rnd-20000917-1-src
[rocksndiamonds.git] / src / init.c
index 85339702a27243982d20cfaeeed5811d4f3f6b09..c591c0db5634dd3f660c7c404c2e9aac58cbc7a2 100644 (file)
@@ -14,6 +14,7 @@
 #include <signal.h>
 
 #include "init.h"
+#include "events.h"
 #include "misc.h"
 #include "sound.h"
 #include "screens.h"
@@ -40,9 +41,12 @@ struct IconFileInfo
   char *picturemask_filename;
 };
 
+#ifndef USE_SDL_LIBRARY
 static int sound_process_id = 0;
+#endif
 
-static void InitLevelAndPlayerInfo(void);
+static void InitPlayerInfo(void);
+static void InitLevelInfo(void);
 static void InitNetworkServer(void);
 static void InitDisplay(void);
 static void InitSound(void);
@@ -55,15 +59,23 @@ static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
 {
+#if defined(MSDOS) || defined(WIN32)
+  initErrorFile();
+#endif
+
   if (options.serveronly)
   {
+#ifdef WIN32
+    Error(ERR_WARN, "networking not supported in Windows version");
+#else
     NetworkServer(options.server_port, options.serveronly);
+#endif
 
     /* never reached */
     exit(0);
   }
 
-  InitLevelAndPlayerInfo();
+  InitPlayerInfo();
 
   InitCounter();
   InitSound();
@@ -77,19 +89,23 @@ void OpenAll(int argc, char *argv[])
   InitDisplay();
   InitWindow(argc, argv);
 
+#ifndef USE_SDL_LIBRARY
   XMapWindow(display, window);
-  XFlush(display);
+  FlushDisplay();
+#endif
 
   InitGfx();
-  InitElementProperties();
-  InitGadgets();
+  InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
+
+  InitLevelInfo();
+  InitGadgets();               /* needs to know number of level series */
 
   DrawMainMenu();
 
   InitNetworkServer();
 }
 
-void InitLevelAndPlayerInfo()
+void InitPlayerInfo()
 {
   int i;
 
@@ -104,21 +120,26 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  LoadLevelInfo();                     /* global level info */
-  LoadSetup();                         /* global setup info */
-  LoadLevelSetup();                    /* info about last played level */
+  LoadSetup();                                 /* global setup info */
+}
+
+void InitLevelInfo()
+{
+  LoadLevelInfo();                             /* global level info */
+  LoadLevelSetup_LastSeries();                 /* last played series info */
+  LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
 void InitNetworkServer()
 {
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
   int nr_wanted;
 #endif
 
   if (!options.network)
     return;
 
-#ifndef MSDOS
+#if !defined(MSDOS) && !defined(WIN32)
   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
 
   if (!ConnectToServer(options.server_host, options.server_port))
@@ -139,7 +160,32 @@ void InitSound()
   if (sound_status == SOUND_OFF)
     return;
 
-#ifndef MSDOS
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL audio */
+
+  if (SDL_Init(SDL_INIT_AUDIO) < 0)
+  {
+    Error(ERR_WARN, "SDL_Init() failed: %s", SDL_GetError());
+    sound_status = SOUND_OFF;
+    return;
+  }
+
+  if (Mix_OpenAudio(22050, AUDIO_S16, 2, 512) < 0)
+  {
+    Error(ERR_WARN, "Mix_OpenAudio() failed: %s", SDL_GetError());
+    sound_status = SOUND_OFF;
+    return;
+  }
+
+  Mix_Volume(-1, SDL_MIX_MAXVOLUME / 4);
+  Mix_VolumeMusic(SDL_MIX_MAXVOLUME / 4);
+
+  sound_status = SOUND_AVAILABLE;
+  sound_loops_allowed = TRUE;
+
+#else /* !USE_SDL_LIBRARY */
+
+#if !defined(MSDOS) && !defined(WIN32)
   if (access(sound_device_name, W_OK) != 0)
   {
     Error(ERR_WARN, "cannot access sound device - no sounds");
@@ -165,28 +211,32 @@ void InitSound()
   */
 
 #endif
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
   sound_loops_allowed = TRUE;
 
