static void InitGadgets(void);
static void InitElementProperties(void);
-void OpenAll(int argc, char *argv[])
+void OpenAll(void)
{
#if !defined(PLATFORM_UNIX)
initErrorFile();
exit(0);
}
+ InitProgramInfo(UNIX_USERDATA_DIRECTORY,
+ PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
+ ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+ MSDOS_POINTER_FILENAME);
+
InitPlayerInfo();
InitCounter();
OpenAudio(&audio);
+ AllocSoundArray(NUM_SOUNDS);
+
for(i=0; i<NUM_SOUNDS; i++)
{
- Sound[i].name = sound_name[i];
-
- if (!LoadSound(&Sound[i]))
+ if (!LoadSound(i, sound_name[i]))
{
audio.sound_available = FALSE;
audio.loops_available = FALSE;
+ audio.sound_enabled = FALSE;
+
return;
}
}
void InitDisplay()
{
- char *gfx_dir = getPath2(options.ro_base_directory, GRAPHICS_DIRECTORY);
- char *x11_icon_filename = getPath2(gfx_dir, X11_ICON_FILENAME);
- char *x11_iconmask_filename = getPath2(gfx_dir, X11_ICONMASK_FILENAME);
- char *msdos_pointer_filename = getPath2(gfx_dir, MSDOS_POINTER_FILENAME);
-
- free(gfx_dir);
-
- InitProgramInfo(program_name, PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
- ICON_TITLE_STRING, x11_icon_filename, x11_iconmask_filename,
- msdos_pointer_filename);
-
InitVideoDisplay();
InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
setup.fullscreen);
};
#endif
- /* initialize playfield properties */
+ /* initialize some global variables */
+ global.frames_per_second = 0;
+ global.fps_slowdown = FALSE;
+ global.fps_slowdown_factor = 1;
- InitPlayfieldInfo(SX, SY, SXSIZE, SYSIZE,
- REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
- InitDoor1Info(DX, DY, DXSIZE, DYSIZE);
- InitDoor2Info(VX, VY, VXSIZE, VYSIZE);
- InitScrollbufferInfo(FXSIZE, FYSIZE);
+ /* initialize screen properties */
+ InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+ REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+ InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+ InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
/* create additional image buffers for double-buffering */
-
pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
if (!pix[pos]->drawable)
Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
+ pix[pos]->gc = window->gc;
+
#if 0
/* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
use pix_masked[], although they are the same when not using SDL */