rnd-20030126-3-src
[rocksndiamonds.git] / src / init.c
index 2b1b7931420cc5d8f66cd702400d2b4db57bf917..27088af6f34530286779dc76703df458e405edb5 100644 (file)
@@ -73,7 +73,8 @@ static void InitGfx(void);
 static void InitGfxBackground(void);
 static void InitGadgets(void);
 static void InitElementProperties(void);
-static void InitElementInfo(void);
+static void InitElementGraphicInfo(void);
+static void InitElementSoundInfo(void);
 static void InitGraphicInfo(void);
 static void InitSoundInfo();
 static void Execute_Command(char *);
@@ -119,7 +120,6 @@ void OpenAll(void)
   InitEventFilter(FilterMouseMotionEvents);
 
   InitElementProperties();
-  InitElementInfo();
 
   InitGfx();
 
@@ -184,8 +184,29 @@ static void InitArtworkInfo()
 
 static void InitArtworkConfig()
 {
-  InitImageList(image_config, image_config_suffix, NUM_IMAGE_FILES);
-  InitSoundList(sound_config, sound_config_suffix, NUM_SOUND_FILES);
+  static char *element_prefix[MAX_NUM_ELEMENTS + 1];
+  static char *sound_class_prefix[MAX_NUM_ELEMENTS + 1];
+  static char *action_suffix[NUM_ACTIONS + 1];
+  static char *direction_suffix[NUM_DIRECTIONS + 1];
+  static char *dummy[1] = { NULL };
+  int i;
+
+  for (i=0; i<MAX_NUM_ELEMENTS; i++)
+    element_info[i].custom_description = NULL;
+
+  for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
+    element_prefix[i] = element_info[i].token_name;
+  for (i=0; i<MAX_NUM_ELEMENTS + 1; i++)
+    sound_class_prefix[i] = element_info[i].sound_class_name;
+  for (i=0; i<NUM_ACTIONS + 1; i++)
+    action_suffix[i] = element_action_info[i].suffix;
+  for (i=0; i<NUM_DIRECTIONS + 1; i++)
+    direction_suffix[i] = element_direction_info[i].suffix;
+
+  InitImageList(image_config, NUM_IMAGE_FILES, image_config_suffix,
+               element_prefix, action_suffix, direction_suffix);
+  InitSoundList(sound_config, NUM_SOUND_FILES, sound_config_suffix,
+               sound_class_prefix, action_suffix, dummy);
 }
 
 void InitLevelArtworkInfo()
@@ -224,7 +245,8 @@ static void InitMixer()
 
 static void ReinitializeGraphics()
 {
-  InitGraphicInfo();   /* initialize graphic info from config file */
+  InitElementGraphicInfo();    /* initialize element/graphic config info */
+  InitGraphicInfo();           /* initialize graphic info from config file */
 
   InitFontInfo(bitmap_font_initial,
               graphic_info[IMG_FONT_BIG].bitmap,
@@ -237,11 +259,28 @@ static void ReinitializeGraphics()
 
   InitGadgets();
   InitToons();
+
+
+
+  /* !!! TEST ONLY !!! */
+  {
+    Bitmap *tst_bitmap = graphic_info[IMG_SAND].bitmap;
+    Bitmap *tmp_bitmap = ZoomBitmap(tst_bitmap,
+                                   tst_bitmap->width / 2,
+                                   tst_bitmap->height / 2);
+
+    BlitBitmap(tmp_bitmap, tst_bitmap, 0, 0, 256, 224, 0, 448);
+
+    FreeBitmap(tmp_bitmap);
+  }
 }
 
 static void ReinitializeSounds()
 {
-  InitSoundInfo();     /* initialize sounds info from config file */
+  InitElementSoundInfo();      /* initialize element/sound config info */
+  InitSoundInfo();             /* initialize sounds info from config file */
+
+  InitPlaySoundLevel();                /* initialize internal game sound values */
 }
 
 static void ReinitializeMusic()
@@ -253,6 +292,8 @@ static void InitImages()
 {
   ReloadCustomImages();
   ReinitializeGraphics();
+
+  LoadCustomElementDescriptions();
 }
 
 static void InitSound()
@@ -550,10 +591,6 @@ void ReloadCustomArtwork()
   if (!validLevelSeries(leveldir_current))
     return;
 
