rnd-20000718-1-src
[rocksndiamonds.git] / src / init.c
index ce89416c783e356126fcaebdbf1d12326543843d..f77bd79ef23bb37dcf915ef4fe78e2b0cee4a249 100644 (file)
 #include "misc.h"
 #include "sound.h"
 #include "screens.h"
+#include "editor.h"
+#include "game.h"
+#include "tape.h"
 #include "tools.h"
 #include "files.h"
 #include "joystick.h"
 #include "image.h"
+#include "pcx.h"
 #include "network.h"
 #include "netserv.h"
 
@@ -46,10 +50,15 @@ static void InitSoundServer(void);
 static void InitWindow(int, char **);
 static void InitGfx(void);
 static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
 static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
 {
+#ifdef MSDOS
+  initErrorFile();
+#endif
+
   if (options.serveronly)
   {
     NetworkServer(options.server_port, options.serveronly);
@@ -58,8 +67,6 @@ void OpenAll(int argc, char *argv[])
     exit(0);
   }
 
-  InitLevelAndPlayerInfo();
-
   InitCounter();
   InitSound();
   InitSoundServer();
@@ -72,20 +79,17 @@ void OpenAll(int argc, char *argv[])
   InitDisplay();
   InitWindow(argc, argv);
 
-  print_debug("now map window");
-
+#ifndef USE_SDL_LIBRARY
   XMapWindow(display, window);
   XFlush(display);
-
-  print_debug("window mapped");
-
-  print_debug("now init gfx");
+#endif
 
   InitGfx();
+  InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
 
-  print_debug("gfx initialized");
-
-  InitElementProperties();
+  InitLevelAndPlayerInfo();
+  return;
+  InitGadgets();               /* needs to know number of level series */
 
   DrawMainMenu();
 
@@ -107,9 +111,10 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  LoadLevelInfo();                     /* global level info */
-  LoadSetup();                         /* global setup info */
-  LoadLevelSetup();                    /* info about last played level */
+  LoadLevelInfo();                             /* global level info */
+  LoadSetup();                                 /* global setup info */
+  LoadLevelSetup_LastSeries();                 /* last played series info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
 void InitNetworkServer()
@@ -168,20 +173,21 @@ void InitSound()
   */
 
 #endif
-#else
+#else /* MSDOS */
   sound_loops_allowed = TRUE;
 
   /*
   setup.sound_loops_on = TRUE;
   */
 
-#endif
+#endif /* MSDOS */
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
 #ifdef MSDOS
-  sprintf(sound_name[i], "%d", i+1);
+    sprintf(sound_name[i], "%d", i + 1);
 #endif
+
     Sound[i].name = sound_name[i];
     if (!LoadSound(&Sound[i]))
     {
@@ -197,6 +203,7 @@ void InitSoundServer()
     return;
 
 #ifndef MSDOS
+
   if (pipe(sound_pipe)<0)
   {
     Error(ERR_WARN, "cannot create pipe - no sounds");
@@ -220,16 +227,17 @@ void InitSoundServer()
   }
   else                         /* we are parent */
     close(sound_pipe[0]);      /* no reading from pipe needed */
-#else
+
+#else /* MSDOS */
+
   SoundServer();
-#endif
+
+#endif /* MSDOS */
 }
 
 void InitJoysticks()
 {
-#ifndef MSDOS
   int i;
-#endif
 
   if (global_joystick_status == JOYSTICK_OFF)
     return;
@@ -265,13 +273,44 @@ void InitJoysticks()
 
     joystick_status = JOYSTICK_AVAILABLE;
   }
-#else
-  joystick_status = JOYSTICK_AVAILABLE;
+
+#else /* MSDOS */
+
+  /* try to access two joysticks; if that fails, try to access just one */
+  if (install_joystick(JOY_TYPE_2PADS) == 0 ||
+      install_joystick(JOY_TYPE_AUTODETECT) == 0)
+    joystick_status = JOYSTICK_AVAILABLE;
+
+  /*
+  load_joystick_data(JOYSTICK_FILENAME);
+  */
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+    if (joystick_nr >= num_joysticks)
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+  }
 #endif
 }
 
