rnd-20001204-3-src
[rocksndiamonds.git] / src / init.c
index 2a6c363d3e9e83a33be43877edbfeff6ed56fd14..d83b754235cc37dce7569864cbae08d712a1bc94 100644 (file)
 
 #include <signal.h>
 
+#include "libgame/libgame.h"
+
 #include "init.h"
-#include "misc.h"
-#include "sound.h"
+#include "events.h"
 #include "screens.h"
+#include "editor.h"
+#include "game.h"
+#include "tape.h"
 #include "tools.h"
 #include "files.h"
 #include "joystick.h"
-#include "gfxload.h"
-#include "gifload.h"
 #include "network.h"
 #include "netserv.h"
 
-#ifdef DEBUG
-
-#define DEBUG_TIMING
-
-#endif
-
 struct PictureFileInfo
 {
   char *picture_filename;
   boolean picture_with_mask;
 };
 
-struct IconFileInfo
-{
-  char *picture_filename;
-  char *picturemask_filename;
-};
-
-static int sound_process_id = 0;
-
-static void InitLevelAndPlayerInfo(void);
+static void InitPlayerInfo(void);
+static void InitLevelInfo(void);
 static void InitNetworkServer(void);
-static void InitDisplay(void);
 static void InitSound(void);
 static void InitSoundServer(void);
-static void InitWindow(int, char **);
+static void InitDisplay(void);
 static void InitGfx(void);
+static void InitGfxBackground(void);
 static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
 static void InitElementProperties(void);
 
-void OpenAll(int argc, char *argv[])
+void OpenAll(void)
 {
+#if !defined(PLATFORM_UNIX)
+  initErrorFile();
+#endif
+
   if (options.serveronly)
   {
+#if defined(PLATFORM_UNIX)
     NetworkServer(options.server_port, options.serveronly);
+#else
+    Error(ERR_WARN, "networking not supported in Windows version");
+#endif
 
     /* never reached */
     exit(0);
   }
 
-  InitLevelAndPlayerInfo();
+  InitProgramInfo(UNIX_USERDATA_DIRECTORY,
+                 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
+                 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+                 MSDOS_POINTER_FILENAME);
+
+  InitPlayerInfo();
 
   InitCounter();
   InitSound();
@@ -77,20 +80,21 @@ void OpenAll(int argc, char *argv[])
   signal(SIGTERM, CloseAllAndExit);
 
   InitDisplay();
-  InitWindow(argc, argv);
-
-  XMapWindow(display, window);
-  XFlush(display);
+  InitEventFilter(FilterMouseMotionEvents);
 
   InitGfx();
-  InitElementProperties();
+  InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
 
+  InitLevelInfo();
+  InitGadgets();               /* needs to know number of level series */
+
+  InitGfxBackground();
   DrawMainMenu();
 
   InitNetworkServer();
 }
 
-void InitLevelAndPlayerInfo()
+void InitPlayerInfo()
 {
   int i;
 
@@ -105,83 +109,55 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  if (!LoadLevelInfo())                        /* global level info */
-    Error(ERR_EXIT, NULL);
+  LoadSetup();                                 /* global setup info */
+}
 
-  LoadSetup();                         /* global setup info */
-  LoadLevelSetup();                    /* info about last played level */
+void InitLevelInfo()
+{
+  LoadLevelInfo();                             /* global level info */
+  LoadLevelSetup_LastSeries();                 /* last played series info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
 void InitNetworkServer()
 {
+#if defined(PLATFORM_UNIX)
   int nr_wanted;
+#endif
 
   if (!options.network)
     return;
 
+#if defined(PLATFORM_UNIX)
   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
 
   if (!ConnectToServer(options.server_host, options.server_port))
-    Error(ERR_EXIT, "cannot connect to multiplayer server");
+    Error(ERR_EXIT, "cannot connect to network game server");
 
-  SendToServer_Nickname(setup.alias_name);
+  SendToServer_PlayerName(setup.player_name);
   SendToServer_ProtocolVersion();
 
   if (nr_wanted)
     SendToServer_NrWanted(nr_wanted);
+#endif
 }
 
 void InitSound()
 {
   int i;
 
-  if (sound_status == SOUND_OFF)
-    return;
-
-#ifndef MSDOS
-  if (access(sound_device_name, W_OK) != 0)
-  {
-    Error(ERR_WARN, "cannot access sound device - no sounds");
-    sound_status = SOUND_OFF;
-    return;
-  }
-
-  if ((sound_device = open(sound_device_name,O_WRONLY))<0)
-  {
-    Error(ERR_WARN, "cannot open sound device - no sounds");
-    sound_status = SOUND_OFF;
-    return;
-  }
-
-  close(sound_device);
-  sound_status = SOUND_AVAILABLE;
-
-#ifdef VOXWARE
-  sound_loops_allowed = TRUE;
-
-  /*
-  setup.sound_loops_on = TRUE;
-  */
-
-#endif
-#else
-  sound_loops_allowed = TRUE;
+  OpenAudio(&audio);
 
