* q99492@pbhrzx.uni-paderborn.de *
*----------------------------------------------------------*
* init.c *
-* *
-* Letzte Aenderung: 15.06.1995 *
***********************************************************/
#include "init.h"
-#include "images.h"
+#include "misc.h"
#include "sound.h"
#include "screens.h"
#include "tools.h"
-#include "game.h"
-#include "misc.h"
-
+#include "files.h"
#include <signal.h>
-int sound_process_id=0;
+static int sound_process_id = 0;
void OpenAll(int argc, char *argv[])
{
- LoadLevelInfo();
- LoadPlayerInfo(PLAYER_SETUP);
- LoadPlayerInfo(PLAYER_LEVEL);
+ InitLevelAndPlayerInfo();
InitCounter();
InitSound();
InitDisplay(argc, argv);
InitWindow(argc, argv);
+
+ XMapWindow(display, window);
+ XFlush(display);
+
InitGfx();
+ InitElementProperties();
DrawMainMenu();
+}
- XMapWindow(display, window);
- XFlush(display);
+void InitLevelAndPlayerInfo()
+{
+ if (!LoadLevelInfo()) /* global level info */
+ CloseAll();
+
+ LoadPlayerInfo(PLAYER_SETUP); /* global setup info */
+ LoadPlayerInfo(PLAYER_LEVEL); /* level specific info */
}
void InitSound()
if (access(joystick_device_name[joystick_nr],R_OK)<0)
{
fprintf(stderr,"%s: cannot access joystick device '%s'\n",
- joystick_device_name[joystick_nr],progname);
+ progname,joystick_device_name[joystick_nr]);
joystick_status = JOYSTICK_OFF;
return;
}
if ((joystick_device=open(joystick_device_name[joystick_nr],O_RDONLY))<0)
{
fprintf(stderr,"%s: cannot open joystick device '%s'\n",
- joystick_device_name[joystick_nr],progname);
+ progname,joystick_device_name[joystick_nr]);
joystick_status = JOYSTICK_OFF;
return;
}
XTextProperty windowName, iconName;
XGCValues gc_values;
unsigned long gc_valuemask;
- char *window_name = "Rocks'n'Diamonds";
- char *icon_name = "Rocks'n'Diamonds";
+ char *window_name = WINDOWTITLE_STRING;
+ char *icon_name = WINDOWTITLE_STRING;
long window_event_mask;
+ static struct PictureFile icon_pic =
+ {
+ "rocks_icon.xbm",
+ "rocks_iconmask.xbm"
+ };
width = WIN_XSIZE;
height = WIN_YSIZE;
gc = XCreateGC(display, window, gc_valuemask, &gc_values);
}
+void DrawInitText(char *text, int ypos, int color)
+{
+ if (display && window && pix[PIX_SMALLFONT])
+ {
+ XFillRectangle(display,window,gc,0,ypos, WIN_XSIZE,FONT2_YSIZE);
+ DrawTextExt(window,gc,(WIN_XSIZE-strlen(text)*FONT2_XSIZE)/2,
+ ypos,text,FS_SMALL,color);
+ XFlush(display);
+ }
+}
+
void InitGfx()
{
- int i,j,x,y;
