rnd-20000917-1-src
[rocksndiamonds.git] / src / init.c
index a9f061770b0532013b5f64a822ebb52a0711f780..c591c0db5634dd3f660c7c404c2e9aac58cbc7a2 100644 (file)
@@ -14,6 +14,7 @@
 #include <signal.h>
 
 #include "init.h"
+#include "events.h"
 #include "misc.h"
 #include "sound.h"
 #include "screens.h"
@@ -40,9 +41,12 @@ struct IconFileInfo
   char *picturemask_filename;
 };
 
+#ifndef USE_SDL_LIBRARY
 static int sound_process_id = 0;
+#endif
 
-static void InitLevelAndPlayerInfo(void);
+static void InitPlayerInfo(void);
+static void InitLevelInfo(void);
 static void InitNetworkServer(void);
 static void InitDisplay(void);
 static void InitSound(void);
@@ -55,14 +59,24 @@ static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
 {
+#if defined(MSDOS) || defined(WIN32)
+  initErrorFile();
+#endif
+
   if (options.serveronly)
   {
+#ifdef WIN32
+    Error(ERR_WARN, "networking not supported in Windows version");
+#else
     NetworkServer(options.server_port, options.serveronly);
+#endif
 
     /* never reached */
     exit(0);
   }
 
+  InitPlayerInfo();
+
   InitCounter();
   InitSound();
   InitSoundServer();
@@ -75,21 +89,23 @@ void OpenAll(int argc, char *argv[])
   InitDisplay();
   InitWindow(argc, argv);
 
+#ifndef USE_SDL_LIBRARY
   XMapWindow(display, window);
-  XFlush(display);
+  FlushDisplay();
+#endif
 
   InitGfx();
   InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
 
-  InitGadgets();
-  InitLevelAndPlayerInfo();
+  InitLevelInfo();
+  InitGadgets();               /* needs to know number of level series */
 
   DrawMainMenu();
 
   InitNetworkServer();
 }
 
-void InitLevelAndPlayerInfo()
+void InitPlayerInfo()
 {
   int i;
 
@@ -104,22 +120,26 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  LoadLevelInfo();                             /* global level info */
   LoadSetup();                                 /* global setup info */
+}
+
+void InitLevelInfo()
+{
+  LoadLevelInfo();                             /* global level info */
   LoadLevelSetup_LastSeries();                 /* last played series info */
-  LoadLevelSetup_SeriesInfo(leveldir_nr);      /* last played level info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
 void InitNetworkServer()
 {
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
   int nr_wanted;
 #endif
 
   if (!options.network)
     return;
 
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
 
   if (!ConnectToServer(options.server_host, options.server_port))
@@ -140,7 +160,32 @@ void InitSound()
   if (sound_status == SOUND_OFF)
     return;
 
-#ifndef MSDOS
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL audio */
+
+  if (SDL_Init(SDL_INIT_AUDIO) < 0)
+  {
+    Error(ERR_WARN, "SDL_Init() failed: %s", SDL_GetError());
+    sound_status = SOUND_OFF;
+    return;
+  }
+
+  if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0)
+  {
+    Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError());
+    sound_status = SOUND_OFF;
+    return;
+  }
+
+  Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
+  Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
+
+  sound_status = SOUND_AVAILABLE;
+  sound_loops_allowed = TRUE;
+
+#else /* !USE_SDL_LIBRARY */
+
+#if !defined(MSDOS) && !defined(WIN32)
   if (access(sound_device_name, W_OK) != 0)
   {
     Error(ERR_WARN, "cannot access sound device - no sounds");
@@ -166,28 +211,32 @@ void InitSound()
   */
 
 #endif
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
   sound_loops_allowed = TRUE;
 
   /*
   setup.sound_loops_on = TRUE;
   */
 
-#endif /* MSDOS */
+#endif /* MSDOS || WIN32 */
+#endif /* !USE_SDL_LIBRARY */
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
-#ifdef MSDOS
-    sprintf(sound_name[i], "%d", i + 1);
-#endif
-
     Sound[i].name = sound_name[i];
+
     if (!LoadSound(&Sound[i]))
     {
       sound_status = SOUND_OFF;
+      sound_loops_allowed = FALSE;
       return;
     }
   }
+
+#if 0
+  sound_status = SOUND_OFF;
+#endif
+
 }
 
 void InitSoundServer()
@@ -195,7 +244,9 @@ void InitSoundServer()
   if (sound_status == SOUND_OFF)
     return;
 