-  /*
-  setup.sound_loops_on = TRUE;
-  */
-
-#endif
+  AllocSoundArray(NUM_SOUNDS);
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
-#ifdef MSDOS
-  sprintf(sound_name[i], "%d", i+1);
-#endif
-    Sound[i].name = sound_name[i];
-    if (!LoadSound(&Sound[i]))
+    if (!LoadSound(i, sound_name[i]))
     {
-      sound_status = SOUND_OFF;
+      audio.sound_available = FALSE;
+      audio.loops_available = FALSE;
+      audio.sound_enabled = FALSE;
+
       return;
     }
   }
@@ -189,40 +165,50 @@ void InitSound()
 
 void InitSoundServer()
 {
-  if (sound_status == SOUND_OFF)
+  if (!audio.sound_available)
     return;
 
-#ifndef MSDOS
-  if (pipe(sound_pipe)<0)
+#if !defined(TARGET_SDL)
+#if defined(PLATFORM_UNIX)
+
+  if (pipe(audio.soundserver_pipe) < 0)
   {
     Error(ERR_WARN, "cannot create pipe - no sounds");
-    sound_status = SOUND_OFF;
+    audio.sound_available = FALSE;
     return;
   }
 
-  if ((sound_process_id = fork()) < 0)
+  if ((audio.soundserver_pid = fork()) < 0)
   {       
     Error(ERR_WARN, "cannot create sound server process - no sounds");
-    sound_status = SOUND_OFF;
+    audio.sound_available = FALSE;
     return;
   }
 
-  if (!sound_process_id)       /* we are child */
+  if (audio.soundserver_pid == 0)      /* we are child */
   {
     SoundServer();
 
     /* never reached */
     exit(0);
   }
-  else                         /* we are parent */
-    close(sound_pipe[0]);      /* no reading from pipe needed */
-#else
+  else                                 /* we are parent */
+    close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
+
+#else /* !PLATFORM_UNIX */
+
   SoundServer();
-#endif
+
+#endif /* !PLATFORM_UNIX */
+#endif /* !TARGET_SDL */
 }
 
 void InitJoysticks()
 {
+#if defined(TARGET_SDL)
+  static boolean sdl_joystick_subsystem_initialized = FALSE;
+#endif
+
   int i;
 
   if (global_joystick_status == JOYSTICK_OFF)
@@ -230,7 +216,49 @@ void InitJoysticks()
 
   joystick_status = JOYSTICK_OFF;
 
-#ifndef MSDOS
+#if defined(TARGET_SDL)
+
+  if (!sdl_joystick_subsystem_initialized)
+  {
+    sdl_joystick_subsystem_initialized = TRUE;
+
+    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+    {
+      Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+      return;
+    }
+  }
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+    if (joystick_nr >= SDL_NumJoysticks())
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (Check_SDL_JoystickOpened(joystick_nr))
+      Close_SDL_Joystick(joystick_nr);
+
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (!Open_SDL_Joystick(joystick_nr))
+    {
+      Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
+  }
+
+#else /* !TARGET_SDL */
+
+#if defined(PLATFORM_UNIX)
   for (i=0; i<MAX_PLAYERS; i++)
   {
     char *device_name = setup.input[i].joy.device_name;
@@ -259,209 +287,82 @@ void InitJoysticks()
 
     joystick_status = JOYSTICK_AVAILABLE;
   }
-#else
-  joystick_status = JOYSTICK_AVAILABLE;
-#endif
-}
 
-void InitDisplay()
-{
-  XVisualInfo vinfo_template, *vinfo;
-  int num_visuals;
-  unsigned int depth;
-
-  /* connect to X server */
-  if (!(display = XOpenDisplay(options.display_name)))
-    Error(ERR_EXIT, "cannot connect to X server %s",
-         XDisplayName(options.display_name));
-
-  screen = DefaultScreen(display);
-  visual = DefaultVisual(display, screen);
-  depth  = DefaultDepth(display, screen);
-  cmap   = DefaultColormap(display, screen);
-
-  /* look for good enough visual */
-  vinfo_template.screen = screen;
-  vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
-  vinfo_template.depth = depth;
-  if ((vinfo = XGetVisualInfo(display, VisualScreenMask | VisualClassMask |
-                             VisualDepthMask, &vinfo_template, &num_visuals)))
-  {
-    visual = vinfo->visual;
-    XFree((void *)vinfo);
-  }
+#else /* !PLATFORM_UNIX */
 
-  /* got appropriate visual? */
-  if (depth < 8)
-  {
-    printf("Sorry, displays with less than 8 bits per pixel not supported.\n");
-    exit(-1);
-  }
-  else if ((depth ==8 && visual->class != PseudoColor) ||
-          (depth > 8 && visual->class != TrueColor &&
-           visual->class != DirectColor))
-  {
-    printf("Sorry, cannot get appropriate visual.\n");
-    exit(-1);
-  }
-}
+  /* try to access two joysticks; if that fails, try to access just one */
+  if (install_joystick(JOY_TYPE_2PADS) == 0 ||
+      install_joystick(JOY_TYPE_AUTODETECT) == 0)
+    joystick_status = JOYSTICK_AVAILABLE;
 
