rnd-20010115-1-src
[rocksndiamonds.git] / src / init.c
index 3a0c54ed7bfcc69500e138dba69ba5046b8a1fed..9af442484ca33df0fbcc39d9dda7ea3c3627a2df 100644 (file)
@@ -1,18 +1,16 @@
 /***********************************************************
-*  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
+* Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-*  (c) 1995-98 Artsoft Entertainment                       *
-*              Holger Schemel                              *
-*              Oststrasse 11a                              *
-*              33604 Bielefeld                             *
-*              phone: ++49 +521 290471                     *
-*              email: aeglos@valinor.owl.de                *
+* (c) 1995-2001 Artsoft Entertainment                      *
+*               Holger Schemel                             *
+*               Detmolder Strasse 189                      *
+*               33604 Bielefeld                            *
+*               Germany                                    *
+*               e-mail: info@artsoft.org                   *
 *----------------------------------------------------------*
-*  init.c                                                  *
+* init.c                                                   *
 ***********************************************************/
 
-#include <signal.h>
-
 #include "libgame/libgame.h"
 
 #include "init.h"
 #include "network.h"
 #include "netserv.h"
 
-struct PictureFileInfo
-{
-  char *picture_filename;
-  boolean picture_with_mask;
-};
-
 static void InitPlayerInfo(void);
 static void InitLevelInfo(void);
 static void InitNetworkServer(void);
 static void InitSound(void);
-static void InitSoundServer(void);
-static void InitDisplay(void);
 static void InitGfx(void);
 static void InitGfxBackground(void);
-static void LoadGfx(int, struct PictureFileInfo *);
 static void InitGadgets(void);
 static void InitElementProperties(void);
 
-void OpenAll(int argc, char *argv[])
+void OpenAll(void)
 {
-#if !defined(PLATFORM_UNIX)
-  initErrorFile();
-#endif
-
   if (options.serveronly)
   {
 #if defined(PLATFORM_UNIX)
     NetworkServer(options.server_port, options.serveronly);
 #else
-    Error(ERR_WARN, "networking not supported in Windows version");
+    Error(ERR_WARN, "networking only supported in Unix version");
 #endif
-
-    /* never reached */
-    exit(0);
+    exit(0);   /* never reached */
   }
 
+  InitProgramInfo(UNIX_USERDATA_DIRECTORY,
+                 PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
+                 ICON_TITLE_STRING, X11_ICON_FILENAME, X11_ICONMASK_FILENAME,
+                 MSDOS_POINTER_FILENAME);
+
   InitPlayerInfo();
 
   InitCounter();
   InitSound();
-  InitSoundServer();
   InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
-  signal(SIGINT, CloseAllAndExit);
-  signal(SIGTERM, CloseAllAndExit);
+  InitVideoDisplay();
+  InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
+                 setup.fullscreen);
 
-  InitDisplay();
   InitEventFilter(FilterMouseMotionEvents);
 
   InitGfx();
@@ -141,59 +128,23 @@ void InitSound()
 {
   int i;
 
-  OpenAudio(&audio);
+  OpenAudio();
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
-    Sound[i].name = sound_name[i];
-
-    if (!LoadSound(&Sound[i]))
+    if (!LoadSound(sound_name[i]))
     {
       audio.sound_available = FALSE;
       audio.loops_available = FALSE;
+      audio.sound_enabled = FALSE;
+
       return;
     }
   }
-}
 
-void InitSoundServer()
-{
-  if (!audio.sound_available)
-    return;
-
-#if !defined(TARGET_SDL)
-#if defined(PLATFORM_UNIX)
+  num_bg_loops = LoadMusic();
 
-  if (pipe(audio.soundserver_pipe) < 0)
-  {
-    Error(ERR_WARN, "cannot create pipe - no sounds");
-    audio.sound_available = FALSE;
-    return;
-  }
-
-  if ((audio.soundserver_pid = fork()) < 0)
-  {       
-    Error(ERR_WARN, "cannot create sound server process - no sounds");
-    audio.sound_available = FALSE;
-    return;
-  }
-
-  if (audio.soundserver_pid == 0)      /* we are child */
-  {
-    SoundServer();
-
-    /* never reached */
-    exit(0);
-  }
-  else                                 /* we are parent */
-    close(audio.soundserver_pipe[0]); /* no reading from pipe needed */
-
-#else /* !PLATFORM_UNIX */
-
-  SoundServer();
-
-#endif /* !PLATFORM_UNIX */
-#endif /* !TARGET_SDL */
+  StartSoundserver();
 }
 
 void InitJoysticks()
@@ -308,68 +259,47 @@ void InitJoysticks()
 #endif /* !TARGET_SDL */
 }
 
