rnd-20020402-1-src
[rocksndiamonds.git] / src / init.c
index 8f30094d77fec06f1ff6edbfc9c09c265b02211f..fe585257360fc68d0dc3785be8dbf0f4761013b4 100644 (file)
@@ -1,18 +1,16 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  init.c                                                  *
+* init.c                                                   *
 ***********************************************************/
 
-#include <signal.h>
-
 #include "libgame/libgame.h"
 
 #include "init.h"
 #include "tape.h"
 #include "tools.h"
 #include "files.h"
-#include "joystick.h"
 #include "network.h"
 #include "netserv.h"
+#include "cartoons.h"
+#include "config.h"
 
-struct PictureFileInfo
+static char *image_filename[NUM_PICTURES] =
 {
-  char *picture_filename;
-  boolean picture_with_mask;
-};
-
+  "RocksScreen.pcx",
+  "RocksDoor.pcx",
+  "RocksHeroes.pcx",
+  "RocksToons.pcx",
+  "RocksSP.pcx",
+  "RocksDC.pcx",
+  "RocksMore.pcx",
+  "RocksFont.pcx",
+  "RocksFont2.pcx",
+  "RocksFont3.pcx"
+}; 
+
+static void InitSetup(void);
 static void InitPlayerInfo(void);
 static void InitLevelInfo(void);
+static void InitArtworkInfo(void);
 static void InitNetworkServer(void);
 static void InitSound(void);
-static void InitSoundServer(void);
-static void InitDisplay(void);
 static void InitGfx(void);
 static void InitGfxBackground(void);
-static void LoadGfx(int, struct PictureFileInfo *);
 static void InitGadgets(void);
 static void InitElementProperties(void);
 
 void OpenAll(void)
 {
-#if !defined(PLATFORM_UNIX)
-  initErrorFile();
-#endif
-
   if (options.serveronly)
   {
 #if defined(PLATFORM_UNIX)
     NetworkServer(options.server_port, options.serveronly);
 #else
-    Error(ERR_WARN, "networking not supported in Windows version");
+    Error(ERR_WARN, "networking only supported in Unix version");
 #endif
-
-    /* never reached */
-    exit(0);
+    exit(0);   /* never reached */
   }
 
   InitProgramInfo(UNIX_USERDATA_DIRECTORY,
-                 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
+                 PROGRAM_TITLE_STRING, getWindowTitleString(),
                  ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
-                 MSDOS_POINTER_FILENAME);
+                 MSDOS_POINTER_FILENAME,
+                 COOKIE_PREFIX, FILENAME_PREFIX, GAME_VERSION_ACTUAL);
 
+  InitSetup();
   InitPlayerInfo();
 
   InitCounter();
   InitSound();
-  InitSoundServer();
   InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
-  signal(SIGINT, CloseAllAndExit);
-  signal(SIGTERM, CloseAllAndExit);
+  InitVideoDisplay();
+  InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
+                 setup.fullscreen);
 
-  InitDisplay();
   InitEventFilter(FilterMouseMotionEvents);
 
+  InitArtworkInfo();
   InitGfx();
   InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
 
@@ -89,11 +91,18 @@ void OpenAll(void)
   InitGadgets();               /* needs to know number of level series */
 
   InitGfxBackground();
+  InitToons();
+
   DrawMainMenu();
 
   InitNetworkServer();
 }
 
+void InitSetup()
+{
+  LoadSetup();                                 /* global setup info */
+}
+
 void InitPlayerInfo()
 {
   int i;
@@ -102,14 +111,9 @@ void InitPlayerInfo()
   local_player = &stored_player[0];
 
   for (i=0; i<MAX_PLAYERS; i++)
-  {
-    stored_player[i].joystick_fd = -1; /* joystick device closed */
     stored_player[i].connected = FALSE;
-  }
 
   local_player->connected = TRUE;
-
-  LoadSetup();                                 /* global setup info */
 }
 
 void InitLevelInfo()
@@ -119,6 +123,11 @@ void InitLevelInfo()
   LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
+void InitArtworkInfo()
+{
+  LoadArtworkInfo();
+}
+
 void InitNetworkServer()
 {
 #if defined(PLATFORM_UNIX)
@@ -146,221 +155,34 @@ void InitSound()
 {
   int i;
 