 void InitDisplay()
 {
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL */
+  if (SDL_Init(SDL_INIT_VIDEO) < 0)
+    Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
+
+  /* automatically cleanup SDL stuff after exit() */
+  atexit(SDL_Quit);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifndef MSDOS
   XVisualInfo vinfo_template, *vinfo;
   int num_visuals;
@@ -313,11 +352,27 @@ void InitDisplay()
     printf("Sorry, cannot get appropriate visual.\n");
     exit(-1);
   }
-#endif
+#endif /* !MSDOS */
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitWindow(int argc, char *argv[])
 {
+#ifdef USE_SDL_LIBRARY
+  /* open SDL video output device (window or fullscreen mode) */
+  if ((sdl_window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
+                                    SDL_HWSURFACE))
+      == NULL)
+    Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+
+  /* set window and icon title */
+  SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
+
+  /* select event types: initially no mouse motion events */
+  SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
+
+#else /* !USE_SDL_LIBRARY */
+
   unsigned int border_width = 4;
   XGCValues gc_values;
   unsigned long gc_valuemask;
@@ -330,8 +385,8 @@ void InitWindow(int argc, char *argv[])
   XSizeHints size_hints;
   XWMHints wm_hints;
   XClassHint class_hints;
-  char *window_name = WINDOWTITLE_STRING;
-  char *icon_name = WINDOWTITLE_STRING;
+  char *window_name = WINDOW_TITLE_STRING;
+  char *icon_name = WINDOW_TITLE_STRING;
   long window_event_mask;
   Atom proto_atom = None, delete_atom = None;
 #endif
@@ -367,7 +422,7 @@ void InitWindow(int argc, char *argv[])
                    PropModePrepend, (unsigned char *) &delete_atom, 1);
 
   sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
          icon_pic.picture_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
@@ -376,7 +431,7 @@ void InitWindow(int argc, char *argv[])
     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
 
   sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
          icon_pic.picturemask_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
@@ -418,9 +473,11 @@ void InitWindow(int argc, char *argv[])
   XFree(iconName.value);
 
   /* Select event types wanted */
-  window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
-                      ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
-                      KeyPressMask | KeyReleaseMask;
+  window_event_mask =
+    ExposureMask | StructureNotifyMask | FocusChangeMask |
+    ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
+    PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
+
   XSelectInput(display, window, window_event_mask);
 #endif
 
@@ -430,29 +487,20 @@ void InitWindow(int argc, char *argv[])
   gc_values.background = pen_bg;
   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
-
-
-
-  print_debug("OpenWindow finished");
-}
-
-void DrawInitText(char *text, int ypos, int color)
-{
-  if (display && window && pix[PIX_SMALLFONT])
-  {
-    XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
-    DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
-               ypos,text,FS_SMALL,color);
-    XFlush(display);
-  }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGfx()
 {
   int i,j;
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
 
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -461,8 +509,12 @@ void InitGfx()
     { "Door",  TRUE },
     { "Heroes",        TRUE },
     { "Toons", TRUE },
+    { "SP",    TRUE },
+    { "DC",    TRUE },
+    { "More",  TRUE },
     { "Font",  FALSE },
-    { "Font2", FALSE }
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #else
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -471,11 +523,30 @@ void InitGfx()
     { "RocksDoor",     TRUE },
     { "RocksHeroes",   TRUE },
     { "RocksToons",    TRUE },
+    { "RocksSP",       TRUE },
+    { "RocksDC",       TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
   }; 
 #endif
 
