changed displaying FPS by cheat code ':fps' instead of always in debug mode
[rocksndiamonds.git] / src / init.c
index 731bdd19fa6312bab67960eb297f8d4aa338964a..33f97e45e41b0193fb84b6963df54e6f0363e577 100644 (file)
@@ -4835,6 +4835,7 @@ static void InitGlobal()
   global.create_images_dir = NULL;
 
   global.frames_per_second = 0;
+  global.show_frames_per_second = FALSE;
 
   global.border_status = GAME_MODE_LOADING;
   global.anim_status = global.anim_status_next = GAME_MODE_LOADING;
@@ -6074,10 +6075,10 @@ void OpenAll()
   Error(ERR_DEBUG, "::: SDL_AndroidGetExternalStoragePath() == '%s'",
        SDL_AndroidGetExternalStoragePath());
   Error(ERR_DEBUG, "::: SDL_AndroidGetExternalStorageState() == '%s'",
-       (SDL_AndroidGetExternalStorageState() ==
-        SDL_ANDROID_EXTERNAL_STORAGE_READ ? "read" :
-        SDL_AndroidGetExternalStorageState() ==
-        SDL_ANDROID_EXTERNAL_STORAGE_WRITE ? "write" : "not available"));
+       (SDL_AndroidGetExternalStorageState() &
+        SDL_ANDROID_EXTERNAL_STORAGE_WRITE ? "writable" :
+        SDL_AndroidGetExternalStorageState() &
+        SDL_ANDROID_EXTERNAL_STORAGE_READ ? "readable" : "not available"));
 #endif
 #endif
 }