-void InitWindow(int argc, char *argv[])
-{
-  unsigned int border_width = 4;
-  Pixmap icon_pixmap, iconmask_pixmap;
-  unsigned int icon_width,icon_height;
-  int icon_hot_x,icon_hot_y;
-  char icon_filename[256];
-  XSizeHints size_hints;
-  XWMHints wm_hints;
-  XClassHint class_hints;
-  XTextProperty windowName, iconName;
-  XGCValues gc_values;
-  unsigned long gc_valuemask;
-  char *window_name = WINDOWTITLE_STRING;
-  char *icon_name = WINDOWTITLE_STRING;
-  long window_event_mask;
-  Atom proto_atom = None, delete_atom = None;
-  int screen_width, screen_height;
-  int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
-  unsigned long pen_fg = WhitePixel(display,screen);
-  unsigned long pen_bg = BlackPixel(display,screen);
-
-#ifndef MSDOS
-  static struct IconFileInfo icon_pic =
-  {
-    "rocks_icon.xbm",
-    "rocks_iconmask.xbm"
-  };
-#endif
+  /*
+  load_joystick_data(JOYSTICK_FILENAME);
+  */
 
-  screen_width = XDisplayWidth(display, screen);
-  screen_height = XDisplayHeight(display, screen);
-
-  width = WIN_XSIZE;
-  height = WIN_YSIZE;
-
-  win_xpos = (screen_width - width) / 2;
-  win_ypos = (screen_height - height) / 2;
-
-  window = XCreateSimpleWindow(display, RootWindow(display, screen),
-                              win_xpos, win_ypos, width, height, border_width,
-                              pen_fg, pen_bg);
-
-#ifndef MSDOS
-  proto_atom = XInternAtom(display, "WM_PROTOCOLS", FALSE);
-  delete_atom = XInternAtom(display, "WM_DELETE_WINDOW", FALSE);
-  if ((proto_atom != None) && (delete_atom != None))
-    XChangeProperty(display, window, proto_atom, XA_ATOM, 32,
-                   PropModePrepend, (unsigned char *) &delete_atom, 1);
-
-  sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
-         icon_pic.picture_filename);
-  XReadBitmapFile(display,window,icon_filename,
-                 &icon_width,&icon_height,
-                 &icon_pixmap,&icon_hot_x,&icon_hot_y);
-  if (!icon_pixmap)
-    Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
-  sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
-         icon_pic.picturemask_filename);
-  XReadBitmapFile(display,window,icon_filename,
-                 &icon_width,&icon_height,
-                 &iconmask_pixmap,&icon_hot_x,&icon_hot_y);
-  if (!iconmask_pixmap)
-    Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
-
-  size_hints.width  = size_hints.min_width  = size_hints.max_width  = width;
-  size_hints.height = size_hints.min_height = size_hints.max_height = height;
-  size_hints.flags = PSize | PMinSize | PMaxSize;
-
-  if (win_xpos || win_ypos)
+  for (i=0; i<MAX_PLAYERS; i++)
   {
-    size_hints.x = win_xpos;
-    size_hints.y = win_ypos;
-    size_hints.flags |= PPosition;
-  }
-
-  if (!XStringListToTextProperty(&window_name, 1, &windowName))
-    Error(ERR_EXIT, "structure allocation for windowName failed");
-
-  if (!XStringListToTextProperty(&icon_name, 1, &iconName))
-    Error(ERR_EXIT, "structure allocation for iconName failed");
-
-  wm_hints.initial_state = NormalState;
-  wm_hints.input = True;
-  wm_hints.icon_pixmap = icon_pixmap;
-  wm_hints.icon_mask = iconmask_pixmap;
-  wm_hints.flags = StateHint | IconPixmapHint | IconMaskHint | InputHint;
-
-  class_hints.res_name = program_name;
-  class_hints.res_class = "Rocks'n'Diamonds";
-
-  XSetWMProperties(display, window, &windowName, &iconName, 
-                  argv, argc, &size_hints, &wm_hints, 
-                  &class_hints);
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
 
-  XFree(windowName.value);
-  XFree(iconName.value);
+    if (joystick_nr >= num_joysticks)
+      joystick_nr = -1;
 
-  /* Select event types wanted */
-  window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
-                      ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
-                      KeyPressMask | KeyReleaseMask;
-  XSelectInput(display, window, window_event_mask);
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+  }
 #endif
 
-  /* create GC for drawing with window depth */
-  gc_values.graphics_exposures = False;
-  gc_values.foreground = pen_bg;
-  gc_values.background = pen_bg;
-  gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
-  gc = XCreateGC(display, window, gc_valuemask, &gc_values);
+#endif /* !TARGET_SDL */
 }
 
-void DrawInitText(char *text, int ypos, int color)
+void InitDisplay()
 {
-  if (display && window && pix[PIX_SMALLFONT])
-  {
-    XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
-    DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
-               ypos,text,FS_SMALL,color);
-    XFlush(display);
-  }
+  InitVideoDisplay();
+  InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
+                 setup.fullscreen);
 }
 
 void InitGfx()
 {
-  int i,j;
+  int i;
+
+#if defined(TARGET_X11)
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
 
