rnd-20040927-1-src
[rocksndiamonds.git] / src / init.c
index 905aaf70f30a95707acf542768a8d63b881b5c9d..903cd8d93274cd215bb34c85fcad961d2d3dee38 100644 (file)
@@ -239,6 +239,11 @@ void InitGadgets()
   gadgets_initialized = TRUE;
 }
 
+inline void InitElementSmallImagesScaledUp(int graphic)
+{
+  CreateImageWithSmallImages(graphic, graphic_info[graphic].scale_up_factor);
+}
+
 void InitElementSmallImages()
 {
   struct PropertyMapping *property_mapping = getImageListPropertyMapping();
@@ -247,18 +252,33 @@ void InitElementSmallImages()
 
   /* initialize normal images from static configuration */
   for (i = 0; element_to_graphic[i].element > -1; i++)
-    CreateImageWithSmallImages(element_to_graphic[i].graphic);
+    InitElementSmallImagesScaledUp(element_to_graphic[i].graphic);
 
   /* initialize special images from static configuration */
   for (i = 0; element_to_special_graphic[i].element > -1; i++)
-    CreateImageWithSmallImages(element_to_special_graphic[i].graphic);
+    InitElementSmallImagesScaledUp(element_to_special_graphic[i].graphic);
 
   /* initialize images from dynamic configuration */
   for (i = 0; i < num_property_mappings; i++)
     if (property_mapping[i].artwork_index < MAX_NUM_ELEMENTS)
-      CreateImageWithSmallImages(property_mapping[i].artwork_index);
+      InitElementSmallImagesScaledUp(property_mapping[i].artwork_index);
+
+#if 1
+  /* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
+  for (i = IMG_EMC_OBJECT; i <= IMG_EMC_SPRITE; i++)
+    InitElementSmallImagesScaledUp(i);
+#endif
 }
 
+#if 1
+/* !!! FIX THIS (CHANGE TO USING NORMAL ELEMENT GRAPHIC DEFINITIONS) !!! */
+void SetBitmaps_EM(Bitmap **em_bitmap)
+{
+  em_bitmap[0] = graphic_info[IMG_EMC_OBJECT].bitmap;
+  em_bitmap[1] = graphic_info[IMG_EMC_SPRITE].bitmap;
+}
+#endif
+
 static int getFontBitmapID(int font_nr)
 {
   int special = -1;
@@ -560,6 +580,11 @@ void InitElementGraphicInfo()
     }
   }
 
+#if 1
+  /* set hardcoded definitions for some runtime elements without graphic */
+  element_info[EL_AMOEBA_TO_DIAMOND].graphic[ACTION_DEFAULT] = IMG_AMOEBA_DEAD;
+#endif
+
 #if 1
   /* now set all undefined/invalid graphics to -1 to set to default after it */
   for (i = 0; i < MAX_NUM_ELEMENTS; i++)
@@ -646,6 +671,7 @@ void InitElementGraphicInfo()
        default_action_crumbled = element_info[EL_SB_DEFAULT].crumbled[act];
 
 #if 1
+      /* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
       /* !!! make this better !!! */
       if (i == EL_EMPTY_SPACE)
       {
@@ -840,6 +866,7 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
   graphic_info[graphic].crumbled_like = -1;    /* do not use clone element */
   graphic_info[graphic].diggable_like = -1;    /* do not use clone element */
   graphic_info[graphic].border_size = TILEX / 8;  /* "CRUMBLED" border size */
+  graphic_info[graphic].scale_up_factor = 1;   /* default: no scaling up */
   graphic_info[graphic].anim_delay_fixed = 0;
   graphic_info[graphic].anim_delay_random = 0;
   graphic_info[graphic].post_delay_fixed = 0;
@@ -939,6 +966,12 @@ static void set_graphic_parameters(int graphic, char **parameter_raw)
   if (parameter[GFX_ARG_BORDER_SIZE] != ARG_UNDEFINED_VALUE)
     graphic_info[graphic].border_size = parameter[GFX_ARG_BORDER_SIZE];
 
