#include "sound.h"
#include "screens.h"
#include "editor.h"
+#include "game.h"
+#include "tape.h"
#include "tools.h"
#include "files.h"
#include "joystick.h"
static void InitWindow(int, char **);
static void InitGfx(void);
static void LoadGfx(int, struct PictureFileInfo *);
+static void InitGadgets(void);
static void InitElementProperties(void);
void OpenAll(int argc, char *argv[])
InitSoundServer();
InitJoysticks();
InitRND(NEW_RANDOMIZE);
- InitLevelEditorGadgets();
signal(SIGINT, CloseAllAndExit);
signal(SIGTERM, CloseAllAndExit);
InitGfx();
InitElementProperties();
+ InitGadgets();
DrawMainMenu();
XSizeHints size_hints;
XWMHints wm_hints;
XClassHint class_hints;
- char *window_name = WINDOWTITLE_STRING;
- char *icon_name = WINDOWTITLE_STRING;
+ char *window_name = WINDOW_TITLE_STRING;
+ char *icon_name = WINDOW_TITLE_STRING;
long window_event_mask;
Atom proto_atom = None, delete_atom = None;
#endif
#endif
LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
- DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
+ DrawInitText(WINDOW_TITLE_STRING,20,FC_YELLOW);
DrawInitText(COPYRIGHT_STRING,50,FC_RED);
#ifdef MSDOS
DrawInitText("MSDOS version done by Guido Schulz",210,FC_BLUE);
}
}
+void InitGadgets()
+{
+ CreateLevelEditorGadgets();
+ CreateGameButtons();
+ CreateTapeButtons();
+}
+
void InitElementProperties()
{
int i,j;