-#if 0
-  printf("--> '%s'\n", artwork.gfx_current_identifier);
-#endif
-
   /* when a new level series was selected, check if there was a change
      in custom artwork stored in level series directory */
   if (leveldir_current_identifier != leveldir_current->identifier)
@@ -587,8 +624,8 @@ void ReloadCustomArtwork()
   if (strcmp(artwork.gfx_current_identifier, gfx_new_identifier) != 0 ||
       last_override_level_graphics != setup.override_level_graphics)
   {
-#if 1
-    printf("RELOADING GRAPHICS '%s' -> '%s' (-> '%s')\n",
+#if 0
+    printf("RELOADING GRAPHICS '%s' -> '%s' ('%s')\n",
           artwork.gfx_current_identifier,
           artwork.gfx_current->identifier,
           gfx_new_identifier);
@@ -601,14 +638,12 @@ void ReloadCustomArtwork()
     ReloadCustomImages();
     ReinitializeGraphics();
 
+    LoadCustomElementDescriptions();
+
     FreeTileClipmasks();
     InitTileClipmasks();
 
-#if 0
-    artwork.gfx_current_identifier = gfx_new_identifier;
-#else
     artwork.gfx_current_identifier = artwork.gfx_current->identifier;
-#endif
     last_override_level_graphics = setup.override_level_graphics;
 
     redraw_screen = TRUE;
@@ -617,11 +652,11 @@ void ReloadCustomArtwork()
   if (strcmp(artwork.snd_current_identifier, snd_new_identifier) != 0 ||
       last_override_level_sounds != setup.override_level_sounds)
   {
-#if 1
-    printf("RELOADING SOUNDS '%s' -> '%s' (-> '%s')\n",
+#if 0
+    printf("RELOADING SOUNDS '%s' -> '%s' ('%s')\n",
           artwork.snd_current_identifier,
-          snd_new_identifier,
-          artwork.snd_current->identifier);
+          artwork.snd_current->identifier,
+          snd_new_identifier);
 #endif
 
     /* set artwork path to send it to the sound server process */
@@ -630,12 +665,7 @@ void ReloadCustomArtwork()
     InitReloadCustomSounds(snd_new_identifier);
     ReinitializeSounds();
 
-#if 0
-    artwork.snd_current_identifier = snd_new_identifier;
-#else
     artwork.snd_current_identifier = artwork.snd_current->identifier;
-#endif
-
     last_override_level_sounds = setup.override_level_sounds;
 
     redraw_screen = TRUE;
@@ -650,11 +680,7 @@ void ReloadCustomArtwork()
     InitReloadCustomMusic(mus_new_identifier);
     ReinitializeMusic();
 
-#if 0
-    artwork.mus_current_identifier = mus_new_identifier;
-#else
     artwork.mus_current_identifier = artwork.mus_current->identifier;
-#endif
     last_override_level_music = setup.override_level_music;
 
     redraw_screen = TRUE;
@@ -668,10 +694,6 @@ void ReloadCustomArtwork()
     SetDoorState(DOOR_OPEN_ALL);
     CloseDoor(DOOR_CLOSE_ALL | DOOR_NO_DELAY);
   }
-
-#if 0
-  printf("<-- '%s'\n", artwork.gfx_current_identifier);
-#endif
 }
 
 void FreeGadgets()
@@ -699,9 +721,10 @@ void InitGadgets()
   gadgets_initialized = TRUE;
 }
 
-void InitElementInfo()
+void InitElementGraphicInfo()
 {
-
+  struct PropertyMapping *property_mapping = getImageListPropertyMapping();
+  int num_property_mappings = getImageListPropertyMappingSize();
   int i, act, dir;
 
   /* set values to -1 to identify later as "uninitialized" values */
@@ -724,27 +747,38 @@ void InitElementInfo()
     element_info[i].graphic[ACTION_DEFAULT] =
       IMG_CUSTOM_START + (i - EL_CUSTOM_START);
 
-  i = 0;
-  while (element_to_graphic[i].element > -1)
+  /* initialize element/graphic mapping from static configuration */
+  for (i=0; element_to_graphic[i].element > -1; i++)
   {
     int element   = element_to_graphic[i].element;
-    int direction = element_to_graphic[i].direction;
     int action    = element_to_graphic[i].action;
+    int direction = element_to_graphic[i].direction;
     int graphic   = element_to_graphic[i].graphic;
 
     if (action < 0)
       action = ACTION_DEFAULT;
 
     if (direction > -1)
-    {
-      direction = MV_DIR_BIT(direction);
-
       element_info[element].direction_graphic[action][direction] = graphic;
-    }
     else
       element_info[element].graphic[action] = graphic;
+  }
+
+  /* initialize element/graphic mapping from dynamic configuration */
+  for (i=0; i < num_property_mappings; i++)
+  {
+    int element   = property_mapping[i].base_index;
+    int action    = property_mapping[i].ext1_index;
+    int direction = property_mapping[i].ext2_index;
+    int graphic   = property_mapping[i].artwork_index;
+
+    if (action < 0)
+      action = ACTION_DEFAULT;
 