   /*
   setup.sound_loops_on = TRUE;
   */
 
-#endif /* MSDOS */
+#endif /* MSDOS || WIN32 */
+#endif /* !USE_SDL_LIBRARY */
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
-#ifdef MSDOS
-    sprintf(sound_name[i], "%d", i + 1);
-#endif
-
     Sound[i].name = sound_name[i];
+
     if (!LoadSound(&Sound[i]))
     {
       sound_status = SOUND_OFF;
+      sound_loops_allowed = FALSE;
       return;
     }
   }
+
+#if 0
+  sound_status = SOUND_OFF;
+#endif
+
 }
 
 void InitSoundServer()
@@ -194,7 +244,9 @@ void InitSoundServer()
   if (sound_status == SOUND_OFF)
     return;
 
-#ifndef MSDOS
+#ifndef USE_SDL_LIBRARY
+
+#if !defined(MSDOS) && !defined(WIN32)
 
   if (pipe(sound_pipe)<0)
   {
@@ -220,15 +272,21 @@ void InitSoundServer()
   else                         /* we are parent */
     close(sound_pipe[0]);      /* no reading from pipe needed */
 
-#else /* MSDOS */
+#else /* MSDOS || WIN32 */
 
   SoundServer();
 
 #endif /* MSDOS */
+
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitJoysticks()
 {
+#ifdef USE_SDL_JOYSTICK
+  static boolean sdl_joystick_subsystem_initialized = FALSE;
+#endif
+
   int i;
 
   if (global_joystick_status == JOYSTICK_OFF)
@@ -236,6 +294,48 @@ void InitJoysticks()
 
   joystick_status = JOYSTICK_OFF;
 
+#ifdef USE_SDL_JOYSTICK
+
+  if (!sdl_joystick_subsystem_initialized)
+  {
+    sdl_joystick_subsystem_initialized = TRUE;
+
+    if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
+    {
+      Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+      return;
+    }
+  }
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+    if (joystick_nr >= SDL_NumJoysticks())
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+
+    /* this allows subsequent calls to 'InitJoysticks' for re-initialization */
+    if (Check_SDL_JoystickOpened(joystick_nr))
+      Close_SDL_Joystick(joystick_nr);
+
+    if (!setup.input[i].use_joystick)
+      continue;
+
+    if (!Open_SDL_Joystick(joystick_nr))
+    {
+      Error(ERR_WARN, "cannot open joystick %d", joystick_nr);
+      continue;
+    }
+
+    joystick_status = JOYSTICK_AVAILABLE;
+  }
+
+#else /* !USE_SDL_JOYSTICK */
+
 #ifndef MSDOS
   for (i=0; i<MAX_PLAYERS; i++)
   {
@@ -289,10 +389,22 @@ void InitJoysticks()
     stored_player[i].joystick_fd = joystick_nr;
   }
 #endif
+
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitDisplay()
 {
+#ifdef USE_SDL_LIBRARY
+  /* initialize SDL video */
+  if (SDL_Init(SDL_INIT_VIDEO) < 0)
+    Error(ERR_EXIT, "SDL_Init() failed: %s", SDL_GetError());
+
+  /* automatically cleanup SDL stuff after exit() */
+  atexit(SDL_Quit);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifndef MSDOS
   XVisualInfo vinfo_template, *vinfo;
   int num_visuals;
@@ -334,11 +446,32 @@ void InitDisplay()
     printf("Sorry, cannot get appropriate visual.\n");
     exit(-1);
   }
-#endif
+#endif /* !MSDOS */
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitWindow(int argc, char *argv[])
 {
+#ifdef USE_SDL_LIBRARY
+  /* open SDL video output device (window or fullscreen mode) */
+#if 0
+  if ((window = SDL_SetVideoMode(WIN_XSIZE, WIN_YSIZE, WIN_SDL_DEPTH,
+                                SDL_HWSURFACE))
+      == NULL)
+    Error(ERR_EXIT, "SDL_SetVideoMode() failed: %s", SDL_GetError());
+#else
+  if (!SetVideoMode())
+    Error(ERR_EXIT, "setting video mode failed");
+#endif
+
+  /* set window and icon title */
+  SDL_WM_SetCaption(WINDOW_TITLE_STRING, WINDOW_TITLE_STRING);
+
+  /* set event filter to filter out certain mouse motion events */
+  SDL_SetEventFilter(EventFilter);
+
+#else /* !USE_SDL_LIBRARY */
+
   unsigned int border_width = 4;
   XGCValues gc_values;
   unsigned long gc_valuemask;
@@ -388,7 +521,7 @@ void InitWindow(int argc, char *argv[])
                    PropModePrepend, (unsigned char *) &delete_atom, 1);
 
   sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
          icon_pic.picture_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
@@ -397,7 +530,7 @@ void InitWindow(int argc, char *argv[])
     Error(ERR_EXIT, "cannot read icon bitmap file '%s'", icon_filename);
 
   sprintf(icon_filename, "%s/%s/%s",
-         options.base_directory, GRAPHICS_DIRECTORY,
+         options.ro_base_directory, GRAPHICS_DIRECTORY,
          icon_pic.picturemask_filename);
   XReadBitmapFile(display,window,icon_filename,
                  &icon_width,&icon_height,
@@ -447,31 +580,26 @@ void InitWindow(int argc, char *argv[])
   XSelectInput(display, window, window_event_mask);
 #endif
 
