added centering levels that are smaller than the playfield (MM engine)
[rocksndiamonds.git] / src / init.c
index a4b7f59f2b909adb6ef3e2c3163c65477ba8a912..45f08cd69aac51c75b34b248260252107111dc1f 100644 (file)
@@ -84,6 +84,10 @@ static int copy_properties[][5] =
 };
 
 
+/* forward declaration for internal use */
+static int get_graphic_parameter_value(char *, char *, int);
+
+
 void DrawInitAnim()
 {
   struct GraphicInfo *graphic_info_last = graphic_info;
@@ -93,6 +97,9 @@ void DrawInitAnim()
   int sync_frame = FrameCounter;
   int x, y;
 
+  /* prevent OS (Windows) from complaining about program not responding */
+  CheckQuitEvent();
+
   if (game_status != GAME_MODE_LOADING)
     return;
 
@@ -409,7 +416,7 @@ void InitFontGraphicInfo()
     int special = property_mapping[i].ext3_index;
     int graphic = property_mapping[i].artwork_index;
 
-    if (font_nr < 0)
+    if (font_nr < 0 || font_nr >= NUM_FONTS)
       continue;
 
     if (IS_SPECIAL_GFX_ARG(special))
@@ -544,6 +551,11 @@ void InitFontGraphicInfo()
       font_bitmap_info[font_bitmap_id].width  = graphic_info[graphic].width;
       font_bitmap_info[font_bitmap_id].height = graphic_info[graphic].height;
 
+      font_bitmap_info[font_bitmap_id].offset_x =
+       graphic_info[graphic].offset_x;
+      font_bitmap_info[font_bitmap_id].offset_y =
+       graphic_info[graphic].offset_y;
+
       font_bitmap_info[font_bitmap_id].draw_xoffset =
        graphic_info[graphic].draw_xoffset;
       font_bitmap_info[font_bitmap_id].draw_yoffset =
@@ -604,6 +616,19 @@ void InitGlobalAnimGraphicInfo()
       special = GFX_SPECIAL_ARG_DEFAULT;
 
     global_anim_info[anim_nr].graphic[part_nr][special] = graphic;
+
+    /* fix default value for ".draw_masked" (for backward compatibility) */
+    struct GraphicInfo *g = &graphic_info[graphic];
+    struct FileInfo *image = getImageListEntryFromImageID(graphic);
+    char **parameter_raw = image->parameter;
+    int p = GFX_ARG_DRAW_MASKED;
+    int draw_masked = get_graphic_parameter_value(parameter_raw[p],
+                                                 image_config_suffix[p].token,
+                                                 image_config_suffix[p].type);
+
+    /* if ".draw_masked" parameter is undefined, use default value "TRUE" */
+    if (draw_masked == ARG_UNDEFINED_VALUE)
+      g->draw_masked = TRUE;
   }
 
 #if 0
@@ -1028,6 +1053,8 @@ void InitElementGraphicInfo()
        default_action_graphic = element_info[EL_SP_DEFAULT].graphic[act];
       if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].graphic[act] != -1)
        default_action_graphic = element_info[EL_SB_DEFAULT].graphic[act];
+      if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].graphic[act] != -1)
+       default_action_graphic = element_info[EL_MM_DEFAULT].graphic[act];
 
       if (IS_BD_ELEMENT(i) && element_info[EL_BD_DEFAULT].crumbled[act] != -1)
        default_action_crumbled = element_info[EL_BD_DEFAULT].crumbled[act];
@@ -1035,6 +1062,8 @@ void InitElementGraphicInfo()
        default_action_crumbled = element_info[EL_SP_DEFAULT].crumbled[act];
       if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].crumbled[act] != -1)
        default_action_crumbled = element_info[EL_SB_DEFAULT].crumbled[act];
+      if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].crumbled[act] != -1)
+       default_action_crumbled = element_info[EL_MM_DEFAULT].crumbled[act];
 
       /* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
       /* !!! make this better !!! */
@@ -1260,6 +1289,7 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   g->post_delay_random = 0;
   g->init_event = ANIM_EVENT_DEFAULT;
   g->anim_event = ANIM_EVENT_DEFAULT;
+  g->draw_masked = FALSE;
   g->draw_order = 0;
   g->fade_mode = FADE_MODE_DEFAULT;
   g->fade_delay = -1;
@@ -1496,8 +1526,14 @@ static void set_graphic_parameters_ext(int graphic, int *parameter,
   g->draw_xoffset = parameter[GFX_ARG_DRAW_XOFFSET];
   g->draw_yoffset = parameter[GFX_ARG_DRAW_YOFFSET];
 
