fixed compatibility handling for redefined old graphic "global.door"
[rocksndiamonds.git] / src / init.c
index 66ba68ac1d4726d1f1eca081eee2bddf44750e23..b2b93715e3cee12b0aaac719781a5843af10ecfd 100644 (file)
 
 
 #define CONFIG_TOKEN_FONT_INITIAL              "font.initial"
+#define CONFIG_TOKEN_GLOBAL_BUSY_INITIAL       "global.busy_initial"
 #define CONFIG_TOKEN_GLOBAL_BUSY               "global.busy"
+#define CONFIG_TOKEN_GLOBAL_BUSY_PLAYFIELD     "global.busy_playfield"
+#define CONFIG_TOKEN_BACKGROUND_LOADING_INITIAL        "background.LOADING_INITIAL"
+#define CONFIG_TOKEN_BACKGROUND_LOADING                "background.LOADING"
+
+#define INITIAL_IMG_GLOBAL_BUSY_INITIAL                0
+#define INITIAL_IMG_GLOBAL_BUSY                        1
+#define INITIAL_IMG_GLOBAL_BUSY_PLAYFIELD      2
+
+#define NUM_INITIAL_IMAGES_BUSY                        3
+
+#define INITIAL_IMG_BACKGROUND_LOADING_INITIAL 3
+#define INITIAL_IMG_BACKGROUND_LOADING         4
+
+#define NUM_INITIAL_IMAGES                     5
 
 
 static struct FontBitmapInfo font_initial[NUM_INITIAL_FONTS];
-static struct GraphicInfo    anim_initial;
+static struct GraphicInfo   image_initial[NUM_INITIAL_IMAGES];
 
 static int copy_properties[][5] =
 {
@@ -93,10 +108,36 @@ static int copy_properties[][5] =
 static int get_graphic_parameter_value(char *, char *, int);
 
 
-static void DrawInitAnim(void)
+static void SetLoadingBackgroundImage(void)
+{
+  struct GraphicInfo *graphic_info_last = graphic_info;
+  int background_image = (game_status_last_screen == -1 ?
+                         INITIAL_IMG_BACKGROUND_LOADING_INITIAL :
+                         INITIAL_IMG_BACKGROUND_LOADING);
+
+  graphic_info = image_initial;
+
+  SetDrawDeactivationMask(REDRAW_NONE);
+  SetDrawBackgroundMask(REDRAW_ALL);
+
+  SetWindowBackgroundImage(background_image);
+
+  graphic_info = graphic_info_last;
+}
+
+static void DrawInitAnim(boolean only_when_loading)
 {
   struct GraphicInfo *graphic_info_last = graphic_info;
-  int graphic = 0;
+  int graphic = (game_status_last_screen == -1 ?
+                INITIAL_IMG_GLOBAL_BUSY_INITIAL :
+                game_status == GAME_MODE_LOADING ?
+                INITIAL_IMG_GLOBAL_BUSY :
+                INITIAL_IMG_GLOBAL_BUSY_PLAYFIELD);
+  struct MenuPosInfo *busy = (game_status_last_screen == -1 ?
+                             &init_last.busy_initial :
+                             game_status == GAME_MODE_LOADING ?
+                             &init_last.busy :
+                             &init_last.busy_playfield);
   static unsigned int action_delay = 0;
   unsigned int action_delay_value = GameFrameDelay;
   int sync_frame = FrameCounter;
@@ -105,26 +146,26 @@ static void DrawInitAnim(void)
   // prevent OS (Windows) from complaining about program not responding
   CheckQuitEvent();
 
-  if (game_status != GAME_MODE_LOADING)
+  if (game_status != GAME_MODE_LOADING && only_when_loading)
     return;
 
-  if (anim_initial.bitmap == NULL || window == NULL)
+  if (image_initial[graphic].bitmap == NULL || window == NULL)
     return;
 
   if (!DelayReached(&action_delay, action_delay_value))
     return;
 
