removed unused function parameters
[rocksndiamonds.git] / src / game_sp / export.h
index 787bb45b9d7a1bfda4e2b07b505812c257675ae7..cd1804dd1523bc7b8a58cd100def884f91333158 100644 (file)
@@ -85,10 +85,6 @@ typedef struct
 #define HAS_LevelInfoType
 #endif
 
-struct GlobalInfo_SP
-{
-};
-
 struct GameInfo_SP
 {
   boolean level_solved;
@@ -127,9 +123,6 @@ struct LevelInfo_SP
   byte playfield[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
 
   struct DemoInfo_SP demo;
-
-  // used for runtime values
-  struct GameInfo_SP *game_sp;
 };
 
 struct GraphicInfo_SP
@@ -168,11 +161,8 @@ struct EngineSnapshotInfo_SP
 // exported functions
 // ----------------------------------------------------------------------------
 
-extern struct GlobalInfo_SP global_sp_info;
 extern struct GameInfo_SP game_sp;
 extern struct LevelInfo_SP native_sp_level;
-extern struct GraphicInfo_SP graphic_info_sp_object[TILE_MAX][8];
-extern struct GraphicInfo_SP graphic_info_sp_player[MAX_PLAYERS][SPR_MAX][8];
 extern struct EngineSnapshotInfo_SP engine_snapshot_sp;
 
 void sp_open_all(void);
@@ -182,7 +172,7 @@ void InitPrecedingPlayfieldMemory(void);
 void InitGfxBuffers_SP(void);
 
 void InitGameEngine_SP(void);
-void GameActions_SP(byte *, boolean);
+void GameActions_SP(byte[MAX_PLAYERS]);
 
 unsigned int InitEngineRandom_SP(int);