-  /* create GC for drawing with window depth */
+  /* create GC for drawing with window depth and background color (black) */
   gc_values.graphics_exposures = False;
   gc_values.foreground = pen_bg;
   gc_values.background = pen_bg;
   gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
   gc = XCreateGC(display, window, gc_valuemask, &gc_values);
-}
-
-void DrawInitText(char *text, int ypos, int color)
-{
-  if (display && window && pix[PIX_SMALLFONT])
-  {
-    XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
-    DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
-               ypos,text,FS_SMALL,color);
-    XFlush(display);
-  }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGfx()
 {
   int i,j;
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+#endif
 
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -480,9 +608,12 @@ void InitGfx()
     { "Door",  TRUE },
     { "Heroes",        TRUE },
     { "Toons", TRUE },
+    { "SP",    TRUE },
+    { "DC",    TRUE },
     { "More",  TRUE },
     { "Font",  FALSE },
-    { "Font2", FALSE }
+    { "Font2", FALSE },
+    { "Font3", FALSE }
   }; 
 #else
   static struct PictureFileInfo pic[NUM_PICTURES] =
@@ -491,9 +622,12 @@ void InitGfx()
     { "RocksDoor",     TRUE },
     { "RocksHeroes",   TRUE },
     { "RocksToons",    TRUE },
+    { "RocksSP",       TRUE },
+    { "RocksDC",       TRUE },
     { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE }
+    { "RocksFont2",    FALSE },
+    { "RocksFont3",    FALSE }
   }; 
 #endif
 
@@ -559,6 +693,8 @@ void InitGfx()
     { GFX_SOKOBAN_OBJEKT, 1 },
     { GFX_FUNKELN_BLAU, 3 },
     { GFX_FUNKELN_WEISS, 3 },
+    { GFX2_SHIELD_PASSIVE, 3 },
+    { GFX2_SHIELD_ACTIVE, 3 },
     { -1, 0 }
   };
 
@@ -577,13 +713,11 @@ void InitGfx()
 #endif
 #endif
 
-
-
-  LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
-  DrawInitText(COPYRIGHT_STRING,50,FC_RED);
+  LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
+  DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
+  DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
 #ifdef MSDOS
-  DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
+  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
   rest(200);
 #endif /* MSDOS */
   DrawInitText("Loading graphics:",120,FC_GREEN);
@@ -596,6 +730,83 @@ void InitGfx()
   debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
 #endif
 
+#ifdef USE_SDL_LIBRARY
+  /* create some native image surfaces for double-buffer purposes */
+
+  /* create double-buffer surface for background image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           WIN_XSIZE, WIN_YSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_BACK] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for door image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           3 * DXSIZE, DYSIZE + VYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_DOOR] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* create double-buffer surface for field image */
+  if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE,
+                                           FXSIZE, FYSIZE,
+                                           WIN_SDL_DEPTH, 0, 0, 0, 0))
+      == NULL)
+    Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+  if ((pix[PIX_DB_FIELD] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+    Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+  SDL_FreeSurface(sdl_image_tmp);
+
+  /* initialize surface array to 'NULL' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_masked[i] = NULL;
+
+  /* create only those masked surfaces we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+      int graphic = tile;
+      int src_x, src_y;
+      int bitmap_nr;
+      Bitmap src_bitmap;
+
+      getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
+      src_bitmap = pix_masked[bitmap_nr];
+
+      /* create surface for masked tile graphic */
+      if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
+                                               WIN_SDL_DEPTH, 0, 0, 0, 0))
+         == NULL)
+       Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
+
+      /* create native transparent surface for current image */
+      SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                     SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+      if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+       Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+      SDL_FreeSurface(sdl_image_tmp);
+
+      BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
+    }
+  }
+
+#else /* !USE_SDL_LIBRARY */
+
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
                                   XDefaultDepth(display,screen));
@@ -644,7 +855,7 @@ void InitGfx()
   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
     Error(ERR_EXIT, "cannot create additional pixmaps");
 