-  if (init_last.busy.x == -1)
-    init_last.busy.x = WIN_XSIZE / 2;
-  if (init_last.busy.y == -1)
-    init_last.busy.y = WIN_YSIZE / 2;
+  if (busy->x == -1)
+    busy->x = (game_status == GAME_MODE_LOADING ? WIN_XSIZE / 2 : SXSIZE / 2);
+  if (busy->y == -1)
+    busy->y = (game_status == GAME_MODE_LOADING ? WIN_YSIZE / 2 : SYSIZE / 2);
 
-  x = ALIGNED_TEXT_XPOS(&init_last.busy);
-  y = ALIGNED_TEXT_YPOS(&init_last.busy);
+  x = (game_status == GAME_MODE_LOADING ? 0 : SX) + ALIGNED_TEXT_XPOS(busy);
+  y = (game_status == GAME_MODE_LOADING ? 0 : SY) + ALIGNED_TEXT_YPOS(busy);
 
-  graphic_info = &anim_initial;                // graphic == 0 => anim_initial
+  graphic_info = image_initial;
 
-  if (sync_frame % anim_initial.anim_delay == 0)
+  if (sync_frame % image_initial[graphic].anim_delay == 0)
   {
     Bitmap *src_bitmap;
     int src_x, src_y;
@@ -132,8 +173,12 @@ static void DrawInitAnim(void)
     int height = graphic_info[graphic].height;
     int frame = getGraphicAnimationFrame(graphic, sync_frame);
 
+    ClearRectangleOnBackground(drawto, x, y, width, height);
+
     getFixedGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y);
-    BlitBitmap(src_bitmap, window, src_x, src_y, width, height, x, y);
+    BlitBitmapMasked(src_bitmap, drawto, src_x, src_y, width, height, x, y);
+
+    BlitBitmap(drawto, window, x, y, width, height, x, y);
   }
 
   graphic_info = graphic_info_last;
@@ -1694,6 +1739,8 @@ static void InitGraphicInfo(void)
     IMG_BACKGROUND_REQUEST,
 
     IMG_BACKGROUND,
+    IMG_BACKGROUND_LOADING_INITIAL,
+    IMG_BACKGROUND_LOADING,
     IMG_BACKGROUND_TITLE_INITIAL,
     IMG_BACKGROUND_TITLE,
     IMG_BACKGROUND_MAIN,
@@ -1701,6 +1748,7 @@ static void InitGraphicInfo(void)
     IMG_BACKGROUND_LEVELS,
     IMG_BACKGROUND_LEVELNR,
     IMG_BACKGROUND_SCORES,
+    IMG_BACKGROUND_SCOREINFO,
     IMG_BACKGROUND_EDITOR,
     IMG_BACKGROUND_INFO,
     IMG_BACKGROUND_INFO_ELEMENTS,
@@ -1882,6 +1930,16 @@ static void InitGraphicCompatibilityInfo(void)
        // process all images which default to same image as "global.door"
        if (strEqual(fi->default_filename, fi_global_door->default_filename))
        {
+         // skip all images that are cloned from images that default to same
+         // image as "global.door", but that are redefined to something else
+         if (graphic_info[i].clone_from != -1)
+         {
+           int cloned_graphic = graphic_info[i].clone_from;
+
+           if (getImageListEntryFromImageID(cloned_graphic)->redefined)
+             continue;
+         }
+
 #if 0
          Debug("init:InitGraphicCompatibilityInfo",
                "special treatment needed for token '%s'", fi->token);
@@ -2276,11 +2334,6 @@ static void ReinitializeGraphics(void)
   InitGraphicCompatibilityInfo();
   print_timestamp_time("InitGraphicCompatibilityInfo");
 
-  SetMainBackgroundImage(IMG_BACKGROUND);
-  print_timestamp_time("SetMainBackgroundImage");
-  SetDoorBackgroundImage(IMG_BACKGROUND_DOOR);
-  print_timestamp_time("SetDoorBackgroundImage");
-
   InitGadgets();
   print_timestamp_time("InitGadgets");
   InitDoors();
@@ -4869,6 +4922,9 @@ static void InitGlobal(void)
     global_anim_info[i].token_name = global_anim_name_info[i].token_name;
   }
 
