return;
}
- if (Mix_OpenAudio(22050, AUDIO_S16, 2, 256) < 0)
+ if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0)
{
Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError());
sound_status = SOUND_OFF;
if (!LoadSound(&Sound[i]))
{
sound_status = SOUND_OFF;
+ sound_loops_allowed = FALSE;
return;
}
}