added tile selection cursor for playing MM levels with keyboard or joystick
[rocksndiamonds.git] / src / init.c
index ff9f0344a003542288b8b6a275214456a213a4a5..dc929129d257df31797827dd1da0cbbea6e39765 100644 (file)
@@ -5431,6 +5431,7 @@ void InitGfx()
   InitGfxDrawBusyAnimFunction(DrawInitAnim);
   InitGfxDrawGlobalAnimFunction(DrawGlobalAnimations);
   InitGfxDrawGlobalBorderFunction(DrawMaskedBorderToTarget);
+  InitGfxDrawTileCursorFunction(DrawTileCursor);
 
   gfx.fade_border_source_status = global.border_status;
   gfx.fade_border_target_status = global.border_status;
@@ -6008,6 +6009,7 @@ void OpenAll()
   InitVideoDisplay();
   InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen);
 
+  InitTileCursorInfo();
   InitOverlayInfo();
 
   print_timestamp_time("[init video stuff]");