added support for main menu titles in level and graphics config file
[rocksndiamonds.git] / src / init.c
index cf83e5043229b5cef9326927bf2ddd34db6e83f6..ff9f0344a003542288b8b6a275214456a213a4a5 100644 (file)
@@ -552,13 +552,9 @@ void InitFontGraphicInfo()
       font_bitmap_info[font_bitmap_id].height = graphic_info[graphic].height;
 
       font_bitmap_info[font_bitmap_id].offset_x =
-       (graphic_info[graphic].offset_x != 0 ?
-        graphic_info[graphic].offset_x :
-        graphic_info[graphic].width);
+       graphic_info[graphic].offset_x;
       font_bitmap_info[font_bitmap_id].offset_y =
-       (graphic_info[graphic].offset_y != 0 ?
-        graphic_info[graphic].offset_y :
-        graphic_info[graphic].height);
+       graphic_info[graphic].offset_y;
 
       font_bitmap_info[font_bitmap_id].draw_xoffset =
        graphic_info[graphic].draw_xoffset;
@@ -5127,6 +5123,10 @@ static void InitArtworkConfig()
   {
     "name",
     "sort_priority",
+    "program_title",
+    "program_copyright",
+    "program_company",
+
     NULL
   };
   static char **ignore_image_tokens;