removed runtime values from level structure for EM and SP engine
[rocksndiamonds.git] / src / game_sp / export.h
index 11ef9edd44b9043ca73becf8c8ae483589b79ec8..d8b964fd102f5ebcc3211162921db581906dc56f 100644 (file)
@@ -123,9 +123,6 @@ struct LevelInfo_SP
   byte playfield[SP_MAX_PLAYFIELD_WIDTH][SP_MAX_PLAYFIELD_HEIGHT];
 
   struct DemoInfo_SP demo;
-
-  // used for runtime values
-  struct GameInfo_SP *game_sp;
 };
 
 struct GraphicInfo_SP