added disabling networking when executing command line functionality
[rocksndiamonds.git] / src / init.c
index 863704ef87709702d125e4d05d2752c9257e2782..965706fed1c51d46e25e5f60856ef691c318bfe3 100644 (file)
@@ -1289,6 +1289,8 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   g->post_delay_random = 0;
   g->init_event = ANIM_EVENT_DEFAULT;
   g->anim_event = ANIM_EVENT_DEFAULT;
+  g->init_event_action = -1;
+  g->anim_event_action = -1;
   g->draw_masked = FALSE;
   g->draw_order = 0;
   g->fade_mode = FADE_MODE_DEFAULT;
@@ -1511,6 +1513,10 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
     g->init_event = parameter[GFX_ARG_INIT_EVENT];
   if (parameter[GFX_ARG_ANIM_EVENT] != ARG_UNDEFINED_VALUE)
     g->anim_event = parameter[GFX_ARG_ANIM_EVENT];
+  if (parameter[GFX_ARG_INIT_EVENT_ACTION] != ARG_UNDEFINED_VALUE)
+    g->init_event_action = parameter[GFX_ARG_INIT_EVENT_ACTION];
+  if (parameter[GFX_ARG_ANIM_EVENT_ACTION] != ARG_UNDEFINED_VALUE)
+    g->anim_event_action = parameter[GFX_ARG_ANIM_EVENT_ACTION];
 
   /* used for toon animations and global animations */
   g->step_offset  = parameter[GFX_ARG_STEP_OFFSET];
@@ -5045,6 +5051,9 @@ void Execute_Command(char *command)
   {
     Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
   }
+
+  /* disable networking if any valid command was recognized */
+  options.network = setup.network_mode = FALSE;
 }
 
 static void InitSetup()
@@ -5081,7 +5090,6 @@ static void InitPlayerInfo()
   }
 
   local_player->connected_locally = TRUE;
-  local_player->connected_network = TRUE;
 }
 
 static void InitArtworkInfo()
@@ -5599,27 +5607,39 @@ static void InitArtworkDone()
   InitGlobalAnimations();
 }
 
-void InitNetworkServer()
+void InitNetworkSettings()
 {
-#if defined(NETWORK_AVALIABLE)
-  int nr_wanted;
-#endif
+  InitNetworkInfo(options.network || setup.network_mode,
+                 FALSE,
+                 options.serveronly,
+                 options.server_host,
+                 options.server_port);
+}
 
-  if (!options.network)
+void InitNetworkServer()
+{
+  if (!network.enabled || network.connected)
     return;
 
-#if defined(NETWORK_AVALIABLE)
-  nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
+  LimitScreenUpdates(FALSE);
 
-  if (!ConnectToServer(options.server_host, options.server_port))
-    Error(ERR_EXIT, "cannot connect to network game server");
+  if (!ConnectToServer(network.server_host, network.server_port))
+  {
+    network.enabled = FALSE;
 
-  SendToServer_PlayerName(setup.player_name);
-  SendToServer_ProtocolVersion();
+    setup.network_mode = FALSE;
+  }
+  else
+  {
+    SendToServer_PlayerName(setup.player_name);
+    SendToServer_ProtocolVersion();
+    SendToServer_NrWanted(setup.network_player_nr + 1);
 
-  if (nr_wanted)
-    SendToServer_NrWanted(nr_wanted);
-#endif
+    network.connected = TRUE;
+  }
+
+  /* short time to recognize result of network initialization */
+  Delay_WithScreenUpdates(1000);
 }
 
 static boolean CheckArtworkConfigForCustomElements(char *filename)
@@ -5992,10 +6012,12 @@ void OpenAll()
   if (options.execute_command)
     Execute_Command(options.execute_command);
 
-  if (options.serveronly)
+  InitNetworkSettings();
+
+  if (network.serveronly)
   {
 #if defined(PLATFORM_UNIX)
-    NetworkServer(options.server_port, options.serveronly);
+    NetworkServer(network.server_port, TRUE);
 #else
     Error(ERR_WARN, "networking only supported in Unix version");
 #endif
@@ -6080,6 +6102,8 @@ void OpenAll()
     return;
   }
 
+  InitNetworkServer();
+
   SetGameStatus(GAME_MODE_MAIN);
 
   FadeSetEnterScreen();
@@ -6092,8 +6116,6 @@ void OpenAll()
 
   DrawMainMenu();
 
-  InitNetworkServer();
-
 #if 0
   Error(ERR_DEBUG, "::: SDL_GetBasePath() == '%s'",
        SDL_GetBasePath());