rnd-20000718-1-src
[rocksndiamonds.git] / src / init.c
index 2eced3e30f9af07d0162b6b5c00012c125e80457..f77bd79ef23bb37dcf915ef4fe78e2b0cee4a249 100644 (file)
@@ -1,39 +1,37 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  init.c                                                  *
 ***********************************************************/
 
+#include <signal.h>
+
 #include "init.h"
 #include "misc.h"
 #include "sound.h"
 #include "screens.h"
+#include "editor.h"
+#include "game.h"
+#include "tape.h"
 #include "tools.h"
 #include "files.h"
 #include "joystick.h"
-#include "gfxload.h"
-#include "gifload.h"
-
-#include <signal.h>
-
-#ifdef DEBUG
-
-#define DEBUG_TIMING
-
-#endif
+#include "image.h"
+#include "pcx.h"
+#include "network.h"
+#include "netserv.h"
 
 struct PictureFileInfo
 {
   char *picture_filename;
-  BOOL picture_with_mask;
+  boolean picture_with_mask;
 };
 
 struct IconFileInfo
@@ -45,207 +43,358 @@ struct IconFileInfo
 static int sound_process_id = 0;
 
 static void InitLevelAndPlayerInfo(void);
-static void InitDisplay(int, char **);
+static void InitNetworkServer(void);
+static void InitDisplay(void);
 static void InitSound(void);
-static void InitSoundProcess(void);
+static void InitSoundServer(void);
 static void InitWindow(int, char **);
 static void InitGfx(void);
 static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
 static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
 {
-  InitLevelAndPlayerInfo();
+#ifdef MSDOS
+  initErrorFile();
+#endif
+
+  if (options.serveronly)
+  {
+    NetworkServer(options.server_port, options.serveronly);
+
+    /* never reached */
+    exit(0);
+  }
 
   InitCounter();
   InitSound();
-  InitSoundProcess();
-  InitJoystick();
+  InitSoundServer();
+  InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
-  signal(SIGINT, CloseAll);
-  signal(SIGTERM, CloseAll);
+  signal(SIGINT, CloseAllAndExit);
+  signal(SIGTERM, CloseAllAndExit);
 
-  InitDisplay(argc, argv);
+  InitDisplay();
   InitWindow(argc, argv);
 
+#ifndef USE_SDL_LIBRARY
   XMapWindow(display, window);
   XFlush(display);
+#endif
 
   InitGfx();
-  InitElementProperties();
+  InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
+
+  InitLevelAndPlayerInfo();
+  return;
+  InitGadgets();               /* needs to know number of level series */
 
   DrawMainMenu();
+
+  InitNetworkServer();
 }
 
 void InitLevelAndPlayerInfo()
 {
-  if (!LoadLevelInfo())                        /* global level info */
-    CloseAll();
+  int i;
 
-  LoadPlayerInfo(PLAYER_SETUP);                /* global setup info */
-  LoadPlayerInfo(PLAYER_LEVEL);                /* level specific info */
+  /* choose default local player */
+  local_player = &stored_player[0];
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    stored_player[i].joystick_fd = -1; /* joystick device closed */
+    stored_player[i].connected = FALSE;
+  }
+
+  local_player->connected = TRUE;
+
+  LoadLevelInfo();                             /* global level info */
+  LoadSetup();                                 /* global setup info */
+  LoadLevelSetup_LastSeries();                 /* last played series info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
+}
+
+void InitNetworkServer()
+{
+#ifndef MSDOS
+  int nr_wanted;
+#endif
+
+  if (!options.network)
+    return;
+
+#ifndef MSDOS
+  nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
+
+  if (!ConnectToServer(options.server_host, options.server_port))
+    Error(ERR_EXIT, "cannot connect to network game server");
+
+  SendToServer_PlayerName(setup.player_name);
+  SendToServer_ProtocolVersion();
+
+  if (nr_wanted)
+    SendToServer_NrWanted(nr_wanted);
+#endif
 }
 
 void InitSound()
 {
   int i;
 
-  if (sound_status==SOUND_OFF)
+  if (sound_status == SOUND_OFF)
     return;
 
 #ifndef MSDOS
-  if (access(sound_device_name,W_OK)<0)
+  if (access(sound_device_name, W_OK) != 0)
   {
-    fprintf(stderr,"%s: cannot access sound device - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot access sound device - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
 
-  if ((sound_device=open(sound_device_name,O_WRONLY))<0)
+  if ((sound_device = open(sound_device_name,O_WRONLY))<0)
   {
-    fprintf(stderr,"%s: cannot open sound device - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot open sound device - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
 
   close(sound_device);
-  sound_status=SOUND_AVAILABLE;
+  sound_status = SOUND_AVAILABLE;
 
 #ifdef VOXWARE
   sound_loops_allowed = TRUE;
-  sound_loops_on = TRUE;
+
+  /*
+  setup.sound_loops_on = TRUE;
+  */
+
 #endif
-#else
+#else /* MSDOS */
   sound_loops_allowed = TRUE;
-  sound_loops_on = TRUE;
-#endif
 
-  for(i=0;i<NUM_SOUNDS;i++)
+  /*
+  setup.sound_loops_on = TRUE;
+  */
+
+#endif /* MSDOS */
+
+  for(i=0; i<NUM_SOUNDS; i++)
   {
 #ifdef MSDOS
-  sprintf(sound_name[i], "%d", i+1);
+    sprintf(sound_name[i], "%d", i + 1);
 #endif
+
     Sound[i].name = sound_name[i];
     if (!LoadSound(&Sound[i]))
     {
-      sound_status=SOUND_OFF;
+      sound_status = SOUND_OFF;
       return;
     }
   }
 }
 
-void InitSoundProcess()
+void InitSoundServer()
 {
-  if (sound_status==SOUND_OFF)
+  if (sound_status == SOUND_OFF)
     return;
 
