re-added some removed (deactivated) code (to be evaluated again)
[rocksndiamonds.git] / src / init.h
index 1bfd49bc32333c93f3a03c082a6b963f433d70a9..849f7a1ad24af204d530d422bd1611a0c5fa8480 100644 (file)
@@ -1,15 +1,13 @@
-/***********************************************************
-* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
-*----------------------------------------------------------*
-* (c) 1995-2002 Artsoft Entertainment                      *
-*               Holger Schemel                             *
-*               Detmolder Strasse 189                      *
-*               33604 Bielefeld                            *
-*               Germany                                    *
-*               e-mail: info@artsoft.org                   *
-*----------------------------------------------------------*
-* init.h                                                   *
-***********************************************************/
+// ============================================================================
+// Rocks'n'Diamonds - McDuffin Strikes Back!
+// ----------------------------------------------------------------------------
+// (c) 1995-2014 by Artsoft Entertainment
+//                         Holger Schemel
+//                 info@artsoft.org
+//                 http://www.artsoft.org/
+// ----------------------------------------------------------------------------
+// init.h
+// ============================================================================
 
 #ifndef INIT_H
 #define INIT_H
 void setBitfieldProperty(int *, int, int, boolean);
 boolean getBitfieldProperty(int *, int, int);
 
+void ResolveGroupElement(int);
 void InitElementPropertiesStatic(void);
 void InitElementPropertiesEngine(int);
-void InitElementPropertiesAfterLoading(int);
+void InitElementPropertiesGfxElement(void);
 
 void ReloadCustomArtwork(int);
-void RedrawBackground();
+void RedrawGlobalBorder(void);
 
-void KeyboardAutoRepeatOffUnlessAutoplay();
+void KeyboardAutoRepeatOffUnlessAutoplay(void);
+
+void InitGfxBuffers(void);
+void InitGadgets(void);
+void InitImageTextures(void);
+
+void InitNetworkServer(void);
+
+void DisplayExitMessage(char *, va_list);
 
 void OpenAll(void);
 void CloseAllAndExit(int);