- int xpm_err, xbm_err;
- unsigned int width,height;
- int hot_x,hot_y;
- XGCValues gc_values;
- unsigned long gc_valuemask;
+ int i,j;
XGCValues clip_gc_values;
unsigned long clip_gc_valuemask;
- char filename[256];
- Pixmap shapemask;
-
- for(i=0;i<NUM_PICTURES;i++)
+ static struct PictureFile pic[NUM_PICTURES] =
{
- if (pic[i].picture_filename)
- {
- sprintf(filename,"%s/%s",GFX_PATH,pic[i].picture_filename);
-
- xpm_att[i].valuemask = XpmCloseness;
- xpm_att[i].closeness = 20000;
- xpm_err = XpmReadFileToPixmap(display,window,filename,
- &pix[i],&shapemask,&xpm_att[i]);
- switch(xpm_err)
- {
- case XpmOpenFailed:
- fprintf(stderr,"Xpm file open failed on '%s' !\n",filename);
- CloseAll();
- exit(-1);
- case XpmFileInvalid:
- fprintf(stderr,"Invalid Xpm file '%s'!\n",filename);
- CloseAll();
- exit(-1);
- case XpmNoMemory:
- fprintf(stderr,"Not enough memory !\n");
- CloseAll();
- exit(1);
- case XpmColorFailed:
- fprintf(stderr,"Can`t get any colors...\n");
- CloseAll();
- exit(-1);
- default:
- break;
- }
- if (!pix[i])
- {
- fprintf(stderr, "%s: cannot read Xpm file '%s'.\n",
- progname,filename);
- CloseAll();
- exit(-1);
- }
- }
-
- if (pic[i].picturemask_filename)
- {
- sprintf(filename,"%s/%s",GFX_PATH,pic[i].picturemask_filename);
+ { "RocksScreen.xpm", "RocksScreenMaske.xbm" },
+ { "RocksDoor.xpm", "RocksDoorMaske.xbm" },
+ { "RocksToons.xpm", "RocksToonsMaske.xbm" },
+ { "RocksFont.xpm", NULL },
+ { "RocksFont2.xpm", NULL }
+ };
+
+ LoadGfx(PIX_SMALLFONT,&pic[PIX_SMALLFONT]);
+ DrawInitText(WINDOWTITLE_STRING,20,FC_YELLOW);
+ DrawInitText(COPYRIGHT_STRING,50,FC_RED);
+ DrawInitText("Loading graphics:",120,FC_GREEN);
- xbm_err = XReadBitmapFile(display,window,filename,
- &width,&height,&clipmask[i],&hot_x,&hot_y);
- switch(xbm_err)
- {
- case BitmapSuccess:
- break;
- case BitmapOpenFailed:
- fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename);
- CloseAll();
- exit(-1);
- break;
- case BitmapFileInvalid:
- fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename);
- CloseAll();
- exit(-1);
- break;
- case BitmapNoMemory:
- fprintf(stderr,"No memory for file '%s' !\n",filename);
- CloseAll();
- exit(-1);
- break;
- default:
- break;
- }
- if (!clipmask[i])
- {
- fprintf(stderr, "%s: cannot read X11 bitmap file '%s'.\n",
- progname,filename);
- CloseAll();
- exit(-1);
- }
- }
- }
+ for(i=0;i<NUM_PICTURES;i++)
+ if (i!=PIX_SMALLFONT)