-  for(i=0; i<NUM_PIXMAPS; i++)
+  for(i=0; i<NUM_BITMAPS; i++)
   {
     if (clipmask[i])
     {
@@ -655,16 +866,15 @@ void InitGfx()
     }
   }
 
+#endif /* !USE_SDL_LIBRARY */
+
   drawto = backbuffer = pix[PIX_DB_BACK];
   fieldbuffer = pix[PIX_DB_FIELD];
   SetDrawtoField(DRAW_BACKBUFFER);
 
-  XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
-           0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
-  XFillRectangle(display,pix[PIX_DB_BACK],gc,
-                REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
-  XFillRectangle(display,pix[PIX_DB_DOOR],gc,
-                0,0, 3*DXSIZE,DYSIZE+VYSIZE);
+  BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
+  ClearRectangle(pix[PIX_DB_BACK], REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
+  ClearRectangle(pix[PIX_DB_DOOR], 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
 
   for(i=0; i<MAX_BUF_XSIZE; i++)
     for(j=0; j<MAX_BUF_YSIZE; j++)
@@ -686,9 +896,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char *picture_ext = ".xpm";
   char *picturemask_ext = "Mask.xbm";
 #else
+
+#ifdef USE_SDL_LIBRARY
+  SDL_Surface *sdl_image_tmp;
+#else /* !USE_SDL_LIBRARY */
   int pcx_err;
+#endif /* !USE_SDL_LIBRARY */
   char *picture_ext = ".pcx";
-#endif
+
+#endif /* !USE_XPM_LIBRARY */
 
   /* Grafik laden */
   if (pic->picture_filename)
@@ -696,7 +912,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
 #ifdef MSDOS
     rest(100);
@@ -706,6 +922,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
+#ifdef USE_SDL_LIBRARY
+    /* load image to temporary surface */
+    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
+      Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
+
+    /* create native non-transparent surface for current image */
+    if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+    /* create native transparent surface for current image */
+    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
+                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
+    if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
+      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
+
+    /* free temporary surface */
+    SDL_FreeSurface(sdl_image_tmp);
+
+#else /* !USE_SDL_LIBRARY */
+
 #ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
@@ -762,8 +998,15 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
     if (!pix[pos])
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
+
+    /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
+       use pix_masked[], although they are the same when not using SDL */
+    pix_masked[pos] = pix[pos];
+
+#endif /* !USE_SDL_LIBRARY */
   }
 
+#ifndef USE_SDL_LIBRARY
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
@@ -772,7 +1015,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
-           options.base_directory, GRAPHICS_DIRECTORY, basefilename);
+           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
 
 #if DEBUG_TIMING
     debug_print_timestamp(1, NULL);    /* initialize timestamp function */
@@ -805,6 +1048,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
     if (!clipmask[pos])
       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
+#endif /* !USE_SDL_LIBRARY */
 }
 
 void InitGadgets()
@@ -813,6 +1057,7 @@ void InitGadgets()
   CreateGameButtons();
   CreateTapeButtons();
   CreateToolButtons();
+  CreateScreenGadgets();
 }
 
 void InitElementProperties()
@@ -868,7 +1113,22 @@ void InitElementProperties()
     EL_EM_GATE_1X,
     EL_EM_GATE_2X,
     EL_EM_GATE_3X,
-    EL_EM_GATE_4X
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
 