 #ifndef MSDOS
+
   if (pipe(sound_pipe)<0)
   {
-    fprintf(stderr,"%s: cannot create pipe - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot create pipe - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
 
-  if ((sound_process_id=fork())<0)
+  if ((sound_process_id = fork()) < 0)
   {       
-    fprintf(stderr,"%s: cannot create child process - no sounds\n",progname);
-    sound_status=SOUND_OFF;
+    Error(ERR_WARN, "cannot create sound server process - no sounds");
+    sound_status = SOUND_OFF;
     return;
   }
 
   if (!sound_process_id)       /* we are child */
+  {
     SoundServer();
+
+    /* never reached */
+    exit(0);
+  }
   else                         /* we are parent */
     close(sound_pipe[0]);      /* no reading from pipe needed */
-#else
+
+#else /* MSDOS */
+
   SoundServer();
-#endif
+
+#endif /* MSDOS */
 }
 
-void InitJoystick()
+void InitJoysticks()
 {
-  if (global_joystick_status==JOYSTICK_OFF)
+  int i;
+
+  if (global_joystick_status == JOYSTICK_OFF)
     return;
 
+  joystick_status = JOYSTICK_OFF;
+
 #ifndef MSDOS
-  if (access(joystick_device_name[joystick_nr],R_OK)<0)
+  for (i=0; i<MAX_PLAYERS; i++)
   {
-    fprintf(stderr,"%s: cannot access joystick device '%s'\n",
-           progname,joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
+    char *device_name = setup.input[i].joy.device_name;
+
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (stored_player[i].joystick_fd != -1)
+    {
+      close(stored_player[i].joystick_fd);
+      stored_player[i].joystick_fd = -1;
+    }
+
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (access(device_name, R_OK) != 0)
+    {
+      Error(ERR_WARN, "cannot access joystick device '%s'", device_name);
+      continue;
+    }
+
+    if ((stored_player[i].joystick_fd = open(device_name, O_RDONLY)) < 0)
+    {
+      Error(ERR_WARN, "cannot open joystick device '%s'", device_name);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
   }
 
-  if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
+#else /* MSDOS */
+
+  /* try to access two joysticks; if that fails, try to access just one */
+  if (install_joystick(JOY_TYPE_2PADS) == 0 ||
+      install_joystick(JOY_TYPE_AUTODETECT) == 0)
+    joystick_status = JOYSTICK_AVAILABLE;
+
+  /*
+  load_joystick_data(JOYSTICK_FILENAME);
+  */
+
+  for (i=0; i<MAX_PLAYERS; i++)
   {
-    fprintf(stderr,"%s: cannot open joystick device '%s'\n",
-           progname,joystick_device_name[joystick_nr]);
-    joystick_status = JOYSTICK_OFF;
-    return;
-  }
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
 
-  joystick_status = JOYSTICK_AVAILABLE;
-  LoadJoystickData();
-#else
-  joystick_status = JOYSTICK_AVAILABLE;
+    if (joystick_nr >= num_joysticks)
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+  }
 #endif
 }
 
-void InitDisplay(int argc, char *argv[])
+void InitDisplay()
 {
-  char *display_name = NULL;
-  int i;
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL */
+  if (SDL_Init(SDL_INIT_VIDEO) < 0)
+    Error(ERR_EXIT, "SDL_Init() failed: %s\n", SDL_GetError());
 
-  /* get X server to connect to, if given as an argument */
-  for (i=1;i<argc-1;i++)
-  {
-    char *dispstr="-display";
-    int len=MAX(strlen(dispstr),strlen(argv[i]));
+  /* automatically cleanup SDL stuff after exit() */
+  atexit(SDL_Quit);
 
-    if (len<4)
-      continue;
-    else if (!strncmp(argv[i],dispstr,len))
-    {
-      display_name=argv[i+1];
-      break;
-    }
-  }
+#else /* !USE_SDL_LIBRARY */
+
+#ifndef MSDOS
+  XVisualInfo vinfo_template, *vinfo;
+  int num_visuals;
+#endif
+  unsigned int depth;
 
   /* connect to X server */
-  if (!(display=XOpenDisplay(display_name)))
+  if (!(display = XOpenDisplay(options.display_name)))
+    Error(ERR_EXIT, "cannot connect to X server %s",
+         XDisplayName(options.display_name));
+
+  screen = DefaultScreen(display);
+  visual = DefaultVisual(display, screen);
+  depth  = DefaultDepth(display, screen);
+  cmap   = DefaultColormap(display, screen);
+
+#ifndef MSDOS
+  /* look for good enough visual */
+  vinfo_template.screen = screen;
+  vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
+  vinfo_template.depth = depth;
+  if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
+                             VisualDepthMask, &vinfo_template, &num_visuals)))
+  {
+    visual = vinfo->visual;
+    XFree((void *)vinfo);
+  }
+
+  /* got appropriate visual? */
+  if (depth < 8)
   {
-    fprintf(stderr,"%s: cannot connect to X server %s\n", 
-           progname, XDisplayName(display_name));
+    printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
     exit(-1);
   }
-  
-  screen = DefaultScreen(display);
-  cmap   = DefaultColormap(display, screen);
-  pen_fg = WhitePixel(display,screen);
-  pen_bg = BlackPixel(display,screen);
+  else if ((depth ==8 && visual->class != PseudoColor) ||
+          (depth > 8 && visual->class != TrueColor &&
+           visual->class != DirectColor))
+  {
+    printf("Sorry, cannot get appropriate visual.\n");
+    exit(-1);
+  }
+#endif /* !MSDOS */
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitWindow(int argc, char *argv[])
 {
+#ifdef USE_SDL_LIBRARY
+  /* open SDL video output device (window or fullscreen mode) */
+  if ((sdl_window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
+                                    SDL_HWSURFACE))
+      == NULL)
+    Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s\n", SDL_GetError());
+
+  /* set window and icon title */
+  SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
+
+  /* select event types: initially no mouse motion events */
+  SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
+
+#else /* !USE_SDL_LIBRARY */
+
   unsigned int border_width = 4;
+  XGCValues gc_values;
+  unsigned long gc_valuemask;
+#ifndef MSDOS
+  XTextProperty windowName, iconName;
   Pixmap icon_pixmap, iconmask_pixmap;
-  unsigned int icon_width,icon_height;
-  int icon_hot_x,icon_hot_y;
+  unsigned int icon_width, icon_height;
+  int icon_hot_x, icon_hot_y;
   char icon_filename[256];
   XSizeHints size_hints;
   XWMHints wm_hints;
   XClassHint class_hints;
-  XTextProperty windowName, iconName;
-  XGCValues gc_values;
-  unsigned long gc_valuemask;
-  char *window_name = WINDOWTITLE_STRING;
-  char *icon_name = WINDOWTITLE_STRING;
+  char *window_name = WINDOW_TITLE_STRING;
+  char *icon_name = WINDOW_TITLE_STRING;
   long window_event_mask;
   Atom proto_atom = None, delete_atom = None;
+#endif
   int screen_width, screen_height;
   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
+  unsigned long pen_fg = WhitePixel(display,screen);
+  unsigned long pen_bg = BlackPixel(display,screen);
+  const int width = WIN_XSIZE, height = WIN_YSIZE;
 