-  OpenAudio(&audio);
+  OpenAudio();
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
-    Sound[i].name = sound_name[i];
-
-    if (!LoadSound(&Sound[i]))
+    if (!LoadSound(sound_name[i]))
     {
       audio.sound_available = FALSE;
       audio.loops_available = FALSE;
-      return;
-    }
-  }
-}
-
-void InitSoundServer()
-{
-  if (!audio.sound_available)
-    return;
-
-#if !defined(TARGET_SDL)
-#if defined(PLATFORM_UNIX)
-
-  if (pipe(audio.soundserver_pipe) < 0)
-  {
-    Error(ERR_WARN, "cannot create pipe - no sounds");
-    audio.sound_available = FALSE;
-    return;
-  }
-
-  if ((audio.soundserver_pid = fork()) < 0)
-  {       
-    Error(ERR_WARN, "cannot create sound server process - no sounds");
-    audio.sound_available = FALSE;
-    return;
-  }
-
-  if (audio.soundserver_pid == 0)      /* we are child */
-  {
-    SoundServer();
+      audio.sound_enabled = FALSE;
 
-    /* never reached */
-    exit(0);
-  }
-  else                                 /* we are parent */
-    close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
-
-#else /* !PLATFORM_UNIX */
-
-  SoundServer();
-
-#endif /* !PLATFORM_UNIX */
-#endif /* !TARGET_SDL */
-}
-
-void InitJoysticks()
-{
-#if defined(TARGET_SDL)
-  static boolean sdl_joystick_subsystem_initialized = FALSE;
-#endif
-
-  int i;
-
-  if (global_joystick_status == JOYSTICK_OFF)
-    return;
-
-  joystick_status = JOYSTICK_OFF;
-
-#if defined(TARGET_SDL)
-
-  if (!sdl_joystick_subsystem_initialized)
-  {
-    sdl_joystick_subsystem_initialized = TRUE;
-
-    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
-    {
-      Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
       return;
     }
   }
 
-  for (i=0; i<MAX_PLAYERS; i++)
-  {
-    char *device_name = setup.input[i].joy.device_name;
-    int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
-    if (joystick_nr >= SDL_NumJoysticks())
-      joystick_nr = -1;
-
-    /* misuse joystick file descriptor variable to store joystick number */
-    stored_player[i].joystick_fd = joystick_nr;
-
-    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
-    if (Check_SDL_JoystickOpened(joystick_nr))
-      Close_SDL_Joystick(joystick_nr);
-
-    if (!setup.input[i].use_joystick)
-      continue;
-
-    if (!Open_SDL_Joystick(joystick_nr))
-    {
-      Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
-      continue;
-    }
-
-    joystick_status = JOYSTICK_AVAILABLE;
-  }
-
-#else /* !TARGET_SDL */
-
-#if defined(PLATFORM_UNIX)
-  for (i=0; i<MAX_PLAYERS; i++)
-  {
-    char *device_name = setup.input[i].joy.device_name;
-
-    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
-    if (stored_player[i].joystick_fd != -1)
-    {
-      close(stored_player[i].joystick_fd);
-      stored_player[i].joystick_fd = -1;
-    }
-
-    if (!setup.input[i].use_joystick)
-      continue;
-
-    if (access(device_name, R_OK) != 0)
-    {
-      Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
-      continue;
-    }
-
-    if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
-    {
-      Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
-      continue;
-    }
-
-    joystick_status = JOYSTICK_AVAILABLE;
-  }
-
-#else /* !PLATFORM_UNIX */
-
-  /* try to access two joysticks; if that fails, try to access just one */
-  if (install_joystick(JOY_TYPE_2PADS) == 0 ||
-      install_joystick(JOY_TYPE_AUTODETECT) == 0)
-    joystick_status = JOYSTICK_AVAILABLE;
-
-  /*
-  load_joystick_data(JOYSTICK_FILENAME);
-  */
-
-  for (i=0; i<MAX_PLAYERS; i++)
-  {
-    char *device_name = setup.input[i].joy.device_name;
-    int joystick_nr = getJoystickNrFromDeviceName(device_name);
-
-    if (joystick_nr >= num_joysticks)
-      joystick_nr = -1;
-
-    /* misuse joystick file descriptor variable to store joystick number */
-    stored_player[i].joystick_fd = joystick_nr;
-  }
-#endif
-
-#endif /* !TARGET_SDL */
-}
+  num_bg_loops = LoadMusic();
 