@@ -880,6 +1140,7 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_AUSGANG_ZU,
     EL_AUSGANG_ACT,
@@ -891,14 +1152,14 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_LEER,
-    EL_SIEB_VOLL,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_LEER,
-    EL_SIEB2_VOLL,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
     EL_BADEWANNE1,
@@ -924,7 +1185,64 @@ void InitElementProperties()
     EL_SP_HARD_BASE6,
     EL_SP_TERMINAL,
     EL_SP_EXIT,
-    EL_INVISIBLE_STEEL
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SWITCHGATE_SWITCH_1,
+    EL_SWITCHGATE_SWITCH_2,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_TIMEGATE_SWITCH_OFF,
+    EL_TIMEGATE_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8,
+    EL_CRYSTAL,
+    EL_WALL_PEARL,
+    EL_WALL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
@@ -953,6 +1271,10 @@ void InitElementProperties()
     EL_EM_GATE_2X,
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_CLOSED,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_CLOSED,
     EL_SP_HARD_GRAY,
     EL_SP_HARD_GREEN,
     EL_SP_HARD_BLUE,
@@ -964,14 +1286,59 @@ void InitElementProperties()
     EL_SP_HARD_BASE4,
     EL_SP_HARD_BASE5,
     EL_SP_HARD_BASE6,
-    EL_INVISIBLE_STEEL
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_LIGHT_SWITCH_OFF,
+    EL_LIGHT_SWITCH_ON,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_CRYSTAL,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -996,7 +1363,10 @@ void InitElementProperties()
     EL_SP_CHIP_RIGHT,
     EL_SP_CHIP_UPPER,
     EL_SP_CHIP_LOWER,
-    EL_SPEED_PILL
+    EL_SPEED_PILL,
+    EL_STEEL_SLANTED,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -1044,6 +1414,7 @@ void InitElementProperties()
     EL_MAUER_Y,
     EL_MAUER_XY,
     EL_MAUERND,
+    EL_BD_WALL,
     EL_SP_CHIP_SINGLE,
     EL_SP_CHIP_LEFT,
     EL_SP_CHIP_RIGHT,
@@ -1062,13 +1433,27 @@ void InitElementProperties()
     EL_SP_HARD_BASE6,
     EL_SP_TERMINAL,
     EL_SP_EXIT,
-    EL_INVISIBLE_STEEL
+    EL_INVISIBLE_STEEL,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
   static int ep_can_fall[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1079,19 +1464,24 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_MORAST_VOLL,
-    EL_SIEB_VOLL,
-    EL_SIEB2_VOLL,
+    EL_MAGIC_WALL_FULL,
+    EL_MAGIC_WALL_BD_FULL,
     EL_ZEIT_VOLL,
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
   static int ep_can_smash[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1113,13 +1503,18 @@ void InitElementProperties()
     EL_ZEIT_LEER,
     EL_SP_ZONK,
     EL_SP_INFOTRON,
-    EL_SP_DISK_ORANGE
+    EL_SP_DISK_ORANGE,
+    EL_PEARL,
+    EL_CRYSTAL,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
   static int ep_can_change[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN,
     EL_EDELSTEIN_BD,
     EL_EDELSTEIN_GELB,
@@ -1139,38 +1534,40 @@ void InitElementProperties()
     EL_MAMPFER2,
     EL_ROBOT,
     EL_PACMAN,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
     EL_SONDE,
     EL_SP_SNIKSNAK,
-    EL_SP_ELECTRON
+    EL_SP_ELECTRON,
+    EL_BALLOON,
+    EL_SPRING_MOVING
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
   static int ep_could_move[] =
   {
-    EL_KAEFER_R,
-    EL_KAEFER_O,
-    EL_KAEFER_L,
-    EL_KAEFER_U,
-    EL_FLIEGER_R,
-    EL_FLIEGER_O,
-    EL_FLIEGER_L,
-    EL_FLIEGER_U,
-    EL_BUTTERFLY_R,
-    EL_BUTTERFLY_O,
-    EL_BUTTERFLY_L,
-    EL_BUTTERFLY_U,
-    EL_FIREFLY_R,
-    EL_FIREFLY_O,
-    EL_FIREFLY_L,
-    EL_FIREFLY_U,
-    EL_PACMAN_R,
-    EL_PACMAN_O,
-    EL_PACMAN_L,
-    EL_PACMAN_U
+    EL_KAEFER_RIGHT,
+    EL_KAEFER_UP,
+    EL_KAEFER_LEFT,
+    EL_KAEFER_DOWN,
+    EL_FLIEGER_RIGHT,
+    EL_FLIEGER_UP,
+    EL_FLIEGER_LEFT,
+    EL_FLIEGER_DOWN,
+    EL_BUTTERFLY_RIGHT,
+    EL_BUTTERFLY_UP,
+    EL_BUTTERFLY_LEFT,
+    EL_BUTTERFLY_DOWN,
+    EL_FIREFLY_RIGHT,
+    EL_FIREFLY_UP,
+    EL_FIREFLY_LEFT,
+    EL_FIREFLY_DOWN,
+    EL_PACMAN_RIGHT,
+    EL_PACMAN_UP,
+    EL_PACMAN_LEFT,
+    EL_PACMAN_DOWN
   };
   static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
 