-#ifdef MSDOS
-  static struct PictureFileInfo pic[NUM_PICTURES] =
-  {
-    { "Screen",        TRUE },
-    { "Door",  TRUE },
-    { "Heroes",        TRUE },
-    { "Toons", TRUE },
-    { "Font",  FALSE },
-    { "Font2", FALSE }
-  }; 
-#else
+#if !defined(PLATFORM_MSDOS)
   static struct PictureFileInfo pic[NUM_PICTURES] =
   {
     { "RocksScreen",   TRUE },
     { "RocksDoor",     TRUE },
     { "RocksHeroes",   TRUE },
     { "RocksToons",    TRUE },
+    { "RocksSP",       TRUE },
+    { "RocksDC",       TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
+  }; 
+#else
+  static struct PictureFileInfo pic[NUM_PICTURES] =
+  {
+    { "Screen",        TRUE },
+    { "Door",  TRUE },
+    { "Heroes",        TRUE },
+    { "Toons", TRUE },
+    { "SP",    TRUE },
+    { "DC",    TRUE },
+    { "More",  TRUE },
+    { "Font",  FALSE },
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #endif
 
+#ifdef TARGET_X11
   static struct
   {
     int start;
@@ -493,6 +394,15 @@ void InitGfx()
     { GFX_SPIELER4_RIGHT, 4 },
     { GFX_SPIELER4_PUSH_LEFT, 4 },
     { GFX_SPIELER4_PUSH_RIGHT, 4 },
+    { GFX_SP_MURPHY, 1 },
+    { GFX_MURPHY_GO_LEFT, 3 },
+    { GFX_MURPHY_GO_RIGHT, 3 },
+    { GFX_MURPHY_SNAP_UP, 1 },
+    { GFX_MURPHY_SNAP_DOWN, 1 },
+    { GFX_MURPHY_SNAP_RIGHT, 1 },
+    { GFX_MURPHY_SNAP_LEFT, 1 },
+    { GFX_MURPHY_PUSH_RIGHT, 1 },
+    { GFX_MURPHY_PUSH_LEFT, 1 },
     { GFX_GEBLUBBER, 4 },
     { GFX_DYNAMIT, 7 },
     { GFX_DYNABOMB, 4 },
@@ -500,52 +410,113 @@ void InitGfx()
     { GFX_SOKOBAN_OBJEKT, 1 },
     { GFX_FUNKELN_BLAU, 3 },
     { GFX_FUNKELN_WEISS, 3 },
+    { GFX2_SHIELD_PASSIVE, 3 },
+    { GFX2_SHIELD_ACTIVE, 3 },
     { -1, 0 }
   };
-
-#ifdef DEBUG_TIMING
-  long count1, count2;
-  count1 = Counter();
 #endif
 
-  LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
-  DrawInitText(COPYRIGHT_STRING,50,FC_RED);
-#ifdef MSDOS
-  DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
+  /* initialize some global variables */
+  global.frames_per_second = 0;
+  global.fps_slowdown = FALSE;
+  global.fps_slowdown_factor = 1;
+
+  /* initialize screen properties */
+  InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+                  REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+  InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+  InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+  InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
+
+  /* create additional image buffers for double-buffering */
+  pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
+  pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
+
+  LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
+  InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
+
+  DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+  DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
+#if defined(PLATFORM_MSDOS)
+  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
   rest(200);
-#endif MSDOS
+#endif
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
   for(i=0; i<NUM_PICTURES; i++)
     if (i != PIX_SMALLFONT)
       LoadGfx(i,&pic[i]);
 
-#ifdef DEBUG_TIMING
-  count2 = Counter();
-  printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
-#endif
+  InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
 
+  /* create additional image buffers for masking of graphics */
 
-  pix[PIX_DB_BACK] = XCreatePixmap(display, window,
-                                  WIN_XSIZE,WIN_YSIZE,
-                                  XDefaultDepth(display,screen));
-  pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
-                                  3*DXSIZE,DYSIZE+VYSIZE,
-                                  XDefaultDepth(display,screen));
-  pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
-                                   FXSIZE,FYSIZE,
-                                   XDefaultDepth(display,screen));
+#if defined(TARGET_SDL)
+
+#if 0
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_masked[i] = NULL;
 
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      SDL_Surface *sdl_image_tmp;
+      int tile = tile_needs_clipping[i].start + j;
+      int graphic = tile;
+      int src_x, src_y;
+      int bitmap_nr;
+      Bitmap src_bitmap;
+
+      getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+      src_bitmap = pix[bitmap_nr];
+
+      /* create surface for masked tile graphic */
+      if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
+                                               WIN_SDL_DEPTH, 0, 0, 0, 0))
+         == NULL)
+       Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+      /* create native transparent surface for current image */
+      SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                     SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+      if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+       Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+      SDL_FreeSurface(sdl_image_tmp);
+
+      BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
+    }
+  }
+#endif
+
+#else /* !TARGET_SDL */
+
+  /* create graphic context structures needed for clipping */
   clip_gc_values.graphics_exposures = False;
   clip_gc_valuemask = GCGraphicsExposures;
   copy_clipmask_gc =
-    XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
+    XCreateGC(display, pix[PIX_BACK]->clip_mask,
+             clip_gc_valuemask, &clip_gc_values);
 
   clip_gc_values.graphics_exposures = False;
   clip_gc_valuemask = GCGraphicsExposures;
   tile_clip_gc =
-    XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+    XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
+
+  for(i=0; i<NUM_BITMAPS; i++)
+  {
+    if (pix[i]->clip_mask)
+    {
+      clip_gc_values.graphics_exposures = False;
+      clip_gc_values.clip_mask = pix[i]->clip_mask;
+      clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
+      pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
+                                        clip_gc_valuemask,&clip_gc_values);
+    }
+  }
 
