rocksndiamonds-3.3.0.0
[rocksndiamonds.git] / src / game_sp / global.h
index f6f1d538749ea3ba5f40aad0cc133a7939477e78..91847c2cb9f7832960fc581bd7db0607fbbe4b0b 100644 (file)
@@ -5,43 +5,28 @@
 #ifndef GAME_SP_GLOBAL_H
 #define GAME_SP_GLOBAL_H
 
+#include "main_sp.h"
+
+#include "vb_lib.h"
+
 #include "ASM.h"
-#include "BitMapObject.h"
 #include "BugsTerminals.h"
-#include "Capture.h"
 #include "DDScrollBuffer.h"
 #include "DDSpriteBuffer.h"
-#include "Demo.h"
-#include "DemoBufferObject.h"
-#include "DirectDrawGlobals.h"
-#include "DirectXGlobals.h"
 #include "Display.h"
 #include "DoGameStuff.h"
 #include "Electrons.h"
-#include "ErrorReporting.h"
 #include "Explosions.h"
-#include "FakeDeclares.h"
-#include "FancyRestore.h"
-#include "GeneralTricks.h"
 #include "Globals.h"
 #include "Infotrons.h"
 #include "InitGameConditions.h"
 #include "Input.h"
-#include "LevelSetPreviewForm.h"
 #include "MainForm.h"
 #include "MainGameLoop.h"
-#include "Marker.h"
 #include "Murphy.h"
 #include "OrangeDisk.h"
-#include "PathTools.h"
-#include "SettingsObject.h"
 #include "SnikSnaks.h"
 #include "Sound.h"
-#include "TickCountObject.h"
-#include "TopMost.h"
 #include "Zonk.h"
-#include "modAnimations.h"
-#include "modGeneralTricks.h"
-#include "modMPX.h"
 
 #endif /* GAME_SP_GLOBAL_H */