rnd-19981001-1
[rocksndiamonds.git] / src / init.c
index 61055359839d2aa0bcb82835e30d98995ac60c07..36eb3217283048a8d4bfdc10a159057fb27fff2a 100644 (file)
@@ -1,17 +1,18 @@
 /***********************************************************
 *  Rocks'n'Diamonds -- McDuffin Strikes Back!              *
 *----------------------------------------------------------*
-*  ©1995 Artsoft Development                               *
-*        Holger Schemel                                    *
-*        33659 Bielefeld-Senne                             *
-*        Telefon: (0521) 493245                            *
-*        eMail: aeglos@valinor.owl.de                      *
-*               aeglos@uni-paderborn.de                    *
-*               q99492@pbhrzx.uni-paderborn.de             *
+*  (c) 1995-98 Artsoft Entertainment                       *
+*              Holger Schemel                              *
+*              Oststrasse 11a                              *
+*              33604 Bielefeld                             *
+*              phone: ++49 +521 290471                     *
+*              email: aeglos@valinor.owl.de                *
 *----------------------------------------------------------*
 *  init.c                                                  *
 ***********************************************************/
 
+#include <signal.h>
+
 #include "init.h"
 #include "misc.h"
 #include "sound.h"
@@ -21,8 +22,7 @@
 #include "joystick.h"
 #include "gfxload.h"
 #include "gifload.h"
-
-#include <signal.h>
+#include "network.h"
 
 #ifdef DEBUG
 /*
@@ -44,6 +44,7 @@ struct IconFileInfo
 
 static int sound_process_id = 0;
 
+static void InitServer(void);
 static void InitLevelAndPlayerInfo(void);
 static void InitDisplay(int, char **);
 static void InitSound(void);
@@ -56,6 +57,7 @@ static void InitElementProperties(void);
 void OpenAll(int argc, char *argv[])
 {
   InitLevelAndPlayerInfo();
+  InitServer();
 
   InitCounter();
   InitSound();
@@ -80,6 +82,8 @@ void OpenAll(int argc, char *argv[])
 
 void InitLevelAndPlayerInfo()
 {
+  local_player = &stored_player[0];
+
   if (!LoadLevelInfo())                        /* global level info */
     CloseAll();
 
@@ -87,6 +91,24 @@ void InitLevelAndPlayerInfo()
   LoadPlayerInfo(PLAYER_LEVEL);                /* level specific info */
 }
 
+void InitServer()
+{
+  standalone = FALSE;
+
+  if (standalone)
+    return;
+
+  if (!ConnectToServer(server_host, server_port))
+  {
+    fprintf(stderr,"%s: cannot connect to multiplayer server.\n", 
+           progname);
+    exit(-1);
+  }
+
+  SendNicknameToServer(local_player->alias_name);
+  SendProtocolVersionToServer();
+}
+
 void InitSound()
 {
   int i;
@@ -228,8 +250,6 @@ void InitDisplay(int argc, char *argv[])
   visual = DefaultVisual(display, screen);
   depth  = DefaultDepth(display, screen);
   cmap   = DefaultColormap(display, screen);
-  pen_fg = WhitePixel(display,screen);
-  pen_bg = BlackPixel(display,screen);
 
   /* look for good enough visual */
   vinfo_template.screen = screen;
@@ -276,6 +296,8 @@ void InitWindow(int argc, char *argv[])
   Atom proto_atom = None, delete_atom = None;
   int screen_width, screen_height;
   int win_xpos = WIN_XPOS, win_ypos = WIN_YPOS;
+  unsigned long pen_fg = WhitePixel(display,screen);
+  unsigned long pen_bg = BlackPixel(display,screen);
 
 #ifndef MSDOS
   static struct IconFileInfo icon_pic =
@@ -373,8 +395,8 @@ void InitWindow(int argc, char *argv[])
                       ButtonPressMask | ButtonReleaseMask | ButtonMotionMask |
                       KeyPressMask | KeyReleaseMask;
   XSelectInput(display, window, window_event_mask);
-
 #endif
+
   /* create GC for drawing with window depth */
   gc_values.graphics_exposures = False;
   gc_values.foreground = pen_bg;
@@ -397,8 +419,10 @@ void DrawInitText(char *text, int ypos, int color)
 void InitGfx()
 {
   int i,j;
+  GC copy_clipmask_gc;
   XGCValues clip_gc_values;
   unsigned long clip_gc_valuemask;
+
 #ifdef MSDOS
   static struct PictureFileInfo pic[NUM_PICTURES] =
   {
@@ -421,6 +445,46 @@ void InitGfx()
   }; 
 #endif
 
