if (bit_nr > -1)
{
- level->can_move_into_acid &= ~(1 << bit_nr);
+ level->can_move_into_acid_bits &= ~(1 << bit_nr);
if (set)
- level->can_move_into_acid |= (1 << bit_nr);
+ level->can_move_into_acid_bits |= (1 << bit_nr);
}
}
int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
if (bit_nr > -1)
- return ((level->can_move_into_acid & (1 << bit_nr)) != 0);
+ return ((level->can_move_into_acid_bits & (1 << bit_nr)) != 0);
return FALSE;
}