-void InitDisplay()
-{
-  char *gfx_dir = getPath2(options.ro_base_directory, GRAPHICS_DIRECTORY);
-  char *x11_icon_filename = getPath2(gfx_dir, X11_ICON_FILENAME);
-  char *x11_iconmask_filename = getPath2(gfx_dir, X11_ICONMASK_FILENAME);
-  char *msdos_pointer_filename = getPath2(gfx_dir, MSDOS_POINTER_FILENAME);
-
-  free(gfx_dir);
-
-  InitProgramInfo(program_name, PROGRAM_TITLE_STRING, WINDOW_TITLE_STRING,
-                 ICON_TITLE_STRING, x11_icon_filename, x11_iconmask_filename,
-                 msdos_pointer_filename);
-
-  InitScrollbufferSize(FXSIZE, FYSIZE);        /* (only needed for MS-DOS code) */
-
-  InitVideoDisplay();
-  InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH,
-                 setup.fullscreen);
-}
-
 void InitGfx()
 {
-  int i, j;
+  int i;
 
-#if defined(TARGET_SDL)
-  SDL_Surface *sdl_image_tmp;
-#else
+#if defined(TARGET_X11)
   GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
 #endif
 
 #if !defined(PLATFORM_MSDOS)
-  static struct PictureFileInfo pic[NUM_PICTURES] =
+  static char *image_filename[NUM_PICTURES] =
   {
-    { "RocksScreen",   TRUE },
-    { "RocksDoor",     TRUE },
-    { "RocksHeroes",   TRUE },
-    { "RocksToons",    TRUE },
-    { "RocksSP",       TRUE },
-    { "RocksDC",       TRUE },
-    { "RocksMore",     TRUE },
-    { "RocksFont",     FALSE },
-    { "RocksFont2",    FALSE },
-    { "RocksFont3",    FALSE }
+    "RocksScreen.pcx",
+    "RocksDoor.pcx",
+    "RocksHeroes.pcx",
+    "RocksToons.pcx",
+    "RocksSP.pcx",
+    "RocksDC.pcx",
+    "RocksMore.pcx",
+    "RocksFont.pcx",
+    "RocksFont2.pcx",
+    "RocksFont3.pcx"
   }; 
 #else
-  static struct PictureFileInfo pic[NUM_PICTURES] =
+  static char *image_filename[NUM_PICTURES] =
   {
-    { "Screen",        TRUE },
-    { "Door",  TRUE },
-    { "Heroes",        TRUE },
-    { "Toons", TRUE },
-    { "SP",    TRUE },
-    { "DC",    TRUE },
-    { "More",  TRUE },
-    { "Font",  FALSE },
-    { "Font2", FALSE },
-    { "Font3", FALSE }
+    "Screen.pcx",
+    "Door.pcx",
+    "Heroes.pcx",
+    "Toons.pcx",
+    "SP.pcx",
+    "DC.pcx",
+    "More.pcx",
+    "Font.pcx",
+    "Font2.pcx",
+    "Font3.pcx"
   }; 
 #endif
 
+#if defined(TARGET_X11_NATIVE)
   static struct
   {
     int start;
@@ -421,13 +351,27 @@ void InitGfx()
     { GFX2_SHIELD_ACTIVE, 3 },
     { -1, 0 }
   };
+#endif
 
-  /* create additional image buffers for double-buffering */
+  /* initialize some global variables */
+  global.frames_per_second = 0;
+  global.fps_slowdown = FALSE;
+  global.fps_slowdown_factor = 1;
+
+  /* initialize screen properties */
+  InitGfxFieldInfo(SX, SY, SXSIZE, SYSIZE,
+                  REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+  InitGfxDoor1Info(DX, DY, DXSIZE, DYSIZE);
+  InitGfxDoor2Info(VX, VY, VXSIZE, VYSIZE);
+  InitGfxScrollbufferInfo(FXSIZE, FYSIZE);
 
+  /* create additional image buffers for double-buffering */
   pix[PIX_DB_DOOR] = CreateBitmap(3 * DXSIZE, DYSIZE + VYSIZE, DEFAULT_DEPTH);
   pix[PIX_DB_FIELD] = CreateBitmap(FXSIZE, FYSIZE, DEFAULT_DEPTH);
 