-#ifndef MSDOS
+#ifndef USE_SDL_LIBRARY
+
+#if !defined(MSDOS) && !defined(WIN32)
 
   if (pipe(sound_pipe)<0)
   {
@@ -221,15 +272,21 @@ void InitSoundServer()
   else                         /* we are parent */
     close(sound_pipe[0]);      /* no reading from pipe needed */
 
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
 
   SoundServer();
 
 #endif /* MSDOS */
+
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitJoysticks()
 {
+#ifdef USE_SDL_JOYSTICK
+  static boolean sdl_joystick_subsystem_initialized = FALSE;
+#endif
+
   int i;
 
   if (global_joystick_status == JOYSTICK_OFF)
@@ -237,6 +294,48 @@ void InitJoysticks()
 
   joystick_status = JOYSTICK_OFF;
 
+#ifdef USE_SDL_JOYSTICK
+
+  if (!sdl_joystick_subsystem_initialized)
+  {
+    sdl_joystick_subsystem_initialized = TRUE;
+
+    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+    {
+      Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+      return;
+    }
+  }
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+    if (joystick_nr >= SDL_NumJoysticks())
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (Check_SDL_JoystickOpened(joystick_nr))
+      Close_SDL_Joystick(joystick_nr);
+
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (!Open_SDL_Joystick(joystick_nr))
+    {
+      Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
+  }
+
+#else /* !USE_SDL_JOYSTICK */
+
 #ifndef MSDOS
   for (i=0; i<MAX_PLAYERS; i++)
   {
@@ -290,10 +389,22 @@ void InitJoysticks()
     stored_player[i].joystick_fd = joystick_nr;
   }
 #endif
+
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitDisplay()
 {
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL video */
+  if (SDL_Init(SDL_INIT_VIDEO) < 0)
+    Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+
+  /* automatically cleanup SDL stuff after exit() */
+  atexit(SDL_Quit);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifndef MSDOS
   XVisualInfo vinfo_template, *vinfo;
   int num_visuals;
@@ -335,11 +446,32 @@ void InitDisplay()
     printf("Sorry, cannot get appropriate visual.\n");
     exit(-1);
   }
-#endif
+#endif /* !MSDOS */
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitWindow(int argc, char *argv[])
 {
+#ifdef USE_SDL_LIBRARY
+  /* open SDL video output device (window or fullscreen mode) */
+#if 0
+  if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
+                                SDL_HWSURFACE))
+      == NULL)
+    Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s", SDL_GetError());
+#else
+  if (!SetVideoMode())
+    Error(ERR_EXIT, "setting video mode failed");
+#endif
+
+  /* set window and icon title */
+  SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
+
+  /* set event filter to filter out certain mouse motion events */
+  SDL_SetEventFilter(EventFilter);
+
+#else /* !USE_SDL_LIBRARY */
+
   unsigned int border_width = 4;
   XGCValues gc_values;
   unsigned long gc_valuemask;
@@ -448,20 +580,26 @@ void InitWindow(int argc, char *argv[])
   XSelectInput(display, window, window_event_mask);
 #endif
 
-  /* create GC for drawing with window depth */
+  /* create GC for drawing with window depth and background color (black) */
   gc_values.graphics_exposures = False;
   gc_values.foreground = pen_bg;
   gc_values.background = pen_bg;
   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGfx()
 {
   int i,j;
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
 
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -472,8 +610,10 @@ void InitGfx()
     { "Toons", TRUE },
     { "SP",    TRUE },
     { "DC",    TRUE },
+    { "More",  TRUE },
     { "Font",  FALSE },
-    { "Font2", FALSE }
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #else
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -484,8 +624,10 @@ void InitGfx()
     { "RocksToons",    TRUE },
     { "RocksSP",       TRUE },
     { "RocksDC",       TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
   }; 
 #endif
 
@@ -571,13 +713,11 @@ void InitGfx()
 #endif
 #endif
 
-
-
-  LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
-  DrawInitText(COPYRIGHT_STRING,50,FC_RED);
+  LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
+  DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+  DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
 #ifdef MSDOS
-  DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
+  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
   rest(200);
 #endif /* MSDOS */
   DrawInitText("Loading graphics:",120,FC_GREEN);
@@ -590,6 +730,83 @@ void InitGfx()
   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
 #endif
 
