font_height = getFontHeight(FC_RED);
#if 1
- DrawInitText(getWindowTitleString(), 20, FC_YELLOW);
+ DrawInitTextAlways(getWindowTitleString(), 20, FC_YELLOW);
#else
- DrawInitText(getProgramInitString(), 20, FC_YELLOW);
+ DrawInitTextAlways(getProgramInitString(), 20, FC_YELLOW);
#endif
- DrawInitText(PROGRAM_COPYRIGHT_STRING, 50, FC_RED);
- DrawInitText(PROGRAM_WEBSITE_STRING, WIN_YSIZE - 20 - font_height, FC_RED);
+ DrawInitTextAlways(PROGRAM_COPYRIGHT_STRING, 50, FC_RED);
+ DrawInitTextAlways(PROGRAM_WEBSITE_STRING, WIN_YSIZE - 20 - font_height,
+ FC_RED);
- DrawInitText("Loading graphics", 120, FC_GREEN);
+ DrawInitTextAlways("Loading graphics", 120, FC_GREEN);
#if 1
#if 1
#endif
print_timestamp_done("ReloadCustomArtwork");
+
+ LimitScreenUpdates(FALSE);
}
void KeyboardAutoRepeatOffUnlessAutoplay()
InitSetup();
-#if 1
- Error(ERR_INFO, "::: MARK 1: setup.fullscreen == %d", setup.fullscreen);
-#endif
-
print_timestamp_time("[init setup/config stuff (1)]");
InitGameInfo();
print_timestamp_time("[init setup/config stuff]");
-#if 1
- Error(ERR_INFO, "::: MARK 2: setup.fullscreen == %d", setup.fullscreen);
-#endif
-
InitVideoDisplay();
InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen);