ScrollMinX = (int)(DisplayMinX - 0.5) * Stretch * BaseWidth;
ScrollMinY = (int)(DisplayMinY - 0.5) * Stretch * BaseWidth;
-#if 1
- ScrollMaxX = (int)(DisplayMaxX + 1.5) * Stretch * BaseWidth;
- ScrollMaxY = (int)(DisplayMaxY + 1.5) * Stretch * BaseWidth;
-#else
ScrollMaxX = (int)(DisplayMaxX + 1.5) * Stretch * BaseWidth - picPane.Width;
ScrollMaxY = (int)(DisplayMaxY + 1.5) * Stretch * BaseWidth - picPane.Height;
-#endif
#if 1
printf("::: MainForm.c: SetScrollEdges() done [%d, %d, %d, %d]\n",
#if 0
printf("::: MainForm.c: DrawFieldNoAnimated(): %d, %d [%d]\n",
- X, Y, StretchWidth);
+ X, Y, Tmp);
#endif
StretchedSprites.BltEx(StretchWidth * X, StretchWidth * Y, Tmp);