-    i++;
+    if (direction > -1)
+      element_info[element].direction_graphic[action][direction] = graphic;
+    else
+      element_info[element].graphic[action] = graphic;
   }
 
   /* now set all '-1' values to element specific default values */
@@ -787,7 +821,12 @@ void InitElementInfo()
   }
 }
 
-static void set_graphic_parameters(int graphic, int action, int *parameter)
+static void InitElementSoundInfo()
+{
+  /* soon to come */
+}
+
+static void set_graphic_parameters(int graphic, int *parameter)
 {
   Bitmap *src_bitmap = getBitmapFromImageID(graphic);
   int num_xtiles = (src_bitmap ? src_bitmap->width          : TILEX) / TILEX;
@@ -847,33 +886,23 @@ static void set_graphic_parameters(int graphic, int action, int *parameter)
   if (parameter[GFX_ARG_MODE_REVERSE])
     graphic_info[graphic].anim_mode |= ANIM_REVERSE;
 
-  /* set first frame of animation after determining animation mode */
-  graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
-
   /* automatically determine correct start frame, if not defined */
   if (parameter[GFX_ARG_START_FRAME] == ARG_UNDEFINED_VALUE)
     graphic_info[graphic].anim_start_frame = 0;
   else if (graphic_info[graphic].anim_mode & ANIM_REVERSE)
     graphic_info[graphic].anim_start_frame =
       graphic_info[graphic].anim_frames - parameter[GFX_ARG_START_FRAME] - 1;
+  else
+    graphic_info[graphic].anim_start_frame = parameter[GFX_ARG_START_FRAME];
 
   /* animation synchronized with global frame counter, not move position */
   graphic_info[graphic].anim_global_sync = parameter[GFX_ARG_GLOBAL_SYNC];
-
-  /* set global_sync for all animations with undefined "animation action" */
-  if (parameter[GFX_ARG_GLOBAL_SYNC] == ARG_UNDEFINED_VALUE)
-    graphic_info[graphic].anim_global_sync =
-      (action == ACTION_DEFAULT ? TRUE : FALSE);
-
-  /* "linear" animations are never globally synchronized */
-  if (parameter[GFX_ARG_MODE_LINEAR])
-    graphic_info[graphic].anim_global_sync = FALSE;
 }
 
 static void InitGraphicInfo()
 {
   static boolean clipmasks_initialized = FALSE;
-  static int gfx_action[NUM_IMAGE_FILES];
+  int num_images = getImageListSize();
   int i;
 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
   Pixmap src_pixmap;
@@ -882,31 +911,15 @@ static void InitGraphicInfo()
   GC copy_clipmask_gc = None;
 #endif
 
-  image_files = getCurrentImageList();
-
-  /* set temporary graphics action field to default value */
-  for (i=0; i<NUM_IMAGE_FILES; i++)
-    gfx_action[i] = ACTION_DEFAULT;
-
-  /* set temporary graphics action field from element_to_graphic list */
-  i = 0;
-  while (element_to_graphic[i].element > -1)
-  {
-    int action    = element_to_graphic[i].action;
-    int graphic   = element_to_graphic[i].graphic;
-
-    if (action == -1)
-      action = ACTION_DEFAULT;
-
-    gfx_action[graphic] = action;
+  if (graphic_info != NULL)
+    free(graphic_info);
 
-    i++;
-  }
+  graphic_info = checked_calloc(num_images * sizeof(struct GraphicInfo));
 
 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
   if (clipmasks_initialized)
   {
-    for (i=0; i<NUM_IMAGE_FILES; i++)
+    for (i=0; i<num_images; i++)
     {
       if (graphic_info[i].clip_mask)
        XFreePixmap(display, graphic_info[i].clip_mask);
@@ -919,13 +932,14 @@ static void InitGraphicInfo()
   }
 #endif
 
-  for (i=0; i<NUM_IMAGE_FILES; i++)
+  for (i=0; i<num_images; i++)
   {
+    struct FileInfo *image = getImageListEntry(i);
     Bitmap *src_bitmap;
     int src_x, src_y;
     int first_frame, last_frame;
 
-    set_graphic_parameters(i, gfx_action[i], image_files[i].parameter);
+    set_graphic_parameters(i, image->parameter);
 