+  /* optional zoom factor for scaling up the image to a larger size */
+  if (parameter[GFX_ARG_SCALE_UP] != ARG_UNDEFINED_VALUE)
+    graphic_info[graphic].scale_up_factor = parameter[GFX_ARG_SCALE_UP];
+  if (graphic_info[graphic].scale_up_factor < 1)
+    graphic_info[graphic].scale_up_factor = 1;         /* no scaling */
+
   /* this is only used for player "boring" and "sleeping" actions */
   if (parameter[GFX_ARG_ANIM_DELAY_FIXED] != ARG_UNDEFINED_VALUE)
     graphic_info[graphic].anim_delay_fixed =
@@ -1266,6 +1299,12 @@ static void set_sound_parameters(int sound, char **parameter_raw)
   /* explicit loop mode setting in configuration overrides default value */
   if (parameter[SND_ARG_MODE_LOOP] != ARG_UNDEFINED_VALUE)
     sound_info[sound].loop = parameter[SND_ARG_MODE_LOOP];
+
+  /* sound volume to change the original volume when loading the sound file */
+  sound_info[sound].volume = parameter[SND_ARG_VOLUME];
+
+  /* sound priority to give certain sounds a higher or lower priority */
+  sound_info[sound].volume = parameter[SND_ARG_VOLUME];
 }
 
 static void InitSoundInfo()
@@ -2201,6 +2240,14 @@ void InitElementPropertiesStatic()
     EL_SP_GRAVITY_PORT_RIGHT,
     EL_SP_GRAVITY_PORT_UP,
     EL_SP_GRAVITY_PORT_DOWN,
+    EL_SP_GRAVITY_ON_PORT_LEFT,
+    EL_SP_GRAVITY_ON_PORT_RIGHT,
+    EL_SP_GRAVITY_ON_PORT_UP,
+    EL_SP_GRAVITY_ON_PORT_DOWN,
+    EL_SP_GRAVITY_OFF_PORT_LEFT,
+    EL_SP_GRAVITY_OFF_PORT_RIGHT,
+    EL_SP_GRAVITY_OFF_PORT_UP,
+    EL_SP_GRAVITY_OFF_PORT_DOWN,
     -1
   };
 
@@ -2282,6 +2329,14 @@ void InitElementPropertiesStatic()
     EL_SP_GRAVITY_PORT_RIGHT,
     EL_SP_GRAVITY_PORT_UP,
     EL_SP_GRAVITY_PORT_DOWN,
+    EL_SP_GRAVITY_ON_PORT_LEFT,
+    EL_SP_GRAVITY_ON_PORT_RIGHT,
+    EL_SP_GRAVITY_ON_PORT_UP,
+    EL_SP_GRAVITY_ON_PORT_DOWN,
+    EL_SP_GRAVITY_OFF_PORT_LEFT,
+    EL_SP_GRAVITY_OFF_PORT_RIGHT,
+    EL_SP_GRAVITY_OFF_PORT_UP,
+    EL_SP_GRAVITY_OFF_PORT_DOWN,
     -1
   };
 
@@ -2344,6 +2399,14 @@ void InitElementPropertiesStatic()
     EL_SP_GRAVITY_PORT_RIGHT,
     EL_SP_GRAVITY_PORT_UP,
     EL_SP_GRAVITY_PORT_DOWN,
+    EL_SP_GRAVITY_ON_PORT_LEFT,
+    EL_SP_GRAVITY_ON_PORT_RIGHT,
+    EL_SP_GRAVITY_ON_PORT_UP,
+    EL_SP_GRAVITY_ON_PORT_DOWN,
+    EL_SP_GRAVITY_OFF_PORT_LEFT,
+    EL_SP_GRAVITY_OFF_PORT_RIGHT,
+    EL_SP_GRAVITY_OFF_PORT_UP,
+    EL_SP_GRAVITY_OFF_PORT_DOWN,
     -1
   };
 
@@ -2441,6 +2504,7 @@ void InitElementPropertiesStatic()
     /* should always be valid */
     EL_EMPTY,
 