-void InitDisplay()
-{
-  InitVideoDisplay();
-  InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
-                 setup.fullscreen);
+  StartSoundserver();
 }
 
-void InitGfx()
+void InitTileClipmasks()
 {
-  int i;
-
 #if defined(TARGET_X11)
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
 #endif
 
-#if !defined(PLATFORM_MSDOS)
-  static struct PictureFileInfo pic[NUM_PICTURES] =
-  {
-    { "RocksScreen",   TRUE },
-    { "RocksDoor",     TRUE },
-    { "RocksHeroes",   TRUE },
-    { "RocksToons",    TRUE },
-    { "RocksSP",       TRUE },
-    { "RocksDC",       TRUE },
-    { "RocksMore",     TRUE },
-    { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE },
-    { "RocksFont3",    FALSE }
-  }; 
-#else
-  static struct PictureFileInfo pic[NUM_PICTURES] =
-  {
-    { "Screen",        TRUE },
-    { "Door",  TRUE },
-    { "Heroes",        TRUE },
-    { "Toons", TRUE },
-    { "SP",    TRUE },
-    { "DC",    TRUE },
-    { "More",  TRUE },
-    { "Font",  FALSE },
-    { "Font2", FALSE },
-    { "Font3", FALSE }
-  }; 
-#endif
-
-#ifdef TARGET_X11
+#if defined(TARGET_X11_NATIVE)
   static struct
   {
     int start;
@@ -414,83 +236,17 @@ void InitGfx()
   };
 #endif
 
-  /* initialize some global variables */
-  global.frames_per_second = 0;
-  global.fps_slowdown = FALSE;
-  global.fps_slowdown_factor = 1;
-
-  /* initialize screen properties */
-  InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
-                  REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
-  InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
-  InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
-  InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
-
-  /* create additional image buffers for double-buffering */
-  pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
-  pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
-
-  LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
-  InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
-
-  DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
-  DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
-#if defined(PLATFORM_MSDOS)
-  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
-  rest(200);
-#endif
-  DrawInitText("Loading graphics:",120,FC_GREEN);
-
-  for(i=0; i<NUM_PICTURES; i++)
-    if (i != PIX_SMALLFONT)
-      LoadGfx(i,&pic[i]);
-
-  InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
-
-  /* create additional image buffers for masking of graphics */
-
-#if defined(TARGET_SDL)
+  int i;
 
-#if 0
-  /* initialize surface array to 'NULL' */
+  /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
   for(i=0; i<NUM_TILES; i++)
-    tile_masked[i] = NULL;
-
-  /* create only those masked surfaces we really need */
-  for(i=0; tile_needs_clipping[i].start>=0; i++)
-  {
-    for(j=0; j<tile_needs_clipping[i].count; j++)
-    {
-      SDL_Surface *sdl_image_tmp;
-      int tile = tile_needs_clipping[i].start + j;
-      int graphic = tile;
-      int src_x, src_y;
-      int bitmap_nr;
-      Bitmap src_bitmap;
-
-      getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
-      src_bitmap = pix[bitmap_nr];
-
-      /* create surface for masked tile graphic */
-      if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
-                                               WIN_SDL_DEPTH, 0, 0, 0, 0))
-         == NULL)
-       Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
-
-      /* create native transparent surface for current image */
-      SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
-                     SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
-      if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-       Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-      SDL_FreeSurface(sdl_image_tmp);
-
-      BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
-    }
-  }
-#endif
+    tile_clipmask[i] = None;
 
