rnd-19990204-3
[rocksndiamonds.git] / src / init.c
index 2a6c363d3e9e83a33be43877edbfeff6ed56fd14..7c62ad953e0e56ee95b5c0b3ac99751220b38208 100644 (file)
 #include "misc.h"
 #include "sound.h"
 #include "screens.h"
+#include "editor.h"
+#include "game.h"
+#include "tape.h"
 #include "tools.h"
 #include "files.h"
 #include "joystick.h"
-#include "gfxload.h"
-#include "gifload.h"
+#include "image.h"
+#include "pcx.h"
 #include "network.h"
 #include "netserv.h"
 
-#ifdef DEBUG
-
-#define DEBUG_TIMING
-
-#endif
-
 struct PictureFileInfo
 {
   char *picture_filename;
@@ -53,6 +50,7 @@ static void InitSoundServer(void);
 static void InitWindow(int, char **);
 static void InitGfx(void);
 static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
 static void InitElementProperties(void);
 
 void OpenAll(int argc, char *argv[])
@@ -84,6 +82,7 @@ void OpenAll(int argc, char *argv[])
 
   InitGfx();
   InitElementProperties();
+  InitGadgets();
 
   DrawMainMenu();
 
@@ -105,30 +104,32 @@ void InitLevelAndPlayerInfo()
 
   local_player->connected = TRUE;
 
-  if (!LoadLevelInfo())                        /* global level info */
-    Error(ERR_EXIT, NULL);
-
+  LoadLevelInfo();                     /* global level info */
   LoadSetup();                         /* global setup info */
   LoadLevelSetup();                    /* info about last played level */
 }
 
 void InitNetworkServer()
 {
+#ifndef MSDOS
   int nr_wanted;
+#endif
 
   if (!options.network)
     return;
 
+#ifndef MSDOS
   nr_wanted = Request("Choose player", REQ_PLAYER | REQ_STAY_CLOSED);
 
   if (!ConnectToServer(options.server_host, options.server_port))
-    Error(ERR_EXIT, "cannot connect to multiplayer server");
+    Error(ERR_EXIT, "cannot connect to network game server");
 
-  SendToServer_Nickname(setup.alias_name);
+  SendToServer_PlayerName(setup.player_name);
   SendToServer_ProtocolVersion();
 
   if (nr_wanted)
     SendToServer_NrWanted(nr_wanted);
+#endif
 }
 
 void InitSound()
@@ -164,20 +165,21 @@ void InitSound()
   */
 
 #endif
-#else
+#else /* MSDOS */
   sound_loops_allowed = TRUE;
 
   /*
   setup.sound_loops_on = TRUE;
   */
 
-#endif
+#endif /* MSDOS */
 
   for(i=0; i<NUM_SOUNDS; i++)
   {
 #ifdef MSDOS
-  sprintf(sound_name[i], "%d", i+1);
+    sprintf(sound_name[i], "%d", i + 1);
 #endif
+
     Sound[i].name = sound_name[i];
     if (!LoadSound(&Sound[i]))
     {
@@ -193,6 +195,7 @@ void InitSoundServer()
     return;
 
 #ifndef MSDOS
+
   if (pipe(sound_pipe)<0)
   {
     Error(ERR_WARN, "cannot create pipe - no sounds");
@@ -216,9 +219,12 @@ void InitSoundServer()
   }
   else                         /* we are parent */
     close(sound_pipe[0]);      /* no reading from pipe needed */
-#else
+
+#else /* MSDOS */
+
   SoundServer();
-#endif
+
+#endif /* MSDOS */
 }
 
 void InitJoysticks()
@@ -259,15 +265,38 @@ void InitJoysticks()
 
