fixed bug with dragon fire destroying indestructible steel letter walls
[rocksndiamonds.git] / src / init.c
index 6db427ff5333ec44191426f5346ee4c32258df1e..3a2f9f318d4fe0ce098344cfaf029a7d47803d76 100644 (file)
@@ -3660,12 +3660,8 @@ void InitElementPropertiesStatic()
     EL_INVISIBLE_WALL_ACTIVE,
     EL_SWITCHGATE_SWITCH_UP,
     EL_SWITCHGATE_SWITCH_DOWN,
-    EL_DC_SWITCHGATE_SWITCH_UP,
-    EL_DC_SWITCHGATE_SWITCH_DOWN,
     EL_TIMEGATE_SWITCH,
     EL_TIMEGATE_SWITCH_ACTIVE,
-    EL_DC_TIMEGATE_SWITCH,
-    EL_DC_TIMEGATE_SWITCH_ACTIVE,
     EL_EMC_WALL_1,
     EL_EMC_WALL_2,
     EL_EMC_WALL_3,
@@ -3734,6 +3730,12 @@ void InitElementPropertiesStatic()
     EL_SIGN_FRANKIE,
     EL_STEEL_EXIT_CLOSED,
     EL_STEEL_EXIT_OPEN,
+    EL_STEEL_EXIT_OPENING,
+    EL_STEEL_EXIT_CLOSING,
+    EL_EM_STEEL_EXIT_CLOSED,
+    EL_EM_STEEL_EXIT_OPEN,
+    EL_EM_STEEL_EXIT_OPENING,
+    EL_EM_STEEL_EXIT_CLOSING,
     EL_DC_STEELWALL_1_LEFT,
     EL_DC_STEELWALL_1_RIGHT,
     EL_DC_STEELWALL_1_TOP,
@@ -3786,14 +3788,34 @@ void InitElementPropertiesStatic()
     EL_EM_GATE_2_GRAY_ACTIVE,
     EL_EM_GATE_3_GRAY_ACTIVE,
     EL_EM_GATE_4_GRAY_ACTIVE,
+    EL_EMC_GATE_5,
+    EL_EMC_GATE_6,
+    EL_EMC_GATE_7,
+    EL_EMC_GATE_8,
+    EL_EMC_GATE_5_GRAY,
+    EL_EMC_GATE_6_GRAY,
+    EL_EMC_GATE_7_GRAY,
+    EL_EMC_GATE_8_GRAY,
+    EL_EMC_GATE_5_GRAY_ACTIVE,
+    EL_EMC_GATE_6_GRAY_ACTIVE,
+    EL_EMC_GATE_7_GRAY_ACTIVE,
+    EL_EMC_GATE_8_GRAY_ACTIVE,
+    EL_DC_GATE_WHITE,
+    EL_DC_GATE_WHITE_GRAY,
+    EL_DC_GATE_WHITE_GRAY_ACTIVE,
+    EL_DC_GATE_FAKE_GRAY,
     EL_SWITCHGATE_OPEN,
     EL_SWITCHGATE_OPENING,
     EL_SWITCHGATE_CLOSED,
     EL_SWITCHGATE_CLOSING,
+    EL_DC_SWITCHGATE_SWITCH_UP,
+    EL_DC_SWITCHGATE_SWITCH_DOWN,
     EL_TIMEGATE_OPEN,
     EL_TIMEGATE_OPENING,
     EL_TIMEGATE_CLOSED,
     EL_TIMEGATE_CLOSING,
+    EL_DC_TIMEGATE_SWITCH,
+    EL_DC_TIMEGATE_SWITCH_ACTIVE,
     EL_TUBE_ANY,
     EL_TUBE_VERTICAL,
     EL_TUBE_HORIZONTAL,
@@ -3805,6 +3827,9 @@ void InitElementPropertiesStatic()
     EL_TUBE_LEFT_DOWN,
     EL_TUBE_RIGHT_UP,
     EL_TUBE_RIGHT_DOWN,
+    EL_EXPANDABLE_STEELWALL_HORIZONTAL,
+    EL_EXPANDABLE_STEELWALL_VERTICAL,
+    EL_EXPANDABLE_STEELWALL_ANY,
 
     -1
   };
@@ -4545,8 +4570,8 @@ void InitElementPropertiesEngine(int engine_version)
     if (IS_HISTORIC_SOLID(i) || i == EL_EXPLOSION)
       SET_PROPERTY(i, EP_DRAGONFIRE_PROOF, TRUE);
     else
-      SET_PROPERTY(i, EP_DRAGONFIRE_PROOF, (IS_CUSTOM_ELEMENT(i) &&
-                                           IS_INDESTRUCTIBLE(i)));
+      SET_PROPERTY(i, EP_DRAGONFIRE_PROOF, (IS_INDESTRUCTIBLE(i) &&
+                                           i != EL_ACID));
 
     /* ---------- EXPLOSION_PROOF ------------------------------------------ */
     if (i == EL_FLAMES)