added optional button to restart game (door, panel and touch variants)
[rocksndiamonds.git] / src / libgame / image.c
index 7fc7e2b82bca4edbaad546b5e996ac623b545658..4cc613e70062f8031c7703b7fbde5218b664f3dd 100644 (file)
@@ -4,7 +4,7 @@
 // (c) 1995-2014 by Artsoft Entertainment
 //                         Holger Schemel
 //                 info@artsoft.org
-//                 http://www.artsoft.org/
+//                 https://www.artsoft.org/
 // ----------------------------------------------------------------------------
 // image.c
 // ============================================================================
@@ -21,16 +21,17 @@ struct ImageInfo
 
   Bitmap *bitmaps[NUM_IMG_BITMAP_POINTERS];
 
-  int original_width;                  /* original image file width */
-  int original_height;                 /* original image file height */
+  int original_width;                  // original image file width
+  int original_height;                 // original image file height
 
-  boolean contains_small_images;       /* set after adding small images */
-  boolean scaled_up;                   /* set after scaling up */
+  boolean contains_small_images;       // set after adding small images
+  boolean contains_textures;           // set after adding GPU textures
+  boolean scaled_up;                   // set after scaling up
 
-  int conf_tile_size;                  /* tile size as defined in config */
-  int game_tile_size;                  /* tile size as resized for game */
+  int conf_tile_size;                  // tile size as defined in config
+  int game_tile_size;                  // tile size as resized for game
 
-  char *leveldir;                      /* level set when image was loaded */
+  char *leveldir;                      // level set when image was loaded
 };
 typedef struct ImageInfo ImageInfo;
 
@@ -42,8 +43,7 @@ static void *Load_Image(char *filename)
 
   if ((img_info->bitmaps[IMG_BITMAP_STANDARD] = LoadImage(filename)) == NULL)
   {
-    Error(ERR_WARN, "cannot load image file '%s': LoadImage() failed: %s",
-         filename, GetError());
+    Warn("cannot load image file '%s': LoadImage() failed", filename);
 
     free(img_info);
 
@@ -56,6 +56,7 @@ static void *Load_Image(char *filename)
   img_info->original_height = img_info->bitmaps[IMG_BITMAP_STANDARD]->height;
 
   img_info->contains_small_images = FALSE;
+  img_info->contains_textures = FALSE;
   img_info->scaled_up = FALSE;
 
   img_info->conf_tile_size = 0;                // will be set later
@@ -84,7 +85,7 @@ static void FreeImage(void *ptr)
   free(image);
 }
 
-int getImageListSize()
+int getImageListSize(void)
 {
   return (image_info->num_file_list_entries +
          image_info->num_dynamic_file_list_entries);
@@ -151,17 +152,17 @@ int getImageIDFromToken(char *token)
   return -1;
 }
 
-char *getImageConfigFilename()
+char *getImageConfigFilename(void)
 {
   return getCustomArtworkConfigFilename(image_info->type);
 }
 
-int getImageListPropertyMappingSize()
+int getImageListPropertyMappingSize(void)
 {
   return image_info->num_property_mapping_entries;
 }
 
-struct PropertyMapping *getImageListPropertyMapping()
+struct PropertyMapping *getImageListPropertyMapping(void)
 {
   return image_info->property_mapping;
 }
@@ -177,7 +178,7 @@ void InitImageList(struct ConfigInfo *config_list, int num_file_list_entries,
   image_info = checked_calloc(sizeof(struct ArtworkListInfo));
   image_info->type = ARTWORK_TYPE_GRAPHICS;
 
-  /* ---------- initialize file list and suffix lists ---------- */
+  // ---------- initialize file list and suffix lists ----------
 
   image_info->num_file_list_entries = num_file_list_entries;
   image_info->num_dynamic_file_list_entries = 0;
@@ -193,7 +194,7 @@ void InitImageList(struct ConfigInfo *config_list, int num_file_list_entries,
 
   image_info->suffix_list = config_suffix_list;
 
-  /* ---------- initialize base prefix and suffixes lists ---------- */
+  // ---------- initialize base prefix and suffixes lists ----------
 
   image_info->num_base_prefixes = 0;
   for (i = 0; base_prefixes[i] != NULL; i++)
@@ -225,7 +226,7 @@ void InitImageList(struct ConfigInfo *config_list, int num_file_list_entries,
 
   image_info->property_mapping = NULL;
 
-  /* ---------- initialize artwork reference and content lists ---------- */
+  // ---------- initialize artwork reference and content lists ----------
 
   image_info->sizeof_artwork_list_entry = sizeof(ImageInfo *);
 
@@ -235,13 +236,13 @@ void InitImageList(struct ConfigInfo *config_list, int num_file_list_entries,
 
   image_info->content_list = NULL;
 
-  /* ---------- initialize artwork loading/freeing functions ---------- */
+  // ---------- initialize artwork loading/freeing functions ----------
 
   image_info->load_artwork = Load_Image;
   image_info->free_artwork = FreeImage;
 }
 
-void ReloadCustomImages()
+void ReloadCustomImages(void)
 {
   print_timestamp_init("ReloadCustomImages");
 
@@ -349,6 +350,39 @@ void CreateImageWithSmallImages(int pos, int zoom_factor, int tile_size)
   setString(&img_info->leveldir, leveldir_current->identifier);
 }
 
+void CreateImageTextures(int pos)
+{
+  ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
+
+  if (img_info == NULL || img_info->contains_textures)
+    return;
+
+  CreateBitmapTextures(img_info->bitmaps);
+
+  img_info->contains_textures = TRUE;
+}
+
+static void FreeImageTextures(int pos)
+{
+  ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
+
+  if (img_info == NULL || !img_info->contains_textures)
+    return;
+
+  FreeBitmapTextures(img_info->bitmaps);
+
+  img_info->contains_textures = FALSE;
+}
+
+void FreeAllImageTextures(void)
+{
+  int num_images = getImageListSize();
+  int i;
+
+  for (i = 0; i < num_images; i++)
+    FreeImageTextures(i);
+}
+
 void ScaleImage(int pos, int zoom_factor)
 {
   ImageInfo *img_info = getImageInfoEntryFromImageID(pos);
@@ -357,12 +391,14 @@ void ScaleImage(int pos, int zoom_factor)
     return;
 
   if (zoom_factor != 1)
+  {
     ScaleBitmap(img_info->bitmaps, zoom_factor);
 
-  img_info->scaled_up = TRUE;
+    img_info->scaled_up = TRUE;
+  }
 }
 
-void FreeAllImages()
+void FreeAllImages(void)
 {
   FreeCustomArtworkLists(image_info);
 }