small code cleanup of screen redraw functions (SP)
[rocksndiamonds.git] / src / game_sp / export.h
index 001fb6d7e6145126861bbd92b0877be36e5720b0..72bffa2b5b77fc28af5a0e4c3208c7b6eda5f97f 100644 (file)
@@ -187,7 +187,6 @@ extern void copyInternalEngineVars_SP();
 extern boolean LoadNativeLevel_SP(char *, int, boolean);
 extern void SaveNativeLevel_SP(char *);
 
-extern void BackToFront_SP(void);
 extern void BlitScreenToBitmap_SP(Bitmap *);
 extern void RedrawPlayfield_SP(boolean);