+#ifdef DEBUG
+#if 0
+  static struct PictureFileInfo test_pic1 =
+  {
+    "RocksFont2",
+    FALSE
+  };
+  static struct PictureFileInfo test_pic2 =
+  {
+    "mouse",
+    FALSE
+  };
+#endif
+#endif
+
   static struct
   {
     int start;
@@ -507,6 +578,15 @@ void InitGfx()
     { GFX_SPIELER4_RIGHT, 4 },
     { GFX_SPIELER4_PUSH_LEFT, 4 },
     { GFX_SPIELER4_PUSH_RIGHT, 4 },
+    { GFX_SP_MURPHY, 1 },
+    { GFX_MURPHY_GO_LEFT, 3 },
+    { GFX_MURPHY_GO_RIGHT, 3 },
+    { GFX_MURPHY_SNAP_UP, 1 },
+    { GFX_MURPHY_SNAP_DOWN, 1 },
+    { GFX_MURPHY_SNAP_RIGHT, 1 },
+    { GFX_MURPHY_SNAP_LEFT, 1 },
+    { GFX_MURPHY_PUSH_RIGHT, 1 },
+    { GFX_MURPHY_PUSH_LEFT, 1 },
     { GFX_GEBLUBBER, 4 },
     { GFX_DYNAMIT, 7 },
     { GFX_DYNABOMB, 4 },
@@ -514,6 +594,8 @@ void InitGfx()
     { GFX_SOKOBAN_OBJEKT, 1 },
     { GFX_FUNKELN_BLAU, 3 },
     { GFX_FUNKELN_WEISS, 3 },
+    { GFX2_SHIELD_PASSIVE, 3 },
+    { GFX2_SHIELD_ACTIVE, 3 },
     { -1, 0 }
   };
 
@@ -521,13 +603,24 @@ void InitGfx()
   debug_print_timestamp(0, NULL);      /* initialize timestamp function */
 #endif
 
+#ifdef DEBUG
+#if 0
+  printf("Test: Loading RocksFont2.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic1);
+  printf("Test: Done.\n");
+  printf("Test: Loading mouse.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic2);
+  printf("Test: Done.\n");
+#endif
+#endif
+
   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
+  DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
 #ifdef MSDOS
   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
   rest(200);
-#endif MSDOS
+#endif /* MSDOS */
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
   for(i=0; i<NUM_PICTURES; i++)
@@ -538,6 +631,85 @@ void InitGfx()
   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
 #endif
 
+#ifdef USE_SDL_LIBRARY
+  /* create some native image surfaces for double-buffer purposes */
+
+  /* create double-buffer surface for background image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           WIN_XSIZE, WIN_YSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for door image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           3 * DXSIZE, DYSIZE + VYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for field image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           FXSIZE, FYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    sdl_tile_masked[i] = NULL;
+
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+#if 0
+      int graphic = tile;
+      int src_x, src_y;
+      int pixmap_nr;
+      Pixmap src_pixmap;
+
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
+
+      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+
+      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
+               src_x,src_y, TILEX,TILEY, 0,0);
+#endif
+    }
+  }
+
+  sdl_drawto = sdl_backbuffer = sdl_pix[PIX_DB_BACK];
+  sdl_fieldbuffer = sdl_pix[PIX_DB_FIELD];
+  SetDrawtoField(DRAW_BACKBUFFER);
+
+  SDLCopyArea(sdl_pix[PIX_BACK], sdl_backbuffer,
+             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  SDLFillRectangle(sdl_pix[PIX_DB_BACK],
+                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, 0x000000);
+  SDLFillRectangle(sdl_pix[PIX_DB_DOOR],
+                  0,0, 3*DXSIZE,DYSIZE+VYSIZE, 0x000000);
+
+#else /* !USE_SDL_LIBRARY */
+
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
                                   XDefaultDepth(display,screen));
@@ -570,35 +742,11 @@ void InitGfx()
       int tile = tile_needs_clipping[i].start + j;
       int graphic = tile;
       int src_x, src_y;
+      int pixmap_nr;
       Pixmap src_pixmap;
 