+ LoadGfx(i,&pic[i]);
pix[PIX_DB_BACK] = XCreatePixmap(display, window,
WIN_XSIZE,WIN_YSIZE,
3*DXSIZE,DYSIZE+VYSIZE,
XDefaultDepth(display,screen));
- clipmask[PIX_FADEMASK] = XCreatePixmap(display, window,
- SXSIZE+TILEX,SYSIZE+TILEY,1);
-
- if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR] || !clipmask[PIX_FADEMASK])
+ if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
{
fprintf(stderr, "%s: cannot create additional Pixmaps!\n",progname);
CloseAll();
exit(-1);
}
- /* create GC for drawing with bitplane depth */
- gc_values.graphics_exposures = False;
- gc_values.foreground = pen_bg;
- gc_values.background = pen_bg;
- gc_valuemask = GCGraphicsExposures | GCForeground | GCBackground;
- plane_gc = XCreateGC(display, clipmask[PIX_BACK], gc_valuemask, &gc_values);
-
- for(y=0;y<=SCR_FIELDY;y++) for(x=0;x<=SCR_FIELDX;x++)
- XCopyArea(display,clipmask[PIX_BACK],clipmask[PIX_FADEMASK],plane_gc,
- SX+2*TILEX,SY+10*TILEY,TILEX,TILEY,x*TILEX,y*TILEY);
-
for(i=0;i<NUM_PIXMAPS;i++)
{
if (clipmask[i])
XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
0,0, WIN_XSIZE,WIN_YSIZE, 0,0);
- XFillRectangle(display,backbuffer,gc,
+ XFillRectangle(display,pix[PIX_DB_BACK],gc,
REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE);
+ XFillRectangle(display,pix[PIX_DB_DOOR],gc,
+ 0,0, 3*DXSIZE,DYSIZE+VYSIZE);
for(i=0;i<SCR_FIELDX;i++)
for(j=0;j<SCR_FIELDY;j++)
redraw_mask=REDRAW_ALL;
}
+void LoadGfx(int pos, struct PictureFile *pic)
+{
+ int xpm_err, xbm_err;
+ unsigned int width,height;
+ int hot_x,hot_y;
+ char filename[256];
+ Pixmap shapemask;
+
+ /* Grafik laden */
+ if (pic->picture_filename)
+ {
+ DrawInitText(pic->picture_filename,150,FC_YELLOW);
+ sprintf(filename,"%s/%s",GFX_PATH,pic->picture_filename);
+
+ xpm_att[pos].valuemask = XpmCloseness;
+ xpm_att[pos].closeness = 20000;
+ xpm_err = XpmReadFileToPixmap(display,window,filename,
+ &pix[pos],&shapemask,&xpm_att[pos]);
+ switch(xpm_err)
+ {
+ case XpmOpenFailed:
+ fprintf(stderr,"Xpm file open failed on '%s' !\n",filename);
+ CloseAll();
+ exit(-1);
+ case XpmFileInvalid:
+ fprintf(stderr,"Invalid Xpm file '%s'!\n",filename);
+ CloseAll();
+ exit(-1);
+ case XpmNoMemory:
+ fprintf(stderr,"Not enough memory !\n");
+ CloseAll();
+ exit(1);
+ case XpmColorFailed:
+ fprintf(stderr,"Can`t get any colors...\n");
+ CloseAll();
+ exit(-1);
+ default:
+ break;
+ }
+
+ if (!pix[pos])
+ {
+ fprintf(stderr, "%s: cannot read Xpm file '%s'.\n",