     joystick_status = JOYSTICK_AVAILABLE;
   }
-#else
-  joystick_status = JOYSTICK_AVAILABLE;
+
+#else /* MSDOS */
+
+  /* try to access two joysticks; if that fails, try to access just one */
+  if (install_joystick(JOY_TYPE_2PADS) == 0 ||
+      install_joystick(JOY_TYPE_AUTODETECT) == 0)
+    joystick_status = JOYSTICK_AVAILABLE;
+
+  /*
+  load_joystick_data(JOYSTICK_FILENAME);
+  */
+
+  for (i=0; i<MAX_PLAYERS; i++)
+  {
+    char *device_name = setup.input[i].joy.device_name;
+    int joystick_nr = getJoystickNrFromDeviceName(device_name);
+
+    if (joystick_nr >= num_joysticks)
+      joystick_nr = -1;
+
+    /* misuse joystick file descriptor variable to store joystick number */
+    stored_player[i].joystick_fd = joystick_nr;
+  }
 #endif
 }
 
 void InitDisplay()
 {
+#ifndef MSDOS
   XVisualInfo vinfo_template, *vinfo;
   int num_visuals;
+#endif
   unsigned int depth;
 
   /* connect to X server */
@@ -280,6 +309,7 @@ void InitDisplay()
   depth  = DefaultDepth(display, screen);
   cmap   = DefaultColormap(display, screen);
 
+#ifndef MSDOS
   /* look for good enough visual */
   vinfo_template.screen = screen;
   vinfo_template.class = (depth == 8 ? PseudoColor : TrueColor);
@@ -304,29 +334,33 @@ void InitDisplay()
     printf("Sorry, cannot get appropriate visual.\n");
     exit(-1);
   }
+#endif
 }
 
 void InitWindow(int argc, char *argv[])
 {
   unsigned int border_width = 4;
+  XGCValues gc_values;
+  unsigned long gc_valuemask;
+#ifndef MSDOS
+  XTextProperty windowName, iconName;
   Pixmap icon_pixmap, iconmask_pixmap;
-  unsigned int icon_width,icon_height;
-  int icon_hot_x,icon_hot_y;
+  unsigned int icon_width, icon_height;
+  int icon_hot_x, icon_hot_y;
   char icon_filename[256];
   XSizeHints size_hints;
   XWMHints wm_hints;
   XClassHint class_hints;
-  XTextProperty windowName, iconName;
-  XGCValues gc_values;
-  unsigned long gc_valuemask;
-  char *window_name = WINDOWTITLE_STRING;
-  char *icon_name = WINDOWTITLE_STRING;
+  char *window_name = WINDOW_TITLE_STRING;
+  char *icon_name = WINDOW_TITLE_STRING;
   long window_event_mask;
   Atom proto_atom = None, delete_atom = None;
+#endif
   int screen_width, screen_height;
   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
   unsigned long pen_fg = WhitePixel(display,screen);
   unsigned long pen_bg = BlackPixel(display,screen);
+  const int width = WIN_XSIZE, height = WIN_YSIZE;
 
 #ifndef MSDOS
   static struct IconFileInfo icon_pic =
@@ -339,9 +373,6 @@ void InitWindow(int argc, char *argv[])
   screen_width = XDisplayWidth(display, screen);
   screen_height = XDisplayHeight(display, screen);
 
-  width = WIN_XSIZE;
-  height = WIN_YSIZE;
-
   win_xpos = (screen_width - width) / 2;
   win_ypos = (screen_height - height) / 2;
 
@@ -408,9 +439,11 @@ void InitWindow(int argc, char *argv[])
   XFree(iconName.value);
 
   /* Select event types wanted */
-  window_event_mask = ExposureMask | StructureNotifyMask | FocusChangeMask |
-                      ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
-                      KeyPressMask | KeyReleaseMask;
+  window_event_mask =
+    ExposureMask | StructureNotifyMask | FocusChangeMask |
+    ButtonPressMask | ButtonReleaseMask | PointerMotionMask |
+    PointerMotionHintMask | KeyPressMask | KeyReleaseMask;
+
   XSelectInput(display, window, window_event_mask);
 #endif
 
