rnd-20071020-1-src
[rocksndiamonds.git] / src / init.c
index 5d1867a2a1af1f37e1174e091fbaa706ae7ba82e..6ef48aee97da2ced884db8f8a24a540967fe1740 100644 (file)
@@ -201,24 +201,41 @@ void DrawInitAnim()
   y = WIN_YSIZE / 2 - TILESIZE / 2;
 #endif
 
+  graphic_info = &anim_initial;                /* graphic == 0 => anim_initial */
+
 #if 0
   {
     static boolean done = FALSE;
 
-    if (!done)
-      printf("::: %d, %d, %d, %d => %d, %d\n",
+    // if (!done)
+      printf("::: %d, %d, %d, %d => %d, %d [%d, %d] [%d, %d]\n",
             init.busy.x, init.busy.y,
             init.busy.align, init.busy.valign,
-            x, y);
+            x, y,
+            graphic_info[graphic].width,
+            graphic_info[graphic].height,
+            sync_frame, anim_initial.anim_delay);
 
     done = TRUE;
   }
 #endif
 
-  graphic_info = &anim_initial;                /* graphic == 0 => anim_initial */
-
   if (sync_frame % anim_initial.anim_delay == 0)
+  {
+#if 1
+    Bitmap *src_bitmap;
+    int src_x, src_y;
+    int width = graphic_info[graphic].width;
+    int height = graphic_info[graphic].height;
+    int frame = getGraphicAnimationFrame(graphic, sync_frame);
+
+    getGraphicSource(graphic, frame, &src_bitmap, &src_x, &src_y);
+    BlitBitmap(src_bitmap, window, src_x, src_y, width, height, x, y);
+#else
+    /* !!! this can only draw TILEX/TILEY size animations !!! */
     DrawGraphicAnimationExt(window, x, y, graphic, sync_frame, NO_MASKING);
+#endif
+  }
 
   graphic_info = graphic_info_last;
 
@@ -1237,9 +1254,10 @@ static int get_scaled_graphic_height(int graphic)
   return original_height * scale_up_factor;
 }
 
-static void set_graphic_parameters_ext(int graphic, struct GraphicInfo *g,
-                                      int *parameter, Bitmap *src_bitmap)
+static void set_graphic_parameters_ext(int graphic, int *parameter,
+                                      Bitmap *src_bitmap)
 {
+  struct GraphicInfo *g = &graphic_info[graphic];
   int anim_frames_per_row = 1, anim_frames_per_col = 1;
   int anim_frames_per_line = 1;
 
@@ -1323,6 +1341,13 @@ static void set_graphic_parameters_ext(int graphic, struct GraphicInfo *g,
     int src_image_width  = get_scaled_graphic_width(graphic);
     int src_image_height = get_scaled_graphic_height(graphic);
 
+    if (src_image_width == 0 || src_image_height == 0)
+    {
+      /* only happens when loaded outside artwork system (like "global.busy") */
+      src_image_width  = src_bitmap->width;
+      src_image_height = src_bitmap->height;
+    }
+
     anim_frames_per_row = src_image_width  / g->width;
     anim_frames_per_col = src_image_height / g->height;
 
@@ -1485,8 +1510,7 @@ static void set_graphic_parameters(int graphic)
                                               image_config_suffix[i].token,
                                               image_config_suffix[i].type);
 
-  set_graphic_parameters_ext(graphic, &graphic_info[graphic],
-                            parameter, src_bitmap);
+  set_graphic_parameters_ext(graphic, parameter, src_bitmap);
 
 #else
 
@@ -5360,11 +5384,13 @@ static void InitArtworkConfig()
 static void InitMixer()
 {
   OpenAudio();
+
   StartMixer();
 }
 
 void InitGfx()
 {
+  struct GraphicInfo *graphic_info_last = graphic_info;
   char *filename_font_initial = NULL;
   char *filename_anim_initial = NULL;
   Bitmap *bitmap_font_initial = NULL;
@@ -5498,13 +5524,38 @@ void InitGfx()
     }
   }
 