+    /* standard classic Supaplex elements */
     EL_SP_EMPTY,
     EL_SP_ZONK,
     EL_SP_BASE,
@@ -2482,11 +2546,24 @@ void InitElementPropertiesStatic()
     EL_SP_HARDWARE_BASE_6,
     EL_SP_CHIP_TOP,
     EL_SP_CHIP_BOTTOM,
+
     /* additional elements that appeared in newer Supaplex levels */
     EL_INVISIBLE_WALL,
-    /* more than one murphy in a level results in an inactive clone */
+
+    /* additional gravity port elements (not switching, but setting gravity) */
+    EL_SP_GRAVITY_ON_PORT_LEFT,
+    EL_SP_GRAVITY_ON_PORT_RIGHT,
+    EL_SP_GRAVITY_ON_PORT_UP,
+    EL_SP_GRAVITY_ON_PORT_DOWN,
+    EL_SP_GRAVITY_OFF_PORT_LEFT,
+    EL_SP_GRAVITY_OFF_PORT_RIGHT,
+    EL_SP_GRAVITY_OFF_PORT_UP,
+    EL_SP_GRAVITY_OFF_PORT_DOWN,
+
+    /* more than one Murphy in a level results in an inactive clone */
     EL_SP_MURPHY_CLONE,
-    /* runtime elements*/
+
+    /* runtime Supaplex elements */
     EL_SP_DISK_RED_ACTIVE,
     EL_SP_TERMINAL_ACTIVE,
     EL_SP_BUGGY_BASE_ACTIVATING,
@@ -3061,6 +3138,14 @@ void InitElementPropertiesStatic()
     EL_SP_HARDWARE_BASE_4,
     EL_SP_HARDWARE_BASE_5,
     EL_SP_HARDWARE_BASE_6,
+    EL_SP_GRAVITY_ON_PORT_LEFT,
+    EL_SP_GRAVITY_ON_PORT_RIGHT,
+    EL_SP_GRAVITY_ON_PORT_UP,
+    EL_SP_GRAVITY_ON_PORT_DOWN,
+    EL_SP_GRAVITY_OFF_PORT_LEFT,
+    EL_SP_GRAVITY_OFF_PORT_RIGHT,
+    EL_SP_GRAVITY_OFF_PORT_UP,
+    EL_SP_GRAVITY_OFF_PORT_DOWN,
     EL_CONVEYOR_BELT_1_SWITCH_LEFT,
     EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
     EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
@@ -3609,7 +3694,17 @@ void InitElementPropertiesEngine(int engine_version)
 
 static void InitGlobal()
 {
+  int i;
+
+  for (i = 0; i < MAX_NUM_ELEMENTS + 1; i++)
+  {
+    element_info[i].token_name = element_name_info[i].token_name;
+    element_info[i].class_name = element_name_info[i].class_name;
+    element_info[i].editor_description=element_name_info[i].editor_description;
+  }
+
   global.autoplay_leveldir = NULL;
+  global.convert_leveldir = NULL;
 
   global.frames_per_second = 0;
   global.fps_slowdown = FALSE;
@@ -3745,6 +3840,20 @@ void Execute_Command(char *command)
       global.autoplay_level_nr = atoi(str_ptr);        /* get level_nr value */
     }
   }
+  else if (strncmp(command, "convert ", 8) == 0)
+  {
+    char *str_copy = getStringCopy(&command[8]);
+    char *str_ptr = strchr(str_copy, ' ');
+
+    global.convert_leveldir = str_copy;
+    global.convert_level_nr = -1;
+
+    if (str_ptr != NULL)
+    {
+      *str_ptr++ = '\0';                       /* terminate leveldir string */
+      global.convert_level_nr = atoi(str_ptr); /* get level_nr value */
+    }
+  }
   else
   {
     Error(ERR_EXIT_HELP, "unrecognized command '%s'", command);
@@ -4350,9 +4459,18 @@ void OpenAll()
     AutoPlayTape();
     return;
   }
+  else if (global.convert_leveldir)
+  {
+    ConvertLevels();
+    return;
+  }
 
   game_status = GAME_MODE_MAIN;
 
+#if 1
+  em_open_all();
+#endif
+
   DrawMainMenu();
 
   InitNetworkServer();
@@ -4365,6 +4483,10 @@ void CloseAllAndExit(int exit_value)
   FreeAllMusic();
   CloseAudio();                /* called after freeing sounds (needed for SDL) */
 
+#if 1
+  em_close_all();
+#endif
+
   FreeAllImages();
   FreeTileClipmasks();