rnd-20000718-1-src
[rocksndiamonds.git] / src / init.c
index 78e38abed59c678931755f597e8a3e5bd3e6ce64..f77bd79ef23bb37dcf915ef4fe78e2b0cee4a249 100644 (file)
@@ -55,6 +55,10 @@ static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
 {
+#ifdef MSDOS
+  initErrorFile();
+#endif
+
   if (options.serveronly)
   {
     NetworkServer(options.server_port, options.serveronly);
@@ -63,8 +67,6 @@ void OpenAll(int argc, char *argv[])
     exit(0);
   }
 
-  InitLevelAndPlayerInfo();
-
   InitCounter();
   InitSound();
   InitSoundServer();
@@ -77,12 +79,17 @@ void OpenAll(int argc, char *argv[])
   InitDisplay();
   InitWindow(argc, argv);
 
+#ifndef USE_SDL_LIBRARY
   XMapWindow(display, window);
   XFlush(display);
+#endif
 
   InitGfx();
-  InitElementProperties();
-  InitGadgets();
+  InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
+
+  InitLevelAndPlayerInfo();
+  return;
+  InitGadgets();               /* needs to know number of level series */
 
   DrawMainMenu();
 
@@ -104,9 +111,10 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  LoadLevelInfo();                     /* global level info */
-  LoadSetup();                         /* global setup info */
-  LoadLevelSetup();                    /* info about last played level */
+  LoadLevelInfo();                             /* global level info */
+  LoadSetup();                                 /* global setup info */
+  LoadLevelSetup_LastSeries();                 /* last played series info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
 void InitNetworkServer()
@@ -293,6 +301,16 @@ void InitJoysticks()
 
 void InitDisplay()
 {
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL */
+  if (SDL_Init(SDL_INIT_VIDEO) < 0)
+    Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
+
+  /* automatically cleanup SDL stuff after exit() */
+  atexit(SDL_Quit);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifndef MSDOS
   XVisualInfo vinfo_template, *vinfo;
   int num_visuals;
@@ -334,11 +352,27 @@ void InitDisplay()
     printf("Sorry, cannot get appropriate visual.\n");
     exit(-1);
   }
-#endif
+#endif /* !MSDOS */
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitWindow(int argc, char *argv[])
 {
+#ifdef USE_SDL_LIBRARY
+  /* open SDL video output device (window or fullscreen mode) */
+  if ((sdl_window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
+                                    SDL_HWSURFACE))
+      == NULL)
+    Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+
+  /* set window and icon title */
+  SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
+
+  /* select event types: initially no mouse motion events */
+  SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
+
+#else /* !USE_SDL_LIBRARY */
+
   unsigned int border_width = 4;
   XGCValues gc_values;
   unsigned long gc_valuemask;
@@ -453,25 +487,20 @@ void InitWindow(int argc, char *argv[])
   gc_values.background = pen_bg;
   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
-}
-
-void DrawInitText(char *text, int ypos, int color)
-{
-  if (display && window && pix[PIX_SMALLFONT])
-  {
-    XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
-    DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
-               ypos,text,FS_SMALL,color);
-    XFlush(display);
-  }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGfx()
 {
   int i,j;
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
 
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -482,8 +511,10 @@ void InitGfx()
     { "Toons", TRUE },
     { "SP",    TRUE },
     { "DC",    TRUE },
+    { "More",  TRUE },
     { "Font",  FALSE },
-    { "Font2", FALSE }
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #else
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -494,8 +525,10 @@ void InitGfx()
     { "RocksToons",    TRUE },
     { "RocksSP",       TRUE },
     { "RocksDC",       TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
   }; 
 #endif
 
@@ -561,6 +594,8 @@ void InitGfx()
     { GFX_SOKOBAN_OBJEKT, 1 },
     { GFX_FUNKELN_BLAU, 3 },
     { GFX_FUNKELN_WEISS, 3 },
+    { GFX2_SHIELD_PASSIVE, 3 },
+    { GFX2_SHIELD_ACTIVE, 3 },
     { -1, 0 }
   };
 
@@ -579,8 +614,6 @@ void InitGfx()
 #endif
 #endif
 
-
-
   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
   DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
@@ -598,6 +631,85 @@ void InitGfx()
   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
 #endif
 