-      if (graphic >= GFX_START_ROCKSSCREEN &&
-         graphic <= GFX_END_ROCKSSCREEN)
-      {
-       src_pixmap = clipmask[PIX_BACK];
-       graphic -= GFX_START_ROCKSSCREEN;
-       src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
-       src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
-      }
-      else if (graphic >= GFX_START_ROCKSHEROES &&
-              graphic <= GFX_END_ROCKSHEROES)
-      {
-       src_pixmap = clipmask[PIX_HEROES];
-       graphic -= GFX_START_ROCKSHEROES;
-       src_x = (graphic % HEROES_PER_LINE) * TILEX;
-       src_y = (graphic / HEROES_PER_LINE) * TILEY;
-      }
-      else if (graphic >= GFX_START_ROCKSFONT &&
-              graphic <= GFX_END_ROCKSFONT)
-      {
-       src_pixmap = clipmask[PIX_BIGFONT];
-       graphic -= GFX_START_ROCKSFONT;
-       src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
-       src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
-         FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
-      }
-      else
-       break;
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
 
       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
 
@@ -625,12 +773,13 @@ void InitGfx()
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
+  XCopyArea(display, pix[PIX_BACK], backbuffer, gc,
            0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
+  XFillRectangle(display, pix[PIX_DB_BACK], gc,
                 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
+  XFillRectangle(display, pix[PIX_DB_DOOR], gc,
                 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+#endif /* !USE_SDL_LIBRARY */
 
   for(i=0; i<MAX_BUF_XSIZE; i++)
     for(j=0; j<MAX_BUF_YSIZE; j++)
@@ -652,19 +801,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char *picture_ext = ".xpm";
   char *picturemask_ext = "Mask.xbm";
 #else
-  int pcx_err;
 
-#if 1
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
+  int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
   char *picture_ext = ".pcx";
-#else
-  char *picture_ext = ".gif";
-#endif
-
-#endif
-
-
-  print_debug("now load pic:");
 
+#endif /* !USE_XPM_LIBRARY */
 
   /* Grafik laden */
   if (pic->picture_filename)
@@ -672,16 +817,36 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
 #ifdef MSDOS
     rest(100);
-#endif MSDOS
+#endif /* MSDOS */
 
 #if DEBUG_TIMING
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
+#ifdef USE_SDL_LIBRARY
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError());
+
+    /* create native non-transparent surface for current image */
+    if ((sdl_pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((sdl_pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
@@ -709,46 +874,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
 #else /* !USE_XPM_LIBRARY */
 
-
-
-    print_debug(filename);
-
-
-
     pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
                                 &pix[pos], &clipmask[pos]);
-
-
-    print_debug("ok-1");
-
-
     switch(pcx_err)
     {
       case PCX_Success:
-       print_debug("Success");
         break;
       case PCX_OpenFailed:
-       print_debug("OpenFailed");
         Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
       case PCX_ReadFailed:
-       print_debug("ReadFailed");
         Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
       case PCX_FileInvalid:
-       print_debug("FileInvalid");
        Error(ERR_EXIT, "invalid PCX file '%s'", filename);
       case PCX_NoMemory:
-       print_debug("NoMemory");
        Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
       case PCX_ColorFailed:
-       print_debug("ColorFailed");
        Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
       default:
-       print_debug("default");
        break;
     }
 
-    print_debug("ok-2");
-
 #if DEBUG_TIMING
     printf("SUMMARY LOADING PCX FILE %s:", filename);
     debug_print_timestamp(1, "");
@@ -756,18 +901,12 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
 #endif /* !USE_XPM_LIBRARY */
 
-
-    print_debug("-> 1");
-
-
-
     if (!pix[pos])
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
-
-
-    print_debug("-> 2");
+#endif /* !USE_SDL_LIBRARY */
   }
 