   /* initialize pixmap array to Pixmap 'None' */
   for(i=0; i<NUM_TILES; i++)
@@ -554,76 +525,45 @@ void InitGfx()
   /* create only those clipping Pixmaps we really need */
   for(i=0; tile_needs_clipping[i].start>=0; i++)
   {
+    int j;
+
     for(j=0; j<tile_needs_clipping[i].count; j++)
     {
       int tile = tile_needs_clipping[i].start + j;
       int graphic = tile;
       int src_x, src_y;
+      int pixmap_nr;
       Pixmap src_pixmap;
 
-      if (graphic >= GFX_START_ROCKSSCREEN &&
-         graphic <= GFX_END_ROCKSSCREEN)
-      {
-       src_pixmap = clipmask[PIX_BACK];
-       graphic -= GFX_START_ROCKSSCREEN;
-       src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
-       src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
-      }
-      else if (graphic >= GFX_START_ROCKSHEROES &&
-              graphic <= GFX_END_ROCKSHEROES)
-      {
-       src_pixmap = clipmask[PIX_HEROES];
-       graphic -= GFX_START_ROCKSHEROES;
-       src_x = (graphic % HEROES_PER_LINE) * TILEX;
-       src_y = (graphic / HEROES_PER_LINE) * TILEY;
-      }
-      else if (graphic >= GFX_START_ROCKSFONT &&
-              graphic <= GFX_END_ROCKSFONT)
-      {
-       src_pixmap = clipmask[PIX_BIGFONT];
-       graphic -= GFX_START_ROCKSFONT;
-       src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
-       src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
-         FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
-      }
-      else
-       break;
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = pix[pixmap_nr]->clip_mask;
 
-      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+      tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
+                                         TILEX, TILEY, 1);
 
-      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
-               src_x,src_y, TILEX,TILEY, 0,0);
+      XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
+               src_x, src_y, TILEX, TILEY, 0, 0);
     }
   }
 
-  if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
-    Error(ERR_EXIT, "cannot create additional pixmaps");
+#endif /* !TARGET_SDL */
+}
 
-  for(i=0; i<NUM_PIXMAPS; i++)
-  {
-    if (clipmask[i])
-    {
-      clip_gc_values.graphics_exposures = False;
-      clip_gc_values.clip_mask = clipmask[i];
-      clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
-      clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
-    }
-  }
+void InitGfxBackground()
+{
+  int x, y;
 
-  drawto = backbuffer = pix[PIX_DB_BACK];
+  drawto = backbuffer;
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
-           0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
-                REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
-                0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+  BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
+  ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
 
-  for(i=0; i<MAX_BUF_XSIZE; i++)
-    for(j=0; j<MAX_BUF_YSIZE; j++)
-      redraw[i][j] = 0;
+  for(x=0; x<MAX_BUF_XSIZE; x++)
+    for(y=0; y<MAX_BUF_YSIZE; y++)
+      redraw[x][y] = 0;
   redraw_tiles = 0;
   redraw_mask = REDRAW_ALL;
 }
@@ -633,21 +573,12 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char basefilename[256];
   char filename[256];
 
-#ifdef XPM_INCLUDE_FILE
-  int xpm_err, xbm_err;
-  unsigned int width,height;
-  int hot_x,hot_y;
-  Pixmap shapemask;
-  char *picture_ext = ".xpm";
-  char *picturemask_ext = "Mask.xbm";
+#if defined(TARGET_SDL)
+  SDL_Surface *sdl_image_tmp;
 #else
-  int gif_err;
-  char *picture_ext = ".pcx";
-#endif
-
-#ifdef DEBUG_TIMING
-  long count1, count2;
+  int pcx_err;
 #endif
+  char *picture_ext = ".pcx";
 
   /* Grafik laden */
   if (pic->picture_filename)
@@ -655,122 +586,83 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
-#ifdef MSDOS
+#if defined(PLATFORM_MSDOS)
     rest(100);
-#endif MSDOS
-
-#ifdef DEBUG_TIMING
-    count1 = Counter();
 #endif
 
-#ifdef XPM_INCLUDE_FILE
+    pix[pos] = CreateBitmapStruct();
 
-    xpm_att[pos].valuemask = XpmCloseness;
-    xpm_att[pos].closeness = 20000;
-    xpm_err = XpmReadFileToPixmap(display,window,filename,
-                                 &pix[pos],&shapemask,&xpm_att[pos]);
+#if defined(TARGET_SDL)
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
 
-    switch(xpm_err)
-    {
-      case XpmOpenFailed:
-       Error(ERR_EXIT, "cannot open XPM file '%s'", filename);
-      case XpmFileInvalid:
-       Error(ERR_EXIT, "invalid XPM file '%s'", filename);
-      case XpmNoMemory:
-       Error(ERR_EXIT, "not enough memory for XPM file '%s'", filename);
-      case XpmColorFailed:
-       Error(ERR_EXIT, "cannot get colors for XPM file '%s'", filename);
-      default:
-       break;
-    }
+    /* create native non-transparent surface for current image */
+    if ((pix[pos]->surface = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("XPM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
-#endif
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((pix[pos]->surface_masked = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
 