+#ifdef USE_SDL_LIBRARY
+  /* create some native image surfaces for double-buffer purposes */
+
+  /* create double-buffer surface for background image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           WIN_XSIZE, WIN_YSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for door image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           3 * DXSIZE, DYSIZE + VYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for field image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           FXSIZE, FYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_masked[i] = NULL;
+
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+      int graphic = tile;
+      int src_x, src_y;
+      int bitmap_nr;
+      Bitmap src_bitmap;
+
+      getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+      src_bitmap = pix_masked[bitmap_nr];
+
+      /* create surface for masked tile graphic */
+      if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
+                                               WIN_SDL_DEPTH, 0, 0, 0, 0))
+         == NULL)
+       Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+      /* create native transparent surface for current image */
+      SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                     SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+      if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+       Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+      SDL_FreeSurface(sdl_image_tmp);
+
+      BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
+    }
+  }
+
+#else /* !USE_SDL_LIBRARY */
+
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
                                   XDefaultDepth(display,screen));
@@ -638,7 +855,7 @@ void InitGfx()
   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
     Error(ERR_EXIT, "cannot create additional pixmaps");
 
-  for(i=0; i<NUM_PIXMAPS; i++)
+  for(i=0; i<NUM_BITMAPS; i++)
   {
     if (clipmask[i])
     {
@@ -649,16 +866,15 @@ void InitGfx()
     }
   }
 
+#endif /* !USE_SDL_LIBRARY */
+
   drawto = backbuffer = pix[PIX_DB_BACK];
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
-           0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
-                REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
-                0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+  BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  ClearRectangle(pix[PIX_DB_BACK], REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
+  ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
 
   for(i=0; i<MAX_BUF_XSIZE; i++)
     for(j=0; j<MAX_BUF_YSIZE; j++)
@@ -680,9 +896,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char *picture_ext = ".xpm";
   char *picturemask_ext = "Mask.xbm";
 #else
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
   int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
   char *picture_ext = ".pcx";
-#endif
+
+#endif /* !USE_XPM_LIBRARY */
 
   /* Grafik laden */
   if (pic->picture_filename)
@@ -700,6 +922,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
+#ifdef USE_SDL_LIBRARY
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
+
+    /* create native non-transparent surface for current image */
+    if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
@@ -756,8 +998,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
     if (!pix[pos])
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
+
+    /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
+       use pix_masked[], although they are the same when not using SDL */
+    pix_masked[pos] = pix[pos];
+
+#endif /* !USE_SDL_LIBRARY */
   }
 
+#ifndef USE_SDL_LIBRARY
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
@@ -799,6 +1048,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     if (!clipmask[pos])
       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGadgets()
@@ -807,6 +1057,7 @@ void InitGadgets()
   CreateGameButtons();
   CreateTapeButtons();
   CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -866,7 +1117,18 @@ void InitElementProperties()
     EL_SWITCHGATE_OPEN,
     EL_SWITCHGATE_CLOSED,
     EL_TIMEGATE_OPEN,
-    EL_TIMEGATE_CLOSED
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -878,6 +1140,7 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -889,14 +1152,14 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_LEER,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
@@ -965,7 +1228,21 @@ void InitElementProperties()
     EL_EMC_WALL_5,
     EL_EMC_WALL_6,
     EL_EMC_WALL_7,
-    EL_EMC_WALL_8
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
@@ -1040,14 +1317,28 @@ void InitElementProperties()
     EL_EMC_STEEL_WALL_1,
     EL_EMC_STEEL_WALL_2,
     EL_EMC_STEEL_WALL_3,
-    EL_EMC_STEEL_WALL_4
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1073,7 +1364,9 @@ void InitElementProperties()
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
     EL_SPEED_PILL,
-    EL_STEEL_SLANTED
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -1121,6 +1414,7 @@ void InitElementProperties()
     EL_MAUER_Y,
     EL_MAUER_XY,
     EL_MAUERND,
+    EL_BD_WALL,
     EL_SP_CHIP_SINGLE,
     EL_SP_CHIP_LEFT,
     EL_SP_CHIP_RIGHT,
@@ -1159,6 +1453,7 @@ void InitElementProperties()
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1169,19 +1464,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1203,13 +1503,18 @@ void InitElementProperties()
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1236,7 +1541,8 @@ void InitElementProperties()
     EL_SONDE,
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON,
-    EL_BALLOON
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
@@ -1289,6 +1595,7 @@ void InitElementProperties()
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON,
     EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
     EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
@@ -1314,7 +1621,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1323,9 +1632,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_INAKTIV,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1374,6 +1685,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1426,10 +1738,10 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
     EL_BLOCKED,
     EL_SP_EMPTY,
@@ -1527,7 +1839,8 @@ void InitElementProperties()
     EL_SP_DISK_ORANGE,
     EL_SP_DISK_YELLOW,
     EL_SP_SNIKSNAK,
-    EL_SP_ELECTRON
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1538,13 +1851,16 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
@@ -1554,7 +1870,9 @@ void InitElementProperties()
     EL_SP_ZONK,
     EL_SP_DISK_ORANGE,
     EL_SP_DISK_YELLOW,
-    EL_BALLOON
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1583,6 +1901,7 @@ void InitElementProperties()
     EL_ERDREICH,
     EL_SP_BASE,
     EL_SP_BUG,
+    EL_TRAP_INACTIVE,
     EL_SAND_INVISIBLE
   };
   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
@@ -1630,7 +1949,9 @@ void InitElementProperties()
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
     /* additional elements that appeared in newer Supaplex levels */
-    EL_UNSICHTBAR
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
   };
   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
 