-  /* this is only used for drawing envelope graphics */
-  g->draw_masked = parameter[GFX_ARG_DRAW_MASKED];
+  /* use a different default value for global animations and toons */
+  if ((graphic >= IMG_GFX_GLOBAL_ANIM_1 && graphic <= IMG_GFX_GLOBAL_ANIM_8) ||
+      (graphic >= IMG_TOON_1            && graphic <= IMG_TOON_20))
+    g->draw_masked = TRUE;
+
+  /* this is used for drawing envelopes, global animations and toons */
+  if (parameter[GFX_ARG_DRAW_MASKED] != ARG_UNDEFINED_VALUE)
+    g->draw_masked = parameter[GFX_ARG_DRAW_MASKED];
 
   /* used for toon animations and global animations */
   if (parameter[GFX_ARG_DRAW_ORDER] != ARG_UNDEFINED_VALUE)
@@ -1690,10 +1726,10 @@ static void InitGraphicInfo()
 
   for (i = 0; i < num_images; i++)
   {
-    Bitmap *src_bitmap;
+    Bitmap *src_bitmap = graphic_info[i].bitmap;
     int src_x, src_y;
     int width, height;
-    int first_frame, last_frame;
+    int last_frame;
     int src_bitmap_width, src_bitmap_height;
 
     /* now check if no animation frames are outside of the loaded image */
@@ -1711,9 +1747,7 @@ static void InitGraphicInfo()
 
     /* check if first animation frame is inside specified bitmap */
 
-    first_frame = 0;
-    getFixedGraphicSource(i, first_frame, &src_bitmap, &src_x, &src_y);
-
+    /* do not use getGraphicSourceXY() here to get position of first frame; */
     /* this avoids calculating wrong start position for out-of-bounds frame */
     src_x = graphic_info[i].src_x;
     src_y = graphic_info[i].src_y;
@@ -1743,12 +1777,15 @@ static void InitGraphicInfo()
       Error(ERR_INFO_LINE, "-");
 
       graphic_info[i] = graphic_info[fallback_graphic];
+
+      /* if first frame out of bounds, do not check last frame anymore */
+      continue;
     }
 
     /* check if last animation frame is inside specified bitmap */
 
     last_frame = graphic_info[i].anim_frames - 1;
-    getFixedGraphicSource(i, last_frame, &src_bitmap, &src_x, &src_y);
+    getGraphicSourceXY(i, last_frame, &src_x, &src_y, FALSE);
 
     if (src_x < 0 || src_y < 0 ||
        src_x + width  > src_bitmap_width ||
@@ -1899,6 +1936,8 @@ static void InitElementSoundInfo()
        default_action_sound = element_info[EL_SP_DEFAULT].sound[act];
       if (IS_SB_ELEMENT(i) && element_info[EL_SB_DEFAULT].sound[act] != -1)
        default_action_sound = element_info[EL_SB_DEFAULT].sound[act];
+      if (IS_MM_ELEMENT(i) && element_info[EL_MM_DEFAULT].sound[act] != -1)
+       default_action_sound = element_info[EL_MM_DEFAULT].sound[act];
 
       /* !!! needed because EL_EMPTY_SPACE treated as IS_SP_ELEMENT !!! */
       /* !!! make this better !!! */
@@ -4233,6 +4272,8 @@ void InitElementPropertiesStatic()
     EL_INTERNAL_CASCADE_SP_ACTIVE,
     EL_INTERNAL_CASCADE_DC_ACTIVE,
     EL_INTERNAL_CASCADE_DX_ACTIVE,
+    EL_INTERNAL_CASCADE_MM_ACTIVE,
+    EL_INTERNAL_CASCADE_DF_ACTIVE,
     EL_INTERNAL_CASCADE_CHARS_ACTIVE,
     EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
     EL_INTERNAL_CASCADE_CE_ACTIVE,
@@ -4254,6 +4295,8 @@ void InitElementPropertiesStatic()
     EL_INTERNAL_CASCADE_SP,
     EL_INTERNAL_CASCADE_DC,
     EL_INTERNAL_CASCADE_DX,
+    EL_INTERNAL_CASCADE_MM,
+    EL_INTERNAL_CASCADE_DF,
     EL_INTERNAL_CASCADE_CHARS,
     EL_INTERNAL_CASCADE_STEEL_CHARS,
     EL_INTERNAL_CASCADE_CE,
@@ -4651,25 +4694,6 @@ void InitElementPropertiesEngine(int engine_version)
     InitElementGraphicInfo();
 }
 
-void InitElementPropertiesAfterLoading(int engine_version)
-{
-  int i;
-
-  /* set some other uninitialized values of custom elements in older levels */
-  if (engine_version < VERSION_IDENT(3,1,0,0))
-  {
-    for (i = 0; i < NUM_CUSTOM_ELEMENTS; i++)
-    {
-      int element = EL_CUSTOM_START + i;
-
-      element_info[element].access_direction = MV_ALL_DIRECTIONS;
-
-      element_info[element].explosion_delay = 17;
-      element_info[element].ignition_delay = 8;
-    }
-  }
-}
-
 void InitElementPropertiesGfxElement()
 {
   int i;
@@ -4698,6 +4722,16 @@ static void InitGlobal()
     element_info[i].editor_description= element_name_info[i].editor_description;
   }
 