+#ifndef USE_SDL_LIBRARY
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
@@ -776,7 +915,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
 #if DEBUG_TIMING
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
@@ -806,16 +945,19 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
 #endif /* USE_XPM_LIBRARY */
 
-
-    if (!clipmask[pos])
-      print_debug("Oops -- no clipmask");
-
     if (!clipmask[pos])
       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
+#endif /* !USE_SDL_LIBRARY */
+}
 
-
-  print_debug("LoadGfx done");
+void InitGadgets()
+{
+  CreateLevelEditorGadgets();
+  CreateGameButtons();
+  CreateTapeButtons();
+  CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -846,7 +988,11 @@ void InitElementProperties()
     EL_SCHLUESSEL1,
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4
+    EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4
   };
   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
 
@@ -859,7 +1005,30 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -871,6 +1040,7 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -882,23 +1052,101 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_LEER,
-    EL_SIEB_TOT,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_LEER,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
     EL_BADEWANNE3,
     EL_BADEWANNE4,
-    EL_BADEWANNE5
+    EL_BADEWANNE5,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SWITCHGATE_SWITCH_1,
+    EL_SWITCHGATE_SWITCH_2,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_TIMEGATE_SWITCH_OFF,
+    EL_TIMEGATE_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
-  static int ep_massiv[] =
+  static int ep_massive[] =
   {
     EL_BETON,
     EL_SALZSAEURE,
@@ -914,14 +1162,83 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
-  static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
+  static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -938,7 +1255,18 @@ void InitElementProperties()
     EL_BIRNE_AUS,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SPEED_PILL,
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -951,7 +1279,9 @@ void InitElementProperties()
     EL_MAMPFER,
     EL_MAMPFER2,
     EL_ROBOT,
-    EL_PACMAN
+    EL_PACMAN,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
 
@@ -966,6 +1296,14 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
     EL_AUSGANG_AUF,
@@ -975,13 +1313,47 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
-    EL_MAUERND
+    EL_MAUERND,
+    EL_BD_WALL,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -992,16 +1364,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1012,17 +1392,29 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1042,36 +1434,40 @@ void InitElementProperties()
     EL_MAMPFER2,
     EL_ROBOT,
     EL_PACMAN,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
   static int ep_could_move[] =
   {
-    EL_KAEFER_R,
-    EL_KAEFER_O,
-    EL_KAEFER_L,
-    EL_KAEFER_U,
-    EL_FLIEGER_R,
-    EL_FLIEGER_O,
-    EL_FLIEGER_L,
-    EL_FLIEGER_U,
-    EL_BUTTERFLY_R,
-    EL_BUTTERFLY_O,
-    EL_BUTTERFLY_L,
-    EL_BUTTERFLY_U,
-    EL_FIREFLY_R,
-    EL_FIREFLY_O,
-    EL_FIREFLY_L,
-    EL_FIREFLY_U,
-    EL_PACMAN_R,
-    EL_PACMAN_O,
-    EL_PACMAN_L,
-    EL_PACMAN_U
+    EL_KAEFER_RIGHT,
+    EL_KAEFER_UP,
+    EL_KAEFER_LEFT,
+    EL_KAEFER_DOWN,
+    EL_FLIEGER_RIGHT,
+    EL_FLIEGER_UP,
+    EL_FLIEGER_LEFT,
+    EL_FLIEGER_DOWN,
+    EL_BUTTERFLY_RIGHT,
+    EL_BUTTERFLY_UP,
+    EL_BUTTERFLY_LEFT,
+    EL_BUTTERFLY_DOWN,
+    EL_FIREFLY_RIGHT,
+    EL_FIREFLY_UP,
+    EL_FIREFLY_LEFT,
+    EL_FIREFLY_DOWN,
+    EL_PACMAN_RIGHT,
+    EL_PACMAN_UP,
+    EL_PACMAN_LEFT,
+    EL_PACMAN_DOWN
   };
   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
 