+  // create hash to store URLs for global animations
+  anim_url_hash = newSetupFileHash();
+
   // create hash from image config list
   image_config_hash = newSetupFileHash();
   for (i = 0; image_config[i].token != NULL; i++)
@@ -5544,9 +5600,24 @@ static void InitGfx(void)
 {
   struct GraphicInfo *graphic_info_last = graphic_info;
   char *filename_font_initial = NULL;
-  char *filename_anim_initial = NULL;
+  char *filename_image_initial[NUM_INITIAL_IMAGES] = { NULL };
+  char *image_token[NUM_INITIAL_IMAGES] =
+  {
+    CONFIG_TOKEN_GLOBAL_BUSY_INITIAL,
+    CONFIG_TOKEN_GLOBAL_BUSY,
+    CONFIG_TOKEN_GLOBAL_BUSY_PLAYFIELD,
+    CONFIG_TOKEN_BACKGROUND_LOADING_INITIAL,
+    CONFIG_TOKEN_BACKGROUND_LOADING
+  };
+  struct MenuPosInfo *init_busy[NUM_INITIAL_IMAGES_BUSY] =
+  {
+    &init.busy_initial,
+    &init.busy,
+    &init.busy_playfield
+  };
   Bitmap *bitmap_font_initial = NULL;
-  int i, j;
+  int parameter[NUM_INITIAL_IMAGES][NUM_GFX_ARGS];
+  int i, j, k;
 
   // determine settings for initial font (for displaying startup messages)
   for (i = 0; image_config[i].token != NULL; i++)
@@ -5560,7 +5631,9 @@ static void InitGfx(void)
       len_font_token = strlen(font_token);
 
       if (strEqual(image_config[i].token, font_token))
+      {
        filename_font_initial = image_config[i].value;
+      }
       else if (strlen(image_config[i].token) > len_font_token &&
               strncmp(image_config[i].token, font_token, len_font_token) == 0)
       {
@@ -5589,6 +5662,8 @@ static void InitGfx(void)
   InitGfxCustomArtworkInfo();
   InitGfxOtherSettings();
 
+  InitGfxTileSizeInfo(TILESIZE, TILESIZE);
+
   bitmap_font_initial = LoadCustomImage(filename_font_initial);
 
   for (j = 0; j < NUM_INITIAL_FONTS; j++)
@@ -5602,17 +5677,15 @@ static void InitGfx(void)
 
   InitMenuDesignSettings_Static();
 
-  // initialize settings for busy animation with default values
-  int parameter[NUM_GFX_ARGS];
-  for (i = 0; i < NUM_GFX_ARGS; i++)
-    parameter[i] = get_graphic_parameter_value(image_config_suffix[i].value,
-                                               image_config_suffix[i].token,
-                                               image_config_suffix[i].type);
-
-  char *anim_token = CONFIG_TOKEN_GLOBAL_BUSY;
-  int len_anim_token = strlen(anim_token);
+  // initialize settings for initial images with default values
+  for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+    for (j = 0; j < NUM_GFX_ARGS; j++)
+      parameter[i][j] =
+       get_graphic_parameter_value(image_config_suffix[j].value,
+                                   image_config_suffix[j].token,
+                                   image_config_suffix[j].type);
 
-  // read settings for busy animation from default custom artwork config
+  // read settings for initial images from default custom artwork config
   char *gfx_config_filename = getPath3(options.graphics_directory,
                                       GFX_DEFAULT_SUBDIR,
                                       GRAPHICSINFO_FILENAME);
@@ -5623,23 +5696,27 @@ static void InitGfx(void)
 
     if (setup_file_hash)
     {
-      char *filename = getHashEntry(setup_file_hash, anim_token);
-
-      if (filename)
+      for (i = 0; i < NUM_INITIAL_IMAGES; i++)
       {
-       filename_anim_initial = getStringCopy(filename);
+       char *filename = getHashEntry(setup_file_hash, image_token[i]);
 
-       for (j = 0; image_config_suffix[j].token != NULL; j++)
+       if (filename)
        {
-         int type = image_config_suffix[j].type;
-         char *suffix = image_config_suffix[j].token;
-         char *token = getStringCat2(anim_token, suffix);
-         char *value = getHashEntry(setup_file_hash, token);
+         filename_image_initial[i] = getStringCopy(filename);
+
+         for (j = 0; image_config_suffix[j].token != NULL; j++)
+         {
+           int type = image_config_suffix[j].type;
+           char *suffix = image_config_suffix[j].token;
+           char *token = getStringCat2(image_token[i], suffix);
+           char *value = getHashEntry(setup_file_hash, token);
 