-#else /* !TARGET_SDL */
+#if defined(TARGET_X11)
+  /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
+     often very slow when preparing a masked XCopyArea() for big Pixmaps.
+     To prevent this, create small (tile-sized) mask Pixmaps which will then
+     be set much faster with XSetClipOrigin() and speed things up a lot. */
 
   /* create graphic context structures needed for clipping */
   clip_gc_values.graphics_exposures = False;
@@ -516,10 +272,7 @@ void InitGfx()
     }
   }
 
-  /* initialize pixmap array to Pixmap 'None' */
-  for(i=0; i<NUM_TILES; i++)
-    tile_clipmask[i] = None;
-
+#if defined(TARGET_X11_NATIVE)
   /* create only those clipping Pixmaps we really need */
   for(i=0; tile_needs_clipping[i].start>=0; i++)
   {
@@ -543,8 +296,55 @@ void InitGfx()
                src_x, src_y, TILEX, TILEY, 0, 0);
     }
   }
+#endif /* TARGET_X11_NATIVE */
+#endif /* TARGET_X11 */
+}
+
+void InitGfx()
+{
+  int i;
+
+  /* initialize some global variables */
+  global.frames_per_second = 0;
+  global.fps_slowdown = FALSE;
+  global.fps_slowdown_factor = 1;
+
+  /* initialize screen properties */
+  InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+                  REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+  InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+  InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+  InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
+
+  /* create additional image buffers for double-buffering */
+  pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
+  pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
+
+  pix[PIX_SMALLFONT] = LoadCustomImage(image_filename[PIX_SMALLFONT]);
+
+  InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
+
+  DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+  DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
+#if defined(PLATFORM_MSDOS)
+  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
+  rest(200);
+#endif
+  DrawInitText("Loading graphics:",120,FC_GREEN);
+
+  for(i=0; i<NUM_PICTURES; i++)
+  {
+    if (i != PIX_SMALLFONT)
+    {
+      DrawInitText(image_filename[i], 150, FC_YELLOW);
+
+      pix[i] = LoadCustomImage(image_filename[i]);
+    }
+  }
+
+  InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
 
-#endif /* !TARGET_SDL */
+  InitTileClipmasks();
 }
 
 void InitGfxBackground()
@@ -566,92 +366,6 @@ void InitGfxBackground()
   redraw_mask = REDRAW_ALL;
 }
 
-void LoadGfx(int pos, struct PictureFileInfo *pic)
-{
-  char basefilename[256];
-  char filename[256];
-
-#if defined(TARGET_SDL)
-  SDL_Surface *sdl_image_tmp;
-#else
-  int pcx_err;
-#endif
-  char *picture_ext = ".pcx";
-
-  /* Grafik laden */
-  if (pic->picture_filename)
-  {
-    sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
-    DrawInitText(basefilename, 150, FC_YELLOW);
-    sprintf(filename, "%s/%s/%s",
-           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
-
-#if defined(PLATFORM_MSDOS)
-    rest(100);
-#endif
-
-    pix[pos] = CreateBitmapStruct();
-
-#if defined(TARGET_SDL)
-    /* load image to temporary surface */
-    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
-      Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
-
-    /* create native non-transparent surface for current image */
-    if ((pix[pos]->surface = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-    /* create native transparent surface for current image */
-    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
-                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
-    if ((pix[pos]->surface_masked = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-    /* free temporary surface */
-    SDL_FreeSurface(sdl_image_tmp);
-
-#else /* !TARGET_SDL */
-
-    pcx_err = Read_PCX_to_Pixmap(display, window->drawable, window->gc,
-                                filename,
-                                &pix[pos]->drawable, &pix[pos]->clip_mask);
-    switch(pcx_err)
-    {
-      case PCX_Success:
-        break;
-      case PCX_OpenFailed:
-        Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
-      case PCX_ReadFailed:
-        Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
-      case PCX_FileInvalid:
-       Error(ERR_EXIT, "invalid PCX file '%s'", filename);
-      case PCX_NoMemory:
-       Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
-      case PCX_ColorFailed:
-       Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
-      default:
-       break;
-    }
-
-    if (!pix[pos]->drawable)
-      Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
-
-#if 0
-    /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
-       use pix_masked[], although they are the same when not using SDL */
-    pix_masked[pos] = pix[pos];
-#endif
-
-#endif /* !TARGET_SDL */
-  }
-
-#if defined(TARGET_X11)
-  /* check if clip mask was correctly created */
-  if (pic->picture_with_mask && !pix[pos]->clip_mask)
-    Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
-#endif
-}
-
 void InitGadgets()
 {
   CreateLevelEditorGadgets();
@@ -672,7 +386,7 @@ void InitElementProperties()
     EL_AMOEBE_VOLL,
     EL_AMOEBE_BD
   };
-  static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
+  static int ep_amoebalive_num = SIZEOF_ARRAY_INT(ep_amoebalive);
 