+ progname,filename);
+ CloseAll();
+ exit(-1);
+ }
+ }
+
+ /* zugehörige Maske laden (wenn vorhanden) */
+ if (pic->picturemask_filename)
+ {
+ DrawInitText(pic->picturemask_filename,150,FC_YELLOW);
+ sprintf(filename,"%s/%s",GFX_PATH,pic->picturemask_filename);
+
+ xbm_err = XReadBitmapFile(display,window,filename,
+ &width,&height,&clipmask[pos],&hot_x,&hot_y);
+ switch(xbm_err)
+ {
+ case BitmapSuccess:
+ break;
+ case BitmapOpenFailed:
+ fprintf(stderr,"Bitmap file open failed on '%s' !\n",filename);
+ CloseAll();
+ exit(-1);
+ break;
+ case BitmapFileInvalid:
+ fprintf(stderr,"Bitmap file invalid: '%s' !\n",filename);
+ CloseAll();
+ exit(-1);
+ break;
+ case BitmapNoMemory:
+ fprintf(stderr,"No memory for file '%s' !\n",filename);
+ CloseAll();
+ exit(-1);
+ break;
+ default:
+ break;
+ }
+
+ if (!clipmask[pos])
+ {
+ fprintf(stderr, "%s: cannot read X11 bitmap file '%s'.\n",
+ progname,filename);
+ CloseAll();
+ exit(-1);
+ }
+ }
+}
+
+void InitElementProperties()
+{
+ int i,j;
+
+ static int ep_amoebalive[] =
+ {
+ EL_AMOEBE_NASS,
+ EL_AMOEBE_NORM,
+ EL_AMOEBE_VOLL,
+ EL_AMOEBE_BD
+ };
+ static int ep_amoebalive_num = sizeof(ep_amoebalive)/sizeof(int);
+
+ static int ep_amoeboid[] =
+ {
+ EL_AMOEBE_TOT,
+ EL_AMOEBE_NASS,
+ EL_AMOEBE_NORM,
+ EL_AMOEBE_VOLL,
+ EL_AMOEBE_BD
+ };
+ static int ep_amoeboid_num = sizeof(ep_amoeboid)/sizeof(int);
+
+ static int ep_badewannoid[] =
+ {
+ EL_BADEWANNE1,
+ EL_BADEWANNE2,
+ EL_BADEWANNE3,
+ EL_BADEWANNE4,
+ EL_BADEWANNE5
+ };
+ static int ep_badewannoid_num = sizeof(ep_badewannoid)/sizeof(int);
+
+ static int ep_schluessel[] =
+ {
+ EL_SCHLUESSEL1,
+ EL_SCHLUESSEL2,
+ EL_SCHLUESSEL3,
+ EL_SCHLUESSEL4
+ };
+ static int ep_schluessel_num = sizeof(ep_schluessel)/sizeof(int);
+
+ static int ep_pforte[] =
+ {
+ EL_PFORTE1,
+ EL_PFORTE2,
+ EL_PFORTE3,
+ EL_PFORTE4,
+ EL_PFORTE1X,
+ EL_PFORTE2X,
+ EL_PFORTE3X,
+ EL_PFORTE4X
+ };
+ static int ep_pforte_num = sizeof(ep_pforte)/sizeof(int);
+
+ static int ep_solid[] =
+ {
+ EL_BETON,
+ EL_MAUERWERK,
+ EL_MAUER_LEBT,
+ EL_FELSBODEN,
+ EL_AUSGANG_ZU,
+ EL_AUSGANG_ACT,
+ EL_AUSGANG_AUF,
+ EL_AMOEBE_TOT,
+ EL_AMOEBE_NASS,
+ EL_AMOEBE_NORM,
+ EL_AMOEBE_VOLL,
+ EL_AMOEBE_BD,
+ EL_MORAST_VOLL,
+ EL_MORAST_LEER,
+ EL_SIEB_VOLL,
+ EL_SIEB_LEER,
+ EL_SIEB_TOT,
+ EL_SIEB2_VOLL,
+ EL_SIEB2_LEER,
+ EL_SIEB2_TOT,
+ EL_LIFE,
+ EL_LIFE_ASYNC,
+ EL_BADEWANNE1,
