rnd-20071020-1-src
[rocksndiamonds.git] / src / init.c
index c0afcfff25956f44b715ee1ae9934ed64aa2af04..6ef48aee97da2ced884db8f8a24a540967fe1740 100644 (file)
@@ -5384,6 +5384,7 @@ static void InitArtworkConfig()
 static void InitMixer()
 {
   OpenAudio();
+
   StartMixer();
 }
 
@@ -5601,7 +5602,7 @@ static void InitLevelInfo()
   LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
-void InitLevelArtworkInfo()
+static void InitLevelArtworkInfo()
 {
   LoadLevelArtworkInfo();
 }
@@ -5610,8 +5611,30 @@ static void InitImages()
 {
   print_timestamp_init("InitImages");
 
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : LEVELDIR_ARTWORK_SET(leveldir_current, ARTWORK_TYPE_GRAPHICS));
+#endif
+
   setLevelArtworkDir(artwork.gfx_first);
 
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : LEVELDIR_ARTWORK_SET(leveldir_current, ARTWORK_TYPE_GRAPHICS));
+#endif
+
 #if 0
   printf("::: InitImages for '%s' ['%s', '%s'] ['%s', '%s']\n",
         leveldir_current->identifier,
@@ -5712,6 +5735,8 @@ static boolean CheckArtworkConfigForCustomElements(char *filename)
   SetupFileHash *setup_file_hash;
   boolean redefined_ce_found = FALSE;
 
+  /* !!! CACHE THIS BY USING HASH 'filename' => 'true/false' !!! */
+
   if ((setup_file_hash = loadSetupFileHash(filename)) != NULL)
   {
     BEGIN_HASH_ITERATION(setup_file_hash, itr)
@@ -5733,50 +5758,94 @@ static boolean CheckArtworkConfigForCustomElements(char *filename)
   return redefined_ce_found;
 }
 
-static void InitOverrideArtwork()
+static boolean CheckArtworkTypeForRedefinedCustomElements(int type)
 {
-  boolean init_override_from_setup = TRUE;
+  char *filename_base, *filename_local;
+  boolean redefined_ce_found = FALSE;
 
-  gfx.override_level_graphics = FALSE;
-  gfx.override_level_sounds   = FALSE;
-  gfx.override_level_music    = FALSE;
+  setLevelArtworkDir(ARTWORK_FIRST_NODE(artwork, type));
 
-  if (setup.auto_override_artwork)
-  {
-    char *filename_base, *filename_local;
-    boolean redefined_ce_found = FALSE;
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" :
+        LEVELDIR_ARTWORK_SET(leveldir_current, type));
+#endif
 
-    /* first look for special artwork configured in level series config */
-    filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  /* first look for special artwork configured in level series config */
+  filename_base = getCustomArtworkLevelConfigFilename(type);
 
-    if (fileExists(filename_base))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
+#if 0
+  printf("::: filename_base == '%s'\n", filename_base);
+#endif
 
-    filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  if (fileExists(filename_base))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
 
-    if (filename_local != NULL && !strEqual(filename_base, filename_local))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
+  filename_local = getCustomArtworkConfigFilename(type);
 
 #if 0
-    printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+  printf("::: filename_local == '%s'\n", filename_local);
 #endif
 
-    if (!redefined_ce_found)
-    {
-      gfx.override_level_graphics = TRUE;
-      gfx.override_level_sounds   = TRUE;
-      gfx.override_level_music    = TRUE;
+  if (filename_local != NULL && !strEqual(filename_base, filename_local))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
 
-      init_override_from_setup = FALSE;
-    }
-  }
+#if 0
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+#endif
 
-  if (init_override_from_setup)
+  return redefined_ce_found;
+}
+
+static void InitOverrideArtwork()
+{
+  boolean redefined_ce_found = FALSE;
+
+  /* to check if this level set redefines any CEs, do not use overriding */
+  gfx.override_level_graphics = FALSE;
+  gfx.override_level_sounds   = FALSE;
+  gfx.override_level_music    = FALSE;
+
+  /* now check if this level set has definitions for custom elements */
+  if (setup.override_level_graphics == AUTO ||
+      setup.override_level_sounds   == AUTO ||
+      setup.override_level_music    == AUTO)
+    redefined_ce_found =
+      (CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_GRAPHICS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_SOUNDS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_MUSIC));
+
+#if 0
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+#endif
+
+  if (redefined_ce_found)
   {
-    gfx.override_level_graphics = setup.override_level_graphics;
-    gfx.override_level_sounds   = setup.override_level_sounds;
-    gfx.override_level_music    = setup.override_level_music;
+    /* this level set has CE definitions: change "AUTO" to "FALSE" */
+    gfx.override_level_graphics = (setup.override_level_graphics == TRUE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   == TRUE);
+    gfx.override_level_music    = (setup.override_level_music    == TRUE);
   }
+  else
+  {
+    /* this level set has no CE definitions: change "AUTO" to "TRUE" */
+    gfx.override_level_graphics = (setup.override_level_graphics != FALSE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   != FALSE);
+    gfx.override_level_music    = (setup.override_level_music    != FALSE);
+  }
+
+#if 0
+  printf("::: => %d, %d, %d\n",
+        gfx.override_level_graphics,
+        gfx.override_level_sounds,
+        gfx.override_level_music);
+#endif
 }
 
 static char *getNewArtworkIdentifier(int type)
@@ -6081,6 +6150,9 @@ void OpenAll()
   InitLevelArtworkInfo();
   print_timestamp_time("InitLevelArtworkInfo");
 
+  InitOverrideArtwork();       /* needs to know current level directory */
+  print_timestamp_time("InitOverrideArtwork");
+
   InitImages();                        /* needs to know current level directory */
   print_timestamp_time("InitImages");