rnd-20020803-1-src
[rocksndiamonds.git] / src / init.c
index 733df29cb65ef6fee578938201e4cf80a7c99ff3..41bdc3604a698e15300013591b71861fd74cabd9 100644 (file)
@@ -1,7 +1,7 @@
 /***********************************************************
 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
 *----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment                      *
+* (c) 1995-2002 Artsoft Entertainment                      *
 *               Holger Schemel                             *
 *               Detmolder Strasse 189                      *
 *               33604 Bielefeld                            *
@@ -44,15 +44,25 @@ static void InitSetup(void);
 static void InitPlayerInfo(void);
 static void InitLevelInfo(void);
 static void InitArtworkInfo(void);
+static void InitLevelArtworkInfo(void);
 static void InitNetworkServer(void);
+static void InitMixer(void);
 static void InitSound(void);
 static void InitGfx(void);
 static void InitGfxBackground(void);
 static void InitGadgets(void);
 static void InitElementProperties(void);
+static void Execute_Debug_Command(char *);
 
 void OpenAll(void)
 {
+  if (options.debug_command)
+  {
+    Execute_Debug_Command(options.debug_command);
+
+    exit(0);
+  }
+
   if (options.serveronly)
   {
 #if defined(PLATFORM_UNIX)
@@ -74,7 +84,7 @@ void OpenAll(void)
   InitArtworkInfo();           /* needed before loading gfx, sound & music */
 
   InitCounter();
-  InitSound();
+  InitMixer();
   InitJoysticks();
   InitRND(NEW_RANDOMIZE);
 
@@ -88,7 +98,9 @@ void OpenAll(void)
   InitElementProperties();     /* initializes IS_CHAR() for el2gfx() */
 
   InitLevelInfo();
+  InitLevelArtworkInfo();
   InitGadgets();               /* needs to know number of level series */
+  InitSound();                 /* needs to know current level directory */
 
   InitGfxBackground();
   InitToons();
@@ -128,6 +140,11 @@ void InitArtworkInfo()
   LoadArtworkInfo();
 }
 
+void InitLevelArtworkInfo()
+{
+  LoadLevelArtworkInfo();
+}
+
 void InitNetworkServer()
 {
 #if defined(PLATFORM_UNIX)
@@ -151,37 +168,33 @@ void InitNetworkServer()
 #endif
 }
 
-void InitSound()
+static void InitMixer()
 {
-  int i;
-
   OpenAudio();
+  InitSoundList(sound_effects, NUM_SOUND_EFFECTS);
 
-  for(i=0; i<NUM_SOUNDS; i++)
-  {
-    if (!LoadSound(sound_name[i]))
-    {
-      audio.sound_available = FALSE;
-      audio.loops_available = FALSE;
-      audio.sound_enabled = FALSE;
-
-      return;
-    }
-  }
+  StartMixer();
+}
 
-  num_bg_loops = LoadMusic();
+static void InitSound()
+{
+  /* load custom sounds and music */
+  InitReloadSounds(artwork.snd_current->name);
+  InitReloadMusic(artwork.mus_current->name);
 
-  StartSoundserver();
+  /* initialize sound effect lookup table for element actions */
+  InitGameSound();
 }
 
-void InitTileClipmasks()
+static void InitTileClipmasks()
 {
 #if defined(TARGET_X11)
-  GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
 
 #if defined(TARGET_X11_NATIVE)
+  GC copy_clipmask_gc;
+
   static struct
   {
     int start;
@@ -324,7 +337,7 @@ void FreeTileClipmasks()
 
   for(i=0; i<NUM_BITMAPS; i++)
   {
-    if (pix[i]->stored_clip_gc)
+    if (pix[i] != NULL && pix[i]->stored_clip_gc)
     {
       XFreeGC(display, pix[i]->stored_clip_gc);
       pix[i]->stored_clip_gc = None;
@@ -359,11 +372,8 @@ void InitGfx()
 
   DrawInitText(WINDOW_TITLE_STRING, 20, FC_YELLOW);
   DrawInitText(WINDOW_SUBTITLE_STRING, 50, FC_RED);
-#if defined(PLATFORM_MSDOS)
-  DrawInitText(PROGRAM_DOS_PORT_STRING, 210, FC_BLUE);
-  rest(200);
-#endif
-  DrawInitText("Loading graphics:",120,FC_GREEN);
+
+  DrawInitText("Loading graphics:", 120, FC_GREEN);
 
   for(i=0; i<NUM_PICTURES; i++)
   {
@@ -401,7 +411,33 @@ void InitGfxBackground()
 