@@ -1197,7 +1594,9 @@ void InitElementProperties()
     EL_SALZSAEURE,
     EL_SP_SNIKSNAK,
     EL_SP_ELECTRON,
-    EL_SP_BUG_ACTIVE
+    EL_SP_BUG_ACTIVE,
+    EL_TRAP_ACTIVE,
+    EL_LANDMINE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
 
@@ -1222,7 +1621,9 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
 
@@ -1231,9 +1632,11 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_FELSBODEN,
+    EL_BD_WALL,
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_INAKTIV,
+    EL_MAGIC_WALL_BD_OFF,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1282,6 +1685,7 @@ void InitElementProperties()
     EL_LEERRAUM,
     EL_ERDREICH,
     EL_MAUERWERK,
+    EL_BD_WALL,
     EL_FELSBODEN,
     EL_SCHLUESSEL,
     EL_BETON,
@@ -1313,7 +1717,7 @@ void InitElementProperties()
     EL_EM_GATE_2X,
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
-    EL_DYNAMIT_AUS,
+    EL_DYNAMITE_INACTIVE,
     EL_UNSICHTBAR,
     EL_BIRNE_AUS,
     EL_BIRNE_EIN,
@@ -1334,10 +1738,10 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_SIEB_INAKTIV,
-    EL_SIEB_TOT,
-    EL_SIEB2_INAKTIV,
-    EL_SIEB2_TOT,
+    EL_MAGIC_WALL_OFF,
+    EL_MAGIC_WALL_DEAD,
+    EL_MAGIC_WALL_BD_OFF,
+    EL_MAGIC_WALL_BD_DEAD,
     EL_AMOEBA2DIAM,
     EL_BLOCKED,
     EL_SP_EMPTY,
@@ -1372,21 +1776,61 @@ void InitElementProperties()
     EL_SP_HARD_BASE5,
     EL_SP_HARD_BASE6,
     EL_SP_EXIT,
-    EL_INVISIBLE_STEEL
+    EL_INVISIBLE_STEEL,
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+    EL_SIGN_EXCLAMATION,
+    EL_SIGN_RADIOACTIVITY,
+    EL_SIGN_STOP,
+    EL_SIGN_WHEELCHAIR,
+    EL_SIGN_PARKING,
+    EL_SIGN_ONEWAY,
+    EL_SIGN_HEART,
+    EL_SIGN_TRIANGLE,
+    EL_SIGN_ROUND,
+    EL_SIGN_EXIT,
+    EL_SIGN_YINYANG,
+    EL_SIGN_OTHER,
+    EL_STEEL_SLANTED,
+    EL_EMC_STEEL_WALL_1,
+    EL_EMC_STEEL_WALL_2,
+    EL_EMC_STEEL_WALL_3,
+    EL_EMC_STEEL_WALL_4,
+    EL_EMC_WALL_1,
+    EL_EMC_WALL_2,
+    EL_EMC_WALL_3,
+    EL_EMC_WALL_4,
+    EL_EMC_WALL_5,
+    EL_EMC_WALL_6,
+    EL_EMC_WALL_7,
+    EL_EMC_WALL_8
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
   static int ep_explosive[] =
   {
     EL_BOMBE,
-    EL_DYNAMIT,
-    EL_DYNAMIT_AUS,
-    EL_DYNABOMB,
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNAMITE_INACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4,
     EL_DYNABOMB_NR,
     EL_DYNABOMB_SZ,
     EL_DYNABOMB_XL,
     EL_KAEFER,
-    EL_MAULWURF,
+    EL_MOLE,
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
@@ -1395,7 +1839,8 @@ void InitElementProperties()
     EL_SP_DISK_ORANGE,
     EL_SP_DISK_YELLOW,
     EL_SP_SNIKSNAK,
-    EL_SP_ELECTRON
+    EL_SP_ELECTRON,
+    EL_DX_SUPABOMB
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1406,13 +1851,16 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_PEARL,
+    EL_CRYSTAL
   };
   static int ep_mampf3_num = sizeof(ep_mampf3)/sizeof(int);
 
   static int ep_pushable[] =
   {
     EL_FELSBROCKEN,
+    EL_BD_ROCK,
     EL_BOMBE,
     EL_KOKOSNUSS,
     EL_ZEIT_LEER,
@@ -1421,7 +1869,10 @@ void InitElementProperties()
     EL_SONDE,
     EL_SP_ZONK,
     EL_SP_DISK_ORANGE,
-    EL_SP_DISK_YELLOW
+    EL_SP_DISK_YELLOW,
+    EL_BALLOON,
+    EL_SPRING,
+    EL_DX_SUPABOMB
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1449,7 +1900,9 @@ void InitElementProperties()
   {
     EL_ERDREICH,
     EL_SP_BASE,
-    EL_SP_BUG
+    EL_SP_BUG,
+    EL_TRAP_INACTIVE,
+    EL_SAND_INVISIBLE
   };
   static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
 