-  set_graphic_parameters_ext(0, &anim_initial, parameter, NULL);
+#if defined(CREATE_SPECIAL_EDITION_RND_JUE)
+  filename_anim_initial = "loading.pcx";
+
+  parameter[GFX_ARG_X] = 0;
+  parameter[GFX_ARG_Y] = 0;
+  parameter[GFX_ARG_WIDTH] = 128;
+  parameter[GFX_ARG_HEIGHT] = 40;
+  parameter[GFX_ARG_FRAMES] = 32;
+  parameter[GFX_ARG_DELAY] = 4;
+  parameter[GFX_ARG_FRAMES_PER_LINE] = ARG_UNDEFINED_VALUE;
+#endif
 
   if (filename_anim_initial == NULL)   /* should not happen */
     Error(ERR_EXIT, "cannot get filename for '%s'", CONFIG_TOKEN_GLOBAL_BUSY);
 
   anim_initial.bitmap = LoadCustomImage(filename_anim_initial);
 
+  graphic_info = &anim_initial;                /* graphic == 0 => anim_initial */
+
+  set_graphic_parameters_ext(0, parameter, anim_initial.bitmap);
+
+#if 0
+  printf("::: INIT_GFX: anim_frames_per_line == %d [%d / %d] [%d, %d]\n",
+        graphic_info[0].anim_frames_per_line,
+        get_scaled_graphic_width(0),
+        graphic_info[0].width,
+        getOriginalImageWidthFromImageID(0),
+        graphic_info[0].scale_up_factor);
+#endif
+
+  graphic_info = graphic_info_last;
+
   init.busy.width  = anim_initial.width;
   init.busy.height = anim_initial.height;
 
@@ -5551,7 +5602,7 @@ static void InitLevelInfo()
   LoadLevelSetup_SeriesInfo();                 /* last played level info */
 }
 
-void InitLevelArtworkInfo()
+static void InitLevelArtworkInfo()
 {
   LoadLevelArtworkInfo();
 }
@@ -5560,8 +5611,30 @@ static void InitImages()
 {
   print_timestamp_init("InitImages");
 
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : LEVELDIR_ARTWORK_SET(leveldir_current, ARTWORK_TYPE_GRAPHICS));
+#endif
+
   setLevelArtworkDir(artwork.gfx_first);
 
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : LEVELDIR_ARTWORK_SET(leveldir_current, ARTWORK_TYPE_GRAPHICS));
+#endif
+
 #if 0
   printf("::: InitImages for '%s' ['%s', '%s'] ['%s', '%s']\n",
         leveldir_current->identifier,
@@ -5662,6 +5735,8 @@ static boolean CheckArtworkConfigForCustomElements(char *filename)
   SetupFileHash *setup_file_hash;
   boolean redefined_ce_found = FALSE;
 
+  /* !!! CACHE THIS BY USING HASH 'filename' => 'true/false' !!! */
+
   if ((setup_file_hash = loadSetupFileHash(filename)) != NULL)
   {
     BEGIN_HASH_ITERATION(setup_file_hash, itr)
@@ -5683,50 +5758,94 @@ static boolean CheckArtworkConfigForCustomElements(char *filename)
   return redefined_ce_found;
 }
 
-static void InitOverrideArtwork()
+static boolean CheckArtworkTypeForRedefinedCustomElements(int type)
 {
-  boolean init_override_from_setup = TRUE;
+  char *filename_base, *filename_local;
+  boolean redefined_ce_found = FALSE;
 
-  gfx.override_level_graphics = FALSE;
-  gfx.override_level_sounds   = FALSE;
-  gfx.override_level_music    = FALSE;
+  setLevelArtworkDir(ARTWORK_FIRST_NODE(artwork, type));
 