 void ReloadCustomArtwork()
 {
-  if (artwork.graphics_set_current != artwork.gfx_current->name)
+  static char *leveldir_current_filename = NULL;
+  static boolean last_override_level_graphics = FALSE;
+  static boolean last_override_level_sounds = FALSE;
+  static boolean last_override_level_music = FALSE;
+
+  if (leveldir_current_filename != leveldir_current->filename)
+  {
+    char *filename_old = leveldir_current_filename;
+    char *filename_new = leveldir_current->filename;
+
+    /* force reload of custom artwork after new level series was selected,
+       but reload only that part of the artwork that really has changed */
+    if (getTreeInfoFromFilename(artwork.gfx_first, filename_old) !=
+       getTreeInfoFromFilename(artwork.gfx_first, filename_new))
+      artwork.graphics_set_current_name = NULL;
+    if (getTreeInfoFromFilename(artwork.snd_first, filename_old) !=
+       getTreeInfoFromFilename(artwork.snd_first, filename_new))
+      artwork.sounds_set_current_name = NULL;
+    if (getTreeInfoFromFilename(artwork.mus_first, filename_new) !=
+       getTreeInfoFromFilename(artwork.mus_first, filename_new))
+      artwork.music_set_current_name = NULL;
+
+    leveldir_current_filename = leveldir_current->filename;
+  }
+
+  if (artwork.graphics_set_current_name != artwork.gfx_current->name ||
+      last_override_level_graphics != setup.override_level_graphics)
   {
     int i;
 
@@ -417,23 +453,30 @@ void ReloadCustomArtwork()
     InitTileClipmasks();
     InitGfxBackground();
 
-    SetDoorState(DOOR_OPEN_1 | DOOR_CLOSE_2);
+    /* force redraw of (open or closed) door graphics */
+    SetDoorState(DOOR_OPEN_ALL);
+    CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
 
-    artwork.graphics_set_current = artwork.gfx_current->name;
+    artwork.graphics_set_current_name = artwork.gfx_current->name;
+    last_override_level_graphics = setup.override_level_graphics;
   }
 
-  if (artwork.sounds_set_current != artwork.snd_current->name)
+  if (artwork.sounds_set_current_name != artwork.snd_current->name ||
+      last_override_level_sounds != setup.override_level_sounds)
   {
     InitReloadSounds(artwork.snd_current->name);
 
-    artwork.sounds_set_current = artwork.snd_current->name;
+    artwork.sounds_set_current_name = artwork.snd_current->name;
+    last_override_level_sounds = setup.override_level_sounds;
   }
 
-  if (artwork.music_set_current != artwork.mus_current->name)
+  if (artwork.music_set_current_name != artwork.mus_current->name ||
+      last_override_level_music != setup.override_level_music)
   {
     InitReloadMusic(artwork.mus_current->name);
 
-    artwork.music_set_current = artwork.mus_current->name;
+    artwork.music_set_current_name = artwork.mus_current->name;
+    last_override_level_music = setup.override_level_music;
   }
 }
 