 #ifndef MSDOS
   static struct IconFileInfo icon_pic =
@@ -258,9 +407,6 @@ void InitWindow(int argc, char *argv[])
   screen_width = XDisplayWidth(display, screen);
   screen_height = XDisplayHeight(display, screen);
 
-  width = WIN_XSIZE;
-  height = WIN_YSIZE;
-
   win_xpos = (screen_width - width) / 2;
   win_ypos = (screen_height - height) / 2;
 
@@ -275,27 +421,23 @@ void InitWindow(int argc, char *argv[])
     XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
                    PropModePrepend, (unsigned char *) &delete_atom, 1);
 
-  sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picture_filename);
+  sprintf(icon_filename, "%s/%s/%s",
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
+         icon_pic.picture_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
                  &icon_pixmap,&icon_hot_x,&icon_hot_y);
   if (!icon_pixmap)
-  {
-    fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
-           progname,icon_filename);
-    exit(-1);
-  }
+    Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
 
-  sprintf(icon_filename,"%s/%s",GFX_PATH,icon_pic.picturemask_filename);
+  sprintf(icon_filename, "%s/%s/%s",
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
+         icon_pic.picturemask_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
                  &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
   if (!iconmask_pixmap)
-  {
-    fprintf(stderr, "%s: cannot read icon bitmap file '%s'.\n",
-           progname,icon_filename);
-    exit(-1);
-  }
+    Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
 
   size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
   size_hints.height = size_hints.min_height = size_hints.max_height = height;
@@ -309,18 +451,10 @@ void InitWindow(int argc, char *argv[])
   }
 
   if (!XStringListToTextProperty(&window_name, 1, &windowName))
-  {
-    fprintf(stderr, "%s: structure allocation for windowName failed.\n",
-           progname);
-    exit(-1);
-  }
+    Error(ERR_EXIT, "structure allocation for windowName failed");
 
   if (!XStringListToTextProperty(&icon_name, 1, &iconName))
-  {
-    fprintf(stderr, "%s: structure allocation for iconName failed.\n",
-           progname);
-    exit(-1);
-  }
+    Error(ERR_EXIT, "structure allocation for iconName failed");
 
   wm_hints.initial_state = NormalState;
   wm_hints.input = True;
@@ -328,7 +462,7 @@ void InitWindow(int argc, char *argv[])
   wm_hints.icon_mask = iconmask_pixmap;
   wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
 
-  class_hints.res_name = progname;
+  class_hints.res_name = program_name;
   class_hints.res_class = "Rocks'n'Diamonds";
 
   XSetWMProperties(display, window, &windowName, &iconName, 
@@ -339,36 +473,35 @@ void InitWindow(int argc, char *argv[])
   XFree(iconName.value);
 
   /* Select event types wanted */
-  window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
-                      ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
-                      KeyPressMask | KeyReleaseMask;
-  XSelectInput(display, window, window_event_mask);
+  window_event_mask =
+    ExposureMask | StructureNotifyMask | FocusChangeMask |
+    ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
+    PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
 
+  XSelectInput(display, window, window_event_mask);
 #endif
+
   /* create GC for drawing with window depth */
   gc_values.graphics_exposures = False;
   gc_values.foreground = pen_bg;
   gc_values.background = pen_bg;
   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
-}
-
-void DrawInitText(char *text, int ypos, int color)
-{
-  if (display && window && pix[PIX_SMALLFONT])
-  {
-    XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
-    DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
-               ypos,text,FS_SMALL,color);
-    XFlush(display);
-  }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGfx()
 {
   int i,j;
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else
+  GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
+
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
   {
@@ -376,8 +509,12 @@ void InitGfx()
     { "Door",  TRUE },
     { "Heroes",        TRUE },
     { "Toons", TRUE },
+    { "SP",    TRUE },
+    { "DC",    TRUE },
+    { "More",  TRUE },
     { "Font",  FALSE },
-    { "Font2", FALSE }
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #else
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -386,34 +523,192 @@ void InitGfx()
     { "RocksDoor",     TRUE },
     { "RocksHeroes",   TRUE },
     { "RocksToons",    TRUE },
+    { "RocksSP",       TRUE },
+    { "RocksDC",       TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
   }; 
 #endif
 