@@ -447,6 +480,7 @@ void InitGfx()
     { "Door",  TRUE },
     { "Heroes",        TRUE },
     { "Toons", TRUE },
+    { "More",  TRUE },
     { "Font",  FALSE },
     { "Font2", FALSE }
   }; 
@@ -457,11 +491,27 @@ void InitGfx()
     { "RocksDoor",     TRUE },
     { "RocksHeroes",   TRUE },
     { "RocksToons",    TRUE },
+    { "RocksMore",     TRUE },
     { "RocksFont",     FALSE },
     { "RocksFont2",    FALSE }
   }; 
 #endif
 
+#ifdef DEBUG
+#if 0
+  static struct PictureFileInfo test_pic1 =
+  {
+    "RocksFont2",
+    FALSE
+  };
+  static struct PictureFileInfo test_pic2 =
+  {
+    "mouse",
+    FALSE
+  };
+#endif
+#endif
+
   static struct
   {
     int start;
@@ -493,6 +543,15 @@ void InitGfx()
     { GFX_SPIELER4_RIGHT, 4 },
     { GFX_SPIELER4_PUSH_LEFT, 4 },
     { GFX_SPIELER4_PUSH_RIGHT, 4 },
+    { GFX_SP_MURPHY, 1 },
+    { GFX_MURPHY_GO_LEFT, 3 },
+    { GFX_MURPHY_GO_RIGHT, 3 },
+    { GFX_MURPHY_SNAP_UP, 1 },
+    { GFX_MURPHY_SNAP_DOWN, 1 },
+    { GFX_MURPHY_SNAP_RIGHT, 1 },
+    { GFX_MURPHY_SNAP_LEFT, 1 },
+    { GFX_MURPHY_PUSH_RIGHT, 1 },
+    { GFX_MURPHY_PUSH_LEFT, 1 },
     { GFX_GEBLUBBER, 4 },
     { GFX_DYNAMIT, 7 },
     { GFX_DYNABOMB, 4 },
@@ -503,30 +562,40 @@ void InitGfx()
     { -1, 0 }
   };
 
-#ifdef DEBUG_TIMING
-  long count1, count2;
-  count1 = Counter();
+#if DEBUG_TIMING
+  debug_print_timestamp(0, NULL);      /* initialize timestamp function */
 #endif
 
+#ifdef DEBUG
+#if 0
+  printf("Test: Loading RocksFont2.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic1);
+  printf("Test: Done.\n");
+  printf("Test: Loading mouse.pcx ...\n");
+  LoadGfx(PIX_SMALLFONT,&test_pic2);
+  printf("Test: Done.\n");
+#endif
+#endif
+
+
+
   LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
-  DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
+  DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
   DrawInitText(COPYRIGHT_STRING,50,FC_RED);
 #ifdef MSDOS
   DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
   rest(200);
-#endif MSDOS
+#endif /* MSDOS */
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
   for(i=0; i<NUM_PICTURES; i++)
     if (i != PIX_SMALLFONT)
       LoadGfx(i,&pic[i]);
 
-#ifdef DEBUG_TIMING
-  count2 = Counter();
-  printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
+#if DEBUG_TIMING
+  debug_print_timestamp(0, "SUMMARY LOADING ALL GRAPHICS:");
 #endif
 
-
   pix[PIX_DB_BACK] = XCreatePixmap(display, window,
                                   WIN_XSIZE,WIN_YSIZE,
                                   XDefaultDepth(display,screen));
@@ -561,6 +630,7 @@ void InitGfx()
       int src_x, src_y;
       Pixmap src_pixmap;
 
+#if 0
       if (graphic >= GFX_START_ROCKSSCREEN &&
          graphic <= GFX_END_ROCKSSCREEN)
       {
@@ -588,6 +658,14 @@ void InitGfx()
       }
       else
        break;
+#else
+
+      int pixmap_nr;
+
+      getGraphicSource(graphic, &pixmap_nr, &src_x, &src_y);
+      src_pixmap = clipmask[pixmap_nr];
+
+#endif
 
       tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
 
@@ -633,7 +711,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char basefilename[256];
   char filename[256];
 
