goto loc_g_11BD;
MovHighByte(&PlayField16[si], 0x50); // infotron rolls left
- Mov(&PlayField16[si - 1], 0x8888);
+ PlayField16[si - 1] = 0x8888;
+
return subAnimateInfotrons;
loc_g_1350: // test if infotron may roll right
return subAnimateInfotrons;
MovHighByte(&PlayField16[si], 0x60); // infotron rolls right
- Mov(&PlayField16[si + 1], 0x8888);
+ PlayField16[si + 1] = 0x8888;
+
return subAnimateInfotrons;
loc_g_1364: // Murphy dies, but not in any case