-#ifdef DEBUG_TIMING
-  long count1, count2;
-  count1 = Counter();
+#ifdef DEBUG
+#if 0
+  static struct PictureFileInfo test_pic1 =
+  {
+    "RocksFont2",
+    FALSE
+  };
+  static struct PictureFileInfo test_pic2 =
+  {
+    "mouse",
+    FALSE
+  };
+#endif
+#endif
+
+  static struct
+  {
+    int start;
+    int count;
+  }
+  tile_needs_clipping[] =
+  {
+    { GFX_SPIELER1_UP, 4 },
+    { GFX_SPIELER1_DOWN, 4 },
+    { GFX_SPIELER1_LEFT, 4 },
+    { GFX_SPIELER1_RIGHT, 4 },
+    { GFX_SPIELER1_PUSH_LEFT, 4 },
+    { GFX_SPIELER1_PUSH_RIGHT, 4 },
+    { GFX_SPIELER2_UP, 4 },
+    { GFX_SPIELER2_DOWN, 4 },
+    { GFX_SPIELER2_LEFT, 4 },
+    { GFX_SPIELER2_RIGHT, 4 },
+    { GFX_SPIELER2_PUSH_LEFT, 4 },
+    { GFX_SPIELER2_PUSH_RIGHT, 4 },
+    { GFX_SPIELER3_UP, 4 },
+    { GFX_SPIELER3_DOWN, 4 },
+    { GFX_SPIELER3_LEFT, 4 },
+    { GFX_SPIELER3_RIGHT, 4 },
+    { GFX_SPIELER3_PUSH_LEFT, 4 },
+    { GFX_SPIELER3_PUSH_RIGHT, 4 },
+    { GFX_SPIELER4_UP, 4 },
+    { GFX_SPIELER4_DOWN, 4 },
+    { GFX_SPIELER4_LEFT, 4 },
+    { GFX_SPIELER4_RIGHT, 4 },
+    { GFX_SPIELER4_PUSH_LEFT, 4 },
+    { GFX_SPIELER4_PUSH_RIGHT, 4 },
+    { GFX_SP_MURPHY, 1 },
+    { GFX_MURPHY_GO_LEFT, 3 },
+    { GFX_MURPHY_GO_RIGHT, 3 },
+    { GFX_MURPHY_SNAP_UP, 1 },
+    { GFX_MURPHY_SNAP_DOWN, 1 },
+    { GFX_MURPHY_SNAP_RIGHT, 1 },
+    { GFX_MURPHY_SNAP_LEFT, 1 },
+    { GFX_MURPHY_PUSH_RIGHT, 1 },
+    { GFX_MURPHY_PUSH_LEFT, 1 },
+    { GFX_GEBLUBBER, 4 },
+    { GFX_DYNAMIT, 7 },
+    { GFX_DYNABOMB, 4 },
+    { GFX_EXPLOSION, 8 },
+    { GFX_SOKOBAN_OBJEKT, 1 },
+    { GFX_FUNKELN_BLAU, 3 },
+    { GFX_FUNKELN_WEISS, 3 },
+    { GFX2_SHIELD_PASSIVE, 3 },
+    { GFX2_SHIELD_ACTIVE, 3 },
+    { -1, 0 }
+  };
+
+#if DEBUG_TIMING
+  debug_print_timestamp(0, NULL);      /* initialize timestamp function */
+#endif
+
+#ifdef DEBUG
+#if 0
+  printf("Test: Loading RocksFont2.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic1);
+  printf("Test: Done.\n");
+  printf("Test: Loading mouse.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic2);
+  printf("Test: Done.\n");
+#endif
 #endif
 
   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
+  DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
 #ifdef MSDOS
   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
   rest(200);
-#endif MSDOS
+#endif /* MSDOS */
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
-  for(i=0;i<NUM_PICTURES;i++)
-    if (i!=PIX_SMALLFONT)
+  for(i=0; i<NUM_PICTURES; i++)
+    if (i != PIX_SMALLFONT)
       LoadGfx(i,&pic[i]);
 
-#ifdef DEBUG_TIMING
-  count2 = Counter();
-  printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/100.0);
+#if DEBUG_TIMING
+  debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
+#endif
+
+#ifdef USE_SDL_LIBRARY
+  /* create some native image surfaces for double-buffer purposes */
+
+  /* create double-buffer surface for background image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           WIN_XSIZE, WIN_YSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for door image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           3 * DXSIZE, DYSIZE + VYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for field image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           FXSIZE, FYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s\n", SDL_GetError());
+
+  if ((sdl_pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    sdl_tile_masked[i] = NULL;
+
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+#if 0
+      int graphic = tile;
+      int src_x, src_y;
+      int pixmap_nr;
+      Pixmap src_pixmap;
+
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
+
+      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+
+      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
+               src_x,src_y, TILEX,TILEY, 0,0);
 #endif
+    }
+  }
+
+  sdl_drawto = sdl_backbuffer = sdl_pix[PIX_DB_BACK];
+  sdl_fieldbuffer = sdl_pix[PIX_DB_FIELD];
+  SetDrawtoField(DRAW_BACKBUFFER);
 
+  SDLCopyArea(sdl_pix[PIX_BACK], sdl_backbuffer,
+             0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  SDLFillRectangle(sdl_pix[PIX_DB_BACK],
+                  REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, 0x000000);
+  SDLFillRectangle(sdl_pix[PIX_DB_DOOR],
+                  0,0, 3*DXSIZE,DYSIZE+VYSIZE, 0x000000);
+
+#else /* !USE_SDL_LIBRARY */
 
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
@@ -425,23 +720,51 @@ void InitGfx()
                                    FXSIZE,FYSIZE,
                                    XDefaultDepth(display,screen));
 