+#ifdef USE_SDL_LIBRARY
+  /* create some native image surfaces for double-buffer purposes */
+
+  /* create double-buffer surface for background image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           WIN_XSIZE, WIN_YSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for door image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           3 * DXSIZE, DYSIZE + VYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for field image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           FXSIZE, FYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    sdl_tile_masked[i] = NULL;
+
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+#if 0
+      int graphic = tile;
+      int src_x, src_y;
+      int pixmap_nr;
+      Pixmap src_pixmap;
+
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
+
+      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+
+      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
+               src_x,src_y, TILEX,TILEY, 0,0);
+#endif
+    }
+  }
+
+  sdl_drawto = sdl_backbuffer = sdl_pix[PIX_DB_BACK];
+  sdl_fieldbuffer = sdl_pix[PIX_DB_FIELD];
+  SetDrawtoField(DRAW_BACKBUFFER);
+
+  SDLCopyArea(sdl_pix[PIX_BACK], sdl_backbuffer,
+             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  SDLFillRectangle(sdl_pix[PIX_DB_BACK],
+                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, 0x000000);
+  SDLFillRectangle(sdl_pix[PIX_DB_DOOR],
+                  0,0, 3*DXSIZE,DYSIZE+VYSIZE, 0x000000);
+
+#else /* !USE_SDL_LIBRARY */
+
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
                                   XDefaultDepth(display,screen));
@@ -661,12 +773,13 @@ void InitGfx()
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
+  XCopyArea(display, pix[PIX_BACK], backbuffer, gc,
            0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
+  XFillRectangle(display, pix[PIX_DB_BACK], gc,
                 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
+  XFillRectangle(display, pix[PIX_DB_DOOR], gc,
                 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+#endif /* !USE_SDL_LIBRARY */
 
   for(i=0; i<MAX_BUF_XSIZE; i++)
     for(j=0; j<MAX_BUF_YSIZE; j++)
@@ -688,9 +801,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char *picture_ext = ".xpm";
   char *picturemask_ext = "Mask.xbm";
 #else
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
   int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
   char *picture_ext = ".pcx";
-#endif
+
+#endif /* !USE_XPM_LIBRARY */
 
   /* Grafik laden */
   if (pic->picture_filename)
@@ -708,6 +827,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
+#ifdef USE_SDL_LIBRARY
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError());
+
+    /* create native non-transparent surface for current image */
+    if ((sdl_pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((sdl_pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
@@ -764,8 +903,10 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
     if (!pix[pos])
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
+#endif /* !USE_SDL_LIBRARY */
   }
 
