#include "netserv.h"
#ifdef DEBUG
-/*
+
#define DEBUG_TIMING
-*/
+
#endif
struct PictureFileInfo
char *picture_ext = ".xpm";
char *picturemask_ext = "Mask.xbm";
#else
- int gif_err;
+ int pcx_err;
char *picture_ext = ".pcx";
#endif
#else
- gif_err = Read_PCX_to_Pixmaps(display, window, filename,
+ pcx_err = Read_PCX_to_Pixmaps(display, window, filename,
&pix[pos], &clipmask[pos]);
- switch(gif_err)
+ switch(pcx_err)
{
- case GIF_Success:
+ case PCX_Success:
break;
- case GIF_OpenFailed:
- Error(ERR_EXIT, "cannot open GIF file '%s'", filename);
- case GIF_ReadFailed:
- Error(ERR_EXIT, "cannot read GIF file '%s'", filename);
- case GIF_FileInvalid:
- Error(ERR_EXIT, "invalid GIF file '%s'", filename);
- case GIF_NoMemory:
- Error(ERR_EXIT, "not enough memory for GIF file '%s'", filename);
- case GIF_ColorFailed:
- Error(ERR_EXIT, "cannot get colors for GIF file '%s'", filename);
+ case PCX_OpenFailed:
+ Error(ERR_EXIT, "cannot open PCX file '%s'", filename);
+ case PCX_ReadFailed:
+ Error(ERR_EXIT, "cannot read PCX file '%s'", filename);
+ case PCX_FileInvalid:
+ Error(ERR_EXIT, "invalid PCX file '%s'", filename);
+ case PCX_NoMemory:
+ Error(ERR_EXIT, "not enough memory for PCX file '%s'", filename);
+ case PCX_ColorFailed:
+ Error(ERR_EXIT, "cannot get colors for PCX file '%s'", filename);
default:
break;
}
#ifdef DEBUG_TIMING
count2 = Counter();
- printf("GIF LOADING %s IN %.2f SECONDS\n",
+ printf("PCX LOADING %s IN %.2f SECONDS\n",
filename,(float)(count2-count1)/1000.0);
#endif