-  if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
+  clip_gc_values.graphics_exposures = False;
+  clip_gc_valuemask = GCGraphicsExposures;
+  copy_clipmask_gc =
+    XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
+
+  clip_gc_values.graphics_exposures = False;
+  clip_gc_valuemask = GCGraphicsExposures;
+  tile_clip_gc =
+    XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+
+  /* initialize pixmap array to Pixmap 'None' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_clipmask[i] = None;
+
+  /* create only those clipping Pixmaps we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
   {
-    fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname);
-    CloseAll();
-    exit(-1);
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+      int graphic = tile;
+      int src_x, src_y;
+      int pixmap_nr;
+      Pixmap src_pixmap;
+
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
+
+      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+
+      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
+               src_x,src_y, TILEX,TILEY, 0,0);
+    }
   }
 
-  for(i=0;i<NUM_PIXMAPS;i++)
+  if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
+    Error(ERR_EXIT, "cannot create additional pixmaps");
+
+  for(i=0; i<NUM_PIXMAPS; i++)
   {
     if (clipmask[i])
     {
       clip_gc_values.graphics_exposures = False;
-      clip_gc_values.foreground = pen_fg;
-      clip_gc_values.background = pen_bg;
       clip_gc_values.clip_mask = clipmask[i];
-      clip_gc_valuemask =
-       GCGraphicsExposures | GCForeground | GCBackground | GCClipMask;
+      clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
     }
   }
@@ -450,12 +773,13 @@ void InitGfx()
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
+  XCopyArea(display, pix[PIX_BACK], backbuffer, gc,
            0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
+  XFillRectangle(display, pix[PIX_DB_BACK], gc,
                 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
+  XFillRectangle(display, pix[PIX_DB_DOOR], gc,
                 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+#endif /* !USE_SDL_LIBRARY */
 
   for(i=0; i<MAX_BUF_XSIZE; i++)
     for(j=0; j<MAX_BUF_YSIZE; j++)
@@ -469,259 +793,171 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char basefilename[256];
   char filename[256];
 
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
   int xpm_err, xbm_err;
   unsigned int width,height;
   int hot_x,hot_y;
   Pixmap shapemask;
-#ifdef MSDOS
-  char *picture_ext = ".gif";
-#else
   char *picture_ext = ".xpm";
-#endif
   char *picturemask_ext = "Mask.xbm";
 #else
-  int gif_err, ilbm_err;
-  char *picture_ext = ".gif";
-  char *picturemask_ext = "Mask.ilbm";
-#endif
 
-#ifdef DEBUG_TIMING
-  long count1, count2;
-#endif
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
+  int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
+  char *picture_ext = ".pcx";
+
+#endif /* !USE_XPM_LIBRARY */
 
   /* Grafik laden */
   if (pic->picture_filename)
   {
+    sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
+    DrawInitText(basefilename, 150, FC_YELLOW);
+    sprintf(filename, "%s/%s/%s",
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
+#ifdef MSDOS
+    rest(100);
+#endif /* MSDOS */
 
-
-
-
-    sprintf(basefilename,"%s%s",pic->picture_filename,".gif");
-    DrawInitText(basefilename,150,FC_YELLOW);
-    sprintf(filename,"%s/%s",GFX_PATH,basefilename);
-
-#ifdef DEBUG_TIMING
-    count1 = Counter();
-#endif
-
-    Read_GIF_to_Image(display, window, filename);
-
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("GIF LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
+#if DEBUG_TIMING
+    debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
+#ifdef USE_SDL_LIBRARY
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s\n", SDL_GetError());
 
+    /* create native non-transparent surface for current image */
+    if ((sdl_pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
 
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((sdl_pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s\n", SDL_GetError());
 
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
 
+#else /* !USE_SDL_LIBRARY */
 
-    sprintf(basefilename,"%s%s",pic->picture_filename,picture_ext);
-    DrawInitText(basefilename,150,FC_YELLOW);
-#ifdef MSDOS
-    rest(100);
-#endif MSDOS
-    sprintf(filename,"%s/%s",GFX_PATH,basefilename);
-
-#ifdef DEBUG_TIMING
-    count1 = Counter();
-#endif
-
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
-    xpm_att[pos].closeness = 65535;
-
-    /*
     xpm_att[pos].closeness = 20000;
-    */
-
-#if 0
     xpm_err = XpmReadFileToPixmap(display,window,filename,
                                  &pix[pos],&shapemask,&xpm_att[pos]);
-#else
-    xpm_err = XpmSuccess;
-#endif
-
     switch(xpm_err)
     {
       case XpmOpenFailed:
-        fprintf(stderr,"Cannot open Xpm file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
+       Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
       case XpmFileInvalid:
-       fprintf(stderr,"Invalid Xpm file '%s'!\n",filename);
-       CloseAll();
-       exit(-1);
+       Error(ERR_EXIT, "invalid XPM file '%s'", filename);
       case XpmNoMemory:
-       fprintf(stderr,"Not enough memory for Xpm file '%s'!\n",filename);
-       CloseAll();
-       exit(1);
+       Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
       case XpmColorFailed:
-       fprintf(stderr,"Can't get colors for Xpm file '%s'!\n",filename);
-       CloseAll();
-       exit(-1);
+       Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
       default:
        break;
     }
 
-#else 
+#if DEBUG_TIMING
+    printf("LOADING XPM FILE %s:", filename);
+    debug_print_timestamp(1, "");
+#endif
 
-    gif_err = Read_GIF_to_Pixmap(display,filename,&pix[pos]);
+#else /* !USE_XPM_LIBRARY */
 