@@ -1494,7 +1947,11 @@ void InitElementProperties()
     EL_SP_HARD_BASE5,
     EL_SP_HARD_BASE6,
     EL_SP_CHIP_UPPER,
-    EL_SP_CHIP_LOWER
+    EL_SP_CHIP_LOWER,
+    /* additional elements that appeared in newer Supaplex levels */
+    EL_UNSICHTBAR,
+    /* more than one murphy in a level results in an inactive clone */
+    EL_SP_MURPHY_CLONE
   };
   static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
 
@@ -1518,7 +1975,9 @@ void InitElementProperties()
     EL_SP_PORT2_DOWN,
     EL_SP_PORT_X,
     EL_SP_PORT_Y,
-    EL_SP_PORT_XY
+    EL_SP_PORT_XY,
+    EL_SWITCHGATE_OPEN,
+    EL_TIMEGATE_OPEN
   };
   static int ep_quick_gate_num = sizeof(ep_quick_gate)/sizeof(int);
 
@@ -1534,11 +1993,82 @@ void InitElementProperties()
     EL_SP_PORT2_DOWN,
     EL_SP_PORT_X,
     EL_SP_PORT_Y,
-    EL_SP_PORT_XY
+    EL_SP_PORT_XY,
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
   };
   static int ep_over_player_num = sizeof(ep_over_player)/sizeof(int);
 
-  static long ep_bit[] =
+  static int ep_active_bomb[] =
+  {
+    EL_DYNAMITE_ACTIVE,
+    EL_DYNABOMB_ACTIVE_1,
+    EL_DYNABOMB_ACTIVE_2,
+    EL_DYNABOMB_ACTIVE_3,
+    EL_DYNABOMB_ACTIVE_4
+  };
+  static int ep_active_bomb_num = sizeof(ep_active_bomb)/sizeof(int);
+
+  static int ep_belt[] =
+  {
+    EL_BELT1_LEFT,
+    EL_BELT1_MIDDLE,
+    EL_BELT1_RIGHT,
+    EL_BELT2_LEFT,
+    EL_BELT2_MIDDLE,
+    EL_BELT2_RIGHT,
+    EL_BELT3_LEFT,
+    EL_BELT3_MIDDLE,
+    EL_BELT3_RIGHT,
+    EL_BELT4_LEFT,
+    EL_BELT4_MIDDLE,
+    EL_BELT4_RIGHT,
+  };
+  static int ep_belt_num = sizeof(ep_belt)/sizeof(int);
+
+  static int ep_belt_switch[] =
+  {
+    EL_BELT1_SWITCH_LEFT,
+    EL_BELT1_SWITCH_MIDDLE,
+    EL_BELT1_SWITCH_RIGHT,
+    EL_BELT2_SWITCH_LEFT,
+    EL_BELT2_SWITCH_MIDDLE,
+    EL_BELT2_SWITCH_RIGHT,
+    EL_BELT3_SWITCH_LEFT,
+    EL_BELT3_SWITCH_MIDDLE,
+    EL_BELT3_SWITCH_RIGHT,
+    EL_BELT4_SWITCH_LEFT,
+    EL_BELT4_SWITCH_MIDDLE,
+    EL_BELT4_SWITCH_RIGHT,
+  };
+  static int ep_belt_switch_num = sizeof(ep_belt_switch)/sizeof(int);
+
+  static int ep_tube[] =
+  {
+    EL_TUBE_CROSS,
+    EL_TUBE_VERTICAL,
+    EL_TUBE_HORIZONTAL,
+    EL_TUBE_VERT_LEFT,
+    EL_TUBE_VERT_RIGHT,
+    EL_TUBE_HORIZ_UP,
+    EL_TUBE_HORIZ_DOWN,
+    EL_TUBE_LEFT_UP,
+    EL_TUBE_LEFT_DOWN,
+    EL_TUBE_RIGHT_UP,
+    EL_TUBE_RIGHT_DOWN
+  };
+  static int ep_tube_num = sizeof(ep_tube)/sizeof(int);
+
+  static long ep1_bit[] =
   {
     EP_BIT_AMOEBALIVE,
     EP_BIT_AMOEBOID,
@@ -1569,9 +2099,16 @@ void InitElementProperties()
     EP_BIT_EATABLE,
     EP_BIT_SP_ELEMENT,
     EP_BIT_QUICK_GATE,
-    EP_BIT_OVER_PLAYER
+    EP_BIT_OVER_PLAYER,
+    EP_BIT_ACTIVE_BOMB
   };
-  static int *ep_array[] =
+  static long ep2_bit[] =
+  {
+    EP_BIT_BELT,
+    EP_BIT_BELT_SWITCH,
+    EP_BIT_TUBE
+  };
+  static int *ep1_array[] =
   {
     ep_amoebalive,
     ep_amoeboid,
@@ -1602,9 +2139,16 @@ void InitElementProperties()
     ep_eatable,
     ep_sp_element,
     ep_quick_gate,
-    ep_over_player
+    ep_over_player,
+    ep_active_bomb
+  };
+  static int *ep2_array[] =
+  {
+    ep_belt,
+    ep_belt_switch,
+    ep_tube
   };
-  static int *ep_num[] =
+  static int *ep1_num[] =
   {
     &ep_amoebalive_num,
     &ep_amoeboid_num,
@@ -1635,32 +2179,52 @@ void InitElementProperties()
     &ep_eatable_num,
     &ep_sp_element_num,
     &ep_quick_gate_num,
-    &ep_over_player_num
+    &ep_over_player_num,
+    &ep_active_bomb_num
+  };
+  static int *ep2_num[] =
+  {
+    &ep_belt_num,
+    &ep_belt_switch_num,
+    &ep_tube_num
   };
-  static int num_properties = sizeof(ep_num)/sizeof(int *);
+  static int num_properties1 = sizeof(ep1_num)/sizeof(int *);
+  static int num_properties2 = sizeof(ep2_num)/sizeof(int *);
 