@@ -1095,7 +1491,12 @@ void InitElementProperties()
     EL_ROBOT,
     EL_PACMAN,
     EL_TROPFEN,
-    EL_SALZSAEURE
+    EL_SALZSAEURE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
+    EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
 
@@ -1120,7 +1521,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1129,9 +1532,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_LEER,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1158,7 +1563,8 @@ void InitElementProperties()
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_SPIELFIGUR
+    EL_SPIELFIGUR,
+    EL_INVISIBLE_STEEL
   };
   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
 
@@ -1169,7 +1575,8 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_SP_INFOTRON
   };
   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
 
@@ -1178,6 +1585,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1189,6 +1597,10 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_PFORTE1,
     EL_PFORTE2,
     EL_PFORTE3,
@@ -1197,7 +1609,15 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
-    EL_DYNAMIT_AUS,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_DYNAMITE_INACTIVE,
     EL_UNSICHTBAR,
     EL_BIRNE_AUS,
     EL_BIRNE_EIN,
@@ -1218,28 +1638,109 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_TOT,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
-    EL_BLOCKED
+    EL_BLOCKED,
+    EL_SP_EMPTY,
+    EL_SP_BASE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_YELLOW,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
   static int ep_explosive[] =
   {
     EL_BOMBE,
-    EL_DYNAMIT,
-    EL_DYNAMIT_AUS,
-    EL_DYNABOMB,
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNAMITE_INACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4,
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
     EL_KAEFER,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1250,19 +1751,28 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
     EL_SOKOBAN_FELD_VOLL,
     EL_SOKOBAN_OBJEKT,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1276,14 +1786,196 @@ void InitElementProperties()
   };
   static int ep_player_num = sizeof(ep_player)/sizeof(int);
 