-    switch(gif_err)
+    pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
+                                &pix[pos], &clipmask[pos]);
+    switch(pcx_err)
     {
-      case GIF_Success:
+      case PCX_Success:
         break;
-      case GIF_OpenFailed:
-        fprintf(stderr,"Cannot open GIF file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-      case GIF_ReadFailed:
-        fprintf(stderr,"Cannot read GIF file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-      case GIF_FileInvalid:
-       fprintf(stderr,"Invalid GIF file '%s'!\n",filename);
-       CloseAll();
-       exit(-1);
-      case GIF_NoMemory:
-       fprintf(stderr,"Not enough memory for GIF file '%s'!\n",filename);
-       CloseAll();
-       exit(1);
-      case GIF_ColorFailed:
-       fprintf(stderr,"Can't get colors for GIF file '%s'!\n",filename);
-       CloseAll();
-       exit(-1);
+      case PCX_OpenFailed:
+        Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
+      case PCX_ReadFailed:
+        Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
+      case PCX_FileInvalid:
+       Error(ERR_EXIT, "invalid PCX file '%s'", filename);
+      case PCX_NoMemory:
+       Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
+      case PCX_ColorFailed:
+       Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
       default:
        break;
     }
 
+#if DEBUG_TIMING
+    printf("SUMMARY LOADING PCX FILE %s:", filename);
+    debug_print_timestamp(1, "");
 #endif
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("XPM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
-#endif
+#endif /* !USE_XPM_LIBRARY */
 
-#if 0
     if (!pix[pos])
-    {
-      fprintf(stderr, "%s: cannot read graphics file '%s'.\n",
-             progname,filename);
-      CloseAll();
-      exit(-1);
-    }
-#endif
-
+      Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
+#endif /* !USE_SDL_LIBRARY */
   }
 
+#ifndef USE_SDL_LIBRARY
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
-#ifdef MSDOS
-    xbm_err = BitmapSuccess;
-    clipmask[pos] = DUMMY_MASK;
-    goto msdos_jmp;
-#else
-    sprintf(basefilename,"%s%s",pic->picture_filename,picturemask_ext);
-    DrawInitText(basefilename,150,FC_YELLOW);
-    sprintf(filename,"%s/%s",GFX_PATH,basefilename);
-#endif
+#ifdef USE_XPM_LIBRARY
 
-#ifdef DEBUG_TIMING
-    count1 = Counter();
-#endif
+    sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
+    DrawInitText(basefilename, 150, FC_YELLOW);
+    sprintf(filename, "%s/%s/%s",
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
-#ifdef XPM_INCLUDE_FILE
+#if DEBUG_TIMING
+    debug_print_timestamp(1, NULL);    /* initialize timestamp function */
+#endif
 
-#if 0
     xbm_err = XReadBitmapFile(display,window,filename,
                              &width,&height,&clipmask[pos],&hot_x,&hot_y);
-#else
-    xbm_err = BitmapSuccess;
-#endif
-
-#ifdef MSDOS
-msdos_jmp:
-#endif
     switch(xbm_err)
     {
       case BitmapSuccess:
         break;
       case BitmapOpenFailed:
-       fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-       break;
+       Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
       case BitmapFileInvalid:
-       fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-       break;
+       Error(ERR_EXIT, "invalid XBM file '%s'", filename);
       case BitmapNoMemory:
-       fprintf(stderr,"No memory for file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
+       Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
        break;
       default:
        break;
     }
 
-#else
-
-    ilbm_err = Read_ILBM_to_Bitmap(display,filename,&clipmask[pos]);
-
-    switch(ilbm_err)
-    {
-      case ILBM_Success:
-        break;
-      case ILBM_OpenFailed:
-        fprintf(stderr,"Cannot open ILBM file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-      case ILBM_ReadFailed:
-        fprintf(stderr,"Cannot read ILBM file '%s' !\n",filename);
-       CloseAll();
-       exit(-1);
-      case ILBM_FileInvalid:
-       fprintf(stderr,"Invalid ILBM file '%s'!\n",filename);
-       CloseAll();
-       exit(-1);
-      case ILBM_NoMemory:
-       fprintf(stderr,"Not enough memory for ILBM file '%s'!\n",filename);
-       CloseAll();
-       exit(1);
-      default:
-       break;
-    }
-
+#if DEBUG_TIMING
+    printf("LOADING XBM FILE %s:", filename);
+    debug_print_timestamp(1, "");
 #endif
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
-#endif
+#endif /* USE_XPM_LIBRARY */
 
-#if 0
     if (!clipmask[pos])
-    {
-      fprintf(stderr, "%s: cannot read graphics file '%s'.\n",
-             progname,filename);
-      CloseAll();
-      exit(-1);
-    }
-#endif
-
+      Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
+#endif /* !USE_SDL_LIBRARY */
+}
 
-  pix[pos] = test_pix[test_picture_count-1];
-  clipmask[pos] = test_clipmask[test_picture_count-1];
+void InitGadgets()
+{
+  CreateLevelEditorGadgets();
+  CreateGameButtons();
+  CreateTapeButtons();
+  CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -752,7 +988,11 @@ void InitElementProperties()
     EL_SCHLUESSEL1,
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4
+    EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4
   };
   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
 
@@ -765,7 +1005,30 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -774,6 +1037,10 @@ void InitElementProperties()
     EL_BETON,
     EL_MAUERWERK,
     EL_MAUER_LEBT,
+    EL_MAUER_X,
+    EL_MAUER_Y,
+    EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -785,23 +1052,101 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_LEER,
-    EL_SIEB_TOT,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_LEER,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
     EL_BADEWANNE3,
     EL_BADEWANNE4,
-    EL_BADEWANNE5
+    EL_BADEWANNE5,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SWITCHGATE_SWITCH_1,
+    EL_SWITCHGATE_SWITCH_2,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_TIMEGATE_SWITCH_OFF,
+    EL_TIMEGATE_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
-  static int ep_massiv[] =
+  static int ep_massive[] =
   {
     EL_BETON,
     EL_SALZSAEURE,
@@ -817,14 +1162,83 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
-  static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
+  static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -841,7 +1255,18 @@ void InitElementProperties()
     EL_BIRNE_AUS,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SPEED_PILL,
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -854,7 +1279,9 @@ void InitElementProperties()
     EL_MAMPFER,
     EL_MAMPFER2,
     EL_ROBOT,
-    EL_PACMAN
+    EL_PACMAN,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
 
