removed runtime values from level structure for EM and SP engine
[rocksndiamonds.git] / src / game_sp / file.c
index 4e8c9a8feb4b4d7949b5f01f980288f48546a427..a702fd4d0ce32eaf846a85ef10ac573464aebb25 100644 (file)
@@ -19,8 +19,6 @@ void setLevelInfoToDefaults_SP(void)
   char *empty_title = "-------- EMPTY --------";
   int i, x, y;
 
-  native_sp_level.game_sp = &game_sp;
-
   native_sp_level.width  = SP_STD_PLAYFIELD_WIDTH;
   native_sp_level.height = SP_STD_PLAYFIELD_HEIGHT;