+ EL_BADEWANNE2,
+ EL_BADEWANNE3,
+ EL_BADEWANNE4,
+ EL_BADEWANNE5
+ };
+ static int ep_solid_num = sizeof(ep_solid)/sizeof(int);
+
+ static int ep_massiv[] =
+ {
+ EL_BETON,
+ EL_SALZSAEURE,
+ EL_BADEWANNE1,
+ EL_BADEWANNE2,
+ EL_BADEWANNE3,
+ EL_BADEWANNE4,
+ EL_BADEWANNE5,
+ EL_PFORTE1,
+ EL_PFORTE2,
+ EL_PFORTE3,
+ EL_PFORTE4,
+ EL_PFORTE1X,
+ EL_PFORTE2X,
+ EL_PFORTE3X,
+ EL_PFORTE4X
+ };
+ static int ep_massiv_num = sizeof(ep_massiv)/sizeof(int);
+
+ static int ep_slippery[] =
+ {
+ EL_FELSBODEN,
+ EL_FELSBROCKEN,
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT,
+ EL_BOMBE,
+ EL_KOKOSNUSS,
+ EL_ABLENK_EIN,
+ EL_ABLENK_AUS,
+ EL_ZEIT_VOLL,
+ EL_ZEIT_LEER,
+ EL_BIRNE_EIN,
+ EL_BIRNE_AUS,
+ EL_BADEWANNE1,
+ EL_BADEWANNE2
+ };
+ static int ep_slippery_num = sizeof(ep_slippery)/sizeof(int);
+
+ static int ep_enemy[] =
+ {
+ EL_KAEFER,
+ EL_FLIEGER,
+ EL_BUTTERFLY,
+ EL_FIREFLY,
+ EL_MAMPFER,
+ EL_MAMPFER2,
+ EL_ZOMBIE,
+ EL_PACMAN
+ };
+ static int ep_enemy_num = sizeof(ep_enemy)/sizeof(int);
+
+ static int ep_mauer[] =
+ {
+ EL_BETON,
+ EL_PFORTE1,
+ EL_PFORTE2,
+ EL_PFORTE3,
+ EL_PFORTE4,
+ EL_PFORTE1X,
+ EL_PFORTE2X,
+ EL_PFORTE3X,
+ EL_PFORTE4X,
+ EL_AUSGANG_ZU,
+ EL_AUSGANG_ACT,
+ EL_AUSGANG_AUF,
+ EL_MAUERWERK,
+ EL_FELSBODEN,
+ EL_MAUER_LEBT,
+ EL_MAUERND
+ };
+ static int ep_mauer_num = sizeof(ep_mauer)/sizeof(int);
+
+ static int ep_can_fall[] =
+ {
+ EL_FELSBROCKEN,
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT,
+ EL_BOMBE,
+ EL_KOKOSNUSS,
+ EL_TROPFEN,
+ EL_MORAST_VOLL,
+ EL_SIEB_VOLL,
+ EL_SIEB2_VOLL,
+ EL_ZEIT_VOLL,
+ EL_ZEIT_LEER
+ };
+ static int ep_can_fall_num = sizeof(ep_can_fall)/sizeof(int);
+
+ static int ep_can_smash[] =
+ {
+ EL_FELSBROCKEN,
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT,
+ EL_SCHLUESSEL1,
+ EL_SCHLUESSEL2,
+ EL_SCHLUESSEL3,
+ EL_SCHLUESSEL4,
+ EL_BOMBE,
+ EL_KOKOSNUSS,
+ EL_TROPFEN,
+ EL_ZEIT_VOLL,
+ EL_ZEIT_LEER
+ };
+ static int ep_can_smash_num = sizeof(ep_can_smash)/sizeof(int);
+
+ static int ep_can_change[] =
+ {
+ EL_FELSBROCKEN,
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT
+ };
+ static int ep_can_change_num = sizeof(ep_can_change)/sizeof(int);
+
+ static int ep_can_move[] =
+ {
+ EL_KAEFER,
+ EL_FLIEGER,
+ EL_BUTTERFLY,
+ EL_FIREFLY,
+ EL_MAMPFER,
+ EL_MAMPFER2,
+ EL_ZOMBIE,
+ EL_PACMAN
+ };
+ static int ep_can_move_num = sizeof(ep_can_move)/sizeof(int);
+
+ static int ep_could_move[] =