-         checked_free(token);
+           checked_free(token);
 
-         if (value)
-           parameter[j] = get_graphic_parameter_value(value, suffix, type);
+           if (value)
+             parameter[i][j] =
+               get_graphic_parameter_value(value, suffix, type);
+         }
        }
       }
 
@@ -5650,48 +5727,68 @@ static void InitGfx(void)
     }
   }
 
-  if (filename_anim_initial == NULL)
+  for (i = 0; i < NUM_INITIAL_IMAGES; i++)
   {
-    // read settings for busy animation from static default artwork config
-    for (i = 0; image_config[i].token != NULL; i++)
+    if (filename_image_initial[i] == NULL)
     {
-      if (strEqual(image_config[i].token, anim_token))
-       filename_anim_initial = getStringCopy(image_config[i].value);
-      else if (strlen(image_config[i].token) > len_anim_token &&
-              strncmp(image_config[i].token, anim_token, len_anim_token) == 0)
+      int len_token = strlen(image_token[i]);
+
+      // read settings for initial images from static default artwork config
+      for (j = 0; image_config[j].token != NULL; j++)
       {
-       for (j = 0; image_config_suffix[j].token != NULL; j++)
+       if (strEqual(image_config[j].token, image_token[i]))
        {
-         if (strEqual(&image_config[i].token[len_anim_token],
-                      image_config_suffix[j].token))
-           parameter[j] =
-             get_graphic_parameter_value(image_config[i].value,
-                                         image_config_suffix[j].token,
-                                         image_config_suffix[j].type);
+         filename_image_initial[i] = getStringCopy(image_config[j].value);
+       }
+       else if (strlen(image_config[j].token) > len_token &&
+                strncmp(image_config[j].token, image_token[i], len_token) == 0)
+       {
+         for (k = 0; image_config_suffix[k].token != NULL; k++)
+         {
+           if (strEqual(&image_config[j].token[len_token],
+                        image_config_suffix[k].token))
+             parameter[i][k] =
+               get_graphic_parameter_value(image_config[j].value,
+                                           image_config_suffix[k].token,
+                                           image_config_suffix[k].type);
+         }
        }
       }
     }
   }
 
-  if (filename_anim_initial == NULL)   // should not happen
-    Fail("cannot get filename for '%s'", CONFIG_TOKEN_GLOBAL_BUSY);
+  for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+  {
+    if (filename_image_initial[i] == NULL)     // should not happen
+      Fail("cannot get filename for '%s'", image_token[i]);
 
-  anim_initial.bitmaps =
-    checked_calloc(sizeof(Bitmap *) * NUM_IMG_BITMAP_POINTERS);
+    image_initial[i].bitmaps =
+      checked_calloc(sizeof(Bitmap *) * NUM_IMG_BITMAP_POINTERS);
 
-  anim_initial.bitmaps[IMG_BITMAP_STANDARD] =
-    LoadCustomImage(filename_anim_initial);
+    if (!strEqual(filename_image_initial[i], UNDEFINED_FILENAME))
+      image_initial[i].bitmaps[IMG_BITMAP_STANDARD] =
+       LoadCustomImage(filename_image_initial[i]);
 
-  checked_free(filename_anim_initial);
+    checked_free(filename_image_initial[i]);
+  }
 
-  graphic_info = &anim_initial;                // graphic == 0 => anim_initial
+  graphic_info = image_initial;                // graphic == 0 => image_initial
 
-  set_graphic_parameters_ext(0, parameter, anim_initial.bitmaps);
+  for (i = 0; i < NUM_INITIAL_IMAGES; i++)
+    set_graphic_parameters_ext(i, parameter[i], image_initial[i].bitmaps);
 
   graphic_info = graphic_info_last;
 
