rnd-20001205-1-src
[rocksndiamonds.git] / src / libgame / gadgets.c
index a5e42ecac1e4b1e354ecb5ab0db82d7798f77a6d..6cbf30703d6f5088643952d494452099034e7b25 100644 (file)
@@ -368,25 +368,25 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap)
        break;
 
       case GDI_DESIGN_UNPRESSED:
-       gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->design[GD_BUTTON_UNPRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
        gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_DESIGN_PRESSED:
-       gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
        gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_ALT_DESIGN_UNPRESSED:
-       gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap);
+       gi->alt_design[GD_BUTTON_UNPRESSED].bitmap= va_arg(ap, Bitmap *);
        gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int);
        gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int);
        break;
 
       case GDI_ALT_DESIGN_PRESSED:
-       gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap);
+       gi->alt_design[GD_BUTTON_PRESSED].bitmap = va_arg(ap, Bitmap *);
        gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int);
        gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int);
        break;
@@ -400,7 +400,7 @@ static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap)
        break;
 
       case GDI_DECORATION_DESIGN:
-       gi->deco.design.bitmap = va_arg(ap, Bitmap);
+       gi->deco.design.bitmap = va_arg(ap, Bitmap *);
        gi->deco.design.x = va_arg(ap, int);
        gi->deco.design.y = va_arg(ap, int);
        break;