-  if (setup.auto_override_artwork)
-  {
-    char *filename_base, *filename_local;
-    boolean redefined_ce_found = FALSE;
+#if 0
+  printf("::: leveldir_current->identifier == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->identifier);
+  printf("::: leveldir_current->graphics_path == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_path);
+  printf("::: leveldir_current->graphics_set == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" : leveldir_current->graphics_set);
+  printf("::: getLevelArtworkSet(ARTWORK_TYPE_GRAPHICS) == '%s'\n",
+        leveldir_current == NULL ? "[NULL]" :
+        LEVELDIR_ARTWORK_SET(leveldir_current, type));
+#endif
 
-    /* first look for special artwork configured in level series config */
-    filename_base = getCustomArtworkLevelConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  /* first look for special artwork configured in level series config */
+  filename_base = getCustomArtworkLevelConfigFilename(type);
 
-    if (fileExists(filename_base))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
+#if 0
+  printf("::: filename_base == '%s'\n", filename_base);
+#endif
 
-    filename_local = getCustomArtworkConfigFilename(ARTWORK_TYPE_GRAPHICS);
+  if (fileExists(filename_base))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_base);
 
-    if (filename_local != NULL && !strEqual(filename_base, filename_local))
-      redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
+  filename_local = getCustomArtworkConfigFilename(type);
 
 #if 0
-    printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+  printf("::: filename_local == '%s'\n", filename_local);
 #endif
 
-    if (!redefined_ce_found)
-    {
-      gfx.override_level_graphics = TRUE;
-      gfx.override_level_sounds   = TRUE;
-      gfx.override_level_music    = TRUE;
+  if (filename_local != NULL && !strEqual(filename_base, filename_local))
+    redefined_ce_found |= CheckArtworkConfigForCustomElements(filename_local);
 
-      init_override_from_setup = FALSE;
-    }
-  }
+#if 0
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+#endif
 
-  if (init_override_from_setup)
+  return redefined_ce_found;
+}
+
+static void InitOverrideArtwork()
+{
+  boolean redefined_ce_found = FALSE;
+
+  /* to check if this level set redefines any CEs, do not use overriding */
+  gfx.override_level_graphics = FALSE;
+  gfx.override_level_sounds   = FALSE;
+  gfx.override_level_music    = FALSE;
+
+  /* now check if this level set has definitions for custom elements */
+  if (setup.override_level_graphics == AUTO ||
+      setup.override_level_sounds   == AUTO ||
+      setup.override_level_music    == AUTO)
+    redefined_ce_found =
+      (CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_GRAPHICS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_SOUNDS) |
+       CheckArtworkTypeForRedefinedCustomElements(ARTWORK_TYPE_MUSIC));
+
+#if 0
+  printf("::: redefined_ce_found == %d\n", redefined_ce_found);
+#endif
+
+  if (redefined_ce_found)
+  {
+    /* this level set has CE definitions: change "AUTO" to "FALSE" */
+    gfx.override_level_graphics = (setup.override_level_graphics == TRUE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   == TRUE);
+    gfx.override_level_music    = (setup.override_level_music    == TRUE);
+  }
+  else
   {
-    gfx.override_level_graphics = setup.override_level_graphics;
-    gfx.override_level_sounds   = setup.override_level_sounds;
-    gfx.override_level_music    = setup.override_level_music;
+    /* this level set has no CE definitions: change "AUTO" to "TRUE" */
+    gfx.override_level_graphics = (setup.override_level_graphics != FALSE);
+    gfx.override_level_sounds   = (setup.override_level_sounds   != FALSE);
+    gfx.override_level_music    = (setup.override_level_music    != FALSE);
   }
+
+#if 0
+  printf("::: => %d, %d, %d\n",
+        gfx.override_level_graphics,
+        gfx.override_level_sounds,
+        gfx.override_level_music);
+#endif
 }
 
 static char *getNewArtworkIdentifier(int type)
@@ -6031,6 +6150,9 @@ void OpenAll()
   InitLevelArtworkInfo();
   print_timestamp_time("InitLevelArtworkInfo");
 
+  InitOverrideArtwork();       /* needs to know current level directory */
+  print_timestamp_time("InitOverrideArtwork");
+
   InitImages();                        /* needs to know current level directory */
   print_timestamp_time("InitImages");