@@ -869,19 +1296,64 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
     EL_AUSGANG_AUF,
     EL_MAUERWERK,
     EL_FELSBODEN,
     EL_MAUER_LEBT,
-    EL_MAUERND
+    EL_MAUER_X,
+    EL_MAUER_Y,
+    EL_MAUER_XY,
+    EL_MAUERND,
+    EL_BD_WALL,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -892,16 +1364,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -912,17 +1392,29 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -942,36 +1434,40 @@ void InitElementProperties()
     EL_MAMPFER2,
     EL_ROBOT,
     EL_PACMAN,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
   static int ep_could_move[] =
   {
-    EL_KAEFER_R,
-    EL_KAEFER_O,
-    EL_KAEFER_L,
-    EL_KAEFER_U,
-    EL_FLIEGER_R,
-    EL_FLIEGER_O,
-    EL_FLIEGER_L,
-    EL_FLIEGER_U,
-    EL_BUTTERFLY_R,
-    EL_BUTTERFLY_O,
-    EL_BUTTERFLY_L,
-    EL_BUTTERFLY_U,
-    EL_FIREFLY_R,
-    EL_FIREFLY_O,
-    EL_FIREFLY_L,
-    EL_FIREFLY_U,
-    EL_PACMAN_R,
-    EL_PACMAN_O,
-    EL_PACMAN_L,
-    EL_PACMAN_U
+    EL_KAEFER_RIGHT,
+    EL_KAEFER_UP,
+    EL_KAEFER_LEFT,
+    EL_KAEFER_DOWN,
+    EL_FLIEGER_RIGHT,
+    EL_FLIEGER_UP,
+    EL_FLIEGER_LEFT,
+    EL_FLIEGER_DOWN,
+    EL_BUTTERFLY_RIGHT,
+    EL_BUTTERFLY_UP,
+    EL_BUTTERFLY_LEFT,
+    EL_BUTTERFLY_DOWN,
+    EL_FIREFLY_RIGHT,
+    EL_FIREFLY_UP,
+    EL_FIREFLY_LEFT,
+    EL_FIREFLY_DOWN,
+    EL_PACMAN_RIGHT,
+    EL_PACMAN_UP,
+    EL_PACMAN_LEFT,
+    EL_PACMAN_DOWN
   };
   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
 
@@ -995,7 +1491,12 @@ void InitElementProperties()
     EL_ROBOT,
     EL_PACMAN,
     EL_TROPFEN,
-    EL_SALZSAEURE
+    EL_SALZSAEURE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
+    EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
 
@@ -1020,7 +1521,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1029,9 +1532,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_LEER,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1058,7 +1563,8 @@ void InitElementProperties()
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_SPIELFIGUR
+    EL_SPIELFIGUR,
+    EL_INVISIBLE_STEEL
   };
   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
 
@@ -1069,7 +1575,8 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_SP_INFOTRON
   };
   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
 