-  static long ep_bit[] =
+  static int ep_has_content[] =
+  {
+    EL_MAMPFER,
+    EL_AMOEBE_NASS,
+    EL_AMOEBE_NORM,
+    EL_AMOEBE_VOLL,
+    EL_AMOEBE_BD
+  };
+  static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+
+  static int ep_eatable[] =
+  {
+    EL_ERDREICH,
+    EL_SP_BASE,
+    EL_SP_BUG,
+    EL_TRAP_INACTIVE,
+    EL_SAND_INVISIBLE
+  };
+  static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+
+  static int ep_sp_element[] =
+  {
+    EL_SP_EMPTY,
+    EL_SP_ZONK,
+    EL_SP_BASE,
+    EL_SP_MURPHY,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_HARD_GRAY,
+    EL_SP_EXIT,
+    EL_SP_DISK_ORANGE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_SNIKSNAK,
+    EL_SP_DISK_YELLOW,
+    EL_SP_TERMINAL,
+    EL_SP_DISK_RED,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_X,
+    EL_SP_PORT_XY,
+    EL_SP_ELECTRON,
+    EL_SP_BUG,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    /* additional elements that appeared in newer Supaplex levels */
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
+  };
+  static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+
+  static int ep_quick_gate[] =
+  {
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SWITCHGATE_OPEN,
+    EL_TIMEGATE_OPEN
+  };
+  static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
+
+  static int ep_over_player[] =
+  {
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
+
+  static int ep_active_bomb[] =
+  {
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4
+  };
+  static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+
+  static int ep_belt[] =
+  {
+    EL_BELT1_LEFT,
+    EL_BELT1_MIDDLE,
+    EL_BELT1_RIGHT,
+    EL_BELT2_LEFT,
+    EL_BELT2_MIDDLE,
+    EL_BELT2_RIGHT,
+    EL_BELT3_LEFT,
+    EL_BELT3_MIDDLE,
+    EL_BELT3_RIGHT,
+    EL_BELT4_LEFT,
+    EL_BELT4_MIDDLE,
+    EL_BELT4_RIGHT,
+  };
+  static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+
+  static int ep_belt_switch[] =
+  {
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+  };
+  static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
+  static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
     EP_BIT_AMOEBOID,
     EP_BIT_SCHLUESSEL,
     EP_BIT_PFORTE,
     EP_BIT_SOLID,
-    EP_BIT_MASSIV,
+    EP_BIT_MASSIVE,
     EP_BIT_SLIPPERY,
     EP_BIT_ENEMY,
     EP_BIT_MAUER,
@@ -1302,16 +1994,28 @@ void InitElementProperties()
     EP_BIT_EXPLOSIVE,
     EP_BIT_MAMPF3,
     EP_BIT_PUSHABLE,
-    EP_BIT_PLAYER
+    EP_BIT_PLAYER,
+    EP_BIT_HAS_CONTENT,
+    EP_BIT_EATABLE,
+    EP_BIT_SP_ELEMENT,
+    EP_BIT_QUICK_GATE,
+    EP_BIT_OVER_PLAYER,
+    EP_BIT_ACTIVE_BOMB
   };
-  static int *ep_array[] =
+  static long ep2_bit[] =
+  {
+    EP_BIT_BELT,
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
+  };
+  static int *ep1_array[] =
   {
     ep_amoebalive,
     ep_amoeboid,
     ep_schluessel,
     ep_pforte,
     ep_solid,
-    ep_massiv,
+    ep_massive,
     ep_slippery,
     ep_enemy,
     ep_mauer,
@@ -1330,16 +2034,28 @@ void InitElementProperties()
     ep_explosive,
     ep_mampf3,
     ep_pushable,
-    ep_player
+    ep_player,
+    ep_has_content,
+    ep_eatable,
+    ep_sp_element,
+    ep_quick_gate,
+    ep_over_player,
+    ep_active_bomb
+  };
+  static int *ep2_array[] =
+  {
+    ep_belt,
+    ep_belt_switch,
+    ep_tube
   };
-  static int *ep_num[] =
+  static int *ep1_num[] =
   {
     &ep_amoebalive_num,
     &ep_amoeboid_num,
     &ep_schluessel_num,
     &ep_pforte_num,
     &ep_solid_num,
-    &ep_massiv_num,
+    &ep_massive_num,
     &ep_slippery_num,
     &ep_enemy_num,
     &ep_mauer_num,
@@ -1358,18 +2074,38 @@ void InitElementProperties()
     &ep_explosive_num,
     &ep_mampf3_num,
     &ep_pushable_num,
-    &ep_player_num
+    &ep_player_num,
+    &ep_has_content_num,
+    &ep_eatable_num,
+    &ep_sp_element_num,
+    &ep_quick_gate_num,
+    &ep_over_player_num,
+    &ep_active_bomb_num
+  };
+  static int *ep2_num[] =
+  {
+    &ep_belt_num,
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
-  static int num_properties = sizeof(ep_num)/sizeof(int *);
+  static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
+  static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
 
   for(i=0; i<MAX_ELEMENTS; i++)
-    Elementeigenschaften[i] = 0;
+  {
+    Elementeigenschaften1[i] = 0;
+    Elementeigenschaften2[i] = 0;
+  }
+
+  for(i=0; i<num_properties1; i++)
+    for(j=0; j<*(ep1_num[i]); j++)
+      Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
+  for(i=0; i<num_properties2; i++)
+    for(j=0; j<*(ep2_num[i]); j++)
+      Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
 
-  for(i=0; i<num_properties; i++)
-    for(j=0; j<*(ep_num[i]); j++)
-      Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
-    Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
+    Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
 }
 
 void CloseAllAndExit(int exit_value)
@@ -1412,5 +2148,9 @@ void CloseAllAndExit(int exit_value)
     XCloseDisplay(display);
   }
 
+#ifdef MSDOS
+  dumpErrorFile();
+#endif
+
   exit(exit_value);
 }