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
   int xpm_err, xbm_err;
   unsigned int width,height;
   int hot_x,hot_y;
@@ -641,14 +719,10 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   char *picture_ext = ".xpm";
   char *picturemask_ext = "Mask.xbm";
 #else
-  int gif_err;
+  int pcx_err;
   char *picture_ext = ".pcx";
 #endif
 
-#ifdef DEBUG_TIMING
-  long count1, count2;
-#endif
-
   /* Grafik laden */
   if (pic->picture_filename)
   {
@@ -659,19 +733,18 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 
 #ifdef MSDOS
     rest(100);
-#endif MSDOS
+#endif /* MSDOS */
 
-#ifdef DEBUG_TIMING
-    count1 = Counter();
+#if DEBUG_TIMING
+    debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
 
     xpm_att[pos].valuemask = XpmCloseness;
     xpm_att[pos].closeness = 20000;
     xpm_err = XpmReadFileToPixmap(display,window,filename,
                                  &pix[pos],&shapemask,&xpm_att[pos]);
-
     switch(xpm_err)
     {
       case XpmOpenFailed:
@@ -686,42 +759,39 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
        break;
     }
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("XPM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
+#if DEBUG_TIMING
+    printf("LOADING XPM FILE %s:", filename);
+    debug_print_timestamp(1, "");
 #endif
 
-#else 
+#else /* !USE_XPM_LIBRARY */
 
-    gif_err = Read_GIF_to_Pixmaps(display, window, filename,
-                                 &pix[pos], &clipmask[pos]);
-
-    switch(gif_err)
+    pcx_err = Read_PCX_to_Pixmap(display, window, gc, filename,
+                                &pix[pos], &clipmask[pos]);
+    switch(pcx_err)
     {
-      case GIF_Success:
+      case PCX_Success:
         break;
-      case GIF_OpenFailed:
-        Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
-      case GIF_ReadFailed:
-        Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
-      case GIF_FileInvalid:
-       Error(ERR_EXIT, "invalid GIF file '%s'", filename);
-      case GIF_NoMemory:
-       Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
-      case GIF_ColorFailed:
-       Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
+      case PCX_OpenFailed:
+        Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
+      case PCX_ReadFailed:
+        Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
+      case PCX_FileInvalid:
+       Error(ERR_EXIT, "invalid PCX file '%s'", filename);
+      case PCX_NoMemory:
+       Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
+      case PCX_ColorFailed:
+       Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
       default:
        break;
     }
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("GIF LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
+#if DEBUG_TIMING
+    printf("SUMMARY LOADING PCX FILE %s:", filename);
+    debug_print_timestamp(1, "");
 #endif
 
-#endif
+#endif /* !USE_XPM_LIBRARY */
 
     if (!pix[pos])
       Error(ERR_EXIT, "cannot get graphics for '%s'", pic->picture_filename);
@@ -730,21 +800,19 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
   /* zugehörige Maske laden (wenn vorhanden) */
   if (pic->picture_with_mask)
   {
-
-#ifdef XPM_INCLUDE_FILE
+#ifdef USE_XPM_LIBRARY
 
     sprintf(basefilename, "%s%s", pic->picture_filename, picturemask_ext);
     DrawInitText(basefilename, 150, FC_YELLOW);
     sprintf(filename, "%s/%s/%s",
            options.base_directory, GRAPHICS_DIRECTORY, basefilename);
 
-#ifdef DEBUG_TIMING
-    count1 = Counter();
+#if DEBUG_TIMING
+    debug_print_timestamp(1, NULL);    /* initialize timestamp function */
 #endif
 
     xbm_err = XReadBitmapFile(display,window,filename,
                              &width,&height,&clipmask[pos],&hot_x,&hot_y);
-
     switch(xbm_err)
     {
       case BitmapSuccess:
@@ -760,19 +828,26 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
        break;
     }
 
