added stopping game (with request dialog) if network player disconnected
[rocksndiamonds.git] / src / init.c
index db1070e45d6e0eac883fa6701a1d02ecc1ec7dad..71cc90db93ac2befb78b0c822c054281ad3cdcc7 100644 (file)
@@ -5621,8 +5621,6 @@ void InitNetworkServer()
 
   LimitScreenUpdates(FALSE);
 
-  ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE);
-
   if (!ConnectToServer(network.server_host, network.server_port))
   {
     network.enabled = FALSE;
@@ -5639,7 +5637,7 @@ void InitNetworkServer()
   }
 
   /* short time to recognize result of network initialization */
-  Delay(1000);
+  Delay_WithScreenUpdates(1000);
 }
 
 static boolean CheckArtworkConfigForCustomElements(char *filename)