   static int ep_amoeboid[] =
   {
@@ -682,7 +396,7 @@ void InitElementProperties()
     EL_AMOEBE_VOLL,
     EL_AMOEBE_BD
   };
-  static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
+  static int ep_amoeboid_num = SIZEOF_ARRAY_INT(ep_amoeboid);
 
   static int ep_schluessel[] =
   {
@@ -695,7 +409,7 @@ void InitElementProperties()
     EL_EM_KEY_3,
     EL_EM_KEY_4
   };
-  static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
+  static int ep_schluessel_num = SIZEOF_ARRAY_INT(ep_schluessel);
 
   static int ep_pforte[] =
   {
@@ -731,7 +445,7 @@ void InitElementProperties()
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN
   };
-  static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
+  static int ep_pforte_num = SIZEOF_ARRAY_INT(ep_pforte);
 
   static int ep_solid[] =
   {
@@ -753,6 +467,8 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
+    EL_QUICKSAND_FILLING,
+    EL_QUICKSAND_EMPTYING,
     EL_MAGIC_WALL_OFF,
     EL_MAGIC_WALL_EMPTY,
     EL_MAGIC_WALL_FULL,
@@ -845,7 +561,7 @@ void InitElementProperties()
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN
   };
-  static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
+  static int ep_solid_num = SIZEOF_ARRAY_INT(ep_solid);
 
   static int ep_massive[] =
   {
@@ -932,7 +648,7 @@ void InitElementProperties()
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN
   };
-  static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
+  static int ep_massive_num = SIZEOF_ARRAY_INT(ep_massive);
 
   static int ep_slippery[] =
   {
@@ -969,7 +685,7 @@ void InitElementProperties()
     EL_PEARL,
     EL_CRYSTAL
   };
-  static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
+  static int ep_slippery_num = SIZEOF_ARRAY_INT(ep_slippery);
 
   static int ep_enemy[] =
   {
@@ -984,7 +700,7 @@ void InitElementProperties()
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON
   };
-  static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
+  static int ep_enemy_num = SIZEOF_ARRAY_INT(ep_enemy);
 
   static int ep_mauer[] =
   {
@@ -1049,7 +765,7 @@ void InitElementProperties()
     EL_EMC_WALL_7,
     EL_EMC_WALL_8
   };
-  static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
+  static int ep_mauer_num = SIZEOF_ARRAY_INT(ep_mauer);
 
   static int ep_can_fall[] =
   {
@@ -1077,7 +793,7 @@ void InitElementProperties()
     EL_SPRING,
     EL_DX_SUPABOMB
   };
-  static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
+  static int ep_can_fall_num = SIZEOF_ARRAY_INT(ep_can_fall);
 
   static int ep_can_smash[] =
   {
@@ -1110,7 +826,7 @@ void InitElementProperties()
     EL_SPRING,
     EL_DX_SUPABOMB
   };
-  static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
+  static int ep_can_smash_num = SIZEOF_ARRAY_INT(ep_can_smash);
 
   static int ep_can_change[] =
   {
@@ -1123,7 +839,7 @@ void InitElementProperties()
     EL_EDELSTEIN_LILA,
     EL_DIAMANT
   };
-  static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
+  static int ep_can_change_num = SIZEOF_ARRAY_INT(ep_can_change);
 