-#ifdef DEBUG_TIMING
-    count2 = Counter();
-    printf("XBM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/1000.0);
+#if DEBUG_TIMING
+    printf("LOADING XBM FILE %s:", filename);
+    debug_print_timestamp(1, "");
 #endif
 
-#endif
+#endif /* USE_XPM_LIBRARY */
 
     if (!clipmask[pos])
       Error(ERR_EXIT, "cannot get clipmask for '%s'", pic->picture_filename);
   }
 }
 
+void InitGadgets()
+{
+  CreateLevelEditorGadgets();
+  CreateGameButtons();
+  CreateTapeButtons();
+  CreateToolButtons();
+}
+
 void InitElementProperties()
 {
   int i,j;
@@ -837,11 +912,13 @@ void InitElementProperties()
     EL_AMOEBE_BD,
     EL_MORAST_VOLL,
     EL_MORAST_LEER,
-    EL_SIEB_VOLL,
+    EL_SIEB_INAKTIV,
     EL_SIEB_LEER,
+    EL_SIEB_VOLL,
     EL_SIEB_TOT,
-    EL_SIEB2_VOLL,
+    EL_SIEB2_INAKTIV,
     EL_SIEB2_LEER,
+    EL_SIEB2_VOLL,
     EL_SIEB2_TOT,
     EL_LIFE,
     EL_LIFE_ASYNC,
@@ -849,11 +926,30 @@ void InitElementProperties()
     EL_BADEWANNE2,
     EL_BADEWANNE3,
     EL_BADEWANNE4,
-    EL_BADEWANNE5
+    EL_BADEWANNE5,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL
   };
   static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
 
-  static int ep_massiv[] =
+  static int ep_massive[] =
   {
     EL_BETON,
     EL_SALZSAEURE,
@@ -869,9 +965,21 @@ void InitElementProperties()
     EL_PFORTE1X,
     EL_PFORTE2X,
     EL_PFORTE3X,
-    EL_PFORTE4X
+    EL_PFORTE4X,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_INVISIBLE_STEEL
   };
-  static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
+  static int ep_massive_num = sizeof(ep_massive)/sizeof(int);
 
   static int ep_slippery[] =
   {
@@ -893,7 +1001,15 @@ void InitElementProperties()
     EL_BIRNE_AUS,
     EL_BADEWANNE1,
     EL_BADEWANNE2,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SPEED_PILL
   };
   static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
 
@@ -906,7 +1022,9 @@ void InitElementProperties()
     EL_MAMPFER,
     EL_MAMPFER2,
     EL_ROBOT,
-    EL_PACMAN
+    EL_PACMAN,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
 
@@ -930,7 +1048,26 @@ void InitElementProperties()
     EL_MAUER_X,
     EL_MAUER_Y,
     EL_MAUER_XY,
-    EL_MAUERND
+    EL_MAUERND,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_TERMINAL,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL
   };
   static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
 
@@ -950,7 +1087,10 @@ void InitElementProperties()
     EL_SIEB_VOLL,
     EL_SIEB2_VOLL,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE
   };
   static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
 
@@ -971,7 +1111,10 @@ void InitElementProperties()
     EL_KOKOSNUSS,
     EL_TROPFEN,
     EL_ZEIT_VOLL,
-    EL_ZEIT_LEER
+    EL_ZEIT_LEER,
+    EL_SP_ZONK,
+    EL_SP_INFOTRON,
+    EL_SP_DISK_ORANGE
   };
   static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
 
@@ -1001,7 +1144,9 @@ void InitElementProperties()
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
 
@@ -1050,7 +1195,10 @@ void InitElementProperties()
     EL_ROBOT,
     EL_PACMAN,
     EL_TROPFEN,
-    EL_SALZSAEURE
+    EL_SALZSAEURE,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON,
+    EL_SP_BUG_ACTIVE
   };
   static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
 
