rnd-20100623-1-src
[rocksndiamonds.git] / src / game_sp / main.c
index 818d4e3677151cc8206a199e6d16beb36800adbc..4fe06feb1a44fa796b6b3dbc1dd21d9b9749db7e 100644 (file)
@@ -67,7 +67,8 @@ void RedrawPlayfield_SP(boolean force_redraw)
 void DrawGameDoorValues_SP()
 {
 #if 1
-  game_sp.time_played = TimerVar / FRAMES_PER_SECOND_SP;
+  // game_sp.time_played = TimerVar / FRAMES_PER_SECOND_SP;
+  game_sp.time_played = TimerVar / FRAMES_PER_SECOND;
 #else
   game_sp.time_played = TimerVar * setup.game_frame_delay / 1000;
 #endif