+  static struct
+  {
+    int start;
+    int count;
+  }
+  tile_needs_clipping[] =
+  {
+    { GFX_SPIELER1_UP, 4 },
+    { GFX_SPIELER1_DOWN, 4 },
+    { GFX_SPIELER1_LEFT, 4 },
+    { GFX_SPIELER1_RIGHT, 4 },
+    { GFX_SPIELER1_PUSH_LEFT, 4 },
+    { GFX_SPIELER1_PUSH_RIGHT, 4 },
+    { GFX_SPIELER2_UP, 4 },
+    { GFX_SPIELER2_DOWN, 4 },
+    { GFX_SPIELER2_LEFT, 4 },
+    { GFX_SPIELER2_RIGHT, 4 },
+    { GFX_SPIELER2_PUSH_LEFT, 4 },
+    { GFX_SPIELER2_PUSH_RIGHT, 4 },
+    { GFX_SPIELER3_UP, 4 },
+    { GFX_SPIELER3_DOWN, 4 },
+    { GFX_SPIELER3_LEFT, 4 },
+    { GFX_SPIELER3_RIGHT, 4 },
+    { GFX_SPIELER3_PUSH_LEFT, 4 },
+    { GFX_SPIELER3_PUSH_RIGHT, 4 },
+    { GFX_SPIELER4_UP, 4 },
+    { GFX_SPIELER4_DOWN, 4 },
+    { GFX_SPIELER4_LEFT, 4 },
+    { GFX_SPIELER4_RIGHT, 4 },
+    { GFX_SPIELER4_PUSH_LEFT, 4 },
+    { GFX_SPIELER4_PUSH_RIGHT, 4 },
+    { GFX_GEBLUBBER, 4 },
+    { GFX_DYNAMIT, 7 },
+    { GFX_DYNABOMB, 4 },
+    { GFX_SOKOBAN_OBJEKT, 1 },
+    { GFX_FUNKELN_BLAU, 3 },
+    { GFX_FUNKELN_WEISS, 3 },
+    { -1, 0 }
+  };
+
 #ifdef DEBUG_TIMING
   long count1, count2;
   count1 = Counter();
@@ -435,13 +499,13 @@ void InitGfx()
 #endif MSDOS
   DrawInitText("Loading graphics:",120,FC_GREEN);
 
-  for(i=0;i<NUM_PICTURES;i++)
-    if (i!=PIX_SMALLFONT)
+  for(i=0; i<NUM_PICTURES; i++)
+    if (i != PIX_SMALLFONT)
       LoadGfx(i,&pic[i]);
 
 #ifdef DEBUG_TIMING
   count2 = Counter();
-  printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/100.0);
+  printf("SUMMARY: %.2f SECONDS LOADING TIME\n",(float)(count2-count1)/1000.0);
 #endif
 
 
@@ -455,6 +519,65 @@ void InitGfx()
                                    FXSIZE,FYSIZE,
                                    XDefaultDepth(display,screen));
 