@@ -501,9 +544,13 @@ void InitElementProperties()
     EL_EM_GATE_3X,
     EL_EM_GATE_4X,
     EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_OPENING,
     EL_SWITCHGATE_CLOSED,
+    EL_SWITCHGATE_CLOSING,
     EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_OPENING,
     EL_TIMEGATE_CLOSED,
+    EL_TIMEGATE_CLOSING,
     EL_TUBE_CROSS,
     EL_TUBE_VERTICAL,
     EL_TUBE_HORIZONTAL,
@@ -542,11 +589,15 @@ void InitElementProperties()
     EL_QUICKSAND_EMPTYING,
     EL_MAGIC_WALL_OFF,
     EL_MAGIC_WALL_EMPTY,
+    EL_MAGIC_WALL_EMPTYING,
+    EL_MAGIC_WALL_FILLING,
     EL_MAGIC_WALL_FULL,
     EL_MAGIC_WALL_DEAD,
     EL_MAGIC_WALL_BD_OFF,
     EL_MAGIC_WALL_BD_EMPTY,
+    EL_MAGIC_WALL_BD_EMPTYING,
     EL_MAGIC_WALL_BD_FULL,
+    EL_MAGIC_WALL_BD_FILLING,
     EL_MAGIC_WALL_BD_DEAD,
     EL_LIFE,
     EL_LIFE_ASYNC,
@@ -572,6 +623,7 @@ void InitElementProperties()
     EL_SP_HARD_BASE5,
     EL_SP_HARD_BASE6,
     EL_SP_TERMINAL,
+    EL_SP_TERMINAL_ACTIVE,
     EL_SP_EXIT,
     EL_INVISIBLE_STEEL,
     EL_BELT1_SWITCH_LEFT,
@@ -620,6 +672,30 @@ void InitElementProperties()
     EL_CRYSTAL,
     EL_WALL_PEARL,
     EL_WALL_CRYSTAL,
+    EL_PFORTE1,
+    EL_PFORTE2,
+    EL_PFORTE3,
+    EL_PFORTE4,
+    EL_PFORTE1X,
+    EL_PFORTE2X,
+    EL_PFORTE3X,
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_OPENING,
+    EL_SWITCHGATE_CLOSED,
+    EL_SWITCHGATE_CLOSING,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_OPENING,
+    EL_TIMEGATE_CLOSED,
+    EL_TIMEGATE_CLOSING,
     EL_TUBE_CROSS,
     EL_TUBE_VERTICAL,
     EL_TUBE_HORIZONTAL,
@@ -643,26 +719,6 @@ void InitElementProperties()
     EL_BADEWANNE3,
     EL_BADEWANNE4,
     EL_BADEWANNE5,
-    EL_PFORTE1,
-    EL_PFORTE2,
-    EL_PFORTE3,
-    EL_PFORTE4,
-    EL_PFORTE1X,
-    EL_PFORTE2X,
-    EL_PFORTE3X,
-    EL_PFORTE4X,
-    EL_EM_GATE_1,
-    EL_EM_GATE_2,
-    EL_EM_GATE_3,
-    EL_EM_GATE_4,
-    EL_EM_GATE_1X,
-    EL_EM_GATE_2X,
-    EL_EM_GATE_3X,
-    EL_EM_GATE_4X,
-    EL_SWITCHGATE_OPEN,
-    EL_SWITCHGATE_CLOSED,
-    EL_TIMEGATE_OPEN,
-    EL_TIMEGATE_CLOSED,
     EL_SP_HARD_GRAY,
     EL_SP_HARD_GREEN,
     EL_SP_HARD_BLUE,
@@ -707,6 +763,30 @@ void InitElementProperties()
     EL_EMC_STEEL_WALL_3,
     EL_EMC_STEEL_WALL_4,
     EL_CRYSTAL,
+    EL_PFORTE1,
+    EL_PFORTE2,
+    EL_PFORTE3,
+    EL_PFORTE4,
+    EL_PFORTE1X,
+    EL_PFORTE2X,
+    EL_PFORTE3X,
+    EL_PFORTE4X,
+    EL_EM_GATE_1,
+    EL_EM_GATE_2,
+    EL_EM_GATE_3,
+    EL_EM_GATE_4,
+    EL_EM_GATE_1X,
+    EL_EM_GATE_2X,
+    EL_EM_GATE_3X,
+    EL_EM_GATE_4X,
+    EL_SWITCHGATE_OPEN,
+    EL_SWITCHGATE_OPENING,
+    EL_SWITCHGATE_CLOSED,
+    EL_SWITCHGATE_CLOSING,
+    EL_TIMEGATE_OPEN,
+    EL_TIMEGATE_OPENING,
+    EL_TIMEGATE_CLOSED,
+    EL_TIMEGATE_CLOSING,
     EL_TUBE_CROSS,
     EL_TUBE_VERTICAL,
     EL_TUBE_HORIZONTAL,
@@ -820,6 +900,7 @@ void InitElementProperties()
     EL_SP_HARD_BASE5,
     EL_SP_HARD_BASE6,
     EL_SP_TERMINAL,
+    EL_SP_TERMINAL_ACTIVE,
     EL_SP_EXIT,
     EL_INVISIBLE_STEEL,
     EL_STEEL_SLANTED,
@@ -1595,13 +1676,47 @@ void InitElementProperties()
     Elementeigenschaften1[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
 }
 
+void Execute_Debug_Command(char *command)
+{
+  if (strcmp(command, "create graphicsinfo.conf") == 0)
+  {
+    printf("# (Currently only the \"name\" directive is recognized.)\n");
+    printf("\n");
+    printf("%s\n", getFormattedSetupEntry("name", "Classic Graphics"));
+    printf("\n");
+  }
+  else if (strcmp(command, "create soundsinfo.conf") == 0)
+  {
+    int i;
+
+    printf("# You can configure additional/alternative sound effects here\n");
+    printf("# (The sounds below are default and therefore commented out.)\n");
+    printf("\n");
+    printf("%s\n", getFormattedSetupEntry("name", "Classic Sounds"));
+    printf("\n");
+
+    for (i=0; i<NUM_SOUND_EFFECTS; i++)
+      printf("# %s\n",
+            getFormattedSetupEntry(sound_effects[i].text,
+                                   sound_effects[i].default_filename));
+  }
+  else if (strcmp(command, "create musicinfo.conf") == 0)
+  {
+    printf("# (Currently only the \"name\" directive is recognized.)\n");
+    printf("\n");
+    printf("%s\n", getFormattedSetupEntry("name", "Classic Music"));
+    printf("\n");
+  }
+}
+
 void CloseAllAndExit(int exit_value)
 {
   int i;
 
   StopSounds();
-  FreeSounds(NUM_SOUNDS);
-  CloseAudio();
+  FreeAllSounds();
+  FreeAllMusic();
+  CloseAudio();                /* called after freeing sounds (needed for SDL) */
 
   FreeTileClipmasks();
   for(i=0; i<NUM_BITMAPS; i++)