-  init.busy.width  = anim_initial.width;
-  init.busy.height = anim_initial.height;
+  for (i = 0; i < NUM_INITIAL_IMAGES_BUSY; i++)
+  {
+    // set image size for busy animations
+    init_busy[i]->width  = image_initial[i].width;
+    init_busy[i]->height = image_initial[i].height;
+  }
+
+  SetLoadingBackgroundImage();
+
+  ClearRectangleOnBackground(window, 0, 0, WIN_XSIZE, WIN_YSIZE);
 
   InitGfxDrawBusyAnimFunction(DrawInitAnim);
   InitGfxDrawGlobalAnimFunction(DrawGlobalAnimations);
@@ -6024,8 +6121,10 @@ static void InitOverrideArtwork(void)
 
 static char *getNewArtworkIdentifier(int type)
 {
+  static char *last_leveldir_identifier[3] = { NULL, NULL, NULL };
   static char *last_artwork_identifier[3] = { NULL, NULL, NULL };
   static boolean last_override_level_artwork[3] = { FALSE, FALSE, FALSE };
+  static boolean last_has_custom_artwork_set[3] = { FALSE, FALSE, FALSE };
   static boolean initialized[3] = { FALSE, FALSE, FALSE };
   TreeInfo *artwork_first_node = ARTWORK_FIRST_NODE(artwork, type);
   boolean setup_override_artwork = GFX_OVERRIDE_ARTWORK(type);
@@ -6033,6 +6132,10 @@ static char *getNewArtworkIdentifier(int type)
   char *leveldir_identifier = leveldir_current->identifier;
   // !!! setLevelArtworkDir() should be moved to an earlier stage !!!
   char *leveldir_artwork_set = setLevelArtworkDir(artwork_first_node);
+  boolean has_level_artwork_set = (leveldir_artwork_set != NULL);
+  TreeInfo *custom_artwork_set =
+    getTreeInfoFromIdentifier(artwork_first_node, leveldir_identifier);
+  boolean has_custom_artwork_set = (custom_artwork_set != NULL);
   char *artwork_current_identifier;
   char *artwork_new_identifier = NULL; // default: nothing has changed
 
@@ -6050,9 +6153,9 @@ static char *getNewArtworkIdentifier(int type)
 
   if (setup_override_artwork)
     artwork_current_identifier = setup_artwork_set;
-  else if (leveldir_artwork_set != NULL)
+  else if (has_level_artwork_set)
     artwork_current_identifier = leveldir_artwork_set;
-  else if (getTreeInfoFromIdentifier(artwork_first_node, leveldir_identifier))
+  else if (has_custom_artwork_set)
     artwork_current_identifier = leveldir_identifier;
   else
     artwork_current_identifier = setup_artwork_set;
@@ -6060,6 +6163,14 @@ static char *getNewArtworkIdentifier(int type)
   /* 2nd step: check if it is really needed to reload artwork set
      ------------------------------------------------------------ */
 
+  // ---------- reload if level set and also artwork set has changed ----------
+  if (last_leveldir_identifier[type] != leveldir_identifier &&
+      (last_has_custom_artwork_set[type] || has_custom_artwork_set))
+    artwork_new_identifier = artwork_current_identifier;
+
+  last_leveldir_identifier[type] = leveldir_identifier;
+  last_has_custom_artwork_set[type] = has_custom_artwork_set;
+
   // ---------- reload if "override artwork" setting has changed --------------
   if (last_override_level_artwork[type] != setup_override_artwork)
     artwork_new_identifier = artwork_current_identifier;
@@ -6117,11 +6228,15 @@ void ReloadCustomArtwork(int force_reload)
 
   FadeOut(REDRAW_ALL);
 
-  ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
-  print_timestamp_time("ClearRectangle");
+  SetLoadingBackgroundImage();
+
+  ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
+  print_timestamp_time("ClearRectangleOnBackground");
 
   FadeIn(REDRAW_ALL);
 
+  UPDATE_BUSY_STATE();
+
   if (gfx_new_identifier != NULL || force_reload_gfx)
   {
 #if 0
@@ -6153,8 +6268,6 @@ void ReloadCustomArtwork(int force_reload)
 
   SetGameStatus(last_game_status);     // restore current game status
 
-  init_last = init;                    // switch to new busy animation
-
   FadeOut(REDRAW_ALL);
 
   RedrawGlobalBorder();