removed unused function parameters
[rocksndiamonds.git] / src / game_sp / main.c
index 7eed1dd5d44bde6fb11c22abb8b14359d2517156..206ae571c3486a118b19d48d8300dbd85545b04d 100644 (file)
@@ -72,7 +72,7 @@ static void UpdateGameDoorValues_SP(void)
   game_sp.score = 0;           // (currently no score in Supaplex engine)
 }
 
-void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)
+void GameActions_SP(byte action[MAX_PLAYERS])
 {
   byte single_player_action = action[0];
   int x, y;
@@ -80,7 +80,7 @@ void GameActions_SP(byte action[MAX_PLAYERS], boolean warp_mode)
   UpdateEngineValues(mScrollX / TILEX, mScrollY / TILEY,
                     MurphyScreenXPos / TILEX, MurphyScreenYPos / TILEY);
 
-  subMainGameLoop_Main(single_player_action, warp_mode);
+  subMainGameLoop_Main(single_player_action);
 
   RedrawPlayfield_SP(FALSE);