+ {
+ EL_KAEFER_R,
+ EL_KAEFER_O,
+ EL_KAEFER_L,
+ EL_KAEFER_U,
+ EL_FLIEGER_R,
+ EL_FLIEGER_O,
+ EL_FLIEGER_L,
+ EL_FLIEGER_U,
+ EL_BUTTERFLY_R,
+ EL_BUTTERFLY_O,
+ EL_BUTTERFLY_L,
+ EL_BUTTERFLY_U,
+ EL_FIREFLY_R,
+ EL_FIREFLY_O,
+ EL_FIREFLY_L,
+ EL_FIREFLY_U,
+ EL_PACMAN_R,
+ EL_PACMAN_O,
+ EL_PACMAN_L,
+ EL_PACMAN_U
+ };
+ static int ep_could_move_num = sizeof(ep_could_move)/sizeof(int);
+
+ static int ep_dont_touch[] =
+ {
+ EL_KAEFER,
+ EL_FLIEGER,
+ EL_BUTTERFLY,
+ EL_FIREFLY
+ };
+ static int ep_dont_touch_num = sizeof(ep_dont_touch)/sizeof(int);
+
+ static int ep_dont_go_to[] =
+ {
+ EL_KAEFER,
+ EL_FLIEGER,
+ EL_BUTTERFLY,
+ EL_FIREFLY,
+ EL_MAMPFER,
+ EL_MAMPFER2,
+ EL_ZOMBIE,
+ EL_PACMAN,
+ EL_TROPFEN,
+ EL_SALZSAEURE
+ };
+ static int ep_dont_go_to_num = sizeof(ep_dont_go_to)/sizeof(int);
+
+ static int ep_mampf2[] =
+ {
+ EL_ERDREICH,
+ EL_KAEFER,
+ EL_FLIEGER,
+ EL_BUTTERFLY,
+ EL_FIREFLY,
+ EL_MAMPFER,
+ EL_ZOMBIE,
+ EL_PACMAN,
+ EL_TROPFEN,
+ EL_AMOEBE_TOT,
+ EL_AMOEBE_NASS,
+ EL_AMOEBE_NORM,
+ EL_AMOEBE_VOLL,
+ EL_AMOEBE_BD,
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT
+ };
+ static int ep_mampf2_num = sizeof(ep_mampf2)/sizeof(int);
+
+ static int ep_bd_element[] =
+ {
+ EL_LEERRAUM,
+ EL_ERDREICH,
+ EL_FELSBODEN,
+ EL_FELSBROCKEN,
+ EL_EDELSTEIN_BD,
+ EL_SIEB2_LEER,
+ EL_AUSGANG_ZU,
+ EL_AUSGANG_AUF,
+ EL_BETON,
+ EL_SPIELFIGUR,
+ EL_FIREFLY,
+ EL_FIREFLY_1,
+ EL_FIREFLY_2,
+ EL_FIREFLY_3,
+ EL_FIREFLY_4,
+ EL_BUTTERFLY,
+ EL_BUTTERFLY_1,
+ EL_BUTTERFLY_2,
+ EL_BUTTERFLY_3,
+ EL_BUTTERFLY_4,
+ EL_AMOEBE_BD,
+ EL_CHAR_FRAGE
+ };
+ static int ep_bd_element_num = sizeof(ep_bd_element)/sizeof(int);
+
+ static int ep_sb_element[] =
+ {
+ EL_LEERRAUM,
+ EL_BETON,
+ EL_SOKOBAN_OBJEKT,
+ EL_SOKOBAN_FELD_LEER,
+ EL_SOKOBAN_FELD_VOLL,
+ EL_SPIELFIGUR
+ };
+ static int ep_sb_element_num = sizeof(ep_sb_element)/sizeof(int);
+
+ static int ep_gem[] =
+ {
+ EL_EDELSTEIN,
+ EL_EDELSTEIN_BD,
+ EL_EDELSTEIN_GELB,
+ EL_EDELSTEIN_ROT,
+ EL_EDELSTEIN_LILA,
+ EL_DIAMANT
+ };
+ static int ep_gem_num = sizeof(ep_gem)/sizeof(int);
+
+ static int ep_inactive[] =
+ {
+ EL_LEERRAUM,
+ EL_ERDREICH,
+ EL_MAUERWERK,
+ EL_FELSBODEN,
+ EL_SCHLUESSEL,
+ EL_BETON,
+ EL_AMOEBE_TOT,
+ EL_MORAST_LEER,
+ EL_BADEWANNE,
+ EL_ABLENK_AUS,
+ EL_SCHLUESSEL1,
+ EL_SCHLUESSEL2,
+ EL_SCHLUESSEL3,
+ EL_SCHLUESSEL4,
+ EL_PFORTE1,
+ EL_PFORTE2,
+ EL_PFORTE3,
+ EL_PFORTE4,