+  clip_gc_values.graphics_exposures = False;
+  clip_gc_valuemask = GCGraphicsExposures;
+  copy_clipmask_gc =
+    XCreateGC(display,clipmask[PIX_BACK],clip_gc_valuemask,&clip_gc_values);
+
+  clip_gc_values.graphics_exposures = False;
+  clip_gc_valuemask = GCGraphicsExposures;
+  tile_clip_gc =
+    XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
+
+  /* initialize pixmap array to Pixmap 'None' */
+  for(i=0; i<NUM_TILES; i++)
+    tile_clipmask[i] = None;
+
+  /* create only those clipping Pixmaps we really need */
+  for(i=0; tile_needs_clipping[i].start>=0; i++)
+  {
+    for(j=0; j<tile_needs_clipping[i].count; j++)
+    {
+      int tile = tile_needs_clipping[i].start + j;
+      int graphic = tile;
+      int src_x, src_y;
+      Pixmap src_pixmap;
+
+      if (graphic >= GFX_START_ROCKSSCREEN &&
+         graphic <= GFX_END_ROCKSSCREEN)
+      {
+       src_pixmap = clipmask[PIX_BACK];
+       graphic -= GFX_START_ROCKSSCREEN;
+       src_x = SX + (graphic % GFX_PER_LINE) * TILEX;
+       src_y = SY + (graphic / GFX_PER_LINE) * TILEY;
+      }
+      else if (graphic >= GFX_START_ROCKSHEROES &&
+              graphic <= GFX_END_ROCKSHEROES)
+      {
+       src_pixmap = clipmask[PIX_HEROES];
+       graphic -= GFX_START_ROCKSHEROES;
+       src_x = (graphic % HEROES_PER_LINE) * TILEX;
+       src_y = (graphic / HEROES_PER_LINE) * TILEY;
+      }
+      else if (graphic >= GFX_START_ROCKSFONT &&
+              graphic <= GFX_END_ROCKSFONT)
+      {
+       src_pixmap = clipmask[PIX_BIGFONT];
+       graphic -= GFX_START_ROCKSFONT;
+       src_x = (graphic % FONT_CHARS_PER_LINE) * TILEX;
+       src_y = (graphic / FONT_CHARS_PER_LINE) * TILEY +
+         FC_SPECIAL1 * FONT_LINES_PER_FONT * TILEY;
+      }
+      else
+       break;
+
+      tile_clipmask[tile] = XCreatePixmap(display, window, TILEX,TILEY, 1);
+
+      XCopyArea(display,src_pixmap,tile_clipmask[tile],copy_clipmask_gc,
+               src_x,src_y, TILEX,TILEY, 0,0);
+    }
+  }
+
   if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
   {
     fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname);
@@ -467,11 +590,8 @@ void InitGfx()
     if (clipmask[i])
     {
       clip_gc_values.graphics_exposures = False;
-      clip_gc_values.foreground = pen_fg;
-      clip_gc_values.background = pen_bg;
       clip_gc_values.clip_mask = clipmask[i];
-      clip_gc_valuemask =
-       GCGraphicsExposures | GCForeground | GCBackground | GCClipMask;
+      clip_gc_valuemask = GCGraphicsExposures | GCClipMask;
       clip_gc[i] = XCreateGC(display,window,clip_gc_valuemask,&clip_gc_values);
     }
   }
@@ -562,7 +682,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 #ifdef DEBUG_TIMING
     count2 = Counter();
     printf("XPM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
+          filename,(float)(count2-count1)/1000.0);
 #endif
 
 #else 
@@ -601,7 +721,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 #ifdef DEBUG_TIMING
     count2 = Counter();
     printf("GIF LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
+          filename,(float)(count2-count1)/1000.0);
 #endif
 
 #endif
@@ -658,7 +778,7 @@ void LoadGfx(int pos, struct PictureFileInfo *pic)
 #ifdef DEBUG_TIMING
     count2 = Counter();
     printf("XBM LOADING %s IN %.2f SECONDS\n",
-          filename,(float)(count2-count1)/100.0);
+          filename,(float)(count2-count1)/1000.0);
 #endif
 
 #endif
@@ -1115,6 +1235,16 @@ void InitElementProperties()
   };
   static int ep_pushable_num = sizeof(ep_pushable)/sizeof(int);
 
+  static int ep_player[] =
+  {
+    EL_SPIELFIGUR,
+    EL_SPIELER1,
+    EL_SPIELER2,
+    EL_SPIELER3,
+    EL_SPIELER4
+  };
+  static int ep_player_num = sizeof(ep_player)/sizeof(int);
+
   static long ep_bit[] =
   {
     EP_BIT_AMOEBALIVE,
@@ -1140,7 +1270,8 @@ void InitElementProperties()
     EP_BIT_INACTIVE,
     EP_BIT_EXPLOSIVE,
     EP_BIT_MAMPF3,
-    EP_BIT_PUSHABLE
+    EP_BIT_PUSHABLE,
+    EP_BIT_PLAYER
   };
   static int *ep_array[] =
   {
@@ -1167,7 +1298,8 @@ void InitElementProperties()
     ep_inactive,
     ep_explosive,
     ep_mampf3,
-    ep_pushable
+    ep_pushable,
+    ep_player
   };
   static int *ep_num[] =
   {
@@ -1194,7 +1326,8 @@ void InitElementProperties()
     &ep_inactive_num,
     &ep_explosive_num,
     &ep_mampf3_num,
-    &ep_pushable_num
+    &ep_pushable_num,
+    &ep_player_num
   };
   static int num_properties = sizeof(ep_num)/sizeof(int *);