-  LoadGfx(PIX_SMALLFONT, &pic[PIX_SMALLFONT]);
+  pix[PIX_SMALLFONT] = LoadImage(image_filename[PIX_SMALLFONT]);
+  InitFontInfo(NULL, NULL, pix[PIX_SMALLFONT]);
+
   DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
   DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
 #if defined(PLATFORM_MSDOS)
@@ -437,80 +381,56 @@ void InitGfx()
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
   for(i=0; i<NUM_PICTURES; i++)
-    if (i != PIX_SMALLFONT)
-      LoadGfx(i,&pic[i]);
-
-  /* create additional image buffers for masking of graphics */
-
-#if defined(TARGET_SDL)
-
-  /* initialize surface array to 'NULL' */
-  for(i=0; i<NUM_TILES; i++)
-    tile_masked[i] = NULL;
-
-  /* create only those masked surfaces we really need */
-  for(i=0; tile_needs_clipping[i].start>=0; i++)
   {
-    for(j=0; j<tile_needs_clipping[i].count; j++)
+    if (i != PIX_SMALLFONT)
     {
-      int tile = tile_needs_clipping[i].start + j;
-      int graphic = tile;
-      int src_x, src_y;
-      int bitmap_nr;
-      Bitmap src_bitmap;
-
-      getGraphicSource(graphic, &bitmap_nr, &src_x, &src_y);
-      src_bitmap = pix_masked[bitmap_nr];
-
-      /* create surface for masked tile graphic */
-      if ((sdl_image_tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, TILEX, TILEY,
-                                               WIN_SDL_DEPTH, 0, 0, 0, 0))
-         == NULL)
-       Error(ERR_EXIT, "SDL_CreateRGBSurface() failed: %s", SDL_GetError());
-
-      /* create native transparent surface for current image */
-      SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
-                     SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
-      if ((tile_masked[tile] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-       Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-      SDL_FreeSurface(sdl_image_tmp);
-
-      BlitBitmap(src_bitmap, tile_masked[tile], src_x,src_y, TILEX,TILEY, 0,0);
+      DrawInitText(image_filename[i], 150, FC_YELLOW);
+      pix[i] = LoadImage(image_filename[i]);
     }
   }
 
-#else /* !TARGET_SDL */
+  InitFontInfo(pix[PIX_BIGFONT], pix[PIX_MEDIUMFONT], pix[PIX_SMALLFONT]);
+
+  /* initialize pixmap array for special X11 tile clipping to Pixmap 'None' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_clipmask[i] = None;
+
+#if defined(TARGET_X11)
+  /* This stuff is needed because X11 (XSetClipOrigin(), to be precise) is
+     often very slow when preparing a masked XCopyArea() for big Pixmaps.
+     To prevent this, create small (tile-sized) mask Pixmaps which will then
+     be set much faster with XSetClipOrigin() and speed things up a lot. */
 
   /* create graphic context structures needed for clipping */
   clip_gc_values.graphics_exposures = False;
   clip_gc_valuemask = GCGraphicsExposures;
   copy_clipmask_gc =
-    XCreateGC(display, clipmask[PIX_BACK], clip_gc_valuemask, &clip_gc_values);
+    XCreateGC(display, pix[PIX_BACK]->clip_mask,
+             clip_gc_valuemask, &clip_gc_values);
 
   clip_gc_values.graphics_exposures = False;
   clip_gc_valuemask = GCGraphicsExposures;
   tile_clip_gc =
-    XCreateGC(display, window, clip_gc_valuemask, &clip_gc_values);
+    XCreateGC(display, window->drawable, clip_gc_valuemask, &clip_gc_values);
 
   for(i=0; i<NUM_BITMAPS; i++)
   {
-    if (clipmask[i])
+    if (pix[i]->clip_mask)
     {
       clip_gc_values.graphics_exposures = False;
-      clip_gc_values.clip_mask = clipmask[i];
+      clip_gc_values.clip_mask = pix[i]->clip_mask;
       clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
-      clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+      pix[i]->stored_clip_gc = XCreateGC(display, window->drawable,
+                                        clip_gc_valuemask,&clip_gc_values);
     }
   }
 
-  /* initialize pixmap array to Pixmap 'None' */
-  for(i=0; i<NUM_TILES; i++)
-    tile_clipmask[i] = None;
-
+#if defined(TARGET_X11_NATIVE)
   /* create only those clipping Pixmaps we really need */
   for(i=0; tile_needs_clipping[i].start>=0; i++)
   {
+    int j;
+
     for(j=0; j<tile_needs_clipping[i].count; j++)
     {
       int tile = tile_needs_clipping[i].start + j;
@@ -520,16 +440,17 @@ void InitGfx()
       Pixmap src_pixmap;
 
       getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
-      src_pixmap = clipmask[pixmap_nr];
+      src_pixmap = pix[pixmap_nr]->clip_mask;
 
-      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+      tile_clipmask[tile] = XCreatePixmap(display, window->drawable,
+                                         TILEX, TILEY, 1);
 
