fixed bug not updating game panel values in visible warp forward mode
[rocksndiamonds.git] / src / game_sp / export.h
index 42d014206a75c0d43ae58e4060c17a84f536577f..3da95312c6addd3e4ac1f81e07211a89a3c43abf 100644 (file)
@@ -190,7 +190,6 @@ extern void SaveNativeLevel_SP(char *);
 extern void BackToFront_SP(void);
 extern void BlitScreenToBitmap_SP(Bitmap *);
 extern void RedrawPlayfield_SP(boolean);
-extern void DrawGameDoorValues_SP();
 
 extern void LoadEngineSnapshotValues_SP();
 extern void SaveEngineSnapshotValues_SP();