     /* now check if no animation frames are outside of the loaded image */
 
@@ -952,8 +966,7 @@ static void InitGraphicInfo()
       Error(ERR_RETURN, "custom graphic rejected for this element/action");
       Error(ERR_RETURN_LINE, "-");
 
-      set_graphic_parameters(i, gfx_action[i],
-                            image_files[i].default_parameter);
+      set_graphic_parameters(i, image->default_parameter);
     }
 
     last_frame = graphic_info[i].anim_frames - 1;
@@ -976,8 +989,7 @@ static void InitGraphicInfo()
       Error(ERR_RETURN, "custom graphic rejected for this element/action");
       Error(ERR_RETURN_LINE, "-");
 
-      set_graphic_parameters(i, gfx_action[i],
-                            image_files[i].default_parameter);
+      set_graphic_parameters(i, image->default_parameter);
     }
 
 #if defined(TARGET_X11_NATIVE_PERFORMANCE_WORKAROUND)
@@ -1024,36 +1036,42 @@ static void set_sound_parameters(int sound, int *parameter)
 
 static void InitSoundInfo()
 {
-  int sound_effect_properties[NUM_SOUND_FILES];
+  int *sound_effect_properties;
+  int num_sounds = getSoundListSize();
   int i, j;
 
-  sound_files = getCurrentSoundList();
+  if (sound_info != NULL)
+    free(sound_info);
+
+  sound_effect_properties = checked_calloc(num_sounds * sizeof(int));
+  sound_info = checked_calloc(num_sounds * sizeof(struct SoundInfo));
 
   /* initialize sound effect for all elements to "no sound" */
   for (i=0; i<MAX_NUM_ELEMENTS; i++)
     for (j=0; j<NUM_ACTIONS; j++)
       element_info[i].sound[j] = SND_UNDEFINED;
 
-  for (i=0; i<NUM_SOUND_FILES; i++)
+  for (i=0; i<num_sounds; i++)
   {
-    int len_effect_text = strlen(sound_files[i].token);
+    struct FileInfo *sound = getSoundListEntry(i);
+    int len_effect_text = strlen(sound->token);
 
     sound_effect_properties[i] = ACTION_OTHER;
     sound_info[i].loop = FALSE;
 
     /* determine all loop sounds and identify certain sound classes */
 
-    for (j=0; sound_action_properties[j].text; j++)
+    for (j=0; element_action_info[j].suffix; j++)
     {
-      int len_action_text = strlen(sound_action_properties[j].text);
+      int len_action_text = strlen(element_action_info[j].suffix);
 
       if (len_action_text < len_effect_text &&
-         strcmp(&sound_files[i].token[len_effect_text - len_action_text],
-                sound_action_properties[j].text) == 0)
+         strcmp(&sound->token[len_effect_text - len_action_text],
+                element_action_info[j].suffix) == 0)
       {
-       sound_effect_properties[i] = sound_action_properties[j].value;
+       sound_effect_properties[i] = element_action_info[j].value;
 
-       if (sound_action_properties[j].is_loop)
+       if (element_action_info[j].is_loop_sound)
          sound_info[i].loop = TRUE;
       }
     }
@@ -1067,9 +1085,9 @@ static void InitSoundInfo()
        int len_class_text = strlen(element_info[j].sound_class_name);
 
        if (len_class_text + 1 < len_effect_text &&
-           strncmp(sound_files[i].token,
+           strncmp(sound->token,
                    element_info[j].sound_class_name, len_class_text) == 0 &&
-           sound_files[i].token[len_class_text] == '.')
+           sound->token[len_class_text] == '.')
        {
          int sound_action_value = sound_effect_properties[i];
 
@@ -1078,9 +1096,11 @@ static void InitSoundInfo()
       }
     }
 
-    set_sound_parameters(i, sound_files[i].parameter);
+    set_sound_parameters(i, sound->parameter);
   }
 
+  free(sound_effect_properties);
+
 #if 0
   /* TEST ONLY */
   {
@@ -1088,11 +1108,11 @@ static void InitSoundInfo()
     int sound_action = ACTION_DIGGING;
     int j = 0;
 
-    while (sound_action_properties[j].text)
+    while (element_action_info[j].suffix)
     {
-      if (sound_action_properties[j].value == sound_action)
+      if (element_action_info[j].value == sound_action)
        printf("element %d, sound action '%s'  == %d\n",
-              element, sound_action_properties[j].text,
+              element, element_action_info[j].suffix,
               element_info_[element].sound[sound_action]);
       j++;
     }