-      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
-               src_x,src_y, TILEX,TILEY, 0,0);
+      XCopyArea(display, src_pixmap, tile_clipmask[tile], copy_clipmask_gc,
+               src_x, src_y, TILEX, TILEY, 0, 0);
     }
   }
-
-#endif /* !TARGET_SDL */
+#endif /* TARGET_X11_NATIVE */
+#endif /* TARGET_X11 */
 }
 
 void InitGfxBackground()
@@ -551,87 +472,6 @@ void InitGfxBackground()
   redraw_mask = REDRAW_ALL;
 }
 
-void LoadGfx(int pos, struct PictureFileInfo *pic)
-{
-  char basefilename[256];
-  char filename[256];
-
-#if defined(TARGET_SDL)
-  SDL_Surface *sdl_image_tmp;
-#else
-  int pcx_err;
-#endif
-  char *picture_ext = ".pcx";
-
-  /* Grafik laden */
-  if (pic->picture_filename)
-  {
-    sprintf(basefilename, "%s%s", pic->picture_filename, picture_ext);
-    DrawInitText(basefilename, 150, FC_YELLOW);
-    sprintf(filename, "%s/%s/%s",
-           options.ro_base_directory, GRAPHICS_DIRECTORY, basefilename);
-
-#if defined(PLATFORM_MSDOS)
-    rest(100);
-#endif
-
-#if defined(TARGET_SDL)
-    /* load image to temporary surface */
-    if ((sdl_image_tmp = IMG_Load(filename)) == NULL)
-      Error(ERR_EXIT, "IMG_Load() failed: %s", SDL_GetError());
-
-    /* create native non-transparent surface for current image */
-    if ((pix[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-    /* create native transparent surface for current image */
-    SDL_SetColorKey(sdl_image_tmp, SDL_SRCCOLORKEY,
-                   SDL_MapRGB(sdl_image_tmp->format, 0x00, 0x00, 0x00));
-    if ((pix_masked[pos] = SDL_DisplayFormat(sdl_image_tmp)) == NULL)
-      Error(ERR_EXIT, "SDL_DisplayFormat() failed: %s", SDL_GetError());
-
-    /* free temporary surface */
-    SDL_FreeSurface(sdl_image_tmp);
-
-#else /* !TARGET_SDL */
-
-    pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
-                                &pix[pos], &clipmask[pos]);
-    switch(pcx_err)
-    {
-      case PCX_Success:
-        break;
-      case PCX_OpenFailed:
-        Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
-      case PCX_ReadFailed:
-        Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
-      case PCX_FileInvalid:
-       Error(ERR_EXIT, "invalid PCX file '%s'", filename);
-      case PCX_NoMemory:
-       Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
-      case PCX_ColorFailed:
-       Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
-      default:
-       break;
-    }
-
-    if (!pix[pos])
-      Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
-
-    /* setting pix_masked[] to pix[] allows BlitBitmapMasked() to always
-       use pix_masked[], although they are the same when not using SDL */
-    pix_masked[pos] = pix[pos];
-
-#endif /* !TARGET_SDL */
-  }
-
-#if defined(TARGET_X11)
-  /* check if clip mask was correctly created */
-  if (pic->picture_with_mask && !clipmask[pos])
-    Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
-#endif
-}
-
 void InitGadgets()
 {
   CreateLevelEditorGadgets();
@@ -1793,49 +1633,15 @@ void CloseAllAndExit(int exit_value)
 {
   int i;
 
-#if defined(TARGET_SDL)
   StopSounds();
   FreeSounds(NUM_SOUNDS);
-#else
-  if (audio.soundserver_pid)
-  {
-    StopSounds();
-    kill(audio.soundserver_pid, SIGTERM);
-    FreeSounds(NUM_SOUNDS);
-  }
-#endif
+  CloseAudio();
 
   for(i=0; i<NUM_BITMAPS; i++)
-  {
-    if (pix[i])
-      FreeBitmap(pix[i]);
-
-#if defined(TARGET_SDL)
-    FreeBitmap(pix_masked[i]);
-#else
-    if (clipmask[i])
-      FreeBitmap(clipmask[i]);
-    if (clip_gc[i])
-      XFreeGC(display, clip_gc[i]);
-#endif
-  }
+    FreeBitmap(pix[i]);
+  CloseVideoDisplay();
 
-#if defined(TARGET_SDL)
-  KeyboardAutoRepeatOn();
-#else
-  if (gc)
-    XFreeGC(display, gc);
-
-  if (display)
-  {
-    KeyboardAutoRepeatOn();
-    XCloseDisplay(display);
-  }
-#endif
-
-#if !defined(PLATFORM_UNIX)
-  dumpErrorFile();
-#endif
+  ClosePlatformDependantStuff();
 
   exit(exit_value);
 }