-#else 
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
 
-    gif_err = Read_GIF_to_Pixmaps(display, window, filename,
-                                 &pix[pos], &clipmask[pos]);
+#else /* !TARGET_SDL */
 
-    switch(gif_err)
+    pcx_err = Read_PCX_to_Pixmap(display, window->drawable, window->gc,
+                                filename,
+                                &pix[pos]->drawable, &pix[pos]->clip_mask);
+    switch(pcx_err)
     {
-      case GIF_Success:
+      case PCX_Success:
         break;
-      case GIF_OpenFailed:
-        Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
-      case GIF_ReadFailed:
-        Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
-      case GIF_FileInvalid:
-       Error(ERR_EXIT, "invalid GIF file '%s'", filename);
-      case GIF_NoMemory:
-       Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
-      case GIF_ColorFailed:
-       Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
+      case PCX_OpenFailed:
+        Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
+      case PCX_ReadFailed:
+        Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
+      case PCX_FileInvalid:
+       Error(ERR_EXIT, "invalid PCX file '%s'", filename);
+      case PCX_NoMemory:
+       Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
+      case PCX_ColorFailed:
+       Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
       default:
        break;
     }
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("GIF LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
-#endif
-
-#endif
-
-    if (!pix[pos])
+    if (!pix[pos]->drawable)
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
-  }
-
-  /* zugehörige Maske laden (wenn vorhanden) */
-  if (pic->picture_with_mask)
-  {
-
-#ifdef XPM_INCLUDE_FILE
 
-    sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
-    DrawInitText(basefilename, 150, FC_YELLOW);
-    sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+    pix[pos]->gc = window->gc;
 
-#ifdef DEBUG_TIMING
-    count1 = Counter();
+#if 0
+    /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
+       use pix_masked[], although they are the same when not using SDL */
+    pix_masked[pos] = pix[pos];
 #endif
 
-    xbm_err = XReadBitmapFile(display,window,filename,
-                             &width,&height,&clipmask[pos],&hot_x,&hot_y);
-
-    switch(xbm_err)
-    {
-      case BitmapSuccess:
-        break;
-      case BitmapOpenFailed:
-       Error(ERR_EXIT, "cannot open XBM file '%s'", filename);
-      case BitmapFileInvalid:
-       Error(ERR_EXIT, "invalid XBM file '%s'", filename);
-      case BitmapNoMemory:
-       Error(ERR_EXIT, "not enough memory for XBM file '%s'", filename);
-       break;
-      default:
-       break;
-    }
-
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("XBM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
-#endif
+#endif /* !TARGET_SDL */
+  }
 
+#if defined(TARGET_X11)
+  /* check if clip mask was correctly created */
+  if (pic->picture_with_mask && !pix[pos]->clip_mask)
+    Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
 #endif
+}
 
-    if (!clipmask[pos])
-      Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
-  }
+void InitGadgets()
+{
+  CreateLevelEditorGadgets();
+  CreateGameButtons();
+  CreateTapeButtons();
+  CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -801,7 +693,11 @@ void InitElementProperties()
     EL_SCHLUESSEL1,
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
-    EL_SCHLUESSEL4
+    EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4
   };
   static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
 
@@ -814,7 +710,30 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -826,6 +745,7 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -837,23 +757,101 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_LEER,
-    EL_SIEB_TOT,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_LEER,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
     EL_BADEWANNE3,
     EL_BADEWANNE4,
-    EL_BADEWANNE5
+    EL_BADEWANNE5,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SWITCHGATE_SWITCH_1,
+    EL_SWITCHGATE_SWITCH_2,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_TIMEGATE_SWITCH_OFF,
+    EL_TIMEGATE_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
-  static int ep_massiv[] =
+  static int ep_massive[] =
   {
     EL_BETON,
     EL_SALZSAEURE,
@@ -869,14 +867,83 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
-  static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
+  static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -893,7 +960,18 @@ void InitElementProperties()
     EL_BIRNE_AUS,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SPEED_PILL,
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -906,7 +984,9 @@ void InitElementProperties()
     EL_MAMPFER,
     EL_MAMPFER2,
     EL_ROBOT,
-    EL_PACMAN
+    EL_PACMAN,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
 
@@ -921,6 +1001,14 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
     EL_AUSGANG_AUF,
@@ -930,13 +1018,47 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
-    EL_MAUERND
+    EL_MAUERND,
+    EL_BD_WALL,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -947,16 +1069,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -967,17 +1097,29 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -997,36 +1139,40 @@ void InitElementProperties()
     EL_MAMPFER2,
     EL_ROBOT,
     EL_PACMAN,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
   static int ep_could_move[] =
   {
-    EL_KAEFER_R,
-    EL_KAEFER_O,
-    EL_KAEFER_L,
-    EL_KAEFER_U,
-    EL_FLIEGER_R,
-    EL_FLIEGER_O,
-    EL_FLIEGER_L,
-    EL_FLIEGER_U,
-    EL_BUTTERFLY_R,
-    EL_BUTTERFLY_O,
-    EL_BUTTERFLY_L,
-    EL_BUTTERFLY_U,
-    EL_FIREFLY_R,
-    EL_FIREFLY_O,
-    EL_FIREFLY_L,
-    EL_FIREFLY_U,
-    EL_PACMAN_R,
-    EL_PACMAN_O,
-    EL_PACMAN_L,
-    EL_PACMAN_U
+    EL_KAEFER_RIGHT,
+    EL_KAEFER_UP,
+    EL_KAEFER_LEFT,
+    EL_KAEFER_DOWN,
+    EL_FLIEGER_RIGHT,
+    EL_FLIEGER_UP,
+    EL_FLIEGER_LEFT,
+    EL_FLIEGER_DOWN,
+    EL_BUTTERFLY_RIGHT,
+    EL_BUTTERFLY_UP,
+    EL_BUTTERFLY_LEFT,
+    EL_BUTTERFLY_DOWN,
+    EL_FIREFLY_RIGHT,
+    EL_FIREFLY_UP,
+    EL_FIREFLY_LEFT,
+    EL_FIREFLY_DOWN,
+    EL_PACMAN_RIGHT,
+    EL_PACMAN_UP,
+    EL_PACMAN_LEFT,
+    EL_PACMAN_DOWN
   };
   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
 
