rnd-20010115-1-src
[rocksndiamonds.git] / src / libgame / gadgets.c
index bace632babb8573e8fbf73fa306652f2033ce96f..a099f0b5d7366bb65ce58ebd2d7f9fa209affa65 100644 (file)
@@ -1,22 +1,22 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Artsoft Retro-Game Library                               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1994-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  gadgets.c                                               *
+* gadgets.c                                                *
 ***********************************************************/
 
 #include <stdarg.h>
 #include <string.h>
 
-#include "libgame.h"
-
 #include "gadgets.h"
+#include "text.h"
+#include "misc.h"
 
 
 /* values for DrawGadget() */
@@ -368,25 +368,25 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap)
        break;
 
       case GDI_DESIGN_UNPRESSED:
-       gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
        gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_DESIGN_PRESSED:
-       gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
        gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_ALT_DESIGN_UNPRESSED:
-       gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap);
+       gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap *);
        gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
        gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_ALT_DESIGN_PRESSED:
-       gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
        gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
        break;
@@ -400,7 +400,7 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap)
        break;
 
       case GDI_DECORATION_DESIGN:
-       gi->deco.design.bitmap = va_arg(ap, Bitmap);
+       gi->deco.design.bitmap = va_arg(ap, Bitmap *);
        gi->deco.design.x = va_arg(ap, int);
        gi->deco.design.y = va_arg(ap, int);
        break;