@@ -1672,7 +1993,18 @@ void InitElementProperties()
     EL_SP_PORT2_DOWN,
     EL_SP_PORT_X,
     EL_SP_PORT_Y,
-    EL_SP_PORT_XY
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
 
@@ -1720,6 +2052,22 @@ void InitElementProperties()
   };
   static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
 
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
   static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
@@ -1757,7 +2105,8 @@ void InitElementProperties()
   static long ep2_bit[] =
   {
     EP_BIT_BELT,
-    EP_BIT_BELT_SWITCH
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
   };
   static int *ep1_array[] =
   {
@@ -1796,7 +2145,8 @@ void InitElementProperties()
   static int *ep2_array[] =
   {
     ep_belt,
-    ep_belt_switch
+    ep_belt_switch,
+    ep_tube
   };
   static int *ep1_num[] =
   {
@@ -1835,7 +2185,8 @@ void InitElementProperties()
   static int *ep2_num[] =
   {
     &ep_belt_num,
-    &ep_belt_switch_num
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
   static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
   static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
@@ -1861,14 +2212,19 @@ void CloseAllAndExit(int exit_value)
 {
   int i;
 
+#ifdef USE_SDL_LIBRARY
+  StopSounds();
+  FreeSounds(NUM_SOUNDS);
+#else
   if (sound_process_id)
   {
     StopSounds();
     kill(sound_process_id, SIGTERM);
     FreeSounds(NUM_SOUNDS);
   }
+#endif
 
-  for(i=0; i<NUM_PIXMAPS; i++)
+  for(i=0; i<NUM_BITMAPS; i++)
   {
     if (pix[i])
     {
@@ -1880,24 +2236,38 @@ void CloseAllAndExit(int exit_value)
        XpmFreeAttributes(&xpm_att[i]);
       }
 #endif
+
+#ifdef USE_SDL_LIBRARY
+      SDL_FreeSurface(pix[i]);
+#else
       XFreePixmap(display,pix[i]);
+#endif
     }
+
+#ifdef USE_SDL_LIBRARY
+      SDL_FreeSurface(pix_masked[i]);
+#else
     if (clipmask[i])
       XFreePixmap(display,clipmask[i]);
     if (clip_gc[i])
       XFreeGC(display, clip_gc[i]);
+#endif
   }
 
+#ifdef USE_SDL_LIBRARY
+  KeyboardAutoRepeatOn();
+#else
   if (gc)
     XFreeGC(display, gc);
 
   if (display)
   {
-    XAutoRepeatOn(display);
+    KeyboardAutoRepeatOn();
     XCloseDisplay(display);
   }
+#endif
 
-#ifdef MSDOS
+#if defined(MSDOS) || defined(WIN32)
   dumpErrorFile();
 #endif