@@ -1086,7 +1234,7 @@ void InitElementProperties()
     EL_FELSBODEN,
     EL_FELSBROCKEN,
     EL_EDELSTEIN_BD,
-    EL_SIEB2_LEER,
+    EL_SIEB2_INAKTIV,
     EL_AUSGANG_ZU,
     EL_AUSGANG_AUF,
     EL_BETON,
@@ -1113,7 +1261,8 @@ void InitElementProperties()
     EL_SOKOBAN_OBJEKT,
     EL_SOKOBAN_FELD_LEER,
     EL_SOKOBAN_FELD_VOLL,
-    EL_SPIELFIGUR
+    EL_SPIELFIGUR,
+    EL_INVISIBLE_STEEL
   };
   static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
 
@@ -1124,7 +1273,8 @@ void InitElementProperties()
     EL_EDELSTEIN_GELB,
     EL_EDELSTEIN_ROT,
     EL_EDELSTEIN_LILA,
-    EL_DIAMANT
+    EL_DIAMANT,
+    EL_SP_INFOTRON
   };
   static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
 
@@ -1173,10 +1323,45 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
+    EL_SIEB_INAKTIV,
     EL_SIEB_TOT,
+    EL_SIEB2_INAKTIV,
     EL_SIEB2_TOT,
     EL_AMOEBA2DIAM,
-    EL_BLOCKED
+    EL_BLOCKED,
+    EL_SP_EMPTY,
+    EL_SP_BASE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_PORT_X,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_XY,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_YELLOW,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER,
+    EL_SP_HARD_GRAY,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_EXIT,
+    EL_INVISIBLE_STEEL
   };
   static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
 
@@ -1194,7 +1379,12 @@ void InitElementProperties()
     EL_PINGUIN,
     EL_SCHWEIN,
     EL_DRACHE,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_DISK_RED,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW,
+    EL_SP_SNIKSNAK,
+    EL_SP_ELECTRON
   };
   static int ep_explosive_num = sizeof(ep_explosive)/sizeof(int);
 
@@ -1217,7 +1407,10 @@ void InitElementProperties()
     EL_ZEIT_LEER,
     EL_SOKOBAN_FELD_VOLL,
     EL_SOKOBAN_OBJEKT,
-    EL_SONDE
+    EL_SONDE,
+    EL_SP_ZONK,
+    EL_SP_DISK_ORANGE,
+    EL_SP_DISK_YELLOW
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
@@ -1231,6 +1424,69 @@ void InitElementProperties()
   };
   static int ep_player_num = sizeof(ep_player)/sizeof(int);
 