+ EL_PFORTE1X,
+ EL_PFORTE2X,
+ EL_PFORTE3X,
+ EL_PFORTE4X,
+ EL_DYNAMIT_AUS,
+ EL_UNSICHTBAR,
+ EL_BIRNE_AUS,
+ EL_BIRNE_EIN,
+ EL_ERZ_EDEL,
+ EL_ERZ_DIAM,
+ EL_ERZ_EDEL_BD,
+ EL_ERZ_EDEL_GELB,
+ EL_DYNABOMB_NR,
+ EL_DYNABOMB_SZ,
+ EL_DYNABOMB_XL,
+ EL_SOKOBAN_OBJEKT,
+ EL_SOKOBAN_FELD_LEER,
+ EL_SOKOBAN_FELD_VOLL,
+ EL_ERZ_EDEL_ROT,
+ EL_ERZ_EDEL_LILA,
+ EL_BADEWANNE1,
+ EL_BADEWANNE2,
+ EL_BADEWANNE3,
+ EL_BADEWANNE4,
+ EL_BADEWANNE5,
+ EL_SIEB_TOT,
+ EL_SIEB2_TOT,
+ EL_AMOEBA2DIAM,
+ EL_BLOCKED
+ };
+ static int ep_inactive_num = sizeof(ep_inactive)/sizeof(int);
+
+ static long ep_bit[] =
+ {
+ EP_BIT_AMOEBALIVE,
+ EP_BIT_AMOEBOID,
+ EP_BIT_BADEWANNOID,
+ EP_BIT_SCHLUESSEL,
+ EP_BIT_PFORTE,
+ EP_BIT_SOLID,
+ EP_BIT_MASSIV,
+ EP_BIT_SLIPPERY,
+ EP_BIT_ENEMY,
+ EP_BIT_MAUER,
+ EP_BIT_CAN_FALL,
+ EP_BIT_CAN_SMASH,
+ EP_BIT_CAN_CHANGE,
+ EP_BIT_CAN_MOVE,
+ EP_BIT_COULD_MOVE,
+ EP_BIT_DONT_TOUCH,
+ EP_BIT_DONT_GO_TO,
+ EP_BIT_MAMPF2,
+ EP_BIT_BD_ELEMENT,
+ EP_BIT_SB_ELEMENT,
+ EP_BIT_GEM,
+ EP_BIT_INACTIVE
+ };
+ static int *ep_array[] =
+ {
+ ep_amoebalive,
+ ep_amoeboid,
+ ep_badewannoid,
+ ep_schluessel,
+ ep_pforte,
+ ep_solid,
+ ep_massiv,
+ ep_slippery,
+ ep_enemy,
+ ep_mauer,
+ ep_can_fall,
+ ep_can_smash,
+ ep_can_change,
+ ep_can_move,
+ ep_could_move,
+ ep_dont_touch,
+ ep_dont_go_to,
+ ep_mampf2,
+ ep_bd_element,
+ ep_sb_element,
+ ep_gem,
+ ep_inactive
+ };
+ static int *ep_num[] =
+ {
+ &ep_amoebalive_num,
+ &ep_amoeboid_num,
+ &ep_badewannoid_num,
+ &ep_schluessel_num,
+ &ep_pforte_num,
+ &ep_solid_num,
+ &ep_massiv_num,
+ &ep_slippery_num,
+ &ep_enemy_num,
+ &ep_mauer_num,
+ &ep_can_fall_num,
+ &ep_can_smash_num,
+ &ep_can_change_num,
+ &ep_can_move_num,
+ &ep_could_move_num,
+ &ep_dont_touch_num,
+ &ep_dont_go_to_num,
+ &ep_mampf2_num,
+ &ep_bd_element_num,
+ &ep_sb_element_num,
+ &ep_gem_num,
+ &ep_inactive_num
+ };
+ static int num_properties = sizeof(ep_num)/sizeof(int *);
+
+ for(i=0;i<MAX_ELEMENTS;i++)
+ Elementeigenschaften[i] = 0;
+
+ for(i=0;i<num_properties;i++)
+ for(j=0;j<*(ep_num[i]);j++)
+ Elementeigenschaften[(ep_array[i])[j]] |= ep_bit[i];
+ for(i=EL_CHAR_START;i<EL_CHAR_END;i++)
+ Elementeigenschaften[i] |= (EP_BIT_CHAR | EP_BIT_INACTIVE);
+}
+
void CloseAll()
{
int i;
if (gc)
XFreeGC(display, gc);
- if (plane_gc)
- XFreeGC(display, plane_gc);
-
- XCloseDisplay(display);
+ if (display)
+ XCloseDisplay(display);
exit(0);
}