+  for (i = 0; i < NUM_GLOBAL_ANIM_TOKENS + 1; i++)
+  {
+    /* check if global_anim_name_info defined for each entry in "main.h" */
+    if (i < NUM_GLOBAL_ANIM_TOKENS &&
+       global_anim_name_info[i].token_name == NULL)
+      Error(ERR_EXIT, "undefined 'global_anim_name_info' entry for anim %d", i);
+
+    global_anim_info[i].token_name = global_anim_name_info[i].token_name;
+  }
+
   /* create hash from image config list */
   image_config_hash = newSetupFileHash();
   for (i = 0; image_config[i].token != NULL; i++)
@@ -4801,6 +4835,7 @@ static void InitGlobal()
   global.create_images_dir = NULL;
 
   global.frames_per_second = 0;
+  global.show_frames_per_second = FALSE;
 
   global.border_status = GAME_MODE_LOADING;
   global.anim_status = global.anim_status_next = GAME_MODE_LOADING;
@@ -5015,16 +5050,21 @@ void Execute_Command(char *command)
 static void InitSetup()
 {
   LoadSetup();                                 /* global setup info */
+  LoadSetup_AutoSetup();                       /* global auto setup info */
 
   /* set some options from setup file */
 
   if (setup.options.verbose)
     options.verbose = TRUE;
+
+  if (setup.debug.show_frames_per_second)
+    global.show_frames_per_second = TRUE;
 }
 
 static void InitGameInfo()
 {
   game.restart_level = FALSE;
+  game.restart_game_message = NULL;
 }
 
 static void InitPlayerInfo()
@@ -5084,6 +5124,10 @@ static void InitArtworkConfig()
   {
     "name",
     "sort_priority",
+    "program_title",
+    "program_copyright",
+    "program_company",
+
     NULL
   };
   static char **ignore_image_tokens;
@@ -5388,6 +5432,7 @@ void InitGfx()
   InitGfxDrawBusyAnimFunction(DrawInitAnim);
   InitGfxDrawGlobalAnimFunction(DrawGlobalAnimations);
   InitGfxDrawGlobalBorderFunction(DrawMaskedBorderToTarget);
+  InitGfxDrawTileCursorFunction(DrawTileCursor);
 
   gfx.fade_border_source_status = global.border_status;
   gfx.fade_border_target_status = global.border_status;
@@ -5844,6 +5889,10 @@ void KeyboardAutoRepeatOffUnlessAutoplay()
 
 void DisplayExitMessage(char *format, va_list ap)
 {
+  // also check for initialized video (headless flag may be temporarily unset)
+  if (program.headless || !video.initialized)
+    return;
+
   // check if draw buffer and fonts for exit message are already available
   if (drawto == NULL || font_initial[NUM_INITIAL_FONTS - 1].bitmap == NULL)
     return;
@@ -5957,9 +6006,11 @@ void OpenAll()
 
   print_timestamp_time("[init setup/config stuff]");
 
+  InitVideoDefaults();
   InitVideoDisplay();
   InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen);
 
+  InitTileCursorInfo();
   InitOverlayInfo();
 
   print_timestamp_time("[init video stuff]");
@@ -5998,6 +6049,7 @@ void OpenAll()
 
   em_open_all();
   sp_open_all();
+  mm_open_all();
 
   if (global.autoplay_leveldir)
   {
@@ -6040,10 +6092,10 @@ void OpenAll()
   Error(ERR_DEBUG, "::: SDL_AndroidGetExternalStoragePath() == '%s'",
        SDL_AndroidGetExternalStoragePath());
   Error(ERR_DEBUG, "::: SDL_AndroidGetExternalStorageState() == '%s'",
-       (SDL_AndroidGetExternalStorageState() ==
-        SDL_ANDROID_EXTERNAL_STORAGE_READ ? "read" :
-        SDL_AndroidGetExternalStorageState() ==
-        SDL_ANDROID_EXTERNAL_STORAGE_WRITE ? "write" : "not available"));
+       (SDL_AndroidGetExternalStorageState() &
+        SDL_ANDROID_EXTERNAL_STORAGE_WRITE ? "writable" :
+        SDL_AndroidGetExternalStorageState() &
+        SDL_ANDROID_EXTERNAL_STORAGE_READ ? "readable" : "not available"));
 #endif
 #endif
 }
@@ -6074,7 +6126,7 @@ void CloseAllAndExit(int exit_value)
   CloseVideoDisplay();
   ClosePlatformDependentStuff();
 
-  if (exit_value != 0)
+  if (exit_value != 0 && !options.execute_command)
   {
     /* fall back to default level set (current set may have caused an error) */
     SaveLevelSetup_LastSeries_Deactivate();