changed variable name
[rocksndiamonds.git] / src / game_sp / main.c
index 02eeea93507dcec10d11302a2b938890af7e1d79..2a79f6da6ae1566f9736d1c738948abc682c7c06 100644 (file)
@@ -18,8 +18,8 @@ void InitGameEngine_SP(void)
 
   gfx.anim_random_frame = -1;  // (use simple, ad-hoc random numbers)
 
-  game_sp.LevelSolved = FALSE;
-  game_sp.GameOver = FALSE;
+  game_sp.level_solved = FALSE;
+  game_sp.game_over = FALSE;
 
   game_sp.time_played = 0;
   game_sp.infotrons_still_needed = native_sp_level.header.InfotronsNeeded;