+static void ReloadCustomSounds()
+{
+ int i;
+
+ printf("DEBUG: reloading sounds '%s' [%d] ...\n",
+ artwork.sounds_set_current, audio.soundserver_pid);
+
+#if 1
+ FreeAllSounds();
+
+ InitSoundList(NUM_SOUNDS);
+ for(i=0; i<NUM_SOUNDS; i++)
+ LoadSoundToList(sound_name[i], i);
+#endif
+}
+
+static void ReloadCustomMusic()
+{
+ printf("DEBUG: reloading music '%s' [%d] ...\n",
+ artwork.music_set_current, audio.soundserver_pid);
+
+#if 1
+ FreeAllMusic();
+
+ LoadCustomMusic();
+#endif
+}
+