+#ifndef USE_SDL_LIBRARY
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
@@ -807,6 +948,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     if (!clipmask[pos])
       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGadgets()
@@ -815,6 +957,7 @@ void InitGadgets()
   CreateGameButtons();
   CreateTapeButtons();
   CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -872,7 +1015,20 @@ void InitElementProperties()
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
     EL_SWITCHGATE_OPEN,
-    EL_SWITCHGATE_CLOSED
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -884,6 +1040,7 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -895,14 +1052,14 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_LEER,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
@@ -941,8 +1098,12 @@ void InitElementProperties()
     EL_BELT4_SWITCH_LEFT,
     EL_BELT4_SWITCH_MIDDLE,
     EL_BELT4_SWITCH_RIGHT,
+    EL_SWITCHGATE_SWITCH_1,
+    EL_SWITCHGATE_SWITCH_2,
     EL_LIGHT_SWITCH_OFF,
     EL_LIGHT_SWITCH_ON,
+    EL_TIMEGATE_SWITCH_OFF,
+    EL_TIMEGATE_SWITCH_ON,
     EL_SIGN_EXCLAMATION,
     EL_SIGN_RADIOACTIVITY,
     EL_SIGN_STOP,
@@ -955,7 +1116,33 @@ void InitElementProperties()
     EL_SIGN_EXIT,
     EL_SIGN_YINYANG,
     EL_SIGN_OTHER,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
@@ -986,6 +1173,8 @@ void InitElementProperties()
     EL_EM_GATE_4X,
     EL_SWITCHGATE_OPEN,
     EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
     EL_SP_HARD_GRAY,
     EL_SP_HARD_GREEN,
     EL_SP_HARD_BLUE,
@@ -1024,14 +1213,32 @@ void InitElementProperties()
     EL_SIGN_EXIT,
     EL_SIGN_YINYANG,
     EL_SIGN_OTHER,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1057,7 +1264,9 @@ void InitElementProperties()
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
     EL_SPEED_PILL,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -1105,6 +1314,7 @@ void InitElementProperties()
     EL_MAUER_Y,
     EL_MAUER_XY,
     EL_MAUERND,
+    EL_BD_WALL,
     EL_SP_CHIP_SINGLE,
     EL_SP_CHIP_LEFT,
     EL_SP_CHIP_RIGHT,
@@ -1124,13 +1334,26 @@ void InitElementProperties()
     EL_SP_TERMINAL,
     EL_SP_EXIT,
     EL_INVISIBLE_STEEL,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1141,19 +1364,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1175,13 +1403,18 @@ void InitElementProperties()
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1207,7 +1440,9 @@ void InitElementProperties()
     EL_DRACHE,
     EL_SONDE,
     EL_SP_SNIKSNAK,
-    EL_SP_ELECTRON
+    EL_SP_ELECTRON,
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
@@ -1260,6 +1495,7 @@ void InitElementProperties()
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON,
     EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
     EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
@@ -1285,7 +1521,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1294,9 +1532,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_INAKTIV,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1345,6 +1585,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1397,10 +1638,10 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
     EL_BLOCKED,
     EL_SP_EMPTY,
@@ -1460,7 +1701,19 @@ void InitElementProperties()
     EL_SIGN_EXIT,
     EL_SIGN_YINYANG,
     EL_SIGN_OTHER,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
@@ -1486,7 +1739,8 @@ void InitElementProperties()
     EL_SP_DISK_ORANGE,
     EL_SP_DISK_YELLOW,
     EL_SP_SNIKSNAK,
-    EL_SP_ELECTRON
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1497,13 +1751,16 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
@@ -1512,7 +1769,10 @@ void InitElementProperties()
     EL_SONDE,
     EL_SP_ZONK,
     EL_SP_DISK_ORANGE,
-    EL_SP_DISK_YELLOW
+    EL_SP_DISK_YELLOW,
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1541,6 +1801,7 @@ void InitElementProperties()
     EL_ERDREICH,
     EL_SP_BASE,
     EL_SP_BUG,
+    EL_TRAP_INACTIVE,
     EL_SAND_INVISIBLE
   };
   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
@@ -1588,7 +1849,9 @@ void InitElementProperties()
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
     /* additional elements that appeared in newer Supaplex levels */
-    EL_UNSICHTBAR
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
   };
   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
 
@@ -1613,7 +1876,8 @@ void InitElementProperties()
     EL_SP_PORT_X,
     EL_SP_PORT_Y,
     EL_SP_PORT_XY,
-    EL_SWITCHGATE_OPEN
+    EL_SWITCHGATE_OPEN,
+    EL_TIMEGATE_OPEN
   };
   static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
 
@@ -1629,7 +1893,18 @@ void InitElementProperties()
     EL_SP_PORT2_DOWN,
     EL_SP_PORT_X,
     EL_SP_PORT_Y,
-    EL_SP_PORT_XY
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
 
@@ -1677,6 +1952,22 @@ void InitElementProperties()
   };
   static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
 
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
   static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
@@ -1714,7 +2005,8 @@ void InitElementProperties()
   static long ep2_bit[] =
   {
     EP_BIT_BELT,
-    EP_BIT_BELT_SWITCH
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
   };
   static int *ep1_array[] =
   {
@@ -1753,7 +2045,8 @@ void InitElementProperties()
   static int *ep2_array[] =
   {
     ep_belt,
-    ep_belt_switch
+    ep_belt_switch,
+    ep_tube
   };
   static int *ep1_num[] =
   {
@@ -1792,7 +2085,8 @@ void InitElementProperties()
   static int *ep2_num[] =
   {
     &ep_belt_num,
-    &ep_belt_switch_num
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
   static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
   static int num_properties2 = sizeof(ep2_num)/sizeof(int *);