@@ -1050,7 +1196,12 @@ void InitElementProperties()
     EL_ROBOT,
     EL_PACMAN,
     EL_TROPFEN,
-    EL_SALZSAEURE
+    EL_SALZSAEURE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
+    EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
 
@@ -1075,7 +1226,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1084,9 +1237,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_LEER,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1113,7 +1268,8 @@ void InitElementProperties()
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_SPIELFIGUR
+    EL_SPIELFIGUR,
+    EL_INVISIBLE_STEEL
   };
   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
 
@@ -1124,7 +1280,8 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_SP_INFOTRON
   };
   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
 
@@ -1133,6 +1290,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1144,6 +1302,10 @@ void InitElementProperties()
     EL_SCHLUESSEL2,
     EL_SCHLUESSEL3,
     EL_SCHLUESSEL4,
+    EL_EM_KEY_1,
+    EL_EM_KEY_2,
+    EL_EM_KEY_3,
+    EL_EM_KEY_4,
     EL_PFORTE1,
     EL_PFORTE2,
     EL_PFORTE3,
@@ -1152,7 +1314,15 @@ void InitElementProperties()
     EL_PFORTE2X,
     EL_PFORTE3X,
     EL_PFORTE4X,
-    EL_DYNAMIT_AUS,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_DYNAMITE_INACTIVE,
     EL_UNSICHTBAR,
     EL_BIRNE_AUS,
     EL_BIRNE_EIN,
@@ -1173,28 +1343,109 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_TOT,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
-    EL_BLOCKED
+    EL_BLOCKED,
+    EL_SP_EMPTY,
+    EL_SP_BASE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_YELLOW,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
   static int ep_explosive[] =
   {
     EL_BOMBE,
-    EL_DYNAMIT,
-    EL_DYNAMIT_AUS,
-    EL_DYNABOMB,
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNAMITE_INACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4,
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
     EL_KAEFER,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1205,19 +1456,28 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
     EL_SOKOBAN_FELD_VOLL,
     EL_SOKOBAN_OBJEKT,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1231,14 +1491,196 @@ void InitElementProperties()
   };
   static int ep_player_num = sizeof(ep_player)/sizeof(int);
 
