gi->height - 2 * border_y);
// gadget text value
- DrawTextBuffer(gi->x + border_x, gi->y + border_y, gi->textarea.value,
- font_nr, gi->textarea.xsize, -1, gi->textarea.ysize, 0,
- BLIT_ON_BACKGROUND, FALSE, FALSE, FALSE);
+ DrawTextArea(gi->x + border_x, gi->y + border_y, gi->textarea.value,
+ font_nr, gi->textarea.xsize, -1, gi->textarea.ysize, 0,
+ BLIT_ON_BACKGROUND, FALSE, FALSE, FALSE);
cursor_letter = gi->textarea.value[gi->textarea.cursor_position];
cursor_string[0] = (cursor_letter != '\0' ? cursor_letter : ' ');
{
int tag = first_tag;
- if (gi == NULL || gi->deactivated)
+ if (gi == NULL)
return;
while (tag != GDI_END)
if (gadget_pressed) // gadget pressed the first time
{
// initialize delay counter
- DelayReached(&pressed_delay, 0);
+ ResetDelayCounter(&pressed_delay);
// start gadget delay with longer delay after first click on gadget
pressed_delay_value = GADGET_FRAME_DELAY_FIRST;