   static int ep_can_move[] =
   {
@@ -1145,7 +861,7 @@ void InitElementProperties()
     EL_BALLOON,
     EL_SPRING_MOVING
   };
-  static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
+  static int ep_can_move_num = SIZEOF_ARRAY_INT(ep_can_move);
 
   static int ep_could_move[] =
   {
@@ -1170,7 +886,7 @@ void InitElementProperties()
     EL_PACMAN_LEFT,
     EL_PACMAN_DOWN
   };
-  static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
+  static int ep_could_move_num = SIZEOF_ARRAY_INT(ep_could_move);
 
   static int ep_dont_touch[] =
   {
@@ -1179,7 +895,7 @@ void InitElementProperties()
     EL_BUTTERFLY,
     EL_FIREFLY
   };
-  static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
+  static int ep_dont_touch_num = SIZEOF_ARRAY_INT(ep_dont_touch);
 
   static int ep_dont_go_to[] =
   {
@@ -1199,7 +915,7 @@ void InitElementProperties()
     EL_TRAP_ACTIVE,
     EL_LANDMINE
   };
-  static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
+  static int ep_dont_go_to_num = SIZEOF_ARRAY_INT(ep_dont_go_to);
 
   static int ep_mampf2[] =
   {
@@ -1226,7 +942,7 @@ void InitElementProperties()
     EL_PEARL,
     EL_CRYSTAL
   };
-  static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
+  static int ep_mampf2_num = SIZEOF_ARRAY_INT(ep_mampf2);
 
   static int ep_bd_element[] =
   {
@@ -1255,7 +971,7 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_CHAR_FRAGE
   };
-  static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
+  static int ep_bd_element_num = SIZEOF_ARRAY_INT(ep_bd_element);
 
   static int ep_sb_element[] =
   {
@@ -1267,7 +983,7 @@ void InitElementProperties()
     EL_SPIELFIGUR,
     EL_INVISIBLE_STEEL
   };
-  static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
+  static int ep_sb_element_num = SIZEOF_ARRAY_INT(ep_sb_element);
 
   static int ep_gem[] =
   {
@@ -1276,10 +992,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT,
-    EL_SP_INFOTRON
+    EL_DIAMANT
   };
-  static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
+  static int ep_gem_num = SIZEOF_ARRAY_INT(ep_gem);
 
   static int ep_inactive[] =
   {
@@ -1416,7 +1131,7 @@ void InitElementProperties()
     EL_EMC_WALL_7,
     EL_EMC_WALL_8
   };
-  static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
+  static int ep_inactive_num = SIZEOF_ARRAY_INT(ep_inactive);
 
   static int ep_explosive[] =
   {
@@ -1443,7 +1158,7 @@ void InitElementProperties()
     EL_SP_ELECTRON,
     EL_DX_SUPABOMB
   };
-  static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
+  static int ep_explosive_num = SIZEOF_ARRAY_INT(ep_explosive);
 
   static int ep_mampf3[] =
   {
@@ -1456,7 +1171,7 @@ void InitElementProperties()
     EL_PEARL,
     EL_CRYSTAL
   };
-  static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
+  static int ep_mampf3_num = SIZEOF_ARRAY_INT(ep_mampf3);
 
   static int ep_pushable[] =
   {
@@ -1475,7 +1190,7 @@ void InitElementProperties()
     EL_SPRING,
     EL_DX_SUPABOMB
   };
-  static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
+  static int ep_pushable_num = SIZEOF_ARRAY_INT(ep_pushable);
 
   static int ep_player[] =
   {
@@ -1485,7 +1200,7 @@ void InitElementProperties()
     EL_SPIELER3,
     EL_SPIELER4
   };
-  static int ep_player_num = sizeof(ep_player)/sizeof(int);
+  static int ep_player_num = SIZEOF_ARRAY_INT(ep_player);
 
   static int ep_has_content[] =
   {
@@ -1495,7 +1210,7 @@ void InitElementProperties()
     EL_AMOEBE_VOLL,
     EL_AMOEBE_BD
   };
-  static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+  static int ep_has_content_num = SIZEOF_ARRAY_INT(ep_has_content);
 
