pix[PIX_DB_DOOR] = XCreatePixmap(display, window,
3*DXSIZE,DYSIZE+VYSIZE,
XDefaultDepth(display,screen));
+ pix[PIX_DB_FIELD] = XCreatePixmap(display, window,
+ SXSIZE+2*TILEX,SYSIZE+2*TILEY,
+ XDefaultDepth(display,screen));
if (!pix[PIX_DB_BACK] || !pix[PIX_DB_DOOR])
{
}
drawto = drawto_field = backbuffer = pix[PIX_DB_BACK];
+ fieldbuffer = pix[PIX_DB_FIELD];
XCopyArea(display,pix[PIX_BACK],backbuffer,gc,
0,0, WIN_XSIZE,WIN_YSIZE, 0,0);