+  static int ep_has_content[] =
+  {
+    EL_MAMPFER,
+    EL_AMOEBE_NASS,
+    EL_AMOEBE_NORM,
+    EL_AMOEBE_VOLL,
+    EL_AMOEBE_BD
+  };
+  static int ep_has_content_num = sizeof(ep_has_content)/sizeof(int);
+
+  static int ep_eatable[] =
+  {
+    EL_ERDREICH,
+    EL_SP_BASE,
+    EL_SP_BUG
+  };
+  static int ep_eatable_num = sizeof(ep_eatable)/sizeof(int);
+
+  static int ep_sp_element[] =
+  {
+    EL_SP_EMPTY,
+    EL_SP_ZONK,
+    EL_SP_BASE,
+    EL_SP_MURPHY,
+    EL_SP_INFOTRON,
+    EL_SP_CHIP_SINGLE,
+    EL_SP_HARD_GRAY,
+    EL_SP_EXIT,
+    EL_SP_DISK_ORANGE,
+    EL_SP_PORT1_RIGHT,
+    EL_SP_PORT1_DOWN,
+    EL_SP_PORT1_LEFT,
+    EL_SP_PORT1_UP,
+    EL_SP_PORT2_RIGHT,
+    EL_SP_PORT2_DOWN,
+    EL_SP_PORT2_LEFT,
+    EL_SP_PORT2_UP,
+    EL_SP_SNIKSNAK,
+    EL_SP_DISK_YELLOW,
+    EL_SP_TERMINAL,
+    EL_SP_DISK_RED,
+    EL_SP_PORT_Y,
+    EL_SP_PORT_X,
+    EL_SP_PORT_XY,
+    EL_SP_ELECTRON,
+    EL_SP_BUG,
+    EL_SP_CHIP_LEFT,
+    EL_SP_CHIP_RIGHT,
+    EL_SP_HARD_BASE1,
+    EL_SP_HARD_GREEN,
+    EL_SP_HARD_BLUE,
+    EL_SP_HARD_RED,
+    EL_SP_HARD_YELLOW,
+    EL_SP_HARD_BASE2,
+    EL_SP_HARD_BASE3,
+    EL_SP_HARD_BASE4,
+    EL_SP_HARD_BASE5,
+    EL_SP_HARD_BASE6,
+    EL_SP_CHIP_UPPER,
+    EL_SP_CHIP_LOWER
+  };
+  static int ep_sp_element_num = sizeof(ep_sp_element)/sizeof(int);
+
   static long ep_bit[] =
   {
     EP_BIT_AMOEBALIVE,
@@ -1238,7 +1494,7 @@ void InitElementProperties()
     EP_BIT_SCHLUESSEL,
     EP_BIT_PFORTE,
     EP_BIT_SOLID,
-    EP_BIT_MASSIV,
+    EP_BIT_MASSIVE,
     EP_BIT_SLIPPERY,
     EP_BIT_ENEMY,
     EP_BIT_MAUER,
@@ -1257,7 +1513,10 @@ void InitElementProperties()
     EP_BIT_EXPLOSIVE,
     EP_BIT_MAMPF3,
     EP_BIT_PUSHABLE,
-    EP_BIT_PLAYER
+    EP_BIT_PLAYER,
+    EP_BIT_HAS_CONTENT,
+    EP_BIT_EATABLE,
+    EP_BIT_SP_ELEMENT
   };
   static int *ep_array[] =
   {
@@ -1266,7 +1525,7 @@ void InitElementProperties()
     ep_schluessel,
     ep_pforte,
     ep_solid,
-    ep_massiv,
+    ep_massive,
     ep_slippery,
     ep_enemy,
     ep_mauer,
@@ -1285,7 +1544,10 @@ void InitElementProperties()
     ep_explosive,
     ep_mampf3,
     ep_pushable,
-    ep_player
+    ep_player,
+    ep_has_content,
+    ep_eatable,
+    ep_sp_element
   };
   static int *ep_num[] =
   {
@@ -1294,7 +1556,7 @@ void InitElementProperties()
     &ep_schluessel_num,
     &ep_pforte_num,
     &ep_solid_num,
-    &ep_massiv_num,
+    &ep_massive_num,
     &ep_slippery_num,
     &ep_enemy_num,
     &ep_mauer_num,
@@ -1313,7 +1575,10 @@ void InitElementProperties()
     &ep_explosive_num,
     &ep_mampf3_num,
     &ep_pushable_num,
-    &ep_player_num
+    &ep_player_num,
+    &ep_has_content_num,
+    &ep_eatable_num,
+    &ep_sp_element_num
   };
   static int num_properties = sizeof(ep_num)/sizeof(int *);
 
@@ -1342,8 +1607,8 @@ void CloseAllAndExit(int exit_value)
   {
     if (pix[i])
     {
-#ifdef XPM_INCLUDE_FILE
-      if (i<NUM_PICTURES)      /* XPM pictures */
+#ifdef USE_XPM_LIBRARY
+      if (i < NUM_PICTURES)    /* XPM pictures */
       {
        XFreeColors(display,DefaultColormap(display,screen),
                    xpm_att[i].pixels,xpm_att[i].npixels,0);
@@ -1367,5 +1632,9 @@ void CloseAllAndExit(int exit_value)
     XCloseDisplay(display);
   }
 
+#ifdef MSDOS
+  dumpErrorFile();
+#endif
+
   exit(exit_value);
 }