moved game controller base mappings file to new 'conf' sub-directory
[rocksndiamonds.git] / src / game_sp / Sound.h
index ad337a3b24c57a1aab1f13d8ea39294966834b60..f4ca0f4b106bc9566245aa728d81fd4ce04ecce7 100644 (file)
@@ -2,27 +2,12 @@
 // Sound.h
 // ----------------------------------------------------------------------------
 
-#ifndef SOUND_H
-#define SOUND_H
-
-#include "vb_types.h"
-#include "vb_defs.h"
-#include "vb_vars.h"
-#include "vb_lib.h"
+#ifndef GAME_SP_SOUND_H
+#define GAME_SP_SOUND_H
 
 #include "global.h"
 
-extern void LoadSoundFX();
-extern void subMusicInit();
-extern void subSoundFXBase();
-extern void subSoundFXBug();
-extern void subSoundFXExit();
-extern void subSoundFXExplosion();
-extern void subSoundFXInfotron();
-extern void subSoundFXPush();
-extern void subSoundFXZonk();
 
-extern int FXOnFlag;
-extern int MusicOnFlag;
+extern void subSoundFX(int, int, int);
 
-#endif /* SOUND_H */
+#endif /* GAME_SP_SOUND_H */