--- /dev/null
+# =============================================================================
+# Rocks'n'Diamonds Makefile (game_sp)
+# -----------------------------------------------------------------------------
+# (c) 1995-2009 Holger Schemel <info@artsoft.org>
+# -----------------------------------------------------------------------------
+# MegaPlex version 0.5 beta release xmas 2001 by Frank Schindler,
+# based on the Speed Fix 6.3+ by Herman Perk,
+# based on original Supaplex by Michael Stopp & Philip Jespersen.
+# =============================================================================
+
+# -----------------------------------------------------------------------------
+# configuration
+# -----------------------------------------------------------------------------
+
+SRCS = main.c \
+ vb_lib.c \
+ vb_vars.c \
+ \
+ ASM.c \
+ BitMapObject.c \
+ BugsTerminals.c \
+ Capture.c \
+ DDScrollBuffer.c \
+ DDSpriteBuffer.c \
+ Demo.c \
+ DemoBufferObject.c \
+ DirectDrawGlobals.c \
+ DirectXGlobals.c \
+ Display.c \
+ DoGameStuff.c \
+ Electrons.c \
+ ErrorReporting.c \
+ Explosions.c \
+ FakeDeclares.c \
+ FancyRestore.c \
+ GeneralTricks.c \
+ Globals.c \
+ Infotrons.c \
+ InitGameConditions.c \
+ Input.c \
+ LevelSetPreviewForm.c \
+ MainForm.c \
+ MainGameLoop.c \
+ Marker.c \
+ Murphy.c \
+ OrangeDisk.c \
+ PathTools.c \
+ SettingsObject.c \
+ SnikSnaks.c \
+ Sound.c \
+ TickCountObject.c \
+ TopMost.c \
+ Zonk.c \
+ modAnimations.c \
+ modGeneralTricks.c \
+ modMPX.c
+
+OBJS = main.o \
+ vb_lib.o \
+ vb_vars.o \
+ \
+ ASM.o \
+ BitMapObject.o \
+ BugsTerminals.o \
+ Capture.o \
+ DDScrollBuffer.o \
+ DDSpriteBuffer.o \
+ Demo.o \
+ DemoBufferObject.o \
+ DirectDrawGlobals.o \
+ DirectXGlobals.o \
+ Display.o \
+ DoGameStuff.o \
+ Electrons.o \
+ ErrorReporting.o \
+ Explosions.o \
+ FakeDeclares.o \
+ FancyRestore.o \
+ GeneralTricks.o \
+ Globals.o \
+ Infotrons.o \
+ InitGameConditions.o \
+ Input.o \
+ LevelSetPreviewForm.o \
+ MainForm.o \
+ MainGameLoop.o \
+ Marker.o \
+ Murphy.o \
+ OrangeDisk.o \
+ PathTools.o \
+ SettingsObject.o \
+ SnikSnaks.o \
+ Sound.o \
+ TickCountObject.o \
+ TopMost.o \
+ Zonk.o \
+ modAnimations.o \
+ modGeneralTricks.o \
+ modMPX.o
+
+GAME_SP = game_sp.a
+
+
+# -----------------------------------------------------------------------------
+# build targets
+# -----------------------------------------------------------------------------
+
+all: $(GAME_SP)
+
+$(GAME_SP): $(OBJS)
+ $(AR) cru $(GAME_SP) $(OBJS)
+ $(RANLIB) $(GAME_SP)
+
+.c.o:
+ $(CC) $(PROFILING) $(CFLAGS) -c $*.c
+
+clean:
+ $(RM) $(OBJS)
+ $(RM) $(GAME_SP)
+
+
+# -----------------------------------------------------------------------------
+# development only
+# -----------------------------------------------------------------------------
+
+depend:
+ for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
+
+ifeq (.depend,$(wildcard .depend))
+include .depend
+endif