   static int ep_eatable[] =
   {
@@ -1505,7 +1220,7 @@ void InitElementProperties()
     EL_TRAP_INACTIVE,
     EL_SAND_INVISIBLE
   };
-  static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+  static int ep_eatable_num = SIZEOF_ARRAY_INT(ep_eatable);
 
   static int ep_sp_element[] =
   {
@@ -1554,7 +1269,7 @@ void InitElementProperties()
     /* more than one murphy in a level results in an inactive clone */
     EL_SP_MURPHY_CLONE
   };
-  static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+  static int ep_sp_element_num = SIZEOF_ARRAY_INT(ep_sp_element);
 
   static int ep_quick_gate[] =
   {
@@ -1580,7 +1295,7 @@ void InitElementProperties()
     EL_SWITCHGATE_OPEN,
     EL_TIMEGATE_OPEN
   };
-  static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
+  static int ep_quick_gate_num = SIZEOF_ARRAY_INT(ep_quick_gate);
 
   static int ep_over_player[] =
   {
@@ -1607,7 +1322,7 @@ void InitElementProperties()
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN
   };
-  static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
+  static int ep_over_player_num = SIZEOF_ARRAY_INT(ep_over_player);
 
   static int ep_active_bomb[] =
   {
@@ -1617,7 +1332,7 @@ void InitElementProperties()
     EL_DYNABOMB_ACTIVE_3,
     EL_DYNABOMB_ACTIVE_4
   };
-  static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+  static int ep_active_bomb_num = SIZEOF_ARRAY_INT(ep_active_bomb);
 
   static int ep_belt[] =
   {
@@ -1634,7 +1349,7 @@ void InitElementProperties()
     EL_BELT4_MIDDLE,
     EL_BELT4_RIGHT,
   };
-  static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+  static int ep_belt_num = SIZEOF_ARRAY_INT(ep_belt);
 
   static int ep_belt_switch[] =
   {
@@ -1651,7 +1366,7 @@ void InitElementProperties()
     EL_BELT4_SWITCH_MIDDLE,
     EL_BELT4_SWITCH_RIGHT,
   };
-  static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+  static int ep_belt_switch_num = SIZEOF_ARRAY_INT(ep_belt_switch);
 
   static int ep_tube[] =
   {
@@ -1667,7 +1382,7 @@ void InitElementProperties()
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN
   };
-  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+  static int ep_tube_num = SIZEOF_ARRAY_INT(ep_tube);
 
   static long ep1_bit[] =
   {
@@ -1789,8 +1504,8 @@ void InitElementProperties()
     &ep_belt_switch_num,
     &ep_tube_num
   };
-  static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
-  static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
+  static int num_properties1 = SIZEOF_ARRAY(ep1_num, int *);
+  static int num_properties2 = SIZEOF_ARRAY(ep2_num, int *);
 
   for(i=0; i<MAX_ELEMENTS; i++)
   {
@@ -1813,40 +1528,15 @@ void CloseAllAndExit(int exit_value)
 {
   int i;
 
-#if defined(TARGET_SDL)
   StopSounds();
   FreeSounds(NUM_SOUNDS);
-#else
-  if (audio.soundserver_pid)
-  {
-    StopSounds();
-    kill(audio.soundserver_pid, SIGTERM);
-    FreeSounds(NUM_SOUNDS);
-  }
-#endif
+  CloseAudio();
 
   for(i=0; i<NUM_BITMAPS; i++)
     FreeBitmap(pix[i]);
 
-#if defined(TARGET_SDL)
-  KeyboardAutoRepeatOn();
-#else
-
-#if 0
-  if (gc)
-    XFreeGC(display, gc);
-#endif
-
-  if (display)
-  {
-    KeyboardAutoRepeatOn();
-    XCloseDisplay(display);
-  }
-#endif
-
-#if !defined(PLATFORM_UNIX)
-  dumpErrorFile();
-#endif
+  CloseVideoDisplay();
+  ClosePlatformDependantStuff();
 
   exit(exit_value);
 }