   for(i=0; i<MAX_ELEMENTS; i++)
-    Elementeigenschaften[i] = 0;
+  {
+    Elementeigenschaften1[i] = 0;
+    Elementeigenschaften2[i] = 0;
+  }
+
+  for(i=0; i<num_properties1; i++)
+    for(j=0; j<*(ep1_num[i]); j++)
+      Elementeigenschaften1[(ep1_array[i])[j]] |= ep1_bit[i];
+  for(i=0; i<num_properties2; i++)
+    for(j=0; j<*(ep2_num[i]); j++)
+      Elementeigenschaften2[(ep2_array[i])[j]] |= ep2_bit[i];
 
-  for(i=0; i<num_properties; i++)
-    for(j=0; j<*(ep_num[i]); j++)
-      Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
   for(i=EL_CHAR_START; i<EL_CHAR_END; i++)
-    Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
+    Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
 }
 
 void CloseAllAndExit(int exit_value)
 {
   int i;
 
+#ifdef USE_SDL_LIBRARY
+  StopSounds();
+  FreeSounds(NUM_SOUNDS);
+#else
   if (sound_process_id)
   {
     StopSounds();
     kill(sound_process_id, SIGTERM);
     FreeSounds(NUM_SOUNDS);
   }
+#endif
 
-  for(i=0; i<NUM_PIXMAPS; i++)
+  for(i=0; i<NUM_BITMAPS; i++)
   {
     if (pix[i])
     {
@@ -1672,24 +2236,38 @@ void CloseAllAndExit(int exit_value)
        XpmFreeAttributes(&xpm_att[i]);
       }
 #endif
+
+#ifdef USE_SDL_LIBRARY
+      SDL_FreeSurface(pix[i]);
+#else
       XFreePixmap(display,pix[i]);
+#endif
     }
+
+#ifdef USE_SDL_LIBRARY
+      SDL_FreeSurface(pix_masked[i]);
+#else
     if (clipmask[i])
       XFreePixmap(display,clipmask[i]);
     if (clip_gc[i])
       XFreeGC(display, clip_gc[i]);
+#endif
   }
 
+#ifdef USE_SDL_LIBRARY
+  KeyboardAutoRepeatOn();
+#else
   if (gc)
     XFreeGC(display, gc);
 
   if (display)
   {
-    XAutoRepeatOn(display);
+    KeyboardAutoRepeatOn();
     XCloseDisplay(display);
   }
+#endif
 
-#ifdef MSDOS
+#if defined(MSDOS) || defined(WIN32)
   dumpErrorFile();
 #endif