@@ -1078,6 +1585,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1089,6 +1597,10 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_PFORTE1,
     EL_PFORTE2,
     EL_PFORTE3,
@@ -1097,7 +1609,15 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
-    EL_DYNAMIT_AUS,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_DYNAMITE_INACTIVE,
     EL_UNSICHTBAR,
     EL_BIRNE_AUS,
     EL_BIRNE_EIN,
@@ -1118,28 +1638,109 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_TOT,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
-    EL_BLOCKED
+    EL_BLOCKED,
+    EL_SP_EMPTY,
+    EL_SP_BASE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_YELLOW,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
   static int ep_explosive[] =
   {
     EL_BOMBE,
-    EL_DYNAMIT,
-    EL_DYNAMIT_AUS,
-    EL_DYNABOMB,
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNAMITE_INACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4,
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
     EL_KAEFER,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1150,30 +1751,231 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
     EL_SOKOBAN_FELD_VOLL,
     EL_SOKOBAN_OBJEKT,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
-  static long ep_bit[] =
+  static int ep_player[] =
+  {
+    EL_SPIELFIGUR,
+    EL_SPIELER1,
+    EL_SPIELER2,
+    EL_SPIELER3,
+    EL_SPIELER4
+  };
+  static int ep_player_num = sizeof(ep_player)/sizeof(int);
+
+  static int ep_has_content[] =
+  {
+    EL_MAMPFER,
+    EL_AMOEBE_NASS,
+    EL_AMOEBE_NORM,
+    EL_AMOEBE_VOLL,
+    EL_AMOEBE_BD
+  };
+  static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+
+  static int ep_eatable[] =
+  {
+    EL_ERDREICH,
+    EL_SP_BASE,
+    EL_SP_BUG,
+    EL_TRAP_INACTIVE,
+    EL_SAND_INVISIBLE
+  };
+  static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+
+  static int ep_sp_element[] =
+  {
+    EL_SP_EMPTY,
+    EL_SP_ZONK,
+    EL_SP_BASE,
+    EL_SP_MURPHY,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_HARD_GRAY,
+    EL_SP_EXIT,
+    EL_SP_DISK_ORANGE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_SNIKSNAK,
+    EL_SP_DISK_YELLOW,
+    EL_SP_TERMINAL,
+    EL_SP_DISK_RED,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_X,
+    EL_SP_PORT_XY,
+    EL_SP_ELECTRON,
+    EL_SP_BUG,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    /* additional elements that appeared in newer Supaplex levels */
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
+  };
+  static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+
+  static int ep_quick_gate[] =
+  {
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SWITCHGATE_OPEN,
+    EL_TIMEGATE_OPEN
+  };
+  static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
+
+  static int ep_over_player[] =
+  {
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
+
+  static int ep_active_bomb[] =
+  {
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4
+  };
+  static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+
+  static int ep_belt[] =
+  {
+    EL_BELT1_LEFT,
+    EL_BELT1_MIDDLE,
+    EL_BELT1_RIGHT,
+    EL_BELT2_LEFT,
+    EL_BELT2_MIDDLE,
+    EL_BELT2_RIGHT,
+    EL_BELT3_LEFT,
+    EL_BELT3_MIDDLE,
+    EL_BELT3_RIGHT,
+    EL_BELT4_LEFT,
+    EL_BELT4_MIDDLE,
+    EL_BELT4_RIGHT,
+  };
+  static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+
+  static int ep_belt_switch[] =
+  {
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+  };
+  static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
+  static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
     EP_BIT_AMOEBOID,
     EP_BIT_SCHLUESSEL,
     EP_BIT_PFORTE,
     EP_BIT_SOLID,
-    EP_BIT_MASSIV,
+    EP_BIT_MASSIVE,
     EP_BIT_SLIPPERY,
     EP_BIT_ENEMY,
     EP_BIT_MAUER,
@@ -1191,16 +1993,29 @@ void InitElementProperties()
     EP_BIT_INACTIVE,
     EP_BIT_EXPLOSIVE,
     EP_BIT_MAMPF3,
-    EP_BIT_PUSHABLE
+    EP_BIT_PUSHABLE,
+    EP_BIT_PLAYER,
+    EP_BIT_HAS_CONTENT,
+    EP_BIT_EATABLE,
+    EP_BIT_SP_ELEMENT,
+    EP_BIT_QUICK_GATE,
+    EP_BIT_OVER_PLAYER,
+    EP_BIT_ACTIVE_BOMB
   };
-  static int *ep_array[] =
+  static long ep2_bit[] =
+  {
+    EP_BIT_BELT,
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
+  };
+  static int *ep1_array[] =
   {
     ep_amoebalive,
     ep_amoeboid,
     ep_schluessel,
     ep_pforte,
     ep_solid,
-    ep_massiv,
+    ep_massive,
     ep_slippery,
     ep_enemy,
     ep_mauer,
@@ -1218,16 +2033,29 @@ void InitElementProperties()
     ep_inactive,
     ep_explosive,
     ep_mampf3,
-    ep_pushable
+    ep_pushable,
+    ep_player,
+    ep_has_content,
+    ep_eatable,
+    ep_sp_element,
+    ep_quick_gate,
+    ep_over_player,
+    ep_active_bomb
   };
-  static int *ep_num[] =
+  static int *ep2_array[] =
+  {
+    ep_belt,
+    ep_belt_switch,
+    ep_tube
+  };
+  static int *ep1_num[] =
   {
     &ep_amoebalive_num,
     &ep_amoeboid_num,
     &ep_schluessel_num,
     &ep_pforte_num,
     &ep_solid_num,
-    &ep_massiv_num,
+    &ep_massive_num,
     &ep_slippery_num,
     &ep_enemy_num,
     &ep_mauer_num,
@@ -1245,21 +2073,42 @@ void InitElementProperties()
     &ep_inactive_num,
     &ep_explosive_num,
     &ep_mampf3_num,
-    &ep_pushable_num
+    &ep_pushable_num,
+    &ep_player_num,
+    &ep_has_content_num,
+    &ep_eatable_num,
+    &ep_sp_element_num,
+    &ep_quick_gate_num,
+    &ep_over_player_num,
+    &ep_active_bomb_num
+  };
+  static int *ep2_num[] =
+  {
+    &ep_belt_num,
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
-  static int num_properties = sizeof(ep_num)/sizeof(int *);
+  static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
+  static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
 
-  for(i=0;i<MAX_ELEMENTS;i++)
-    Elementeigenschaften[i] = 0;
+  for(i=0; i<MAX_ELEMENTS; i++)
+  {
+    Elementeigenschaften1[i] = 0;
+    Elementeigenschaften2[i] = 0;
+  }
 
-  for(i=0;i<num_properties;i++)
-    for(j=0;j<*(ep_num[i]);j++)
-      Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
-  for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
-    Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
+  for(i=0; i<num_properties1; i++)
+    for(j=0; j<*(ep1_num[i]); j++)
+      Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
+  for(i=0; i<num_properties2; i++)
+    for(j=0; j<*(ep2_num[i]); j++)
+      Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
+
+  for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
+    Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
 }
 
-void CloseAll()
+void CloseAllAndExit(int exit_value)
 {
   int i;
 
@@ -1270,12 +2119,12 @@ void CloseAll()
     FreeSounds(NUM_SOUNDS);
   }
 
-  for(i=0;i<NUM_PIXMAPS;i++)
+  for(i=0; i<NUM_PIXMAPS; i++)
   {
     if (pix[i])
     {
-#ifdef XPM_INCLUDE_FILE
-      if (i<NUM_PICTURES)      /* XPM pictures */
+#ifdef USE_XPM_LIBRARY
+      if (i < NUM_PICTURES)    /* XPM pictures */
       {
        XFreeColors(display,DefaultColormap(display,screen),
                    xpm_att[i].pixels,xpm_att[i].npixels,0);
@@ -1292,8 +2141,16 @@ void CloseAll()
 
   if (gc)
     XFreeGC(display, gc);
+
   if (display)
+  {
+    XAutoRepeatOn(display);
     XCloseDisplay(display);
+  }
+
+#ifdef MSDOS
+  dumpErrorFile();
+#endif
 
-  exit(0);
+  exit(exit_value);
 }