-  static long ep_bit[] =
+  static int ep_has_content[] =
+  {
+    EL_MAMPFER,
+    EL_AMOEBE_NASS,
+    EL_AMOEBE_NORM,
+    EL_AMOEBE_VOLL,
+    EL_AMOEBE_BD
+  };
+  static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+
+  static int ep_eatable[] =
+  {
+    EL_ERDREICH,
+    EL_SP_BASE,
+    EL_SP_BUG,
+    EL_TRAP_INACTIVE,
+    EL_SAND_INVISIBLE
+  };
+  static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+
+  static int ep_sp_element[] =
+  {
+    EL_SP_EMPTY,
+    EL_SP_ZONK,
+    EL_SP_BASE,
+    EL_SP_MURPHY,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_HARD_GRAY,
+    EL_SP_EXIT,
+    EL_SP_DISK_ORANGE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_SNIKSNAK,
+    EL_SP_DISK_YELLOW,
+    EL_SP_TERMINAL,
+    EL_SP_DISK_RED,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_X,
+    EL_SP_PORT_XY,
+    EL_SP_ELECTRON,
+    EL_SP_BUG,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    /* additional elements that appeared in newer Supaplex levels */
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
+  };
+  static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+
+  static int ep_quick_gate[] =
+  {
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SWITCHGATE_OPEN,
+    EL_TIMEGATE_OPEN
+  };
+  static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
+
+  static int ep_over_player[] =
+  {
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
+
+  static int ep_active_bomb[] =
+  {
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4
+  };
+  static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+
+  static int ep_belt[] =
+  {
+    EL_BELT1_LEFT,
+    EL_BELT1_MIDDLE,
+    EL_BELT1_RIGHT,
+    EL_BELT2_LEFT,
+    EL_BELT2_MIDDLE,
+    EL_BELT2_RIGHT,
+    EL_BELT3_LEFT,
+    EL_BELT3_MIDDLE,
+    EL_BELT3_RIGHT,
+    EL_BELT4_LEFT,
+    EL_BELT4_MIDDLE,
+    EL_BELT4_RIGHT,
+  };
+  static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+
+  static int ep_belt_switch[] =
+  {
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+  };
+  static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
+  static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
     EP_BIT_AMOEBOID,
     EP_BIT_SCHLUESSEL,
     EP_BIT_PFORTE,
     EP_BIT_SOLID,
-    EP_BIT_MASSIV,
+    EP_BIT_MASSIVE,
     EP_BIT_SLIPPERY,
     EP_BIT_ENEMY,
     EP_BIT_MAUER,
@@ -1257,16 +1699,28 @@ void InitElementProperties()
     EP_BIT_EXPLOSIVE,
     EP_BIT_MAMPF3,
     EP_BIT_PUSHABLE,
-    EP_BIT_PLAYER
+    EP_BIT_PLAYER,
+    EP_BIT_HAS_CONTENT,
+    EP_BIT_EATABLE,
+    EP_BIT_SP_ELEMENT,
+    EP_BIT_QUICK_GATE,
+    EP_BIT_OVER_PLAYER,
+    EP_BIT_ACTIVE_BOMB
+  };
+  static long ep2_bit[] =
+  {
+    EP_BIT_BELT,
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
   };
-  static int *ep_array[] =
+  static int *ep1_array[] =
   {
     ep_amoebalive,
     ep_amoeboid,
     ep_schluessel,
     ep_pforte,
     ep_solid,
-    ep_massiv,
+    ep_massive,
     ep_slippery,
     ep_enemy,
     ep_mauer,
@@ -1285,16 +1739,28 @@ void InitElementProperties()
     ep_explosive,
     ep_mampf3,
     ep_pushable,
-    ep_player
+    ep_player,
+    ep_has_content,
+    ep_eatable,
+    ep_sp_element,
+    ep_quick_gate,
+    ep_over_player,
+    ep_active_bomb
+  };
+  static int *ep2_array[] =
+  {
+    ep_belt,
+    ep_belt_switch,
+    ep_tube
   };
-  static int *ep_num[] =
+  static int *ep1_num[] =
   {
     &ep_amoebalive_num,
     &ep_amoeboid_num,
     &ep_schluessel_num,
     &ep_pforte_num,
     &ep_solid_num,
-    &ep_massiv_num,
+    &ep_massive_num,
     &ep_slippery_num,
     &ep_enemy_num,
     &ep_mauer_num,
@@ -1313,59 +1779,78 @@ void InitElementProperties()
     &ep_explosive_num,
     &ep_mampf3_num,
     &ep_pushable_num,
-    &ep_player_num
+    &ep_player_num,
+    &ep_has_content_num,
+    &ep_eatable_num,
+    &ep_sp_element_num,
+    &ep_quick_gate_num,
+    &ep_over_player_num,
+    &ep_active_bomb_num
+  };
+  static int *ep2_num[] =
+  {
+    &ep_belt_num,
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
-  static int num_properties = sizeof(ep_num)/sizeof(int *);
+  static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
+  static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
 
   for(i=0; i<MAX_ELEMENTS; i++)
-    Elementeigenschaften[i] = 0;
+  {
+    Elementeigenschaften1[i] = 0;
+    Elementeigenschaften2[i] = 0;
+  }
 
-  for(i=0; i<num_properties; i++)
-    for(j=0; j<*(ep_num[i]); j++)
-      Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
-  for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
-    Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
+  for(i=0; i<num_properties1; i++)
+    for(j=0; j<*(ep1_num[i]); j++)
+      Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
+  for(i=0; i<num_properties2; i++)
+    for(j=0; j<*(ep2_num[i]); j++)
+      Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
+
+  for(i=EL_CHAR_START; i<=EL_CHAR_END; i++)
+    Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
 }
 
 void CloseAllAndExit(int exit_value)
 {
   int i;
 
-  if (sound_process_id)
+#if defined(TARGET_SDL)
+  StopSounds();
+  FreeSounds(NUM_SOUNDS);
+#else
+  if (audio.soundserver_pid)
   {
     StopSounds();
-    kill(sound_process_id, SIGTERM);
+    kill(audio.soundserver_pid, SIGTERM);
     FreeSounds(NUM_SOUNDS);
   }
-
-  for(i=0; i<NUM_PIXMAPS; i++)
-  {
-    if (pix[i])
-    {
-#ifdef XPM_INCLUDE_FILE
-      if (i<NUM_PICTURES)      /* XPM pictures */
-      {
-       XFreeColors(display,DefaultColormap(display,screen),
-                   xpm_att[i].pixels,xpm_att[i].npixels,0);
-       XpmFreeAttributes(&xpm_att[i]);
-      }
 #endif
-      XFreePixmap(display,pix[i]);
-    }
-    if (clipmask[i])
-      XFreePixmap(display,clipmask[i]);
-    if (clip_gc[i])
-      XFreeGC(display, clip_gc[i]);
-  }
 
+  for(i=0; i<NUM_BITMAPS; i++)
+    FreeBitmap(pix[i]);
+
+#if defined(TARGET_SDL)
+  KeyboardAutoRepeatOn();
+#else
+
+#if 0
   if (gc)
     XFreeGC(display, gc);
+#endif
 
   if (display)
   {
-    XAutoRepeatOn(display);
+    KeyboardAutoRepeatOn();
     XCloseDisplay(display);
   }
+#endif
+
+#if !defined(PLATFORM_UNIX)
+  dumpErrorFile();
+#endif
 
   exit(exit_value);
 }